Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 22:07:47 Player: Dewz Result: Destroyed by Z-Imprinter via exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2683) 2683 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (660) 660 TOTAL SCORE: 7398 Bonus ------- High Alert Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Core (1000) Ox19 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy Flail Power Maul > --- INVENTORY (20) --- Light Nuclear Core Neutrino Core Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Subdweller Machine Gun Minigun Improved Datajack Mining Laser Multitool Heavy Flail Heavy Flail Heavy Flail Heavy Flail GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Spectral Analyzer Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Flail Power Maul > --- INVENTORY -------- Light Nuclear Core Neutrino Core Carbon-fiber Leg Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Subdweller Machine Gun Minigun Improved Datajack Mining Laser Multitool Heavy Flail Heavy Flail Heavy Flail Heavy Flail [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Flail Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . . . 3 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 93 | 6 7 1 23 26 14 2 7 7 . Power 14 | 1 1 . 3 4 3 . 2 . . Engine 7 | 1 . . 3 2 1 . . . . Core 7 | . 1 . . 2 2 . 2 . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . 5 6 1 1 . . . Treads 5 | 2 . . . 3 . . . . . Leg . | . . . . . . . . . . Wheel 10 | . . . 5 3 1 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 1 3 . 1 10 9 1 1 7 . Device 8 | . 1 . . 3 3 . . 1 . Storage 3 | 1 1 . 1 . . . . . . Processor 9 | . 1 . . . 2 . . 6 . Hackware 1 | . . . . 1 . . . . . Protection 12 | . . . . 6 4 1 1 . . Artifact . | . . . . . . . . . . Weapon 31 | 2 3 1 14 6 1 . 4 . . Energy Gun 2 | . 1 . 1 . . . . . . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 10 | 2 1 . 6 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 . 2 . . . . . . Special Weapon 6 | . . 1 3 1 . . 1 . . Impact Weapon 7 | . . . . 3 1 . 3 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 . 4 . Parts Lost 32 | . 1 . 7 12 6 2 1 . 3 Power 6 | . . . 1 3 1 . . . 1 Propulsion 14 | . . . 4 5 2 1 1 . 1 Utility 7 | . . . . 3 2 1 . . 1 Weapon 5 | . 1 . 2 1 1 . . . . Highest Loss Streak 6 | . 1 . 2 6 3 1 1 . 3 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 89 | . 94 100 98 97 89 81 77 80 84 Engine 5 | . 9 . 7 3 4 7 7 7 7 Core 5 | . 4 14 6 4 2 . 7 7 6 Treads 9 | . 28 28 12 8 15 . . . . Wheel 8 | . . . 15 16 2 12 7 7 6 Device 5 | . . . . 9 9 7 7 9 6 Storage 9 | . 14 14 14 9 7 7 7 7 7 Processor 14 | . 8 14 14 9 8 14 14 19 28 Hackware 2 | . . . . 9 7 6 . . . Protection 6 | . . . . 8 13 6 12 8 7 Energy Gun 1 | . 4 14 1 . . . . . . Ballistic Gun 7 | . 23 13 19 2 . . . . . Impact Weapon 9 | . . . . 14 15 14 14 14 14 Peak Build Rating 61 | 6 10 12 16 38 46 46 49 61 60 Average Rating 33 | 4 7 11 13 32 38 44 47 55 59 On Entrance 26 | . 6 10 12 16 27 45 41 49 60 Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 13 21 20 61 60 91 77 86 96 66 Greatest Support 60 | 40 40 40 40 60 60 44 44 28 28 Greatest Overweight (x) 3 | 2 . . 1 2 3 2 3 3 2 Average Overweight (x) 1 | . . . . . 1 1 2 2 2 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 10 14 20 20 20 20 20 20 Most Carried 20 | 3 6 8 15 17 20 17 18 20 20 Average Carried 13 | 1 4 6 10 14 15 16 15 19 20 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 Final Carried 20 | 3 4 8 14 15 16 15 17 20 20 Class Distribution -------------------- 70% | Mutant 12% | Scavenger-Mutant 11% | Gladiator 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Gladiator | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Matter Collected 1532 | 197 245 30 538 291 115 36 70 10 . Remotely . | . . . . . . . . . . Salvage Created 2560 | . 346 74 446 787 687 108 112 . . Parts 115 | . 16 7 31 32 19 7 3 . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 43 | . . . 15 . . 26 2 . . Prevented 9 | . . . . . . 9 . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 68 | . 9 5 11 18 18 3 4 . . Melee 23 | . . . . 8 10 2 3 . . Guns 22 | . 4 5 8 5 . . . . . Cannons 4 | . . . 3 . 1 . . . . AOE 5 | . 5 . . . . . . . . Classes Destroyed 13 | . 4 1 1 4 2 1 . . . Worker 3 | . 2 . . 1 . . . . . Builder 1 | . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . Watcher 2 | . . . . 2 . . . . . Swarmer 17 | . . 5 . 4 4 1 3 . . Grunt 27 | . 9 . . 7 11 . . . . Duelist 2 | . . . . . 2 . . . . Sentry 4 | . . . . 3 . 1 . . . Specialist 2 | . . . . 2 . . . . . Hunter 3 | . . . . 2 . . 1 . . Programmer 1 | . . . . . 1 . . . . Subdweller 11 | . . . 11 . . . . . . Thief 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 9 2 2 5 5 2 4 . . Combat Bots Only 6 | . 6 2 2 5 5 2 4 . . Max Kills in Single Turn 2 | . 2 2 1 1 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee 1 | . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 482 | . 56 25 39 167 124 18 29 . 24 Missed 147 | . 23 9 15 39 35 6 9 . 11 Damage Taken 6033 | . 419 131 777 1783 1611 140 272 . 900 Core 1370 | . 101 19 102 397 178 25 31 . 517 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 50 | . . . . . . . . 50 . Core Remaining (%) 46 | 100 . . 11 27 . . . . . Volleys Fired 127 | . 21 12 78 16 . . . . . Largest 2 | . 2 2 2 2 . . . . . Hottest 165 | . 95 100 165 55 . . . . . Shots Fired 212 | . 38 22 130 22 . . . . . Gun 189 | . 32 20 115 22 . . . . . Cannon 11 | . . . 11 . . . . . . Launcher 7 | . 6 . 1 . . . . . . Special 5 | . . 2 3 . . . . . . Kinetic 174 | . 27 10 115 22 . . . . . Thermal 32 | . 5 12 15 . . . . . . Explosive 6 | . 6 . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 7 4 14 5 . . . . . Robot Miss Streak 3 | . 2 3 2 3 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 192 | . 20 9 54 42 54 5 6 . 2 Core Hits 75 | . 25 5 19 14 8 1 2 . 1 Critical Kills 6 | . . . . 4 1 1 . . . Critical Parts Destroyed 15 | . . . . 6 7 1 1 . . Critical Strikes 21 | . . . . 10 8 2 1 . . Destroy 2 | . . . . 2 . . . . . Smash 19 | . . . . 8 8 2 1 . . Melee Attacks 189 | . . . . 53 101 16 16 1 2 Impact 186 | . . . . 50 101 16 16 1 2 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 24 | . . . . 6 16 2 . . . Damage Inflicted 6551 | . 784 147 958 1616 2379 216 349 . 102 Guns 1379 | . 221 147 716 295 . . . . . Cannons 192 | . . . 192 . . . . . . Explosions 613 | . 563 . 50 . . . . . . Melee 4367 | . . . . 1321 2379 216 349 . 102 Ramming . | . . . . . . . . . . Kinetic 1352 | . 221 70 766 295 . . . . . Thermal 269 | . . 77 192 . . . . . . Explosive 563 | . 563 . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 4367 | . . . . 1321 2379 216 349 . 102 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 1 1 1 2 2 Average Corruption 1 | . . . . . 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . 1 4 5 6 4 Message Errors 5 | . . . . . . 1 3 1 . Matter Fused 6 | . . . . . . 1 . 2 3 Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 4 | . . . . . . 1 1 2 . Data Loss (minor) 3 | . . . . . . . 1 1 1 Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1248 | . . . . 476 587 80 105 . . Projectiles 10 | . . . . 10 . . . . . Explosions . | . . . . . . . . . . Melee 1238 | . . . . 466 587 80 105 . . Knockbacks 25 | . . . . 6 15 . 2 . 2 Impact 22 | . . . . 5 13 . 2 . 2 Kinetic . | . . . . . . . . . . Secondary 3 | . . . . 1 2 . . . . Self-Inflicted Damage 21 | . . . 21 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 266 | . 266 150 24 51 25 113 . . 7 Average Temperature 56 | . 107 52 12 19 8 62 . . 7 Received Heat Transfer 1674 | . 234 . 123 648 540 12 . . 117 Effects 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 15 | . . . . 6 7 1 1 . . Combat Hostiles 14 | . . . . 5 7 1 1 . . Parts Fried 24 | . . . . 7 14 1 2 . . Impact Corruptions 54 | . . . . 18 30 2 4 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . Heat Transferred 444 | . . 185 259 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Peak Influence 503 | . 343 85 . 289 503 . . . . Initial 89 | . . 55 . . 89 . . . . Average 126 | . 97 67 . 115 202 . . . . Maximum Alert Level 2 | . 1 . . 1 2 . . . . Low Security (%) 81 | 100 82 100 . 93 57 . . . . Level 1 13 | . 17 . . 6 28 . . . . Level 2 4 | . . . . . 13 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . . 2 2 . . . . Investigation 2 | . 1 . . . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 3 | . 1 . . 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 10 5 11 29 31 3 4 . 3 Peak Tracking Total 8 | . 8 3 1 6 8 2 3 . 3 Tactical Retreats 12 | . . 1 . 4 7 . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Traps Triggered 5 | . . . 4 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Disabled 4 | . 3 . . . . . . . 1 Max in Single Turn 2 | . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Accessed 12 | . 2 . 1 5 2 1 1 . . Terminals 10 | . 2 . . 5 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 5 . 4 14 3 1 1 . . Successful 18 | . 3 . 4 8 1 1 1 . . Failed 10 | . 2 . . 6 2 . . . . Catastrophic 3 | . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 3 . . 13 . . . 10 . Terminals 23 | . 5 . . 14 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 3 . 4 8 1 1 1 . . Record 5 | . . . 4 . . 1 . . . Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 2 | . . . . 2 . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . . 3 1 1 . . . Full Trace Events 3 | . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . 16 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total Allies 7 | . . 1 . . . . . 6 . Largest Group 6 | . . 1 . . . . . 6 2 Highest-Rated Group 346 | . . 31 . . . . . 346 192 Highest-Rated Ally 96 | . . 31 . . . . . 96 96 Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . 6 . . . . . . 22 Total Damage 578 | . . 82 . . . . . . 496 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 2 . . 3 1 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Turns Passed 8449 | 69 429 819 1862 731 1008 688 1062 1432 349 Spaces Moved 4752 | 41 225 446 1172 384 418 491 379 1011 185 Core 12 | 12 . . . . . . . . . Treads 1518 | 29 225 446 485 129 204 . . . . Legs . | . . . . . . . . . . Wheels 3222 | . . . 687 255 214 491 379 1011 185 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 110 130 115 115 130 130 Average Speed 141 | 142 160 160 135 129 184 118 135 138 130 Slowest Speed 320 | 160 160 160 160 320 240 130 145 145 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 41 64 77 38 9 65 52 88 32 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 . . . . 4 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 17 | . . 1 6 . . 2 7 1 . Spaces Dug 16 | . . 1 . . 12 1 2 . . Terrain Destroyed 64 | . 28 1 19 1 12 1 2 . . Melee 15 | . . . . . 12 1 2 . . Projectile 4 | . . 1 2 1 . . . . . AOE 45 | . 28 . 17 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total 6013 | 49 256 526 1315 528 528 576 904 1042 289 Wait 802 | . 1 60 14 38 5 69 500 13 102 Move 4743 | 40 224 445 1171 383 417 490 378 1010 185 Hop . | . . . . . . . . . . Pick Up 52 | 3 2 6 17 13 5 1 3 2 . Fast Attach 35 | 6 1 . 5 6 5 2 1 9 . Attach 30 | . 1 . 5 13 8 1 2 . . Detach 10 | . . . 2 2 2 1 . 3 . Swap 31 | . 5 1 13 7 1 . 4 . . Drop 27 | . 1 2 9 5 3 . 3 4 . Fire 127 | . 21 12 78 16 . . . . . Melee 155 | . . . . 45 82 12 13 1 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 499 | -10/Materials | Entered Mines 544 | -10/Mines | Learned Materials interactive machine intel 560 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 563 | -10/Mines | Found Prototype Device 604 | -10/Mines | Received a Mining Laser from a helpful Derelict 611 | -10/Mines | Discovered new exit (range 12) 627 | -10/Mines | Identified exit to Materials 675 | -10/Mines | Discovered exit to Materials (range 10) 821 | -10/Mines | Identified exit to Subcaves 1318 | -10/Mines | Entered Subcaves 1349 | -10/Subcaves | Learned Materials security intel 1422 | -10/Subcaves | Learned location of Zion (-7) 1424 | -10/Subcaves | Discovered new exit (range 12) 1440 | -10/Subcaves | Identified exit to Materials 1464 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1466 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1735 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1741 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2076 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2208 | -10/Subcaves | Core integrity fell below 50% 2516 | -10/Subcaves | Visited Clippyterm 2519 | -10/Subcaves | Learned Factory garrison access intel 2623 | -10/Subcaves | Core integrity fell below 20% 2794 | -10/Subcaves | Disturbed a concealed Subdweller 2943 | -10/Subcaves | Build established: Scavenger-Mutant 2974 | -10/Subcaves | Discovered exit to Materials (range 12) 3180 | -10/Subcaves | Entered Materials 3180 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3182 | -8/Materials | Loaded intel: 19 interactive machine locations 3247 | -8/Materials | Identified Exp. Sensor Array 3649 | -8/Materials | Core integrity fell below 50% 3686 | -8/Materials | Lost 6 parts (1p3n2u) 3877 | -8/Materials | Discovered new exit (range 16) 3900 | -8/Materials | Identified exit to Factory 3911 | -8/Materials | Entered Factory 3911 | -7/Factory | Evolved 2 slots: Utility x2 3912 | -7/Factory | Loaded intel: 4 garrison access locations 4223 | -7/Factory | Build established: Scavenger-Assassin 4397 | -7/Factory | Lost 3 parts (1p1n1u) 4667 | -7/Factory | Build established: Mutant 4904 | -7/Factory | Discovered new exit (range 10) 4917 | -7/Factory | Identified exit to Lower Caves 4919 | -7/Factory | Entered Lower Caves 5270 | -7/Lower Caves | Learned Factory emergency access door positions 5365 | -7/Lower Caves | Learned Factory garrison access intel 5427 | -7/Lower Caves | Identified exit to Lower Caves 5477 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5576 | -7/Lower Caves | Found Alien Artifact 5576 | -7/Lower Caves | Identified Core Expander 5576 | -7/Lower Caves | Installed Core Expander, added new Power slot 5607 | -7/Lower Caves | Entered another Lower Caves area 6187 | -7/Lower Caves | Learned Factory trap positions 6188 | -7/Lower Caves | Encountered a Warlord checkpoint 6392 | -7/Lower Caves | Discovered new exit (range 15) 6562 | -7/Lower Caves | Identified exit to Zion 6669 | -7/Lower Caves | Entered Zion 6685 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6723 | -7/Zion | Given A8's code to call for help 6742 | -7/Zion | Discovered new exit (range 11) 6756 | -7/Zion | Identified exit to Proximity Caves 6816 | -7/Zion | System corruption cleaned by Quarantine Array 6835 | -7/Zion | Learned location of Data Miner (-6) 6963 | -7/Zion | Found Prototype Device 6963 | -7/Zion | Identified Bomb Factory No. 2 7059 | -7/Zion | Learned Factory terminal intel 7124 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7124 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7137 | -7/Zion | Opened final containment barrier to the Deep Caves 7212 | -7/Zion | Learned Factory terminal intel 7415 | -7/Zion | Learned location of 1 exit from Factory 7499 | -7/Zion | Found Prototype Processor 7499 | -7/Zion | Identified Spectral Analyzer 7520 | -7/Zion | Found Prototype Processor 7520 | -7/Zion | Identified Exp. Melee Analysis Suite 7523 | -7/Zion | Found Exp. Melee Analysis Suite 7785 | -7/Zion | Learned location of Armory (-3) 7796 | -7/Zion | Build established: Gladiator 7900 | -7/Zion | Met Imprinter 7925 | -7/Zion | Imprinted 7927 | -7/Zion | Declared Zion's savior 8004 | -7/Zion | Found GAL Module 8085 | -7/Zion | Discovered new exit (range 5) 8087 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8090 | -7/Zion | Identified exit to Deep Caves 8101 | -7/Zion | Entered Deep Caves 8101 | -7/Deep Caves | Accompanied by 2 allies 8393 | -7/Deep Caves | Z-Facility disabled 8406 | -7/Deep Caves | Attacked by Z-Imprinter 8450 | -7/Deep Caves | Destroyed by Z-Imprinter via exploding Z-Power Last Messages --------------- [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=DEEP CAVES GOAL=ESCAPE 08116_ System corrupted: Matter fused (-8). 08332_ System corrupted: Matter fused (-6). 08369_ System corrupted: Matter fused (-10). 08376_ NEW_ZION: Z-Facility proximity alert. 08400_ S7-4X2(o) destroyed. 08405_ 3V-F7B(z) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08408_ Enhanced Grunt destroyed. 08430_ Imp. Terrain Scanner destroyed. 08440_ Lgt. Nuclear Core destroyed. 08441_ Z-Imprinter knocked back. 08449_ System corrupted: Component data lost. 08449_ Arm. Huge Wheel destroyed. 08450_ Z-Power explodes. Map ----- +----------------------------------------------------+ | ????????? # | | ??????????? """"" """""" # | | ?????????????""""""""""""" ! | | ???????????????""""""""""" !%] !! | | ??????????????????"""""""" =! =%! | | ????????????????"?"?""" !! | | ?????????????"??????"""""" =%! | | ????????????????""?""""""" ! | | ????????????????"?"""""""" # | | ???????????????""?""""" " # | | ????????????????"??""= # | | ?????????????????"""""%!%= | | ??????????????????""" = = | | ????????????????"?""""%* | | ???????????????"?"?"""=! # | | ?????????????????""""""" * # | | ????????????????""""""""""%! | | ????????????????""" = | | ???????????????"""" # | | ??????????????""""" #? | | ???????????????"""" ?? | | ???????????????"""" ???? | | ???????????????"""" ????? | | ???????????????"""" ?????? | | ?????????????? """" ?????? | | ?????????????? """" @I ??????? | | ?????????????? """"""""z o ??????? | | ???????????????""""""""" ??????? | | ???????????????? ???????? | | ???????????????? ???????? | | ???????????????? ????????? | | ??????????????? ??????? ? | | ??????????????? ?????????? | | ??????????????? ??????????? | | ??????????????? ##### ??????? ??? | | ???????????????? #####???##?????????? ?? | | ????????????????? ##?????#??????????????? | | ???????????????? #####??????????????????????? | | ??????????????????####???????????????????????????# | | ?????????????????????????????????????????????????# | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1200 Evasion (%) 41 Melee Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Imp. Hacking Suite | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Adventurer Alien Tech Signs Are For Wimps Challenges ------------ None Game ------ Seed EncryptedShieldDrive Manual? 0 Play Time 01:36:01 Cumulative 48.7 hours Start 2025.02.19 @ 20:18:45 End 2025.02.19 @ 22:07:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a239d1-9954-47da-8c63-6df08acb499b