Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 00:49:49 Player: MarKhan Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (178) 890 Value Destroyed (4407) 4407 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 8953 Bonus ------- High Alert Combat Kills 476 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 43/100 System Corruption 16% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine F-cell Engine Light Treads Carbon-fiber Leg Advanced Cooling System Matter Compressor (177) Structural Scanner Machine Analyzer Improved Sensor Array Advanced Terrain Scanner Seismic Detector Improved Melee Analysis Suite Reactive Plating Medium Reactive Plating Insulated Plating EM Disruption Field System Shield Enhanced Autogun Enhanced Autogun Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Carbon-fiber Leg Advanced Cooling System Matter Compressor Structural Scanner Machine Analyzer Improved Sensor Array Advanced Terrain Scanner Seismic Detector Improved Melee Analysis Suite Reactive Plating Medium Reactive Plating Insulated Plating EM Disruption Field System Shield Enhanced Autogun Enhanced Autogun Enhanced Autogun Coil Gun Datajack Plasma Cutter [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Transport Network Coupler Device Improved Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Axe Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 5 | . . 1 2 . 2 Weapon . | . . . . . . Parts Attached 178 | 7 12 39 39 46 35 Power 15 | 1 1 6 2 2 3 Engine 10 | 1 1 3 . 2 3 Core 5 | . . 3 2 . . Reactor . | . . . . . . Propulsion 58 | 2 2 18 15 10 11 Treads 52 | 2 2 18 15 10 5 Leg 6 | . . . . . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 69 | 2 4 3 17 33 10 Device 37 | 1 . 1 6 24 5 Storage 5 | 1 2 1 1 . . Processor 6 | . 2 1 1 1 1 Hackware 2 | . . . 2 . . Protection 19 | . . . 7 8 4 Artifact . | . . . . . . Weapon 36 | 2 5 12 5 1 11 Energy Gun 4 | 1 2 1 . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 14 | 1 . 7 1 . 5 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . . . 2 Impact Weapon 4 | . 3 1 . . . Slashing Weapon 8 | . . 1 4 1 2 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 Parts Lost 45 | . 1 4 12 5 23 Power 5 | . . . 2 2 1 Propulsion 18 | . . 2 6 3 7 Utility 10 | . . . 3 . 7 Weapon 12 | . 1 2 1 . 8 Highest Loss Streak 13 | . 1 3 5 3 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 98 94 97 79 Engine 6 | . 14 6 . 4 4 Core 2 | . . 4 5 1 . Treads 30 | . 28 31 25 37 19 Device 2 | . 2 . 2 4 9 Storage 10 | . 14 11 9 7 6 Processor 14 | . 11 21 9 15 11 Hackware 4 | . . . 13 7 3 Protection 2 | . . . 10 2 4 Energy Gun 2 | . 11 . . . . Ballistic Gun 6 | . 11 10 . . 4 Impact Weapon 3 | . 4 5 3 . . Slashing Weapon 6 | . . 2 13 13 2 Peak Build Rating 63 | 7 11 18 33 44 63 Average Rating 22 | 5 8 14 29 39 39 On Entrance 17 | . 7 11 18 31 36 Naked Turns . | . . . . . . Heaviest Build 107 | 12 29 34 102 103 107 Greatest Support 106 | 40 40 63 67 106 100 Greatest Overweight (x) 29 | . . 1 2 1 29 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 18 | 7 10 15 22 25 25 Most Carried 25 | 5 15 15 25 25 25 Average Carried 17 | 2 10 14 20 24 22 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 5 15 15 25 24 21 Class Distribution -------------------- 66% | Scavenger-Mutant 19% | Mutant 11% | Scavenger-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3673 | 193 613 1418 349 531 569 Remotely . | . . . . . . Salvage Created 6597 | 128 765 2483 1590 912 719 Parts 405 | 12 63 155 77 58 40 Haulers Intercepted 14 | . 2 6 4 1 1 Recyclers Shooed 7 | 1 1 4 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 107 | . 14 43 27 12 11 Melee 48 | . 1 7 26 12 2 Guns 39 | . 11 24 . . 4 Cannons 12 | . . 12 . . . AOE 5 | . . . . . 5 Classes Destroyed 16 | 2 7 3 1 1 2 Worker 16 | . 7 5 3 . 1 Builder 6 | . . 3 1 1 1 Tunneler 9 | 3 1 1 . 4 . Hauler 14 | . 2 6 4 1 1 Recycler 9 | 1 1 3 2 2 . Mechanic 2 | . 1 . . 1 . Operator 7 | . 1 4 2 . . Watcher 9 | . 3 4 2 . . Swarmer 29 | . 9 10 7 3 . Grunt 51 | . 5 22 16 3 5 Brawler 2 | . . . 1 . 1 Duelist 2 | . . 1 . . 1 Protector 1 | . . . . . 1 Sentry 17 | . . 10 3 3 1 Specialist 2 | . . . . . 2 Programmer 3 | . . . . 3 . Best Kill Streak 11 | 4 4 11 8 5 8 Combat Bots Only 8 | . 3 8 5 3 7 Max Kills in Single Turn 5 | 1 1 1 1 1 5 Gunslinging . | . . . . . . Exploded 5 | . . . . . 5 Melee 1 | . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 936 | . 70 190 273 196 207 Missed 243 | . 18 42 64 67 52 Damage Taken 10309 | . 528 1963 2840 1690 3288 Core 1559 | . 59 158 285 188 869 Absorbed by Shields 50 | . . . 16 . 34 Ignored by Resistances 54 | . . . . 54 . Regen/Repaired (Parts) 257 | . . 100 157 . . Core Remaining (%) 71 | 100 76 60 48 73 . Volleys Fired 264 | 7 68 164 1 . 24 Largest 2 | 2 2 2 1 . 2 Hottest 83 | 60 60 83 25 . 72 Shots Fired 486 | 14 133 299 1 . 39 Gun 426 | 14 133 240 1 . 38 Cannon 59 | . . 59 . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 353 | 7 67 240 1 . 38 Thermal 132 | 7 66 59 . . . Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 4 14 17 4 . 7 Robot Miss Streak 5 | 2 4 4 . . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 508 | 8 92 230 92 55 31 Core Hits 218 | 5 41 83 42 22 25 Critical Kills 6 | . 1 2 . . 3 Critical Parts Destroyed 5 | . 1 1 1 . 2 Critical Strikes 35 | . 2 4 12 8 9 Destroy 8 | . 1 2 . . 5 Smash 3 | . 1 1 1 . . Sever 24 | . . 1 11 8 4 Melee Attacks 292 | . 20 21 131 103 17 Impact 34 | . 20 7 7 . . Slashing 255 | . . 14 124 103 14 Piercing 3 | . . . . . 3 Sneak Attacks 31 | . 1 2 15 13 . Combat Hostiles . | . . . . . . Follow-up Attacks 18 | . 1 1 12 4 . Damage Inflicted 13485 | 88 1323 4133 3467 2658 1816 Guns 4216 | 88 1023 2627 16 . 462 Cannons 764 | . . 764 . . . Explosions 917 | . . . . . 917 Melee 7588 | . 300 742 3451 2658 437 Ramming . | . . . . . . Kinetic 3676 | 25 546 2627 16 . 462 Thermal 1304 | 63 477 764 . . . Explosive 917 | . . . . . 917 Electromagnetic . | . . . . . . Impact 643 | . 300 260 83 . . Slashing 6900 | . . 482 3368 2658 392 Piercing 45 | . . . . . 45 Highest Corruption 16 | . 1 . 8 2 16 Average Corruption 4 | . 1 . 6 1 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 73 | . 7 . 32 18 16 Message Errors 18 | . 2 . 5 6 5 Matter Fused 19 | . 2 . 9 4 4 Heat Flow Errors 8 | . 1 . 5 1 1 Energy Discharges 11 | . . . 5 4 2 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 11 | . 2 . 5 3 1 Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . 1 . . Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 855 | . 46 39 390 282 98 Projectiles . | . . . . . . Explosions 98 | . . . . . 98 Melee 757 | . 46 39 390 282 . Knockbacks 2 | . 1 1 . . . Impact 2 | . 1 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | . . . . . 160 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 246 | . 180 135 233 246 37 Average Temperature 37 | . 39 25 86 120 21 Received Heat Transfer 3097 | . 144 732 1485 327 409 Siege Activations . | . . . . . . Robots Corrupted 3 | . 2 . 1 . . Combat Hostiles 3 | . 2 . 1 . . Parts Fried 3 | . . 2 1 . . Impact Corruptions 7 | . 5 1 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 3 1 . 2 Heat Transferred 2791 | 150 1050 1591 . . . Parts Sabotaged 8 | . . . . . 8 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 831 | 20 241 831 656 292 219 Initial 309 | . 13 38 309 203 4 Average 300 | 6 107 547 448 103 106 Maximum Alert Level 3 | . 1 3 2 1 1 Low Security (%) 51 | 100 93 19 . 81 93 Level 1 13 | . 6 12 25 18 6 Level 2 20 | . . 23 74 . . Level 3 13 | . . 44 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 2 9 2 7 3 Investigation 10 | . 2 4 . 3 1 Extermination 3 | . . . . 3 . Reinforcement 9 | . . 5 2 1 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 12 | . 1 7 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 172 | . 28 61 40 18 25 Peak Tracking Total 10 | . 3 6 7 3 10 Tactical Retreats 10 | . 1 6 2 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 11 | . 2 4 3 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . 4 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . 1 . 1 3 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 41 | . 10 11 6 11 3 Terminals 25 | . 8 6 4 7 . Fabricators 1 | . . . . . 1 Repair Stations 5 | . 1 2 1 1 . Recycling Units 5 | . 1 1 . 2 1 Scanalyzers 3 | . . 2 . 1 . Garrison Access 2 | . . . 1 . 1 Total Hacks 130 | . 37 40 23 23 7 Successful 56 | . 19 20 11 5 1 Failed 71 | . 17 19 11 18 6 Catastrophic 14 | . 3 5 . 6 . Database Lockouts 3 | . 1 1 1 . . Manual 30 | . 12 8 10 . . Terminals 93 | . 32 28 17 16 . Fabricators 4 | . . . . . 4 Repair Stations 16 | . 3 8 2 3 . Recycling Units 7 | . 2 1 . 3 1 Scanalyzers 4 | . . 3 . 1 . Garrison Access 6 | . . . 4 . 2 Terminal Hacks 41 | . 17 13 8 3 . Record 1 | . 1 . . . . Part Schematic 2 | . 1 . . 1 . Robot Analysis 6 | . 3 1 2 . . Prototype ID Bank 3 | . 2 . 1 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Repair Station Index 1 | . . 1 . . . Alert Level 5 | . 1 4 . . . Unreport Threat 4 | . . 1 1 2 . Locate Traps 4 | . 2 2 . . . Reprogram Traps 1 | . . 1 . . . Dispatch Records 3 | . 1 1 1 . . Maintenance Status 2 | . 1 1 . . . Patrol Status 2 | . 1 1 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 4 | . 2 . 2 . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 8 | . 1 4 2 1 . Scan Component 5 | . 1 2 1 1 . Repair 3 | . . 2 1 . . Recycling Unit Hacks 3 | . 1 1 . 1 . Retrieve Components 3 | . 1 1 . 1 . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 39 | . 8 11 6 11 3 Full Trace Events 11 | . 4 2 2 2 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 1 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 1 . . Time 102 | . . 64 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 23 | . 7 10 . 6 . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 6 | . . . . 4 2 Machine Destruction 2 | . . . . . 2 Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 6 | . 3 1 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8772 | 115 1904 2678 1569 1760 746 Spaces Moved 3903 | 54 995 1242 536 848 228 Core 9 | 6 . . . . 3 Treads 3815 | 48 995 1242 536 848 146 Legs 79 | . . . . . 79 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 152 151 162 Average Speed 167 | 147 160 160 203 157 192 Slowest Speed 1500 | 160 160 240 312 242 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 99 97 57 24 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 18 | . 3 . . 10 5 Terrain Destroyed 45 | . 3 . . 10 32 Melee 18 | . 3 . . 10 5 Projectile 2 | . . . . . 2 AOE 25 | . . . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5168 | 72 1146 1646 830 1103 371 Wait 348 | . 24 126 106 91 1 Move 3898 | 53 994 1241 535 847 228 Hop . | . . . . . . Pick Up 82 | 5 17 16 22 13 9 Fast Attach 48 | 7 1 11 7 4 18 Attach 31 | . 1 3 10 5 12 Detach 8 | . . 1 1 1 5 Swap 99 | . 10 25 22 37 5 Drop 84 | . 12 39 11 15 7 Fire 264 | 7 68 164 1 . 24 Melee 261 | . 19 20 115 90 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 45 | . . . . . 45 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 18) 213 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 16) 1433 | -10/Materials | Build established: Scavenger-Mutant 1580 | -10/Materials | Discovered new exit (range 7) 1894 | -10/Materials | Discovered new exit (range 14) 2020 | -10/Materials | Entered another Materials area 2020 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2045 | -9/Materials | Discovered new exit (range 8) 2059 | -9/Materials | Identified exit to Mines 2298 | -9/Materials | Central database locked down 2411 | -9/Materials | Repaired Lgt. Treads 2956 | -9/Materials | Destroyed 8 combat bots 3051 | -9/Materials | Discovered new exit (range 16) 3156 | -9/Materials | Lost 3 parts (2n1w) 3227 | -9/Materials | Repaired Katana 3558 | -9/Materials | Discovered exit to Mines (range 7) 3919 | -9/Materials | Discovered new exit (range 15) 4660 | -9/Materials | Discovered new exit (range 16) 4697 | -9/Materials | Identified exit to Materials 4698 | -9/Materials | Entered another Materials area 4698 | -8/Materials | Evolved 2 slots: Utility x2 5042 | -8/Materials | Lost 5 parts (1p3n1u) 5369 | -8/Materials | Central database locked down 5718 | -8/Materials | Build established: Mutant 5851 | -8/Materials | Lost 3 parts (2n1u) 5890 | -8/Materials | Discovered new exit (range 3) 6086 | -8/Materials | Repaired Adv. Treads 6167 | -8/Materials | Build established: Scavenger-Mutant 6187 | -8/Materials | Core integrity fell below 50% 6214 | -8/Materials | Discovered new exit (range 16) 6267 | -8/Materials | Identified exit to Factory 6267 | -8/Materials | Entered Factory 6267 | -7/Factory | Evolved 2 slots: Propulsion x2 7887 | -7/Factory | Discovered new exit (range 16) 7892 | -7/Factory | Lost 3 parts (1p2n) 7920 | -7/Factory | Identified exit to Factory 8027 | -7/Factory | Entered another Factory area 8027 | -6/Factory | Evolved 2 slots: Utility x2 8468 | -6/Factory | System corruption reached 10% 8484 | -6/Factory | Core integrity fell below 50% 8512 | -6/Factory | Lost 13 parts (1p4n4u4w) 8529 | -6/Factory | Destroyed 7 combat bots 8751 | -6/Factory | Cargo convoy interrupted 8764 | -6/Factory | Core integrity fell below 20% 8773 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slashing Weapon. 08769_ Slug penetrates K-01 Serf. 08769_ K-01 Serf destroyed. 08770_ Acquired 22 matter. 08770_ Penetrated by Slug. 08770_ Adv. Heat Sink destroyed. 08770_ K-01 Serf collects debris. 08771_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 08771_ K-01 Serf collects debris. 08771_ R-10 Processor collects Prototype Energy Cannon. 08771_ Slug penetrates H-66 Slayer. 08772_ Adv. Heat Sink destroyed. 08772_ R-10 Processor collects Prototype Launcher. 08772_ Enh. Autogun destroyed. 08772_ K-01 Serf collects debris. 08773_ Penetrated by Slug. 08773_ Coil Gun destroyed. Map ----- +----------------------------------------------------+ | # # ""##????????????????????????????? | | # ####??????????????????????????? | | #################??????????????????????????? | | ####### ##??????????????????????????? | | ?????## ##??????????????????????????? | | ? ?????## ##??????????????????????????? | | ??? ?????## ##??????????????????????????? | | ???????????## !!! ##??????????????????????????? | | ???????????## !!! ####????????????????????????? | | ???????????## !! # #????????????????????????? | | ???????????## # ####?????????????????????? | | ???????????## # [ ###???????????????????? | | ???????????######+############???????????????????? | | ??????????? # + ##???????????????????? | | ??????????????? # # " ##???????????????????? | | ??????????????? # # "" ##???????????????????? | | ??????????????? # # F" ##???????????????????? | | ??????????????? # # "" ###??????????????????? | | ??????????????? # # "" ###??????????????????? | | ??????????????? # # ] ##??????????????????? | | ??? ??????????? # # ###??????????????????? | | ?? ########### #####+#######??????????????????? | | ? != u ###???????????????????? | | ? % w #?????????????????????? | | ? kk [== #?????????????????????? | | ? u R]=@=#?????????????????????? | | ? R%*!#?????????????????????? | | ?? ##########+#####Rp!pu#?????????????????????? | | ????????# #mhh!x#?????????????????????? | | ????????# """""" #!pp]=* ???????????????????? | | ????????# """""" #!!!u[% ^ ?????????????????? | | ????????? """""" #/!=!= k ????????????????? | | ?????????? """""" # = [%! ????????????????? | | ???????????? # =*! ^ ????????????????? | | ??????????????""" #############???????????????? | | ????????????????? #???????????????????????????? | | ????????????????? #???????????????????????????? | | ????????????????? #???????????????????????????? | | ????????????????? #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Autogun | -9/Materials | Scanalyzed Hyp. Coil Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingInertialSubcomponent Manual? 0 Play Time 01:15:04 Cumulative 174.4 hours Start 2024.12.07 @ 23:35:21 End 2024.12.08 @ 00:49:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 127b6ba9-a2af-492b-ab89-a3ac316a41b4