Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.26 @ 10:00:42 Player: deadnoob Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (122) 610 Value Destroyed (3470) 3470 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1375) 1375 TOTAL SCORE: 13855 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 97 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1600 Matter 120/300 Energy 401/450 System Corruption 21% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Energy Well Spectral Analyzer Advanced Terrain Scan Processor Advanced Melee Analysis Suite Graphene Brace Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Array Diametric Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Structural Scanner Structural Scanner Enhanced Optical Array Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Core Analyzer Improved Reaction Control System Advanced Reaction Control System Advanced Phase Shifter Layered Medium Armor Plating Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Chainsword Spear > --- INVENTORY -------- Light Nuclear Core Energy Well Energy Well Reaction Control System Improved Hardlight Generator Enhanced Quantum Rifle [Rating: 138] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . 2 . . . . Utility 13 | . . . 1 . . . 2 . 2 2 . 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 323 | 7 16 6 23 13 2 4 42 27 30 33 21 31 16 9 3 25 15 Power 25 | 1 . . 2 1 . . 3 2 2 4 3 4 1 . . 1 1 Engine 16 | 1 . . 2 1 . . . 1 2 3 3 2 1 . . . . Core 5 | . . . . . . . 3 . . 1 . . . . . 1 . Reactor 4 | . . . . . . . . 1 . . . 2 . . . . 1 Propulsion 87 | 2 9 1 9 5 . . 16 7 6 9 4 6 7 1 . 4 1 Treads 9 | . 3 . 2 . . . 1 3 . . . . . . . . . Leg 29 | 2 5 1 5 5 . . 10 1 . . . . . . . . . Wheel 5 | . 1 . 1 . . . 3 . . . . . . . . . . Hover 5 | . . . . . . . 2 3 . . . . . . . . . Flight 39 | . . . 1 . . . . . 6 9 4 6 7 1 . 4 1 Utility 125 | 1 2 1 1 . 2 . 10 4 17 14 12 15 8 7 3 16 12 Device 67 | . . . . . 1 . 5 1 5 11 11 9 5 3 3 8 5 Storage 8 | 1 1 . . . . . 1 . 1 . . . . 1 . 3 . Processor 21 | . 1 1 1 . 1 . 2 . 5 . 1 2 1 1 . 1 4 Hackware 7 | . . . . . . . . . 2 1 . 2 . . . 2 . Protection 22 | . . . . . . . 2 3 4 2 . 2 2 2 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 86 | 3 5 4 11 7 . 4 13 14 5 6 2 6 . 1 . 4 1 Energy Gun 19 | 1 3 . . 1 . 1 7 2 3 1 . . . . . . . Energy Cannon 16 | . . 2 4 4 . 1 . 4 . 1 . . . . . . . Ballistic Gun 22 | 2 2 . 5 2 . 1 2 6 . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . Launcher 10 | . . 2 2 . . 1 3 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 1 . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . . 1 1 2 . 1 . 2 1 Piercing Weapon 6 | . . . . . . . . . . . 1 3 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 1 . 2 . 2 6 1 4 1 . 1 1 . 2 1 Corrupted Parts 4 | . . . 2 1 . . . . 1 . . . . . . . . System Corruption 6 | . . . 4 1 . . . . 1 . . . . . . . . Parts Lost 90 | . 2 1 9 7 . 1 9 8 1 4 1 9 4 . 2 16 16 Power 11 | . . . 2 1 . . 1 . 1 . . 2 . . . 3 1 Propulsion 28 | . 1 . 5 3 . . 2 3 . . 1 3 1 . . 5 4 Utility 36 | . . 1 . . . . 1 3 . 4 . 4 3 . 2 7 11 Weapon 15 | . 1 . 2 3 . 1 5 2 . . . . . . . 1 . Highest Loss Streak 14 | . 2 1 5 5 . 1 2 3 1 3 1 3 1 . 1 7 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 94 92 99 99 98 87 88 89 87 83 92 90 90 80 71 Engine 7 | . 14 14 10 10 11 11 . 3 5 3 10 7 8 8 8 6 . Core 1 | . . . . . . . 7 . . 2 . . . . . . . Treads 4 | . 3 . 10 10 . . . 13 . . . . . . . . . Leg 12 | . 24 28 17 18 33 33 24 . . . . . . . . . . Flight 6 | . . . . . . . . . 22 19 21 15 22 17 17 15 14 Device 4 | . . . . . . . 7 . . 14 18 13 11 13 18 23 7 Storage 9 | . 17 14 11 11 11 11 9 9 7 6 5 5 4 5 4 4 4 Processor 19 | . 10 14 21 22 21 22 27 27 23 17 11 14 14 14 9 7 14 Hackware 5 | . . . . . . . . . 14 16 11 13 19 17 17 16 15 Protection 1 | . . . . . . . 1 2 5 . . 2 . 4 4 1 10 Energy Gun 3 | . 8 . . 2 11 3 14 . 2 . . . . . . . . Energy Cannon 2 | . . 10 12 10 . . . 5 . . . . . . . . . Ballistic Gun 6 | . 19 5 7 4 11 11 1 10 . . . . . . . . . Launcher 1 | . . 12 2 3 . 7 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . 5 4 3 4 4 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 52 53 53 53 47 50 57 63 56 31 29 35 37 43 43 45 33 Greatest Support 60 | 20 40 20 40 40 30 30 43 60 24 25 37 38 43 45 45 46 37 Greatest Overweight (x) 17 | . 15 2 17 14 1 1 17 7 3 1 1 1 . . . 1 1 Average Overweight (x) . | . 1 2 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 5 Average Capacity 15 | 6 19 20 20 20 20 20 20 20 8 8 8 8 8 8 8 7 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 8 8 8 8 8 7 8 5 Average Carried 15 | 3 17 19 18 19 20 19 19 19 7 7 7 7 7 6 6 6 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 5 5 Final Carried 20 | 6 20 18 19 20 20 20 20 20 7 8 8 8 8 7 7 4 1 Class Distribution -------------------- 41% | Mutant 22% | Scavenger-Mutant 15% | Hacker-Scout 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Matter Collected 3793 | 207 284 142 288 281 . 89 440 532 275 205 127 492 24 80 . 316 11 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4505 | . 488 108 402 312 . 51 567 1109 203 290 148 477 24 . . 326 . Parts 271 | . 36 3 28 14 . 4 35 77 5 7 12 30 2 . . 18 . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Combat Hostiles Destroyed 101 | . 12 2 8 25 . 1 13 27 2 4 1 6 . . . . . Melee 11 | . . . . . . . 1 . 1 2 1 6 . . . . . Guns 41 | . 12 . 3 2 . 1 10 11 1 1 . . . . . . . Cannons 22 | . . 2 2 5 . . . 13 . . . . . . . . . AOE 25 | . . . 2 17 . . 2 3 . 1 . . . . . . . Classes Destroyed 16 | . 5 . 1 3 . 1 4 1 1 . . . . . . . . Worker 6 | . 1 . 1 . . 1 . . 2 . 1 . . . . . . Builder 10 | . . . . . . . 1 . 2 . 1 4 1 . . 1 . Tunneler 2 | . . . . . . . 1 . . . . 1 . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . Recycler 8 | . 1 . 1 . . . . 1 . 1 . 2 . . . 2 . Operator 5 | . . . . . . . 1 2 1 . . . . . . 1 . Watcher 6 | . 2 . 2 . . . . . 1 . 1 . . . . . . Swarmer 25 | . 5 . 3 1 . . . 8 . 2 . 6 . . . . . Grunt 33 | . 7 2 2 4 . . 7 9 1 1 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 19 | . . . 3 . . . 5 10 . . 1 . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . 1 1 . . . . . . . Assembled 17 | . . . . 17 . . . . . . . . . . . . . Best Kill Streak 17 | . 5 2 4 17 . 1 6 5 3 2 1 6 1 . . 1 . Combat Bots Only 17 | . 5 2 4 17 . 1 4 5 1 2 1 6 . . . . . Max Kills in Single Turn 7 | . 1 1 1 7 . 1 2 3 1 1 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 1 7 . . 2 3 . 1 . . . . . . . Melee 1 | . . . . . . . 1 . 1 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Damage Taken 12215 | . 719 204 675 777 . 125 1222 1695 277 845 212 1027 473 . 266 993 2705 Core 3137 | . 177 22 147 164 . 36 233 220 30 135 47 228 82 . . 136 1480 Absorbed by Shields 712 | . . . . . . . 132 . . . . . . . 22 18 540 Regen/Repaired (Parts) 146 | . . . . . . . . . . 102 . . 44 . . . . Core Remaining (%) 69 | 100 . 20 . . . 13 . 17 95 84 95 80 93 . 100 . . Volleys Fired 259 | . 60 7 30 31 . 6 42 67 12 4 . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 2 1 1 . . . . . . . Hottest 130 | . 90 112 112 112 . 76 105 130 61 30 . . . . . . . Shots Fired 443 | . 120 11 55 37 . 13 71 120 12 4 . . . . . . . Gun 348 | . 120 3 33 15 . 11 64 86 12 4 . . . . . . . Cannon 78 | . . 8 19 17 . 1 . 33 . . . . . . . . . Launcher 17 | . . . 3 5 . 1 7 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 234 | . 77 3 33 14 . 6 11 86 . 4 . . . . . . . Thermal 139 | . 35 . . 1 . 5 53 33 12 . . . . . . . . Explosive 17 | . . . 3 5 . 1 7 1 . . . . . . . . . Electromagnetic 53 | . 8 8 19 17 . 1 . . . . . . . . . . . Robot Hit Streak 27 | . 14 11 13 17 . 13 26 27 6 9 . . . . . . . Robot Miss Streak 6 | . 6 . 3 1 . 1 2 3 2 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 395 | . 75 9 37 29 . 11 59 98 19 12 14 21 2 . . 7 2 Core Hits 203 | . 28 3 18 43 . 5 36 47 3 5 4 8 . . . 3 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . Critical Strikes 10 | . . . . . . . 1 1 1 . 4 3 . . . . . Burn 2 | . . . . . . . 1 . 1 . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . Sever 6 | . . . . . . . . . . . 4 2 . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 178 | . . . . . . . 7 . 21 28 24 38 16 3 5 22 14 Impact 21 | . . . . . . . . . 21 . . . . . . . . Slashing 132 | . . . . . . . 7 . . 28 23 28 6 2 4 20 14 Piercing 25 | . . . . . . . . . . . 1 10 10 1 1 2 . Sneak Attacks 24 | . . . . . . . 2 . 4 1 2 9 1 . . 5 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . Damage Inflicted 11586 | . 793 183 869 1588 . 127 1368 2390 920 498 674 1405 128 . . 566 77 Guns 3270 | . 788 39 243 106 . 71 706 1097 151 69 . . . . . . . Cannons 1839 | . . 144 253 305 . 25 . 1112 . . . . . . . . . Explosions 2089 | . . . 368 1173 . 31 380 137 . . . . . . . . . Melee 4041 | . . . . . . . 263 . 769 429 674 1217 128 . . 484 77 Ramming 347 | . 5 . 5 4 . . 19 44 . . . 188 . . . 82 . Kinetic 2185 | . 462 39 243 93 . 26 156 1097 . 69 . . . . . . . Thermal 2289 | . 264 . 154 13 . 45 550 1112 151 . . . . . . . . Explosive 1935 | . . . 214 1173 . 31 380 137 . . . . . . . . . Electromagnetic 789 | . 62 144 253 305 . 25 . . . . . . . . . . . Impact 769 | . . . . . . . . . 769 . . . . . . . . Slashing 2775 | . . . . . . . 263 . . 429 674 951 46 . . 335 77 Piercing 497 | . . . . . . . . . . . . 266 82 . . 149 . Highest Corruption 21 | . . . 4 5 5 5 . . 7 8 5 8 . . 1 21 20 Average Corruption 6 | . . . 3 4 5 5 . . 5 8 5 3 . . 1 14 15 Corruption Purged 11 | . . . . . . . . . . . . 5 . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 128 | . . . 8 22 10 11 . . 23 6 1 11 . . . 17 19 Message Errors 37 | . . . 2 5 3 4 . . 6 4 1 5 . . . 2 5 Matter Fused 32 | . . . 4 6 4 . . . 5 1 . 2 . . . 5 5 Heat Flow Errors 17 | . . . . 6 1 1 . . 5 . . 1 . . . 2 1 Energy Discharges 17 | . . . 1 2 1 2 . . 4 1 . 1 . . . 2 3 Data Loss (minor) 16 | . . . . 2 1 2 . . 3 . . 2 . . . 4 2 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . Misfires 2 | . . . 1 . . 1 . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1207 | . . . 29 11 . . 109 18 434 80 40 295 64 . . 127 . Projectiles 44 | . . . . . . . . 18 26 . . . . . . . . Explosions 40 | . . . 29 11 . . . . . . . . . . . . . Melee 1123 | . . . . . . . 109 . 408 80 40 295 64 . . 127 . Knockbacks 4 | . . . . . . . . 1 3 . . . . . . . . Impact 4 | . . . . . . . . 1 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . . . 32 31 . 1 37 . . . . 188 . . . 82 . Shots 4 | . . . 1 1 . 1 1 . . . . . . . . . . Rammed 11 | . . . 1 1 . . . 9 . . . . . . . . . Targets Rammed 18 | . 3 . 2 1 . . 2 10 . . . . . . . . . Kicked 6 | . 3 . 1 . . . 2 . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . Highest Temperature 262 | . 90 244 158 262 165 156 241 201 255 10 160 234 61 40 28 160 141 Average Temperature 57 | . 35 126 50 82 89 38 72 50 98 5 59 70 17 21 11 74 54 Received Heat Transfer 2423 | . 252 111 216 150 . . 617 594 87 84 63 51 147 . 15 18 18 Effects 4 | . . . . 2 . . 1 . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . Parts Fried 8 | . . . 3 . . . . . 5 . . . . . . . . Impact Corruptions 15 | . . . . . . . . . 15 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . . . . . 4 1 2 . . . . . . . . Heat Transferred 3898 | . 600 . 150 25 . 100 1353 1300 370 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Peak Influence 1847 | . 161 77 277 175 . 30 301 396 207 392 204 408 594 391 1847 1181 877 Initial 1108 | . . 27 26 46 . . 11 52 2 40 9 . 213 328 219 1108 694 Average 167 | . 36 54 124 46 . 9 82 92 73 112 38 159 290 342 1645 1080 734 Maximum Alert Level 5 | . . . 1 . . . 1 1 1 1 1 2 2 1 5 4 3 Low Security (%) 81 | 100 100 100 71 100 . 100 88 90 98 86 99 77 2 . . . . Level 1 9 | . . . 28 . . . 11 9 1 13 . 10 87 100 . . . Level 2 1 | . . . . . . . . . . . . 12 9 . . . 30 Level 3 3 | . . . . . . . . . . . . . . . . 41 69 Level 4 2 | . . . . . . . . . . . . . . . . 58 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . 99 . . Squads Dispatched 44 | . 3 . 1 . . . 3 5 3 6 3 5 1 . 12 1 1 Investigation 14 | . 2 . . . . . . 2 . 4 2 3 1 . . . . Extermination 5 | . . . . . . . . . 2 1 . . . . . 1 1 Reinforcement 9 | . 1 . 1 . . . 3 . 1 1 1 1 . . . . . Assault 12 | . . . . . . . . . . . . . . . 12 . . Garrison 4 | . . . . . . . . 3 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Distress Signals 16 | . 1 . 2 . . . 2 2 1 1 . 3 1 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 28 2 12 21 . 1 26 43 26 39 8 40 29 2 46 19 26 Peak Tracking Total 28 | . 3 2 5 20 . 1 4 8 9 9 3 18 18 3 28 11 20 Tactical Retreats 38 | . . . . . . . . 2 4 4 2 8 7 . 4 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Traps Triggered 20 | . 2 . . . . . . 2 4 1 1 . . . 3 . 7 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Machines Disabled 9 | . . . 1 . . . 1 4 . 1 . 1 . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 1 . 1 . 1 . . . 1 . Garrison Access 4 | . . . . . . . . . . 1 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Machines Accessed 103 | . 6 . 3 1 2 . 2 10 11 23 11 14 9 . . 7 4 Terminals 75 | . 5 . 3 . . . 2 10 9 16 7 8 5 . . 6 4 Fabricators 9 | . . . . . . . . . 1 2 2 3 1 . . . . Repair Stations 3 | . . . . . . . . . . 2 . . 1 . . . . Recycling Units 3 | . 1 . . . . . . . . 1 . 1 . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 1 1 . . . . Garrison Access 7 | . . . . . . . . . 1 2 1 1 1 . . 1 . Total Hacks 351 | . 21 . 10 1 17 . 4 26 34 84 34 50 44 . . 9 17 Successful 189 | . 9 . 4 1 17 . 2 15 20 43 15 29 26 . . 4 4 Failed 159 | . 11 . 6 . . . 2 11 14 41 19 20 17 . . 5 13 Catastrophic 32 | . 1 . 1 . . . 1 3 1 10 4 5 1 . . 2 3 Database Lockouts 3 | . 1 . . . . . . . . . . 1 1 . . . . Manual 166 | . 14 . 3 . 1 . 4 16 17 47 16 12 22 . . 4 10 Terminals 273 | . 20 . 10 . . . 4 26 31 69 22 34 33 . . 7 17 Fabricators 25 | . . . . . . . . . 1 4 8 8 4 . . . . Repair Stations 9 | . . . . . . . . . . 6 . . 3 . . . . Recycling Units 6 | . 1 . . . . . . . . 2 . 3 . . . . . Scanalyzers 6 | . . . . . . . . . . . 3 2 1 . . . . Garrison Access 14 | . . . . . . . . . 2 3 1 3 3 . . 2 . Terminal Hacks 115 | . 5 . 3 1 17 . . 12 14 24 6 14 14 . . 3 2 Record 37 | . . . . . 17 . . . 2 5 1 4 7 . . . 1 Part Schematic 2 | . . . . . . . . . . 2 . . . . . . . Robot Analysis 6 | . 1 . . . . . . . 2 3 . . . . . . . Open Door 9 | . . . . 1 . . . 5 . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . 1 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . 1 . 1 1 . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 8 | . 1 . . . . . . 1 1 1 1 1 1 . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 15 | . 1 . 1 . . . . 1 3 4 . 4 1 . . . . Unreport Threat 9 | . . . . . . . . 3 1 3 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . Patrol Status 2 | . . . . . . . . . . . . 1 1 . . . . Recall Investigation 2 | . . . . . . . . . . 1 . . 1 . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . . . . . . 1 1 1 . 2 . . . . . Fabricator Hacks 17 | . . . . . . . . . 1 2 4 7 3 . . . . Network Status 5 | . . . . . . . . . 1 . 2 1 1 . . . . Load Schematic 6 | . . . . . . . . . . 1 1 3 1 . . . . Build 6 | . . . . . . . . . . 1 1 3 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . 4 . . 2 . . . . Scan Component 3 | . . . . . . . . . . 2 . . 1 . . . . Repair 3 | . . . . . . . . . . 2 . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . 1 . 2 . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . . . . . 1 . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 2 1 1 . . . . Insert Component 3 | . . . . . . . . . . . 1 1 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 1 1 2 . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . . . . . . 1 1 1 1 . . . . Unauthorized Hacks 38 | . 3 . 1 . . . 2 3 5 11 2 4 4 . . 1 2 Terminals 38 | . 3 . 1 . . . 2 3 5 11 2 4 4 . . 1 2 Assimilate 9 | . 1 . . . . . 1 . 2 2 . 3 . . . . . Botnet 29 | . 2 . 1 . . . 1 3 3 9 2 1 4 . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 4 . 3 . . . 2 7 9 21 10 13 7 . . 3 4 Full Trace Events 12 | . 1 . . . . . . 1 . 4 2 3 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 2 1 . . . . . . Parts Built 5 | . . . . . . . . . . . 1 3 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 501 | . . . . . . . . . . 47 47 363 44 . . . . Total Part Build Rating 22 | . . . . . . . . . . . 5 13 4 . . . . Parts Repaired 3 | . . . . . . . . . . 2 . . 1 . . . . Time 145 | . . . . . . . . . . 120 . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 33 | . . . . . . . . . . . . 33 . . . . . Retrieved Matter 33 | . . . . . . . . . . . . 33 . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Total Allies 7 | . . . . . . . . . 2 1 . 4 . . . . . Largest Group 2 | . . . . . . . . . 1 1 . 2 . . . . . Highest-Rated Group 52 | . . . . . . . . . 26 10 . 52 . . . . . Highest-Rated Ally 26 | . . . . . . . . . 26 10 . 26 . . . . . Total Orders 11 | . . . . . . . . . 8 . . . . . . . 3 EXPLORE 4 | . . . . . . . . . 1 . . . . . . . 3 RETURN 7 | . . . . . . . . . 7 . . . . . . . . Ally Attacks 27 | . . . . . . . . . . 17 . 10 . . . . . Total Damage 112 | . . . . . . . . . . 74 . 38 . . . . . Kills 3 | . . . . . . . . . . 3 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Robot Analysis Total 6 | . 1 . . . . . . . 2 3 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches 37 | . . . . . . . . . 6 18 . 10 . . . . 3 Drone Recoveries 31 | . . . . . . . . . 6 16 . 9 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Turns Passed 14482 | 71 2318 374 722 1102 483 699 1597 2391 1021 824 529 647 397 116 208 646 337 Spaces Moved 11734 | 52 817 130 267 401 252 332 669 1024 1321 1606 794 1076 739 247 440 1036 531 Core 15 | 9 1 . 1 1 . . 2 . . . . . . . . . 1 Treads 1020 | . 98 . 142 224 . . . 556 . . . . . . . . . Legs 2320 | 43 694 130 98 176 252 332 595 . . . . . . . . . . Wheels 300 | . 24 . 26 . . . 72 178 . . . . . . . . . Hover 294 | . . . . . . . . 290 4 . . . . . . . . Flight 7785 | . . . . . . . . . 1317 1606 794 1076 739 247 440 1036 530 Fastest Speed 14 | 50 120 260 130 190 190 190 105 105 32 29 14 24 23 25 25 25 32 Average Speed 89 | 107 248 260 215 243 190 190 183 187 33 30 25 30 23 27 27 29 33 Slowest Speed 900 | 120 800 260 900 750 190 190 900 490 260 94 79 106 28 28 28 112 50 Overloaded Moves 519 | . . . . . . . . . . . 50 141 . 18 115 195 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . Robots Hopped 74 | . . . . . . . . . 11 15 2 13 5 4 7 10 7 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 46 | 5 95 46 31 82 61 84 53 81 39 47 30 35 20 8 67 30 30 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . . . . . . . . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . Spaces Dug 155 | . . . 24 13 . . 27 9 8 14 8 13 10 1 4 12 12 Terrain Destroyed 215 | . . . 26 46 . 4 45 9 8 14 8 15 10 1 4 13 12 Melee 83 | . . . . . . . 1 . 8 14 8 13 10 1 4 12 12 Projectile . | . . . . . . . . . . . . . . . . . . AOE 129 | . . . 26 46 . 4 44 9 . . . . . . . . . Terrain Rammed 4 | . . . . . . . . . . . . 3 . . . 1 . Walls Destroyed 3 | . . . . . . . . . . . . 2 . . . 1 . Machines Disabled 1 | . . . . . . . . . . . . 1 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Com Total 14887 | 64 996 156 357 487 257 391 950 1354 1843 1883 1080 1331 936 288 513 1340 661 Wait 2085 | . 55 7 23 34 . 39 152 199 440 193 217 166 159 21 39 246 95 Move 11579 | 51 816 129 266 400 251 331 668 1023 1301 1576 789 1051 729 239 426 1017 516 Hop 62 | . . . . . . . . . 8 14 2 11 4 3 6 8 6 Pick Up 139 | 5 29 2 9 4 1 6 13 7 8 12 10 13 5 6 1 6 2 Fast Attach 131 | 7 4 1 5 6 2 . 17 20 6 13 10 9 7 3 1 12 8 Attach 95 | . 3 2 8 2 . 1 6 2 8 8 6 16 7 5 1 13 7 Detach 33 | 1 1 . 1 1 . . 1 . 3 4 1 7 1 1 . 9 2 Swap 99 | . 9 4 10 5 . 3 19 5 16 12 5 6 3 1 1 . . Drop 172 | . 16 4 3 3 3 5 23 21 20 19 16 12 8 7 1 8 3 Fire 259 | . 60 7 30 31 . 6 42 67 12 4 . . . . . . . Melee 170 | . . . . . . . 7 . 21 28 24 37 13 2 4 20 14 Ram 7 | . . . 1 . . . . 2 . . . 3 . . . 1 . Kick 6 | . 3 . 1 . . . 2 . . . . . . . . . . Crush 9 | . . . . 1 . . . 8 . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . 33 . 8 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory -3/Research (discovered 4 exits: [*Res] / Arm / Qua x2) -2/Research -2/Testing -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Discovered new exit (range 8) 1166 | -10/Materials | Core integrity fell below 50% 1261 | -10/Materials | Identified exit to Mines 1415 | -10/Materials | Central database locked down 1797 | -10/Materials | Discovered new exit (range 14) 2390 | -10/Materials | Entered Mines 2441 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2447 | -10/Mines | Found Prototype Device 2574 | -10/Mines | Discovered new exit (range 7) 2577 | -10/Mines | Identified exit to Materials 2589 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2761 | -10/Mines | Identified Exp. Sensor Array 2764 | -10/Mines | Entered Materials 2764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3074 | -9/Materials | Lost 5 parts (1p3n1w) 3326 | -9/Materials | Identified exit to Mines 3486 | -9/Materials | Entered Mines 3503 | -9/Mines | Met a Derelict bent on vengeance 3514 | -9/Mines | Learned location of Storage (-8) 3517 | -9/Mines | Build established: Scavenger-Mutant 3566 | -9/Mines | Discovered new exit (range 10) 3581 | -9/Mines | Found the Drone Emporium 3594 | -9/Mines | Found Prototype Device 3607 | -9/Mines | Identified exit to Materials 3748 | -9/Mines | Assembled infested the area 3753 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3795 | -9/Mines | Destroyed 17 combat bots 3838 | -9/Mines | Core integrity fell below 50% 4124 | -9/Mines | Learned Materials security intel 4190 | -9/Mines | Build established: Mutant 4225 | -9/Mines | Lost 5 parts (1p2n2w) 4462 | -9/Mines | Discovered exit to Materials (range 9) 4503 | -9/Mines | Build established: Scavenger-Mutant 4569 | -9/Mines | Discovered new exit (range 11) 4586 | -9/Mines | Identified exit to Exiles 4588 | -9/Mines | Entered Exiles 4632 | -9/Exiles | Met 8R-AWN 4668 | -9/Exiles | Met EX-HEX 4721 | -9/Exiles | Met EX-BIN 4742 | -9/Exiles | Aligned with FarCom system 4744 | -9/Exiles | Given EX-Vault access code 4832 | -9/Exiles | Opened EX-Vault 4844 | -9/Exiles | Found Prototype Device 4844 | -9/Exiles | Identified Supersonic Drone Bay 4851 | -9/Exiles | Found Prototype Processor 4851 | -9/Exiles | Identified Modified TNC 4893 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4948 | -9/Exiles | Met EX-DEC 5056 | -9/Exiles | Discovered new exit (range 10) 5069 | -9/Exiles | Identified exit to Mines 5071 | -9/Exiles | Left Exiles lab with Modified TNC 5071 | -9/Exiles | Entered Mines 5613 | -8/Mines | Core integrity fell below 20% 5751 | -8/Mines | Discovered exit to Materials (range 11) 5770 | -8/Mines | Entered Materials 5770 | -8/Materials | Evolved 2 slots: Utility x2 5770 | -8/Materials | Identified Splice Drone Bay 6647 | -8/Materials | Discovered new exit (range 4) 6651 | -8/Materials | Identified exit to Factory 7119 | -8/Materials | Build established: Scavenger-Assassin 7361 | -8/Materials | Discovered new exit (range 3) 7364 | -8/Materials | Identified exit to Storage 7367 | -8/Materials | Entered Storage 7377 | -8/Storage | Core integrity fell below 50% 7575 | -8/Storage | Build established: Mutant 7696 | -8/Storage | Lost 3 parts (1n1u1w) 8114 | -8/Storage | Discovered exit to Factory (range 16) 8577 | -8/Storage | Garrison activated, responded to threat 8609 | -8/Storage | Core integrity fell below 20% 9758 | -8/Storage | Entered Factory 9758 | -7/Factory | Evolved 2 slots: Utility x2 9987 | -7/Factory | Identified exit to Lower Caves 10120 | -7/Factory | Build established: Hacker-Sprinter 10682 | -7/Factory | Identified exit to Factory 10779 | -7/Factory | Entered another Factory area 10779 | -6/Factory | Evolved 2 slots: Utility x2 10972 | -6/Factory | Discovered new exit (range 19) 10983 | -6/Factory | Identified exit to Lower Caves 11078 | -6/Factory | Build established: Hacker-Scout 11215 | -6/Factory | Identified exit to Factory 11326 | -6/Factory | Crushed by falling debris 11373 | -6/Factory | Lost 3 parts (3u) 11522 | -6/Factory | Repaired Cld. VTOL Module 11573 | -6/Factory | Repaired Lgt. Angular Momentum Engine 11603 | -6/Factory | Entered another Factory area 11603 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11645 | -5/Factory | Build established: Hacker-Sprinter 11996 | -5/Factory | Fabricated Imp. Reaction Control System? 12111 | -5/Factory | Discovered new exit (range 12) 12132 | -5/Factory | Identified exit to Factory 12132 | -5/Factory | Entered another Factory area 12132 | -4/Factory | Evolved 2 slots: Utility x2 12139 | -4/Factory | Central database locked down 12169 | -4/Factory | Lost 3 parts (1p2u) 12336 | -4/Factory | Discovered new exit (range 10) 12368 | -4/Factory | Fabricated Cld. VTOL Module? 12428 | -4/Factory | Fabricated Cld. VTOL Module? 12441 | -4/Factory | Fabricated Imp. Reaction Control System? 12598 | -4/Factory | Spotted B-86 Titan 12646 | -4/Factory | Garrison activated, responded to threat 12779 | -4/Factory | Entered Research 12779 | -3/Research | Evolved 2 slots: Propulsion x2 12783 | -3/Research | Identified exit to Garrison 12790 | -3/Research | Discovered new exit (range 12) 12898 | -3/Research | Repaired Lgt. Angular Momentum Engine? 12972 | -3/Research | Identified exit to Armory 12972 | -3/Research | Identified exit to Quarantine 12987 | -3/Research | Central database locked down 13029 | -3/Research | Fabricated Cld. VTOL Module (x1) 13062 | -3/Research | Spotted B-86 Titan 13069 | -3/Research | Build established: Hacker-Scout 13176 | -3/Research | Entered another Research area 13176 | -2/Research | Evolved 2 slots: Utility x2 13202 | -2/Research | Found Prototype Processor 13202 | -2/Research | Identified Exp. Terrain Scan Processor 13242 | -2/Research | Discovered new exit (range 12) 13292 | -2/Research | Entered Testing 13293 | -2/Testing | Maximum security lockdown engaged 13423 | -2/Testing | Spotted Striker 13423 | -2/Testing | Spotted Striker 13456 | -2/Testing | Found Prototype Processor 13459 | -2/Testing | Spotted Striker 13464 | -2/Testing | Spotted PX-IFTWX2Y6PN 13495 | -2/Testing | Discovered new exit (range 12) 13500 | -2/Testing | Entered Access 13500 | -1/Access | Evolved 2 slots: Utility x2 13500 | -1/Access | Identified Exp. Core Analyzer 13742 | -1/Access | Crushed by falling debris 13742 | -1/Access | System corruption reached 10% 13773 | -1/Access | Lost 4 parts (1n2u1w) 14019 | -1/Access | Lost 3 parts (1p1n1u) 14137 | -1/Access | Discovered new exit (range 10) 14146 | -1/Access | Entered Command 14163 | -1/Command | Lost 7 parts (2p2n3u) 14445 | -1/Command | Found Prototype Processor 14445 | -1/Command | Identified Spectral Analyzer 14468 | -1/Command | Spotted Alpha 7 14468 | -1/Command | Spotted Striker 14468 | -1/Command | Spotted Executioner 14468 | -1/Command | Spotted Executioner 14468 | -1/Command | Spotted Alpha 7 14468 | -1/Command | Spotted Striker 14468 | -1/Command | Spotted Executioner 14468 | -1/Command | Spotted Executioner 14470 | -1/Command | Spotted B-99 Colossus 14470 | -1/Command | Spotted B-99 Colossus 14475 | -1/Command | Discovered new exit (range 10) 14479 | -1/Command | Core integrity fell below 50% 14482 | -1/Command | Core integrity fell below 20% 14483 | -1/Command | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 14480_ Field strength at 94. 14480_ Field strength at 90. 14481_ Penetrated by Slug. 14481_ Slug penetrates Wall. 14481_ Slug penetrates Striker. 14481_ Slug penetrates Executioner. 14481_ Penetrated by Slug. 14481_ Knocked back. 14481_ Triggered Stasis Trap. 14481_ A bubble of rippling energy engulfs the area. 14481_ Field strength at 94. 14481_ Penetrated by Slug. 14481_ Slug penetrates Executioner. 14481_ Penetrated by Slug. 14481_ Slug penetrates Executioner. 14481_ Field strength at 57. 14481_ Field strength at 85. 14482_ Stasis field depleted. 14483_ Imp. System Shield destroyed. 14483_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# ##+###/################/ | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# "" | | ?????????????????????# """" ###########/ | | ?????????????????????# """ #??# | | ?????????????????????+ " #??# | | ?????????????????????# #??# | | ?????????????????????# #### | | ?????????????????????# = # """" | | ?????????????????????# # """" | | ?????????????????????# + """" | | ?????????????????????# "" T""" # "" " | | ????????????????????## ############## # | | ????????????????????#; %;????????????# # | | ????????????????????##//s/##???????????# + | | ????????????????????# ^ %#???????????# # | | ???????????????????## p%##??????????# ######"## | | ???????????????????# ^s= #??????????# # | | ???????????????????## p ##??????????# # | | ???????????????????# 7 % #??????????# # [ | | ???????????????????## E7 E ##??????????# + | | ???????????????????# E KsE #??????????### == | | ???????????????????## ss@s##????????????# == | | ???????????????????# ^^Ks%#????????????# == | | ???????????????????#; ^%#????????????# | | ?????????????????#%BB BB #??????????# ] | | ?????????????????# BB BB #??????????######### | | ?????????????????# ^ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# "< ^ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ^ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 665 Matter Stores 300 Matter Capacity 450 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 525 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 8 Melee Accuracy 16 Launcher Accuracy 30 Core Analysis 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 44 Item Schematics ----------------- Impulse Thruster | -6/Factory | Hacked Imp. Reaction Control System | -6/Factory | Hacked Cld. VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Reaction Control System | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Imp. Reaction Control System | x1 | -4/Factory Cld. VTOL Module | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Error 47 Factory Defaults Ooh, Shiny! Safety First Whoosh! Challenges ------------ None Game ------ Seed DirtyBottomlessSabre Manual? 0 Play Time 03:24:36 Cumulative 46.4 hours Start 2022.08.24 @ 19:31:30 End 2022.08.26 @ 10:00:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3416fcbc-3017-46b2-b839-e89d8eacfe5d