Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 18:00:35 Player: Zirov Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (174) 870 Value Destroyed (5213) 5213 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (837) 837 TOTAL SCORE: 11060 Bonus ------- High Alert Combat Kills 537 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 282/290 System Corruption 12% Temperature Cool (4) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Hardened Heavy Armor Plating Dynamic Insulation System > --- WEAPON (3) ------- Missile Launcher Powered Hammer Axe > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Superbattery (1500) Improved Shield Generator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Superbattery Kinecellerator Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Gauss Rifle Mini Grenade Launcher Great Axe > --- INVENTORY -------- Armored Treads Armored Huge Wheel Improved Cooling System Trap Scanner Visual Processing Unit Improved Signal Interpreter Actuator Array Force Booster Transmission Jammer Hardened Heavy Armor Plating Improved Shield Generator Long-range Tractor Beam Enhanced Autogun Gauss Rifle Gauss Cannon [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 200 | 6 16 7 42 3 . 8 32 71 4 11 Power 21 | 1 1 2 6 . . . 4 6 . 1 Engine 15 | 1 1 1 5 . . . 4 2 . 1 Core 6 | . . 1 1 . . . . 4 . . Reactor . | . . . . . . . . . . . Propulsion 46 | 2 6 . 11 2 . . 8 11 1 5 Treads 35 | . 6 . 9 2 . . 8 9 . 1 Leg 6 | 2 . . . . . . . . . 4 Wheel 5 | . . . 2 . . . . 2 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 73 | 1 4 3 14 1 . 5 9 30 2 4 Device 35 | . 1 2 5 1 . 2 2 20 . 2 Storage 11 | 1 3 . 1 . . . 1 3 1 1 Processor 4 | . . . 1 . . . 1 2 . . Hackware 1 | . . . . . . . 1 . . . Protection 22 | . . 1 7 . . 3 4 5 1 1 Artifact . | . . . . . . . . . . . Weapon 60 | 2 5 2 11 . . 3 11 24 1 1 Energy Gun 3 | . . . 2 . . . 1 . . . Energy Cannon 4 | . . . . . . . 4 . . . Ballistic Gun 15 | 2 5 1 . . . . . 7 . . Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher 13 | . . 1 3 . . 2 3 3 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 4 1 . Slashing Weapon 18 | . . . 6 . . 1 3 8 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . Parts Lost 47 | . 1 2 6 . . 4 8 22 3 1 Power 7 | . . 1 1 . . 1 . 4 . . Propulsion 14 | . 1 1 2 . . . 3 6 1 . Utility 14 | . . . 3 . . 2 3 5 . 1 Weapon 12 | . . . . . . 1 2 7 2 . Highest Loss Streak 5 | . 1 2 2 . . 4 3 5 3 1 To Critical Strikes 2 | . . . 1 . . . . 1 . . Average Slot Usage (%) 96 | . 97 96 99 100 100 87 96 95 75 85 Engine 7 | . 14 9 9 11 11 . 8 1 . 6 Core 1 | . . 2 . . . . . 5 7 . Treads 25 | . 25 27 30 31 33 33 26 22 1 3 Wheel 2 | . . . 2 1 . . . 3 13 7 Device 12 | . 12 12 5 10 11 11 10 23 15 14 Storage 11 | . 14 14 11 11 11 11 17 7 7 4 Processor 3 | . . . 5 . . . 3 3 7 7 Protection 5 | . . 1 10 11 11 10 1 1 7 7 Energy Gun 1 | . . . 4 . . . . . . . Energy Cannon 1 | . . . . . . . 13 . . . Ballistic Gun 6 | . 27 25 . . . . . 9 . . Launcher 2 | . . 1 1 . . 16 4 . . 2 Slashing Weapon 9 | . . . 16 22 22 5 8 8 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 13 30 34 59 55 53 48 79 81 81 46 Greatest Support 82 | 20 40 40 66 60 60 60 60 82 40 60 Greatest Overweight (x) 5 | . 1 1 5 2 . . 1 2 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 13 15 19 20 20 20 20 20 8 5 Most Carried 20 | 3 15 15 20 20 20 20 20 20 16 5 Average Carried 16 | 1 10 14 17 20 19 17 18 18 7 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 3 15 15 20 20 20 17 20 16 4 5 Class Distribution -------------------- 49% | Scavenger-Mutant 39% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 3536 | 256 488 274 843 30 . 145 433 1033 . 34 Remotely 565 | . . . 112 . . . . 453 . . Salvage Created 6098 | . 609 161 2086 105 . 100 1288 1715 . 34 Parts 354 | . 33 4 128 3 . 6 61 119 . . Haulers Intercepted 14 | . 2 . 6 . . . 5 1 . . Recyclers Shooed 4 | . 1 . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 121 | . 11 12 39 . . 3 26 29 . 1 Melee 40 | . . . 25 . . . 3 11 . 1 Guns 26 | . 11 5 4 . . . . 6 . . Cannons 12 | . . . . . . . 10 2 . . AOE 37 | . . 7 7 . . 3 12 8 . . Classes Destroyed 18 | . 5 1 8 . . . 3 1 . . Worker 12 | . . . 2 1 . 2 1 6 . . Builder 18 | . . . 1 . . . 4 13 . . Tunneler 3 | . . . 2 . . . 1 . . . Hauler 14 | . 2 . 6 . . . 5 1 . . Recycler 7 | . 1 . . 1 . . 1 4 . . Mechanic 1 | . . . 1 . . . . . . . Operator 4 | . . . 3 . . . 1 . . . Watcher 4 | . 1 . 2 . . . 1 . . . Swarmer 16 | . 2 . 3 . . . 9 2 . . Grunt 57 | . 9 2 23 . . 3 9 11 . . Brawler 3 | . . . 1 . . . . 2 . . Duelist 2 | . . . 2 . . . . . . . Sentry 16 | . . . 10 . . . 3 3 . . Specialist 4 | . . . . . . . 2 2 . . Hunter 3 | . . . . . . . 2 1 . . Programmer 8 | . . . . . . . . 7 . 1 Heavy 2 | . . . . . . . 1 1 . . Assembled 10 | . . 10 . . . . . . . . Best Kill Streak 16 | . 2 7 4 2 . 4 8 16 . 1 Combat Bots Only 8 | . 2 7 4 . . 3 8 7 . 1 Max Kills in Single Turn 6 | . 1 2 3 1 . 2 3 6 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 3 . . 1 3 3 . . Melee 1 | . . . 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 10583 | . 506 575 1705 6 . 600 2033 4572 75 511 Core 1451 | . 36 137 222 . . 46 261 645 26 78 Absorbed by Shields 149 | . . . . . . . . 123 26 . Redirected to Shielding 105 | . . . 52 3 . 50 . . . . Regen/Repaired (Parts) 517 | . 79 . 68 . . . . 370 . . Core Remaining (%) 53 | 100 . 30 . . . 33 52 . . . Volleys Fired 203 | 1 53 24 36 . . 4 50 35 . . Largest 3 | 2 2 2 2 . . 2 3 3 . . Hottest 270 | 40 40 40 100 . . 60 270 101 . . Shots Fired 409 | 2 106 38 65 . . 8 106 84 . . Gun 260 | 2 106 30 54 . . . 1 67 . . Cannon 101 | . . . . . . . 93 8 . . Launcher 48 | . . 8 11 . . 8 12 9 . . Special . | . . . . . . . . . . . Kinetic 213 | 2 106 30 . . . . . 75 . . Thermal 147 | . . . 54 . . . 93 . . . Explosive 48 | . . 8 11 . . 8 12 9 . . Electromagnetic 1 | . . . . . . . 1 . . . Robot Hit Streak 20 | 2 12 5 20 . . 4 12 7 . . Robot Miss Streak 5 | . 5 2 3 . . 1 3 3 . . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 446 | 2 70 24 143 2 . 7 78 112 . 8 Core Hits 243 | . 28 20 60 2 . 11 51 70 . 1 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 8 | . . 1 . . . . . 6 . 1 Critical Strikes 24 | . . 1 14 . . . 1 7 . 1 Burn 8 | . . . 8 . . . . . . . Destroy 3 | . . 1 . . . . . 2 . . Smash 6 | . . . . . . . . 5 . 1 Sever 7 | . . . 6 . . . 1 . . . Melee Attacks 324 | . . . 139 3 . 8 15 136 . 23 Impact 68 | . . . . . . . . 49 . 19 Slashing 256 | . . . 139 3 . 8 15 87 . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 30 | . . . 21 2 . 1 2 4 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 29 | . . . 11 . . 2 2 14 . . Damage Inflicted 17340 | 22 872 643 4785 134 . 600 4208 5754 . 322 Guns 2771 | 22 867 238 539 . . . 16 1089 . . Cannons 2273 | . . . . . . . 2081 192 . . Explosions 5213 | . . 405 482 . . 503 1559 2264 . . Melee 7070 | . . . 3764 134 . 97 544 2209 . 322 Ramming 13 | . 5 . . . . . 8 . . . Kinetic 2408 | 22 867 238 . . . . . 1281 . . Thermal 3496 | . . . 539 . . . 2562 395 . . Explosive 4337 | . . 405 482 . . 503 1078 1869 . . Electromagnetic 16 | . . . . . . . 16 . . . Impact 1434 | . . . . . . . . 1112 . 322 Slashing 5636 | . . . 3764 134 . 97 544 1097 . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 7 7 3 3 3 3 . 7 7 7 Average Corruption 4 | . 5 7 3 3 3 3 . 4 7 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . 1 6 . Effects 138 | . 21 22 10 2 8 8 . 50 2 15 Message Errors 31 | . 2 6 4 . 2 2 . 11 . 4 Matter Fused 32 | . 5 7 2 . 2 . . 10 1 5 Heat Flow Errors 19 | . 3 4 1 1 1 3 . 6 . . Energy Discharges 15 | . 4 1 . 1 1 1 . 4 1 2 Parts Rejected 4 | . 2 2 . . . . . . . . Parts Fused 4 | . 2 . . . . . . 1 . 1 Data Loss (minor) 18 | . 2 . 3 . 2 1 . 8 . 2 Data Loss (major) 6 | . . 1 . . . . . 4 . 1 Misfires 7 | . . . . . . 1 . 6 . . Alerts 2 | . 1 1 . . . . . . . . Overload Shots 24 | . . . . . . . 24 . . . Effects 3 | . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . 1 . . . Overflow Damage 1245 | . 24 19 264 . . 26 220 588 . 104 Projectiles 94 | . . . . . . . 65 29 . . Explosions 389 | . 24 19 10 . . 26 92 218 . . Melee 762 | . . . 254 . . . 63 341 . 104 Knockbacks 10 | . . . . . . . . 6 . 4 Impact 8 | . . . . . . . . 4 . 4 Kinetic 2 | . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 867 | . 114 73 . . . 186 157 337 . . Shots 19 | . 1 2 . . . 6 4 6 . . Rammed 4 | . 2 . . . . . 1 1 . . Targets Rammed 5 | . 2 . . . . . 2 1 . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 600 | . 218 266 205 140 96 225 202 600 . . Average Temperature 113 | . 64 94 38 75 54 121 90 206 . . Received Heat Transfer 2305 | . 204 103 513 . . 225 564 696 . . Effects 14 | . . . . . . 1 3 10 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 6 | . . . . . . . 3 3 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . 2 . . Damage (core) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 15 | . . . . . . . . 11 . 4 Robots Melted 4 | . . . 3 . . . 1 . . . Combat Hostiles 4 | . . . 3 . . . 1 . . . Parts Melted 16 | . . . 6 . . . 10 . . . Heat Transferred 5148 | . . . 2183 . . . 2765 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 983 | . 177 74 983 392 . 96 522 880 333 231 Initial 382 | . . 24 11 382 . . 3 237 308 226 Average 284 | . 73 49 357 385 . 73 221 417 319 189 Maximum Alert Level 3 | . . . 3 1 . . 2 3 1 1 Low Security (%) 53 | 100 100 100 49 . . 100 40 37 . 23 Level 1 21 | . . . 10 100 . . 51 18 100 76 Level 2 10 | . . . 26 . . . 7 3 . . Level 3 14 | . . . 13 . . . . 40 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 1 . 5 . . . 4 18 . 1 Investigation 4 | . . . 1 . . . . 3 . . Extermination 6 | . . . . . . . . 5 . 1 Reinforcement 16 | . 1 . 2 . . . 4 9 . . Assault 2 | . . . 2 . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 14 | . 4 . 6 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 16 13 75 . . 3 39 30 6 1 Peak Tracking Total 7 | . 4 5 5 . . 3 7 7 6 1 Tactical Retreats 16 | . 1 1 13 . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 4 . 2 . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 37 | . 1 . 4 . . . 8 24 . . Max in Single Turn 20 | . 1 . 2 . . . 3 20 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 33 | . 6 . 10 2 1 . 3 10 . 1 Terminals 20 | . 5 . 6 1 . . 2 5 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . . 3 . . Recycling Units 2 | . . . 1 . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 93 | . 14 . 38 3 1 . 10 26 . 1 Successful 51 | . 7 . 22 2 1 . 4 15 . . Failed 42 | . 7 . 16 1 . . 6 11 . 1 Catastrophic 10 | . 2 . 3 1 . . . 4 . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 3 . 5 1 1 . 1 1 . 1 Terminals 58 | . 12 . 22 2 . . 8 13 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 13 | . 2 . 4 . . . . 7 . . Recycling Units 8 | . . . 3 . . . . 5 . . Scanalyzers 11 | . . . 9 . . . 2 . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 24 | . 5 . 8 2 1 . 2 6 . . Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . Repair Station Index 1 | . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . 2 . . Locate Traps 4 | . 3 . . . . . . 1 . . Dispatch Records 2 | . . . 1 . . . 1 . . . Security Status 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . Zone Layout 2 | . . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . . 6 . . Scan Component 5 | . 1 . 1 . . . . 3 . . Repair 5 | . 1 . 1 . . . . 3 . . Recycling Unit Hacks 6 | . . . 3 . . . . 3 . . Process 2 | . . . 1 . . . . 1 . . Report Inventory 2 | . . . 1 . . . . 1 . . Retrieve Matter 2 | . . . 1 . . . . 1 . . Scanalyzer 11 | . . . 9 . . . 2 . . . Insert Component 4 | . . . 3 . . . 1 . . . Analyze 7 | . . . 6 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 6 . 10 1 . . 3 9 . 1 Full Trace Events 4 | . 1 . . . . . . 3 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . 2 . . Time 152 | . 26 . 32 . . . . 94 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 329 | . . . 194 . . . . 135 . . Retrieved Matter 880 | . . . 342 . . . . 538 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 11338 | 67 1188 585 3380 150 402 482 1537 2949 77 521 Spaces Moved 5582 | 46 596 309 1740 82 251 234 523 1354 67 380 Core 3 | 3 . . . . . . . . . . Treads 4078 | . 533 309 1472 74 251 234 523 682 . . Legs 269 | 43 63 . . . . . . . . 163 Wheels 1232 | . . . 268 8 . . . 672 67 217 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 110 110 160 160 160 125 95 110 Average Speed 156 | 115 156 163 152 155 160 160 214 149 106 115 Slowest Speed 330 | 120 240 240 160 160 160 160 250 250 130 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 85 57 96 22 62 39 47 32 70 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 59 | . . . 10 . . 2 . 36 . 11 Terrain Destroyed 601 | . 35 71 78 . . 73 127 206 . 11 Melee 59 | . . . 10 . . 2 . 36 . 11 Projectile 28 | . . . . . . . 26 2 . . AOE 514 | . 35 71 68 . . 71 101 168 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Total 7365 | 55 754 349 2202 100 252 322 825 2005 70 431 Wait 897 | . 58 7 207 14 . 71 159 381 . . Move 5572 | 45 595 308 1739 81 250 233 522 1354 66 379 Hop . | . . . . . . . . . . . Pick Up 120 | 3 19 3 32 . 1 . 25 30 . 7 Fast Attach 37 | 6 4 1 3 . . . 3 9 4 7 Attach 53 | . 2 2 10 . . 3 12 23 . 1 Detach 13 | . 1 . . . . . 4 2 . 6 Swap 111 | . 10 4 29 3 . 5 18 39 . 3 Drop 86 | . 10 . 26 . 1 . 17 23 . 9 Fire 203 | 1 53 24 36 . . 4 50 35 . . Melee 268 | . . . 120 2 . 6 13 108 . 19 Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush 4 | . 2 . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 465 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Discovered new exit (range 12) 822 | -10/Materials | Repaired Assault Rifle 854 | -10/Materials | Discovered new exit (range 3) 1256 | -10/Materials | Entered Mines 1272 | -10/Mines | Identified exit to Materials 1284 | -10/Mines | Learned location of Storage (-8) 1502 | -10/Mines | Assembled infested the area 1695 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1704 | -10/Mines | Core integrity fell below 50% 1760 | -10/Mines | Discovered exit to Materials (range 11) 1827 | -10/Mines | Destroyed 7 combat bots 1841 | -10/Mines | Entered Materials 1841 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2001 | -9/Materials | Discovered new exit (range 6) 2230 | -9/Materials | Build established: Scavenger-Mutant 2620 | -9/Materials | Discovered new exit (range 6) 3007 | -9/Materials | Repaired Imp. Treads 3317 | -9/Materials | Discovered new exit (range 16) 4616 | -9/Materials | Discovered new exit (range 16) 4641 | -9/Materials | First assault squad dispatched 4648 | -9/Materials | Core integrity fell below 50% 5221 | -9/Materials | Entered Mines 5225 | -9/Mines | Discovered new exit (range 14) 5226 | -9/Mines | Met a Derelict bent on vengeance 5261 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5333 | -9/Mines | Discovered new exit (range 13) 5337 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5362 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5371 | -9/Mines | Entered Exiles 5395 | -9/Exiles | Discovered new exit (range 15) 5411 | -9/Exiles | Met 8R-AWN 5437 | -9/Exiles | Met EX-HEX 5482 | -9/Exiles | Met EX-BIN 5499 | -9/Exiles | Aligned with FarCom system 5501 | -9/Exiles | Given EX-Vault access code 5547 | -9/Exiles | Opened EX-Vault 5561 | -9/Exiles | Found Superbattery 5597 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5645 | -9/Exiles | Met EX-DEC 5755 | -9/Exiles | Discovered new exit (range 14) 5773 | -9/Exiles | Left Exiles lab with Superbattery 5773 | -9/Exiles | Entered Mines 5820 | -8/Mines | Lost 4 parts (1p2u1w) 6252 | -8/Mines | Discovered new exit (range 3) 6255 | -8/Mines | Entered Materials 6255 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7204 | -8/Materials | Build established: Mutant 7619 | -8/Materials | Discovered new exit (range 9) 7693 | -8/Materials | Lost 3 parts (2n1u) 7700 | -8/Materials | Destroyed 8 combat bots 7792 | -8/Materials | Entered Factory 7792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8105 | -7/Factory | Repaired Hrd. Heavy Armor Plating 8283 | -7/Factory | Build established: Scavenger-Skirmisher 8684 | -7/Factory | Cargo convoy interrupted 8898 | -7/Factory | Discovered new exit (range 19) 9039 | -7/Factory | Build established: Mutant 9295 | -7/Factory | Lost 4 parts (1p1n1u1w) 9386 | -7/Factory | Core integrity fell below 50% 9414 | -7/Factory | Destroyed 7 combat bots 9423 | -7/Factory | Lost 5 parts (3n2w) 9530 | -7/Factory | Lost 3 parts (1p1u1w) 9673 | -7/Factory | Build established: Scavenger-Mutant 9813 | -7/Factory | Repaired Arm. Treads 10310 | -7/Factory | Core integrity fell below 20% 10664 | -7/Factory | Garrison activated, responded to threat 10692 | -7/Factory | Lost 3 parts (2u1w) 10741 | -7/Factory | Sucked down chute 10741 | -7/Factory | Entered Waste 10746 | -7/Waste | Spotted C-40 Crusher 10753 | -7/Waste | Spotted C-40 Crusher 10756 | -7/Waste | EMP discharged 10758 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10761 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10769 | -7/Waste | Spotted C-40 Crusher 10769 | -7/Waste | Spotted C-40 Crusher 10774 | -7/Waste | Spotted C-40 Crusher 10778 | -7/Waste | Spotted C-40 Crusher 10784 | -7/Waste | Crushed by Compactor (1 part destroyed) 10804 | -7/Waste | Discovered new exit (range 12) 10805 | -7/Waste | Build established: Mutant 10815 | -7/Waste | Lost 3 parts (1n2w) 10818 | -7/Waste | Entered Factory 11339 | -7/Factory | Crushed by falling debris 11339 | -7/Factory | Smashed by cave-in Last Messages --------------- 11204_ P-60 Hacker system corrupted by crushing effect. 11204_ P-60 Hacker knocked back. 11208_ Destroyed Imp. Heat Sink. 11208_ P-60 Hacker system corrupted by crushing effect. 11208_ P-60 Hacker knocked back. 11214_ W#LF1MSJ5F/WKB>,WD/ 11217_ P-60 Hacker heat damages Shock Rifle, Shock Rifle, Remote Datajack, Target Analyzer. 11218_ P-60 Hacker destroyed. 11220_ Acquired 34 matter. 11234_ System corrupted: Matter fused (-6). 11272_ System corrupted: Component data lost. 11290_ System corrupted: Matter fused (-9). 11331_ System corrupted: Matter fused (-6). 11333_ U-05 Engineer builds a Wall. 11339_ The unstable cave ceiling collapses. 11339_ Crushed by falling debris. 11339_ Corruption Screen destroyed. 11339_ System corrupted by crushing effect (+5). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ? ???????? | | ?????????????????????????????????###### "??????? | | ????????????????????C???????????? 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"""? ?? | | ??????????????????????## ##???????# """ ??? | | ?????????????????????##;###########h """ ??? | | ?????????????????????## + """ | | ?????????????????????## !] # | | ??????????????????????# ]] # | | ??????????????????????# ]] ## ### | | ??????????????????????# ! ## #?# | | ?????????????????????## ## #?# | | ?????????????????????## ## #?? ??? ? | | ?????????????????????############### #?? ??????? | | ????????????????????????????????####+####+######## | | ????????????????????????????????# | | ????????????????????????????????# """" """" """" | | ????????????????????????????????# """" """" """" | | ????????????????????????????????# """" """" """" | | ????????????????????????????????# """" """" """" | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????#### ############# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 16 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever It Was An Accident, I Swear Overkill Challenges ------------ None Game ------ Seed CloakingRecoilShotgun Manual? 0 Play Time 02:51:59 Cumulative 56.6 hours Start 2023.04.16 @ 17:20:13 End 2023.04.17 @ 18:00:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd627033-3c68-40b8-bf55-f102b5e1b8c8