Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 15:00:29 Player: Lilith Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (349) 349 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1294 Bonus ------- None Cogmind --------- Core Integrity 389/400 Matter 196/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Targeting Computer Field Recycling Unit > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Targeting Computer Field Recycling Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Field Recycling Unit Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 11 | 4 4 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 1 | . . 1 Storage 1 | . 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 93 100 Engine 12 | . 13 11 Leg 25 | . 28 22 Device 4 | . . 11 Storage 12 | . 12 11 Processor 14 | . 9 22 Ballistic Gun 16 | . 14 19 Launcher 9 | . 13 2 Naked Turns . | . . . Heaviest Build 27 | 4 19 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 9 10 Most Carried 2 | 1 2 1 Average Carried . | . . . Final Capacity 10 | 5 10 10 Final Carried 2 | . 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 330 | 216 110 4 Remotely . | . . . Salvage Created 221 | . 174 47 Parts 21 | . 16 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 1 | . . 1 AOE 6 | . 6 . Classes Destroyed 3 | . 2 1 Operator 1 | . . 1 Watcher 1 | . 1 . Grunt 7 | . 6 1 Best Kill Streak 6 | . 6 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 24 | . 17 7 Missed 10 | . 8 2 Damage Taken 322 | . 261 61 Core 112 | . 101 11 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 59 . Volleys Fired 20 | . 15 5 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 33 | . 23 10 Gun 23 | . 15 8 Cannon . | . . . Launcher 10 | . 8 2 Special . | . . . Kinetic 23 | . 15 8 Thermal . | . . . Explosive 10 | . 8 2 Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 17 5 Core Hits 19 | . 16 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 571 | . 496 75 Guns 139 | . 81 58 Cannons . | . . . Explosions 432 | . 415 17 Melee . | . . . Ramming . | . . . Kinetic 139 | . 81 58 Thermal . | . . . Explosive 432 | . 415 17 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 144 | . 144 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 19 | . 19 17 Average Temperature 9 | . 9 10 Received Heat Transfer 96 | . 69 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 256 | . 256 179 Initial 107 | . . 107 Average 135 | . 142 155 Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 51 100 Level 1 27 | . 48 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 9 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 2 | . 1 1 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 2 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Locate Traps 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 429 | 34 237 158 Spaces Moved 254 | 25 161 68 Core 7 | 7 . . Treads . | . . . Legs 247 | 18 161 68 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 137 | 108 120 190 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 44 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 76 | . 66 10 Melee . | . . . Projectile . | . . . AOE 76 | . 66 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 304 | 32 185 87 Wait 8 | . . 8 Move 252 | 24 160 68 Hop . | . . . Pick Up 12 | 4 6 2 Fast Attach . | . . . Attach 10 | 4 4 2 Detach . | . . . Swap 1 | . . 1 Drop 1 | . . 1 Fire 20 | . 15 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 18) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 430 | -9/Materials | Self-destructed Last Messages --------------- 00319_ Dropped Grenade Launcher. 00325_ U-05 Engineer builds a Wall. 00329_ U-05 Engineer lays Concrete. 00337_ U-05 Engineer builds a Wall. 00346_ U-05 Engineer lays Concrete. 00353_ U-05 Engineer builds a Wall. 00369_ Connecting with Terminal... 00369_ Current location identified: Materials >>Traps(Locate) Found 3 traps in 1 array: 3x Explosive Trap Map updated. 00371_ U-05 Engineer lays Concrete. 00381_ U-05 Engineer builds a Wall. 00383_ U-05 Engineer lays Concrete. 00383_ Acquired Hacking Suite. 00386_ U-05 Engineer builds a Wall. 00387_ U-05 Engineer lays Concrete. 00402_ U-05 Engineer builds a Door. 00427_ G-34 Mercenary destroyed. 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[%= ^ r #????????????? | | ???????? ^ g @ #????????????? | | ??????????? ###+######+#######????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 276 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionTerrabombTerrabomb Manual? 0 Play Time 00:04:43 Cumulative 31.5 hours Start 2024.03.22 @ 12:38:57 End 2024.03.22 @ 15:00:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 2 Adventurer 3 Explorer 11 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a485cc9-706b-4b79-9e7c-e295303b24d6