Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.02 @ 03:18:14 Player: Leebears Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (331) 1655 Value Destroyed (13115) 13115 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4132) 4132 TOTAL SCORE: 27382 Bonus ------- High Alert Combat Kills 1792 Follower Combat Kills 124 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1452 Friendly Fire -836 Cogmind --------- Core Integrity 1194/1300 Matter 29/300 Energy 480/480 System Corruption 7% Temperature Cool (447) Movement Walking (180) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION (3) --- Myomer Leg Myomer Leg Biometal Leg > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Light Regenerative Plating EM Shield Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Hypervelocity Mass Driver Long-range Missile Launcher > --- INVENTORY (20) --- Myomer Leg Advanced Transmission Jammer Layered Medium Armor Plating Focal Shield Thermal Shield Advanced Remote Shield Long-range Proton Cannon Long-range Proton Cannon Heavy Disruptor Cannon Heavy Plasma Cannon Vortex Driver Vortex Driver Hypervelocity Mass Driver Heavy Shock Bomb Launcher Compact Tesla Bomb Launcher Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Advanced Transmission Jammer Layered Medium Armor Plating Centrium Light Armor Plating Focal Shield Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Long-range Proton Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Advanced Heat Sink Insulated Plating Thermal Shield EM Shield Advanced Remote Shield Long-range Proton Cannon Heavy Disruptor Cannon Heavy Plasma Cannon Heavy Neutron Cannon Vortex Driver Vortex Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Heavy Shock Bomb Launcher Compact Tesla Bomb Launcher Long-range Missile Launcher Precision Rocket Launcher [Rating: 134] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Hacking Suite Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . 2 . . . . . . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 2 2 . . . . 1 . . . 2 . . . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 371 | 6 16 34 66 33 7 4 1 1 38 9 . 3 6 5 19 9 6 12 4 57 35 Power 42 | 1 . 5 9 4 1 1 . . 5 1 . 1 . . 3 1 1 1 . 5 3 Engine 20 | 1 . 3 4 2 1 1 . . 5 . . 1 . . 1 . 1 . . . . Core 14 | . . 2 5 2 . . . . . 1 . . . . 2 1 . . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . 4 3 Propulsion 72 | 2 . 14 19 3 3 1 . . 3 2 . . . . 2 2 . 3 . 12 6 Treads 38 | 2 . 14 19 3 . . . . . . . . . . . . . . . . . Leg 34 | . . . . . 3 1 . . 3 2 . . . . 2 2 . 3 . 12 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 113 | 1 6 1 19 10 1 2 1 1 9 1 . . 3 1 3 4 5 4 3 27 11 Device 41 | . . . 4 2 1 1 . . 5 . . . 1 . 3 1 1 1 . 13 8 Storage 11 | 1 5 1 2 . . . . . . . . . . . . . . 1 . 1 . Processor 5 | . 1 . 1 1 . . . . 1 . . . . . . . . 1 . . . Hackware 9 | . . . 1 1 . . . . 2 . . . 2 1 . . . . . 2 . Protection 47 | . . . 11 6 . 1 1 1 1 1 . . . . . 3 4 1 3 11 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 144 | 2 10 14 19 16 2 . . . 21 5 . 2 3 4 11 2 . 4 1 13 15 Energy Gun 6 | 2 . . 4 . . . . . . . . . . . . . . . . . . Energy Cannon 69 | . . 2 2 8 1 . . . 19 2 . 1 3 2 10 1 . 1 1 8 8 Ballistic Gun 23 | . 6 9 7 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 13 | . 1 . 1 4 . . . . . 1 . . . . . . . . . 2 4 Launcher 33 | . 3 3 5 3 1 . . . 2 2 . 1 . 2 1 1 . 3 . 3 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 4 1 . . . . 3 . . . . . 1 . . 6 1 1 . Parts Lost 60 | . . 6 17 6 . 1 . 1 3 . . 1 . . . 5 2 1 2 10 5 Power 18 | . . 3 6 2 . 1 . . 2 . . . . . . 1 1 . . 1 1 Propulsion 5 | . . 2 3 . . . . . . . . . . . . . . . . . . Utility 25 | . . . 5 3 . . . 1 . . . . . . . 3 1 . 1 7 4 Weapon 12 | . . 1 3 1 . . . . 1 . . 1 . . . 1 . 1 1 2 . Highest Loss Streak 5 | . . 2 5 3 . 1 . 1 3 . . 1 . . . 2 1 1 2 3 3 Average Slot Usage (%) 98 | . 98 99 98 98 99 100 100 100 98 100 100 100 100 100 99 99 100 97 92 97 95 Engine 4 | . 14 4 3 2 7 7 7 7 12 12 6 6 5 5 1 . 3 3 . . . Core 3 | . . 5 5 4 . . . . . . 6 6 5 5 8 10 6 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 7 13 Treads 9 | . 28 32 26 23 5 . . . . . . . . . . . . . . . . Leg 11 | . . . . . 17 23 23 23 19 20 20 20 17 17 17 17 17 17 17 14 14 Device 7 | . . . 4 6 7 7 7 7 13 1 . . 2 5 4 8 11 11 11 16 18 Storage 16 | . 24 32 23 15 15 15 15 15 13 13 13 13 11 11 11 11 11 11 11 10 9 Processor 2 | . 1 . . . . . . . 3 6 6 6 5 5 5 5 5 5 5 5 4 Hackware 14 | . . . 3 15 15 15 15 15 19 20 20 20 29 29 29 23 23 23 23 22 19 Protection 8 | . . . 12 14 15 15 15 15 2 11 13 13 7 5 5 7 5 4 4 7 4 Energy Cannon 5 | . . . 2 11 7 7 7 7 12 6 6 6 9 . 10 4 5 4 4 7 7 Ballistic Gun 4 | . 20 21 9 . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 6 7 7 7 . 4 6 6 1 10 . 4 5 4 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 10 41 60 86 95 99 99 95 95 108 101 101 105 107 108 106 105 102 124 126 146 166 Greatest Support 80 | 40 40 66 66 70 70 50 50 50 60 60 60 60 60 60 60 56 56 80 80 80 78 Greatest Overweight (x) 2 | . 1 . 1 1 2 1 1 1 2 1 1 1 1 1 1 1 1 2 1 1 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 16 22 26 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 12 21 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 23 | 4 13 22 23 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Average Carried 19 | 3 9 19 20 18 19 19 19 19 19 19 20 19 19 20 19 19 18 18 19 19 19 Final Capacity 22 | 6 16 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 22 | 4 13 22 20 20 19 20 20 20 20 20 20 20 20 20 20 18 19 20 19 20 17 Class Distribution -------------------- 45% | Hacker-Mutant 30% | Scavenger-Mutant 14% | Hauler-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Matter Collected 7288 | 260 238 1121 1480 733 154 100 10 45 245 217 . 85 . 440 215 185 175 285 65 884 351 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15744 | 53 301 1425 2723 1185 430 922 . 112 614 216 . 307 6 1136 413 1018 427 582 337 2596 941 Parts 671 | 2 21 110 137 43 13 38 . 4 24 18 . 16 . 3 21 24 15 22 9 111 40 Haulers Intercepted 14 | . 2 5 5 . . . . . . . . . . . . . . . . 2 . Recyclers Shooed 12 | . 1 1 3 3 . . . . 3 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . 5 13 . 1 . 9 . 10 . . . 4 1 57 3 . . Prevented 98 | . . . . . 11 15 . 2 . 9 . 6 . . . 20 14 16 5 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 260 | . 4 31 46 29 7 19 . 4 5 4 . 8 . 6 10 17 7 12 4 32 15 Guns 49 | . 1 21 26 1 . . . . . . . . . . . . . . . . . Cannons 65 | . . . 12 9 1 . . . 5 2 . 2 . . 2 4 . 3 2 19 4 AOE 107 | . 3 10 8 18 5 14 . 4 . 1 . 6 . 6 5 3 3 5 1 6 9 Classes Destroyed 23 | 1 6 3 1 5 . . . . 1 . . 1 . 1 . . . 3 . . 1 Worker 20 | . 1 6 5 3 . . . . . . . . . . 1 . . . . 3 1 Builder 6 | . . 1 2 . . . . . 1 . . . . . . . . . . 2 . Tunneler 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 14 | . 2 5 5 . . . . . . . . . . . . . . . . 2 . Recycler 12 | 1 1 . 3 3 . . . . 2 . . . . . . . . . . 1 1 Minesweeper 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . Operator 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 Watcher 17 | . 2 3 4 2 . . . . 1 . . . . . . . . . . 4 1 Swarmer 55 | . 3 8 2 4 . 9 . 4 . . . 7 . . 5 4 2 . . 3 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . Grunt 99 | . 1 15 30 11 6 4 . . . . . 1 . . . 10 2 8 4 6 1 Brawler 7 | . . . 2 . . 3 . . . . . . . . . 1 1 . . . . Duelist 5 | . . 1 1 . . 2 . . . . . . . . . 1 . . . . . Protector 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . Sentry 36 | . . 7 11 2 1 1 . . 2 1 . . . . 2 1 1 . . 6 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . . . . 2 2 . . . . 1 . 1 . . 10 6 Programmer 15 | . . . . 1 . . . . 1 1 . . . . 2 . . . . 7 3 Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 5 8 10 16 4 7 . 4 4 4 . 5 . 3 5 7 3 8 3 7 5 Combat Bots Only 14 | . 3 4 9 14 4 7 . 4 2 4 . 5 . 3 5 7 3 8 2 5 4 Max Kills in Single Turn 4 | 1 4 3 3 4 2 3 . 2 2 1 . 4 . 1 3 2 2 3 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 2 4 2 3 . 2 . 1 . 4 . 1 3 1 2 3 1 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Damage Taken 15169 | . 83 1417 2965 1658 202 526 . 195 467 206 . 156 . 27 429 858 347 348 303 3368 1614 Core 1332 | . 29 77 276 157 18 48 . 29 32 . . 31 . . 40 23 44 51 47 324 106 Absorbed by Shields 508 | . . . . . . . . . . . . . . . . . . 92 . 416 . Core Remaining (%) 77 | 100 88 80 49 . . . . 64 . . . 92 . . . . . . 79 71 . Volleys Fired 775 | 1 27 106 180 81 15 24 . 4 40 8 . 19 6 13 16 26 12 21 22 117 37 Largest 3 | 2 2 2 2 2 1 1 . 1 2 2 . 2 2 2 2 2 2 2 2 2 3 Hottest 242 | 90 90 53 123 131 63 63 . 36 136 138 . 99 153 86 180 138 111 111 141 208 242 Shots Fired 1280 | 2 51 201 339 125 15 24 . 4 58 11 . 19 9 24 29 30 16 22 23 211 67 Gun 485 | 2 47 188 234 14 . . . . . . . . . . . . . . . . . Cannon 622 | . 1 . 93 97 5 10 . . 58 6 . 14 9 . 27 11 6 7 19 202 57 Launcher 173 | . 3 13 12 14 10 14 . 4 . 5 . 5 . 24 2 19 10 15 4 9 10 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 586 | . 39 188 251 62 . . . . . 2 . . . . . . . . . 24 20 Thermal 285 | 2 9 . 51 29 . . . . 30 2 . . 5 . 11 . . . 1 134 11 Explosive 78 | . 3 13 12 3 . . . . . . . . . 24 2 . . 7 4 3 7 Electromagnetic 331 | . . . 25 31 15 24 . 4 28 7 . 19 4 . 16 30 16 15 18 50 29 Robot Hit Streak 24 | 2 6 24 20 17 8 7 . . 19 3 . 12 1 9 8 8 8 6 15 18 8 Robot Miss Streak 6 | . 3 6 4 3 4 6 . 4 2 1 . 2 5 1 2 2 2 2 2 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 843 | 2 28 144 236 86 9 13 . . 34 5 . 14 1 17 19 17 10 10 18 145 35 Core Hits 553 | 2 16 70 114 61 12 26 . 5 17 7 . 10 . 18 12 20 10 37 12 70 34 Critical Hits 37 | . . 2 5 3 . . . . 3 1 . . . . 1 . . . . 16 6 Critical Kills 13 | . . 1 2 2 . . . . 2 1 . . . . . . . . . 5 . Critical Parts Destroyed 24 | . . 1 3 1 . . . . 1 . . . . . 1 . . . . 11 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38793 | 23 640 3233 5347 3720 597 1626 . 203 953 278 . 756 42 4023 1304 1859 592 2771 852 6783 3191 Guns 5577 | 23 473 2100 2818 163 . . . . . . . . . . . . . . . . . Cannons 12688 | . . . 1318 1711 80 157 . . 918 96 . 289 42 . 723 228 153 166 472 5114 1221 Explosions 20502 | . 167 1123 1211 1830 517 1469 . 203 35 182 . 467 . 4023 581 1631 439 2605 380 1669 1970 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 26 | . . 10 . 16 . . . . . . . . . . . . . . . . . Kinetic 7161 | . 403 2100 3031 1064 . . . . . . . . . . . . . . . 378 185 Thermal 8613 | 23 70 . 764 811 . 341 . 25 382 50 . 146 42 . 405 243 . 670 67 4224 350 Explosive 10799 | . 167 1123 1165 419 . . . . . . . . . 4023 497 . . 934 346 457 1668 Electromagnetic 12194 | . . . 387 1410 597 1285 . 178 571 228 . 610 . . 402 1616 592 1167 439 1724 988 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 1 1 1 . . 2 3 4 4 2 6 7 Average Corruption 2 | . . . . . . . . . . 1 1 1 . . 1 2 3 2 2 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . . . . . 8 . . 4 6 16 3 9 29 2 Message Errors 23 | . . . . . . . . . . . . 3 . . 1 1 4 1 4 9 . Matter Fused 17 | . . . . . . . . . . . . . . . . 1 8 2 . 6 . Heat Flow Errors 7 | . . . . . . . . . . . . . . . 1 1 . . 3 2 . Energy Discharges 11 | . . . . . . . . . . . . 3 . . 1 2 1 . 1 3 . Data Loss (minor) 4 | . . . . . . . . . . . . 1 . . 1 . 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 2 . Targeting Errors 9 | . . . . . . . . . . . . . . . . 1 1 . 1 5 1 Weapon Failures 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 991 | . . 74 68 91 9 61 . . 28 30 . 28 7 16 26 12 . 55 20 243 223 Projectiles 407 | . . . 3 28 . 39 . . 24 . . 26 7 . 5 . . . 20 137 118 Explosions 584 | . . 74 65 63 9 22 . . 4 30 . 2 . 16 21 12 . 55 . 106 105 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . . 6 12 . . . . . . . . . . . . . . . 2 4 Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 20 | . . . 5 9 . . . . . . . . . . . . . . . 2 4 Secondary 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 598 | . . 24 28 70 11 91 . 18 55 23 . . . 28 . 103 51 27 . 69 . Shots 27 | . . 1 1 4 1 5 . 1 1 1 . . . 2 . 4 3 1 . 2 . Rammed 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 523 | 30 60 17 275 306 122 13 . . 199 114 . 144 370 184 288 336 145 98 195 198 523 Average Temperature 82 | 18 19 4 51 79 51 7 . . 85 54 . 57 232 64 100 116 46 32 84 99 141 Received Heat Transfer 3169 | . 12 480 1404 356 90 72 . . . . . 18 . . 27 267 45 60 60 209 69 Effects 14 | . . . . . . . . . . . . . 1 . . . . . . . 13 Shutdowns 7 | . . . . . . . . . . . . . . . . . . . . . 7 Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 43 | . . . . 1 1 5 . . . 1 . 1 . . 3 10 4 4 1 8 4 Combat Hostiles 39 | . . . . 1 1 5 . . . 1 . . . . 3 10 4 4 1 7 2 Parts Fried 74 | . . . 1 6 5 10 . 1 6 1 . 2 . . 3 11 4 4 4 6 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . . . . . . . 2 . . . . . 3 . . 1 . 7 . Heat Transferred 9985 | 62 198 . 1295 1114 . 425 . 50 605 74 . 150 50 . 450 200 . 475 87 4575 175 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . 1 4 . 4 . 1 1 . . 3 . . 1 2 . 3 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Peak Influence 1305 | 5 123 369 1236 1305 . . . . 131 . . . 103 197 382 . . . . 546 437 Initial 403 | . 3 . 139 403 . . . . 50 . . . 57 36 137 . . . . 53 191 Average 367 | 2 55 185 693 826 . . . . 41 . . . 64 148 234 . . . . 293 252 Maximum Alert Level 4 | . . 1 4 4 . . . . . . . . . . 1 . . . . 2 2 Low Security (%) 43 | 100 100 59 15 . . . . . 100 . . . 100 100 27 . . . . 22 38 Level 1 27 | . . 40 22 . . . . . . . . . . . 72 . . . . 56 59 Level 2 10 | . . . 9 46 . . . . . . . . . . . . . . . 21 1 Level 3 9 | . . . 28 25 . . . . . . . . . . . . . . . . . Level 4 9 | . . . 25 28 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 5 12 6 . 1 . . 4 . . . . . 3 . . . . 6 3 Investigation 7 | . . 2 2 1 . . . . 1 . . . . . . . . . . 1 . Extermination 10 | . . . . 2 . . . . 2 . . . . . 2 . . . . 3 1 Reinforcement 18 | . 1 3 6 2 . . . . 1 . . . . . 1 . . . . 2 2 Assault 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Distress Signals 15 | . . 3 5 1 . . . . . . . . . . . . . 1 . 3 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . 11 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . 11 . Times Spotted 365 | . 10 46 69 44 8 19 . 4 8 3 . 10 1 6 11 16 7 22 7 46 28 Peak Tracking Total 12 | . 3 7 7 9 4 7 . 4 3 2 . 4 1 4 5 5 3 12 2 8 12 Tactical Retreats 27 | . . 4 3 8 2 . . . . . . 3 . . . 1 . 1 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . . . . 2 . . . . 1 . . . 1 . 1 . . . . 3 . Indirectly 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . 2 5 . . Triggered 19 | . . . . . . . . . . 1 . . . . . 1 2 14 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Disabled 36 | . . 3 5 15 . 2 . . . . . . 1 . . . . . . 9 1 Max in Single Turn 6 | . . 1 1 4 . 1 . . . . . . 1 . . . . . . 6 1 Garrison Access 4 | . . . 1 1 . . . . 1 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Accessed 56 | . 4 8 9 6 . . . 1 8 . 4 . 1 . 3 . . 1 . 9 2 Terminals 31 | . 4 7 5 4 . . . 1 4 . . . . . 2 . . . . 4 . Fabricators 5 | . . . . 1 . . . . . . . . 1 . . . . . . 2 1 Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Recycling Units 4 | . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . Scanalyzers 5 | . . 1 2 . . . . . 1 . . . . . . . . . . . 1 Garrison Access 4 | . . . 1 1 . . . . 1 . . . . . . . . . . 1 . Total Hacks 183 | . 10 25 35 15 . . . 1 20 . 27 . 3 . 8 . . 1 . 28 10 Successful 119 | . 5 13 18 10 . . . 1 12 . 27 . 2 . 4 . . 1 . 20 6 Failed 64 | . 5 12 17 5 . . . . 8 . . . 1 . 4 . . . . 8 4 Catastrophic 6 | . 1 2 . 1 . . . . 1 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 6 16 17 3 . . . . 6 . . . 1 . 3 . . 1 . 8 4 Terminals 97 | . 10 22 21 11 . . . 1 11 . . . . . 5 . . . . 16 . Fabricators 18 | . . . . 3 . . . . . . . . 3 . . . . . . 6 6 Repair Stations 6 | . . . . . . . . . 4 . . . . . . . . . . 2 . Recycling Units 9 | . . . 3 . . . . . 1 . . . . . 3 . . . . 2 . Scanalyzers 18 | . . 3 8 . . . . . 3 . . . . . . . . . . . 4 Garrison Access 7 | . . . 3 1 . . . . 1 . . . . . . . . . . 2 . Terminal Hacks 66 | . 3 10 5 6 . . . 1 4 . 27 . . . 1 . . 1 . 8 . Record 12 | . . . . . . . . 1 . . 11 . . . . . . . . . . Part Schematic 9 | . . . . 1 . . . . . . 7 . . . . . . . . 1 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . 2 . . . . . . 1 . 3 . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . 2 1 1 . . . . 1 . . . . . . . . . . 1 . Unreport Threat 9 | . . 2 2 2 . . . . . . . . . . . . . . . 3 . Locate Traps 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 10 | . . . . 3 . . . . . . . . 1 . . . . . . 4 2 Load Schematic 5 | . . . . 1 . . . . . . . . 1 . . . . . . 2 1 Build 5 | . . . . 2 . . . . . . . . . . . . . . . 2 1 Repair Station Hacks 5 | . . . . . . . . . 4 . . . . . . . . . . 1 . Scan Component 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 2 . . . . . 1 . . . . . 1 . . . . 2 . Report Inventory 4 | . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Scanalyzer 14 | . . 1 8 . . . . . 2 . . . . . . . . . . . 3 Insert Component 7 | . . 1 4 . . . . . 1 . . . . . . . . . . . 1 Analyze 7 | . . . 4 . . . . . 1 . . . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . Seal Access 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 2 2 3 . . . . . . . . . 1 . 2 . . . . 4 1 Terminals 8 | . 2 2 2 . . . . . . . . . . . . . . . . 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . Botnet 5 | . 1 1 2 . . . . . . . . . . . . . . . . 1 . Disrupt 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . 2 1 Prioritize 4 | . . . . . . . . . . . . . 1 . . . . . . 2 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 8 9 5 . . . . 5 . . . 1 . 3 . . . . 8 1 Full Trace Events 7 | . 1 2 2 1 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 4 1 . . . . 1 . 7 . . . . . . . . 1 1 Parts Built 6 | . . . . 3 . . . . . . . . . . . . . . . 2 1 Matter 1023 | . . . . 314 . . . . . . . . . . . . . . . 424 285 Time 168 | . . . . 78 . . . . . . . . . . . . . . . 52 38 Total Part Build Rating 28 | . . . . 11 . . . . . . . . . . . . . . . 12 5 Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . 6 . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 7 | . . 1 4 . . . . . 1 . . . . . . . . . . . 1 Part Schematics Acquired 6 | . . . 4 . . . . . 1 . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Total Allies 4 | . . . . . . 2 . . . . . 1 . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . . . 1 1 1 . . . 1 . . . Highest-Rated Group 94 | . . . . . . 32 . . . . . 94 94 94 . . . 60 . . . Highest-Rated Ally 94 | . . . . . . 32 . . . . . 94 94 94 . . . 60 . . . Total Orders 10 | . . . . . . . . . 2 . . . . . . . . . . 2 6 EXPLORE 10 | . . . . . . . . . 2 . . . . . . . . . . 2 6 Ally Attacks 26 | . . . . . . 1 . . . . . 16 3 6 . . . . . . . Total Damage 972 | . . . . . . 5 . . . . . 640 96 231 . . . . . . . Kills 5 | . . . . . . . . . . . . 4 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 2 2 2 . . 1 . 1 . . . 1 1 . 1 . . Drone Launches 19 | . . . . . . . . . 2 . . . . . . . . . . 3 14 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Turns Passed 17698 | 92 888 1486 2455 1366 743 845 1391 310 1318 90 122 905 145 303 781 472 645 764 324 1509 744 Spaces Moved 9266 | 51 453 665 1054 607 440 506 902 196 612 36 82 572 79 169 468 267 410 469 212 710 306 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . Treads 2919 | 47 453 665 1054 607 93 . . . . . . . . . . . . . . . . Legs 6343 | . . . . . 347 506 902 196 612 36 82 572 79 169 468 267 410 469 212 710 306 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 165 153 153 153 153 153 150 150 150 150 150 150 150 150 129 129 129 150 Average Speed 156 | 151 167 160 168 170 157 153 153 153 169 152 150 150 150 150 150 150 150 146 129 143 174 Slowest Speed 185 | 160 180 160 180 175 185 153 153 153 183 153 150 150 150 150 150 150 150 180 129 150 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 84 67 92 12 63 58 85 39 23 8 70 67 3 75 16 47 69 61 33 26 21 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . . . . 1 . 2 . . . 1 . . . . . 1 . . . . Known Exits Taken 7 | . . . 1 1 . . . 1 1 . . 1 . . . 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 . . 1 1 1 . . 1 1 . . . 1 . 1 1 . 1 . Scrap Searched 16 | . . . . . 2 4 3 1 . . . 1 . . . 1 4 . . . . Spaces Dug 72 | . 18 . 15 9 . . . . 4 . . 2 3 . 1 . . . 20 . . Terrain Destroyed 712 | . 31 66 88 76 . 20 . 3 11 1 . 6 3 178 11 13 . 50 61 48 46 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 46 | . 1 . 7 3 . . . . 4 1 . . 3 . 2 . . . . 21 4 AOE 666 | . 30 66 81 73 . 20 . 3 7 . . 6 . 178 9 13 . 50 61 27 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Total 11255 | 61 531 897 1446 816 476 554 916 202 833 58 81 600 99 188 518 310 428 538 247 1001 455 Wait 396 | . 12 42 59 65 1 1 . 1 110 . . 1 . 2 . . . . 2 59 41 Move 9246 | 50 452 664 1053 606 439 505 901 195 611 35 81 571 79 168 467 266 409 468 211 709 306 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 4 13 24 37 13 4 2 6 1 12 1 . 3 5 . 4 5 1 5 2 25 11 Fast Attach 81 | 6 4 4 11 7 4 1 2 . 11 2 . 1 . . 6 . . 10 . 9 3 Attach 90 | . . 7 22 9 . 1 . 1 5 . . 1 2 . . 7 2 2 2 16 13 Detach 18 | . 1 . . 2 1 . . . 4 1 . . . . 1 1 . 3 . 2 2 Swap 201 | . 12 23 33 17 3 2 . . 22 7 . 1 4 5 13 2 4 . 2 32 19 Drop 221 | . 10 25 51 14 9 3 7 . 18 4 . 3 3 . 11 3 . 14 1 27 18 Fire 775 | 1 27 106 180 81 15 24 . 4 40 8 . 19 6 13 16 26 12 21 22 117 37 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . Rewire 28 | . . . . . . 15 . . . . . . . . . . . 13 . . . Trap 7 | . . . . . . . . . . . . . . . . . . 2 5 . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: Fac x4 / [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Discovered new exit (range 12) 743 | -10/Materials | Discovered new exit (range 14) 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -9/Materials | Discovered new exit (range 9) 1236 | -9/Materials | Discovered new exit (range 9) 1330 | -9/Materials | Build established: Hauler-Mutant 1812 | -9/Materials | Discovered new exit (range 16) 2008 | -9/Materials | Discovered new exit (range 13) 2122 | -9/Materials | Discovered new exit (range 9) 2403 | -9/Materials | Discovered new exit (range 16) 2467 | -9/Materials | Entered another Materials area 2467 | -8/Materials | Evolved 2 slots: Utility x2 3050 | -8/Materials | Discovered new exit (range 11) 3259 | -8/Materials | Garrison activated, responded to threat 3569 | -8/Materials | Garrison activated, responded to threat 3621 | -8/Materials | Lost 5 parts (1p4u) 3650 | -8/Materials | Discovered new exit (range 5) 3781 | -8/Materials | Lost 5 parts (1p2n1u1w) 3790 | -8/Materials | Destroyed 9 combat bots 3991 | -8/Materials | Build established: Scavenger-Mutant 4202 | -8/Materials | Discovered new exit (range 15) 4251 | -8/Materials | Identified exit to Factory 4379 | -8/Materials | Core integrity fell below 50% 4922 | -8/Materials | Entered Factory 4922 | -7/Factory | Evolved 2 slots: Utility x2 4970 | -7/Factory | Discovered new exit (range 11) 5214 | -7/Factory | Build established: Hacker-Mutant 5373 | -7/Factory | Identified exit to Factory 5583 | -7/Factory | Fabricated Plasma Cannon (x2) 5625 | -7/Factory | Fabricated EM Pulse Cannon (x1) 5629 | -7/Factory | Local fabrication network quarantined 5675 | -7/Factory | Identified exit to Lower Caves 5722 | -7/Factory | First assault squad dispatched 5757 | -7/Factory | Assembled infested ambush trap array 5819 | -7/Factory | Destroyed 14 combat bots 5878 | -7/Factory | Lost 3 parts (1p2u) 6288 | -7/Factory | Entered Lower Caves 6574 | -7/Lower Caves | Learned 12 Factory zone layouts 6648 | -7/Lower Caves | Encountered a Warlord checkpoint 6774 | -7/Lower Caves | Build established: Scavenger-Mutant 6882 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7001 | -7/Lower Caves | Discovered new exit (range 14) 7031 | -7/Lower Caves | Entered another Lower Caves area 7269 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7298 | -7/Lower Caves | Destroyed 7 combat bots 7473 | -7/Lower Caves | Encountered a Warlord checkpoint 7559 | -7/Lower Caves | Discovered exit to Factory (range 2) 7798 | -7/Lower Caves | Learned 8 Factory zone layouts 7827 | -7/Lower Caves | Discovered new exit (range 10) 7876 | -7/Lower Caves | Entered Zion 7930 | -7/Zion | Discovered new exit (range 15) 8097 | -7/Zion | Given the Hacking Drone Bay 8098 | -7/Zion | Found Prototype Device 8284 | -7/Zion | Learned 4 Factory zone layouts 8515 | -7/Zion | Found Relay Coupler [Programmer] 8598 | -7/Zion | Learned Factory stockpile data 8783 | -7/Zion | Learned location of Armory (-3) 9267 | -7/Zion | Entered Proximity Caves 9563 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9577 | -6/Proximity Caves | Entered Factory 9577 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9578 | -6/Factory | Identified exit to Lower Caves 9579 | -6/Factory | Identified exit to Factory 9579 | -6/Factory | Identified exit to Extension 9660 | -6/Factory | Identified Hacking Drone Bay 9928 | -6/Factory | Build established: Hacker-Mutant 10072 | -6/Factory | Discovered exit to Extension (range 16) 10208 | -6/Factory | Repaired EM Pulse Cannon 10247 | -6/Factory | Repaired Carbon-fiber Leg 10461 | -6/Factory | Lost 3 parts (2p1w) 10895 | -6/Factory | Entered Lower Caves 10938 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10939 | -6/Lower Caves | Learned Factory machine intel 10985 | -6/Lower Caves | Entered Data Miner 10985 | -6/Data Miner | Discovered new exit (range 6) 11014 | -6/Data Miner | Met Data Miner 11044 | -6/Data Miner | Learned location of Section 7 (-3) 11044 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11069 | -6/Data Miner | Received God Mode back door access code from Data Miner 11107 | -6/Data Miner | Entered Proximity Caves 11389 | -5/Proximity Caves | Escorted by Enhanced Grunt 11573 | -5/Proximity Caves | Learned Factory garrison access intel 11640 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11690 | -5/Proximity Caves | Spotted B-75 Beast 11693 | -5/Proximity Caves | Build established: Scavenger-Mutant 11991 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12012 | -5/Proximity Caves | Entered Factory 12012 | -5/Factory | Accompanied by 1 ally 12012 | -5/Factory | Evolved 2 slots: Utility x2 12013 | -5/Factory | Loaded intel: 261 machine locations 12014 | -5/Factory | Loaded intel: 3 garrison access locations 12157 | -5/Factory | Sucked down chute 12157 | -5/Factory | Entered Waste 12160 | -5/Waste | 1 allies followed down the chute 12169 | -5/Waste | Spotted C-40 Crusher 12177 | -5/Waste | Destroyed C-40 Crusher 12227 | -5/Waste | Spotted C-40 Crusher 12249 | -5/Waste | Spotted C-40 Crusher 12254 | -5/Waste | Spotted C-40 Crusher 12258 | -5/Waste | Destroyed C-40 Crusher 12258 | -5/Waste | Spotted C-40 Crusher 12264 | -5/Waste | Spotted C-40 Crusher 12264 | -5/Waste | Destroyed C-40 Crusher 12271 | -5/Waste | Destroyed C-40 Crusher 12303 | -5/Waste | Destroyed C-40 Crusher 12313 | -5/Waste | Build established: Hacker-Mutant 12314 | -5/Waste | Destroyed C-40 Crusher 12434 | -5/Waste | Discovered new exit (range 16) 12460 | -5/Waste | Entered Factory 12475 | -5/Factory | Identified exit to Factory 12508 | -5/Factory | Discovered new exit (range 12) 12792 | -5/Factory | Discovered new exit (range 15) 13004 | -5/Factory | Spotted B-75 Beast 13241 | -5/Factory | Entered Upper Caves 13265 | -5/Upper Caves | Identified exit to Upper Caves 13364 | -5/Upper Caves | Destroyed 7 combat bots 13446 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13503 | -5/Upper Caves | Spotted B-75 Beast 13713 | -5/Upper Caves | Entered another Upper Caves area 13828 | -5/Upper Caves | Encountered a Warlord checkpoint 13901 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14345 | -5/Upper Caves | Discovered new exit (range 10) 14358 | -5/Upper Caves | Entered Warlord 14400 | -5/Warlord | Discovered new exit (range 9) 14445 | -5/Warlord | System corruption cleaned by Quarantine Array 14609 | -5/Warlord | Visited the Vortex Lab 14623 | -5/Warlord | Warlord's base attacked by MAIN.C 14623 | -5/Warlord | Found Prototype Energy Cannon 14626 | -5/Warlord | Found Prototype Energy Cannon 14631 | -5/Warlord | Found Prototype Launcher 14631 | -5/Warlord | Identified Vortex Catalyst Activator 14877 | -5/Warlord | Met Warlord 14895 | -5/Warlord | Opened Warlord's prototype stash 14901 | -5/Warlord | Found Prototype Reactor 14901 | -5/Warlord | Identified Vortex Chain Reactor 14908 | -5/Warlord | Found Exp. Targeting Computer 14973 | -5/Warlord | Warlord forces counterattacked 15000 | -5/Warlord | Spotted Striker 15002 | -5/Warlord | Spotted Executioner 15005 | -5/Warlord | Destroyed Executioner 15009 | -5/Warlord | Destroyed Striker 15030 | -5/Warlord | Destroyed 8 combat bots 15039 | -5/Warlord | Spotted Striker 15122 | -5/Warlord | Entered Proximity Caves 15128 | -4/Proximity Caves | Learned Research security intel 15434 | -4/Proximity Caves | Discovered exit to Factory (range 10) 15446 | -4/Proximity Caves | Entered Factory 15446 | -4/Factory | Evolved 2 slots: Utility x2 15657 | -4/Factory | Lost 3 parts (2u1w) 15743 | -4/Factory | Discovered new exit (range 15) 16380 | -4/Factory | Found Prototype Launcher 16381 | -4/Factory | Identified Com. Tesla Bomb Launcher 16493 | -4/Factory | Identified exit to Upper Caves 16533 | -4/Factory | Discovered new exit (range 8) 16598 | -4/Factory | Fabricated Lrn. Proton Cannon (x1) 16654 | -4/Factory | Fabricated Lrn. Proton Cannon (x1) 16747 | -4/Factory | Incoming investigation squad redirected 16820 | -4/Factory | Lost 3 parts (1p2u) 16955 | -4/Factory | Entered Research 16955 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 17250 | -3/Research | Build established: Hacker-Tank 17262 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 17583 | -3/Research | Found Gamma Bomb Array 17691 | -3/Research | Lost 3 parts (1p2u) 17699 | -3/Research | Self-destructed Last Messages --------------- 17691_ L-61 Swordsman knocked back. 17691_ K-01 Serf collects debris. 17693_ U-05 Engineer builds a Door. 17694_ Power failure, Lgt. Antimatter Reactor shutdown. 17694_ Destroyed Lgt. Antimatter Reactor. 17694_ HV Slug penetrates Wall. 17694_ HV Slug penetrates H-77 Assassin. 17695_ Overheating: Biometal Leg damaged (-68). 17696_ The unstable cave ceiling collapses. 17696_ Hvy. Neutron Cannon severed. 17697_ The unstable cave ceiling collapses. 17697_ HV Slug penetrates Wall. 17698_ Power failure, Lgt. Antimatter Reactor shutdown. 17698_ Adv. Heat Sink destroyed. 17698_ Insulated Plating destroyed. 17698_ K-01 Serf collects debris. 17698_ U-05 Engineer lays Concrete. 17699_ Biometal Leg permanently disabled. 17699_ Overheating: Short circuit. 17699_ R-10 Processor collects Hpw. Shotgun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????##### ######?????????????? | | ?????????????????## # #?????????????# | | ????????????????## #?????????????# | | ???????????????### R ##????????????# | | ???????????????? h %!k ?????????????# # | | ????????????????? g k #?????????????# # | | ?????????????????? g ##????????????# # | | ???????????????????? ! #????????????# # | | ????????????????????? g #?????????????# # | | ?????????????????????? #= = #?????????????# # | | ????????????????########l #?????????????# # | | ????????????????# # @ u #?????????????# # | | ????????????????# # #?????????????+ / | | ????????????????# // # u #?????????????# # | | ????????????????# /| # #?????????????# # | | ????????????????# /| ####w################# # | | ????????????????# # | | ????????????????# + % | | ????????????????# # | | ????????????????# # | | ????????????????# # ######+############### | | ????????????????# # # ! #???????????? | | ????????????????# # + #???????????? | | ????????????????# # #### #???????????? | | ????????????????# # #??# """ #???????????? | | ????????????????######## #??# """"#???????????? | | ???????????????????????# #??# """"#????######## | | ???????????????????????# #??# """#????# ! | | ???????????????????????# #??# #????# | | ???????????????????????# #??# #????# """" | | ???????????????????????# #??#/########????# """" | | ???????????????????????# #??# #???????????# """" | | ???????????????????????# #?##]##??????????# """" | | ???????????????????????# ### = #??????????# | | ???????????????????????# %[#??????????# [ | | ???????????????????????##### !!#??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 59 Energy Capacity 700 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 20 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 44 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Lrn. Proton Cannon | -7/Factory | Hacked Adv. EMP Blaster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Enh. Nova Cannon | -4/Factory | Hacked Hvy. Disruptor Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Plasma Cannon | x2 | -7/Factory | Preloaded EM Pulse Cannon | x1 | -7/Factory Lrn. Proton Cannon | x1 | -4/Factory Lrn. Proton Cannon | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantTacticalEngine Manual? 0 Play Time 03:48:45 Cumulative 664.5 hours Start 2021.09.01 @ 22:11:20 End 2021.09.02 @ 03:18:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 23 Types 18/0/2/3/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0932f756-3b21-4201-82fa-7340e7d8f573