Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.04 @ 03:56:31 Player: maroooon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (85) 425 Value Destroyed (2834) 2834 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3658) 3658 TOTAL SCORE: 15657 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 77 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1152/1600 Matter 300/300 Energy 82/100 System Corruption 1% Temperature Cool (9) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY (13) ----- Advanced Force Booster > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Quantum Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Diametric Drive Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Energy Well Improved Signal Interpreter Transport Network Coupler Advanced Force Booster Improved Phase Shifter Improved Focal Shield Point Defense Array Recalibrator > --- WEAPON ----------- Dual-blade Saw Force Lance > --- INVENTORY -------- Fission Core Nuclear Pulse Thruster Nuclear Pulse Array Authchip [Propulsion] [Rating: 152] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Advanced ECM Suite Device Advanced ECM Suite Storage Compact Battery Processor Visual Processing Unit Hackware Makeshift System Shield Protection Light Regenerative Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Slots Evolved 19 | . 1 2 2 2 . . . . 2 . . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . 1 1 1 1 . . . . 1 . . . . 1 . 1 . . Utility 11 | . . 1 1 1 . . . . 1 . . . 2 1 2 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 13 11 28 7 14 . 7 . 4 20 5 23 6 4 27 25 . 5 17 Power 18 | 1 1 . 1 . . 2 . 1 4 . 1 . . 4 1 . . 2 Engine 3 | 1 1 . 1 . . . . . . . . . . . . . . . Core 10 | . . . . . . 1 . 1 4 . 1 . . 2 . . . 1 Reactor 5 | . . . . . . 1 . . . . . . . 2 1 . . 1 Propulsion 92 | 8 5 13 2 3 . 4 . 2 7 3 2 2 3 7 18 . 5 8 Treads . | . . . . . . . . . . . . . . . . . . . Leg 4 | 3 . . . . . . . . . . 1 . . . . . . . Wheel 6 | 5 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 82 | . 4 13 2 3 . 4 . 2 7 3 1 2 3 7 18 . 5 8 Utility 58 | 2 3 12 2 7 . . . . 4 . 8 3 1 5 4 . . 7 Device 41 | 1 . 12 2 6 . . . . . . 4 2 1 4 3 . . 6 Storage 8 | 1 3 . . 1 . . . . . . 2 . . . . . . 1 Processor 6 | . . . . . . . . . 2 . 2 1 . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . Protection 2 | . . . . . . . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 3 2 4 . 1 . 1 5 2 12 1 . 11 2 . . . Energy Gun 10 | 2 2 3 2 . . . . . . . . . . 1 . . . . Energy Cannon 4 | . . . . . . . . . . . 2 . . 2 . . . . Ballistic Gun 4 | . . . . 3 . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Launcher 6 | . . . . . . . . . . 1 1 1 . 3 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 13 | . . . . . . . . . 3 1 7 . . . 2 . . . Piercing Weapon 9 | . . . . 1 . . . 1 2 . . . . 5 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . . . . . . 2 1 . . . 1 . . 3 Corrupted Parts 2 | 1 . . . . . . . . . 1 . . . . . . . . System Corruption 3 | 1 . . . . . . . . . 2 . . . . . . . . Parts Lost 52 | . . . 3 1 . 1 . 8 5 . . 14 2 2 5 . . 11 Power 5 | . . . . . . . . 1 . . . 1 . . 1 . . 2 Propulsion 23 | . . . 1 . . 1 . 6 3 . . 7 2 . . . . 3 Utility 16 | . . . . 1 . . . 1 1 . . 3 . 1 4 . . 5 Weapon 8 | . . . 2 . . . . . 1 . . 3 . 1 . . . 1 Highest Loss Streak 13 | . . . 3 1 . 1 . 4 3 . . 13 2 1 2 . . 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 98 99 98 98 100 94 92 84 82 93 95 90 33 70 74 62 57 58 Engine 3 | . 12 10 8 7 7 2 . . . . . . . 2 . . . . Core 1 | . . . . . . . . 4 6 6 6 5 . 1 . . . 1 Reactor 1 | . . . . . . 3 7 2 . . . . . . 3 4 3 4 Wheel 1 | . 31 . . . . . . . . . . . . . . . . . Flight 35 | . 5 40 40 41 42 41 42 38 32 38 39 36 13 23 22 25 23 22 Device 17 | . 12 19 25 21 21 21 21 20 6 6 8 11 9 19 23 16 15 17 Storage 8 | . 12 10 8 12 14 14 14 14 6 6 5 4 . . . . . . Processor 4 | . . . . . . . . . 11 12 13 13 11 10 11 8 7 4 Protection 1 | . . . . . . . . . . 6 6 5 . 4 2 . . . Energy Gun 4 | . 23 20 14 . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 11 7 2 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 9 10 11 11 . . 3 4 3 2 Piercing Weapon 2 | . . . . 1 7 7 7 2 1 . . . . 4 4 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 18 18 15 20 24 24 25 25 25 20 19 27 26 4 45 43 37 37 69 Greatest Support 70 | 26 36 16 21 25 25 25 25 25 39 35 41 35 25 50 63 58 69 70 Greatest Overweight (x) 8 | 1 1 . . . . . . 2 1 . . 8 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 9 9 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 8 8 8 7 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 6 7 5 6 6 7 8 6 4 4 4 3 4 5 5 5 5 4 Final Capacity 10 | 10 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 6 7 8 8 5 4 4 4 2 5 5 5 5 5 5 Class Distribution -------------------- 52% | Hacker-Sprinter 32% | Scavenger-Sprinter 8% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Ninja | -6/Extension Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Matter Collected 2589 | 330 36 330 80 53 100 70 . 20 175 . 293 101 . 549 247 . . 205 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3932 | 191 53 437 60 23 . 273 . . 305 . 503 328 . 692 665 95 . 307 Parts 202 | 11 7 38 3 3 . 13 . . 12 . 19 9 . 35 29 7 . 16 Haulers Intercepted 3 | . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Combat Hostiles Destroyed 55 | . 3 11 1 . . 3 . . 3 . 4 3 . 14 8 1 . 4 Melee 29 | . . . . . . 3 . . 3 . 1 3 . 6 8 1 . 4 Guns 14 | . 3 11 . . . . . . . . . . . . . . . . AOE 11 | . . . . . . . . . . . 3 . . 8 . . . . Classes Destroyed 14 | 3 1 3 1 1 . 1 . . 1 . . . . 2 1 . . . Worker 4 | 1 . . . . . . . . . . . . . 2 1 . . . Builder 1 | . . . . . . . . . . . . . . 1 . . . . Tunneler 5 | 3 . . . . . . . . . . . . . 1 1 . . . Hauler 3 | . . 3 . . . . . . . . . . . . . . . . Recycler 7 | 1 . . . . . . . . 1 . 1 1 . 1 1 . . 1 Operator 5 | . . . . 1 . . . . . . 2 1 . 1 . . . . Watcher 5 | . . 2 . . . . . . . . 1 . . 2 . . . . Swarmer 28 | . 3 10 . . . 2 . . . . . . . 7 3 . . 3 Grunt 12 | . . 1 . . . . . . 1 . 3 1 . 3 3 . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . Sentry 6 | . . . 1 . . . . . 1 . 1 2 . . 1 . . . Hunter 6 | . . . . . . 1 . . . . . . . 3 . 1 . 1 Programmer 1 | . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 2 2 3 1 1 . 2 . . 3 . 3 3 . 5 6 1 . 3 Combat Bots Only 6 | . 2 3 1 . . 2 . . 2 . 3 2 . 4 6 1 . 3 Max Kills in Single Turn 4 | 1 1 2 1 1 . 1 . . 1 . 3 1 . 4 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . . 3 . . . . Melee 1 | . . . . . . 1 . . 1 . 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Hostile Shots Fired 1024 | . 11 31 38 12 3 10 . 70 26 . 32 263 23 89 174 6 . 236 Missed 469 | . 1 13 18 7 3 5 . 27 13 . 15 103 11 48 78 3 . 124 Damage Taken 5701 | . 61 140 181 70 . 46 . 533 232 . 146 1231 103 546 1012 42 . 1358 Core 1540 | . 5 21 40 24 . 9 . 267 13 . 27 335 13 29 290 19 . 448 Absorbed by Shields 251 | . . . . . . . . . . . . . . . . . . 251 Redirected to Shielding 101 | . . . . . . . . . . . . . . 50 51 . . . Ignored by Resistances 4117 | . 42 92 116 41 . 27 . 310 128 . 84 788 58 319 1075 36 . 1001 Regen/Repaired (Parts) 101 | . . 15 . 7 . . . . . . 32 47 . . . . . . Core Remaining (%) 85 | 100 98 94 92 . . . . 57 . . . 55 98 97 77 98 . 72 Volleys Fired 74 | 11 10 21 10 1 . . . . . 1 3 2 . 15 . . . . Largest 2 | 2 2 2 2 2 . . . . . 1 1 1 . 1 . . . . Hottest 80 | 80 80 80 80 50 . . . . . . 43 43 . 49 . . . . Shots Fired 124 | 22 18 42 19 2 . . . . . 1 3 2 . 15 . . . . Gun 103 | 22 18 42 19 2 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . . . . 1 3 2 . 15 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . . . . . . . . 1 . . . 15 . . . . Electromagnetic 106 | 22 18 42 19 . . . . . . . 3 2 . . . . . . Robot Hit Streak 30 | 14 4 18 19 18 . . . . . 19 22 24 . 30 . . . . Robot Miss Streak 2 | 1 2 2 2 . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 189 | 18 4 31 17 2 . 6 . 1 13 1 11 18 . 24 31 1 . 11 Core Hits 110 | 6 3 20 3 2 . 5 . . 7 . 9 9 . 26 14 1 . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . 1 . . 2 . . 2 . 2 6 . . 4 Sever 7 | . . . . . . . . . 1 . . 2 . . 3 . . 1 Impale 10 | . . . . . . 1 . . 1 . . . . 2 3 . . 3 Melee Attacks 116 | . . . . . . 6 . 1 14 . 8 17 . 19 36 1 . 14 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . 9 . 8 17 . . 10 . . 4 Piercing 68 | . . . . . . 6 . 1 5 . . . . 19 26 1 . 10 Sneak Attacks 13 | . . . . . . . . . 1 . 2 2 . 2 4 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 14 | . . . . . . . . . 1 . 1 1 . . 8 . . 3 Damage Inflicted 8673 | 244 45 448 204 35 . 309 . 39 453 72 953 842 . 2882 1371 78 . 698 Guns 937 | 244 45 409 204 35 . . . . . . . . . . . . . . Cannons 22 | . . . . . . . . . . 22 . . . . . . . . Explosions 2531 | . . 39 . . . . . . . 50 445 45 . 1952 . . . . Melee 5183 | . . . . . . 309 . 39 453 . 508 797 . 930 1371 78 . 698 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . 35 . . . . . . . . . . . . . . Thermal 299 | . . 39 . . . . . . . . 126 . . 134 . . . . Explosive 1868 | . . . . . . . . . . 50 . . . 1818 . . . . Electromagnetic 1266 | 244 45 409 204 . . . . . . . 319 45 . . . . . . Impact 22 | . . . . . . . . . . 22 . . . . . . . . Slashing 1840 | . . . . . . . . . 278 . 508 797 . . 181 . . 76 Piercing 3343 | . . . . . . 309 . 39 175 . . . . 930 1190 78 . 622 Highest Corruption 11 | 1 1 . . . . . . . . 11 11 11 . . 3 . . 1 Average Corruption 7 | 1 1 . . . . . . . . 8 11 11 . . 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 61 | 1 3 . . . . . . . . 1 39 15 . . 2 . . . Message Errors 15 | . 1 . . . . . . . . . 8 6 . . . . . . Matter Fused 11 | . 1 . . . . . . . . . 5 4 . . 1 . . . Heat Flow Errors 9 | . . . . . . . . . . 1 8 . . . . . . . Energy Discharges 10 | 1 . . . . . . . . . . 7 2 . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . 6 1 . . . . . . Data Loss (major) 6 | . 1 . . . . . . . . . 3 1 . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 783 | . . . . . . 40 . . 21 . 54 96 . 417 155 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 250 | . . . . . . . . . . . 10 . . 240 . . . . Melee 533 | . . . . . . 40 . . 21 . 44 96 . 177 155 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . 24 . . . . . . . . . . . 122 . . . . Shots 5 | . . 1 . . . . . . . . . . . 4 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | 54 90 108 94 123 94 223 315 161 165 210 332 203 . 13 134 115 76 306 Average Temperature 60 | 23 32 32 52 24 33 52 159 51 58 82 103 68 . 7 43 62 17 99 Received Heat Transfer 1239 | . . 42 108 27 . . . 105 96 . 60 633 63 27 69 9 . . Effects 7 | . . . . . . . 2 . . . 5 . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . 1 . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Fried 9 | 3 . . 1 . . . . . . . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . 50 . . . . . . . . 100 . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Peak Influence 777 | 25 166 243 80 113 . . . . 106 22 171 272 148 777 729 262 140 484 Initial 263 | . 12 50 35 26 . . . . 7 . 11 34 63 45 263 217 119 68 Average 130 | 9 76 79 66 52 . . . . 73 10 71 114 110 354 433 243 135 244 Maximum Alert Level 3 | . . 1 . . . . . . . . . 1 . 3 3 1 . 2 Low Security (%) 82 | 100 100 97 100 100 . . . . 100 100 100 85 100 34 . . 100 42 Level 1 9 | . . 2 . . . . . . . . . 14 . 26 40 100 . 39 Level 2 7 | . . . . . . . . . . . . . . 30 56 . . 18 Level 3 . | . . . . . . . . . . . . . . 7 3 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . 2 1 2 . . . . . . 4 1 2 4 6 . . 5 Investigation 14 | . . 1 . 1 . . . . . . 4 . 1 2 3 . . 2 Extermination 1 | . . . . 1 . . . . . . . . . . . . . . Reinforcement 12 | . . 1 1 . . . . . . . . 1 1 2 3 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Distress Signals 10 | . 1 1 . . . . . . . . . 3 . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 8 31 18 8 5 9 . 21 4 6 18 13 11 24 28 4 1 38 Peak Tracking Total 21 | . 4 6 13 4 3 9 . 13 3 6 6 6 6 4 9 4 1 21 Tactical Retreats 52 | . 2 10 2 5 4 5 . 6 1 . 3 2 1 1 4 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Traps Triggered 20 | . 1 . . 2 . . . . 2 . . 1 . 4 1 . 1 8 Indirectly 2 | . . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . 1 . . . 3 . . . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Machines Disabled 12 | . . . . . . . . . . . . . . 12 . . . . Max in Single Turn 5 | . . . . . . . . . . . . . . 5 . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Machines Accessed 69 | . 8 8 1 6 . . 4 . 4 . 12 2 1 5 8 . 1 9 Terminals 38 | . 6 5 . 2 . . . . 2 . 8 2 . . 5 . 1 7 Fabricators 5 | . . . . 2 . . . . 1 . . . 1 . 1 . . . Repair Stations 6 | . . 1 . 1 . . . . . . 1 . . 2 . . . 1 Recycling Units 8 | . 2 2 1 . . . . . . . . . . 1 1 . . 1 Scanalyzers 5 | . . . . . . . . . 1 . 2 . . 2 . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 . . . 1 . . . Total Hacks 196 | . 20 33 1 14 . . 32 . 11 . 26 6 3 12 18 . 2 18 Successful 144 | . 15 27 1 9 . . 32 . 9 . 17 4 2 6 10 . 2 10 Failed 52 | . 5 6 . 5 . . . . 2 . 9 2 1 6 8 . . 8 Catastrophic 4 | . 1 . . . . . . . . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 10 | . . 1 . . . . 4 . 1 . 2 . . . 2 . . . Terminals 95 | . 17 22 . 4 . . . . 3 . 14 6 . . 13 . 2 14 Fabricators 11 | . . . . 2 . . . . 5 . . . 3 . 1 . . . Repair Stations 18 | . . 2 . 7 . . . . . . 3 . . 4 . . . 2 Recycling Units 18 | . 3 9 1 . . . . . . . . . . 1 2 . . 2 Scanalyzers 18 | . . . . . . . . . 3 . 8 . . 7 . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . . 2 . . . Terminal Hacks 98 | . 12 17 . 2 . . 32 . 3 . 9 4 . . 8 . 2 9 Record 30 | . . . . . . . 11 . 1 . 4 1 . . 5 . 1 7 Part Schematic 13 | . . . . . . . 12 . . . . . . . 1 . . . Robot Schematic 7 | . . . . . . . 6 . . . . 1 . . . . . . Robot Analysis 3 | . . . . 1 . . . . . . . 1 . . . . . 1 Prototype ID Bank 9 | . 1 2 . 1 . . 3 . 1 . 1 . . . . . . . Open DSF 4 | . . . . . . . . . . . 3 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 6 | . 1 5 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 2 . . . . . . . . 1 . . . . . . . Locate Traps 5 | . 2 2 . . . . . . . . . . . . 1 . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Surveillance Status 2 | . 1 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . 2 . . . . 5 . . . 2 . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 3 . . . 1 . . . . . Build 4 | . . . . 1 . . . . 2 . . . 1 . . . . . Repair Station Hacks 9 | . . 2 . 4 . . . . . . 1 . . 2 . . . . Scan Component 6 | . . 1 . 3 . . . . . . 1 . . 1 . . . . Repair 2 | . . 1 . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 15 | . 3 8 1 . . . . . . . . . . 1 1 . . 1 Recycle Component 4 | . . 4 . . . . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . Retrieve Components 9 | . 3 2 1 . . . . . . . . . . 1 1 . . 1 Scanalyzer 10 | . . . . . . . . . 1 . 6 . . 3 . . . . Insert Component 6 | . . . . . . . . . 1 . 3 . . 2 . . . . Analyze 4 | . . . . . . . . . . . 3 . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . 1 . . . 1 . . . Seal Access 3 | . . . . 1 . . . . . . 1 . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . 2 . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . Hacking Detections 45 | . 5 4 . 4 . . . . 3 . 7 . 1 4 7 . 1 9 Full Trace Events 13 | . . 1 . 1 . . . . . . 4 . 1 2 2 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 6 . . . . 1 . . . . . . Robots Built 5 | . . . . 3 . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 165 | . . . . 49 . . . . 116 . . . . . . . . . Total Robot Build Rating 12 | . . . . 6 . . . . 6 . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 12 . . . 3 . . . 1 . . . Parts Built 3 | . . . . . . . . . 1 . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 221 | . . . . . . . . . 152 . . . 69 . . . . . Total Part Build Rating 23 | . . . . . . . . . 5 . . . 18 . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . . . . . . . Time 45 | . . 26 . 19 . . . . . . . . . . . . . . Parts Recycled 4 | . . 4 . . . . . . . . . . . . . . . . Recycled Matter 300 | . . 300 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 6 12 3 . . . . . . . . . . 3 2 . . . Parts Scanalyzed 4 | . . . . . . . . . 1 . 2 . . 1 . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Total Allies 8 | . . . . 3 . . . 1 2 . . 2 . . . . . . Largest Group 3 | . . . . 3 2 . . 1 2 . . 2 . . . . . . Highest-Rated Group 96 | . . . . 54 36 . . 96 42 . . 70 . . . . . . Highest-Rated Ally 96 | . . . . 18 18 . . 96 21 . . 39 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 3 . . . 5 . . . . . . Total Damage 232 | . . . . . . . . 140 . . . 92 . . . . . . Kills 3 | . . . . . . . . 1 . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Robot Analysis Total 3 | . . . . 1 . . . . . . . 1 . . . . . 1 Derelict Logs Recovered 6 | . . . . . 2 3 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Turns Passed 8781 | 141 358 1084 476 665 881 994 51 708 449 37 1039 398 168 452 434 29 48 369 Spaces Moved 11142 | 85 352 1013 158 573 1168 880 172 1012 229 102 1539 497 251 801 1057 130 168 955 Core 15 | 14 . . . . . . . . . . . 1 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 13 | 13 . . . . . . . . . . . . . . . . . . Wheels 344 | 58 286 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . . . . Flight 10768 | . 66 1013 158 573 1168 880 172 1012 229 102 1539 496 251 799 1057 130 168 955 Fastest Speed 19 | 50 34 29 26 23 24 21 21 21 20 24 20 23 34 31 20 20 19 21 Average Speed 29 | 92 76 29 27 23 24 22 21 26 29 24 28 33 36 32 28 20 21 24 Slowest Speed 450 | 120 114 31 29 24 24 27 21 194 114 27 31 450 40 160 33 20 28 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . 10 3 1 . . . 1 . . 1 1 6 1 2 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 74 61 28 18 92 68 75 92 3 70 34 51 7 18 38 6 5 42 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . 2 1 . 3 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 297 | . . 2 . . . . . . . 7 . . . 288 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 297 | . . 2 . . . . . . . 7 . . . 288 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Fac Res Res Acc Com Total 16319 | 123 421 1742 566 1104 1767 1665 186 1454 588 113 2134 701 320 936 1124 130 179 1066 Wait 4533 | . 30 653 388 482 599 760 15 438 310 1 513 161 69 58 . . . 56 Move 11068 | 84 351 993 151 570 1167 879 171 1009 229 101 1536 494 239 798 1052 129 167 948 Hop 27 | . . 9 3 1 . . . 1 . . 1 1 5 1 2 . . 3 Pick Up 117 | 13 11 19 5 10 1 6 . . 13 4 25 3 2 . . . . 5 Fast Attach 71 | . . 1 . 1 . 1 . . 4 . . . 4 23 21 . 5 11 Attach 59 | 7 1 4 3 11 . 2 . 4 12 4 5 4 . . . . . 2 Detach 8 | . 1 1 . 1 . . . 1 1 . . . . . . . . 3 Swap 86 | 6 10 23 4 2 . 4 . . 4 1 18 2 . 4 4 . . 4 Drop 131 | 2 7 18 2 7 . 7 . . 3 1 26 1 1 18 19 . 5 14 Fire 74 | 11 10 21 10 1 . . . . . 1 3 2 . 15 . . . . Melee 97 | . . . . . . 6 . 1 12 . 7 15 . 19 26 1 . 10 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . 18 . . . . . . . 18 . . . . 2 10 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 142 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Evolved 1 slot: Propulsion x1 186 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Identified exit to Materials 244 | -10/Materials | Discovered exit to Materials (range 7) 307 | -10/Materials | Build established: Hacker-Mutant 324 | -10/Materials | Discovered exit to Materials (range 12) 475 | -10/Materials | Discovered exit to Materials (range 11) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 522 | -9/Materials | Identified exit to Mines 522 | -9/Materials | Discovered exit to Mines (range 8) 765 | -9/Materials | Build established: Hacker-Sprinter 1488 | -9/Materials | Discovered exit to Mines (range 16) 1523 | -9/Materials | Repaired ECM Suite 1582 | -9/Materials | Identified exit to Materials 1582 | -9/Materials | Discovered exit to Materials (range 8) 1584 | -9/Materials | Entered another Materials area 1584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1873 | -8/Materials | Build established: Scavenger-Sprinter 2055 | -8/Materials | Identified exit to Factory 2055 | -8/Materials | Discovered exit to Factory (range 8) 2060 | -8/Materials | Entered Factory 2060 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -7/Factory | Lost 3 parts (1n2w) 2382 | -7/Factory | Build established: Hacker-Sprinter 2555 | -7/Factory | Identified exit to Factory 2555 | -7/Factory | Discovered exit to Factory (range 13) 2610 | -7/Factory | Fabricated L-31 Rogue (x3) 2626 | -7/Factory | Identified exit to Lower Caves 2626 | -7/Factory | Discovered exit to Lower Caves (range 15) 2651 | -7/Factory | Repaired Cesium-ion Thruster 2725 | -7/Factory | Entered Lower Caves 2725 | -7/Lower Caves | Accompanied by 2 allies 2742 | -7/Lower Caves | Encountered a Warlord checkpoint 2743 | -7/Lower Caves | Identified exit to Lower Caves 2973 | -7/Lower Caves | Build established: Scavenger-Sprinter 3276 | -7/Lower Caves | Learned 4 Factory zone layouts 3606 | -7/Lower Caves | Entered another Lower Caves area 3823 | -7/Lower Caves | Learned Factory stockpile data 3971 | -7/Lower Caves | Learned location of Zion (-6) 4045 | -7/Lower Caves | Learned Factory interactive machine intel 4591 | -7/Lower Caves | Identified exit to Data Miner 4591 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 4600 | -7/Lower Caves | Entered Data Miner 4600 | -7/Data Miner | Identified exit to Proximity Caves 4600 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 4604 | -7/Data Miner | Met Data Miner 4611 | -7/Data Miner | Learned location of Section 7 (-3) 4611 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4615 | -7/Data Miner | Received God Mode back door access code from Data Miner 4651 | -7/Data Miner | Entered Proximity Caves 4692 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4772 | -6/Proximity Caves | Spotted B-75 Beast 5352 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5359 | -6/Proximity Caves | Entered Factory 5359 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5362 | -6/Factory | Loaded intel: 53 interactive machine locations 5377 | -6/Factory | Lost 4 parts (3n1u) 5530 | -6/Factory | Lost 3 parts (2n1w) 5629 | -6/Factory | Fabricated H-55 Commando (x2) 5683 | -6/Factory | Build established: Hacker-Sprinter 5781 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 5808 | -6/Factory | Sucked down chute 5808 | -6/Factory | Entered Waste 5821 | -6/Waste | Spotted C-40 Crusher 5821 | -6/Waste | Spotted C-40 Crusher 5823 | -6/Waste | EMP discharged 5824 | -6/Waste | Spotted C-40 Crusher 5832 | -6/Waste | Spotted C-40 Crusher 5835 | -6/Waste | Spotted C-40 Crusher 5837 | -6/Waste | Identified exit to Factory 5837 | -6/Waste | Discovered exit to Factory (range 18) 5838 | -6/Waste | System corruption reached 10% 5842 | -6/Waste | Spotted C-40 Crusher 5845 | -6/Waste | Entered Factory 5867 | -6/Factory | Spotted B-75 Beast 6216 | -6/Factory | Identified exit to Lower Caves 6216 | -6/Factory | Discovered exit to Lower Caves (range 17) 6231 | -6/Factory | Discovered exit to Lower Caves (range 17) 6863 | -6/Factory | Identified exit to Extension 6863 | -6/Factory | Discovered exit to Extension (range 18) 6884 | -6/Factory | Entered Extension 6960 | -6/Extension | Spotted B-75 Beast 7161 | -6/Extension | Build established: Hacker-Ninja 7202 | -6/Extension | Rescued a captive Derelict 7203 | -6/Extension | Rescued a captive Derelict 7256 | -6/Extension | Spotted B-75 Beast 7282 | -6/Extension | Identified exit to Factory 7282 | -6/Extension | Discovered exit to Factory (range 3) 7282 | -6/Extension | Entered Factory 7282 | -5/Factory | Evolved 2 slots: Utility x2 7283 | -5/Factory | Identified exit to Upper Caves 7299 | -5/Factory | Spotted B-75 Beast 7309 | -5/Factory | Lost 13 parts (1p7n2u3w) 7334 | -5/Factory | Identified exit to Factory 7334 | -5/Factory | Discovered exit to Factory (range 9) 7433 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 7450 | -5/Factory | Entered another Factory area 7450 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7696 | -4/Factory | Spotted B-86 Titan 7736 | -4/Factory | Destroyed B-86 Titan 7772 | -4/Factory | Build established: Hacker-Sprinter 7894 | -4/Factory | Identified exit to Research 7894 | -4/Factory | Discovered exit to Research (range 16) 7902 | -4/Factory | Entered Research 7902 | -3/Research | Evolved 2 slots: Utility x2 8226 | -3/Research | Spotted B-86 Titan 8334 | -3/Research | Identified exit to Research 8334 | -3/Research | Discovered exit to Research (range 7) 8336 | -3/Research | Entered another Research area 8336 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8362 | -2/Research | Identified exit to Access 8362 | -2/Research | Discovered exit to Access (range 6) 8365 | -2/Research | Entered Access 8365 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8411 | -1/Access | Identified exit to Command 8411 | -1/Access | Discovered exit to Command (range 7) 8413 | -1/Access | Entered Command 8466 | -1/Command | Found Adv. Force Booster 8720 | -1/Command | Spotted B-99 Colossus 8736 | -1/Command | Identified exit to Surface 8756 | -1/Command | Spotted B-99 Colossus 8767 | -1/Command | Spotted Alpha 7 8767 | -1/Command | Spotted Striker 8767 | -1/Command | Spotted Executioner 8767 | -1/Command | Spotted Executioner 8767 | -1/Command | Spotted Alpha 7 8767 | -1/Command | Spotted Striker 8767 | -1/Command | Spotted Executioner 8767 | -1/Command | Spotted Executioner 8767 | -1/Command | Spotted B-99 Colossus 8768 | -1/Command | Spotted B-99 Colossus 8782 | *** | Escaped! Last Messages --------------- 08781_ B-99 Colossus activates siege mode. 08781_ Executioner system corruption misinterpreted. 08781_ Executioner triggered Stasis Trap. 08781_ A bubble of rippling energy engulfs the area. 08781_ Field strength at 75. 08781_ P-80 Master resets Striker, system corruption cleaned. 08781_ Stasis field depleted. 08781_ Field strength at 72. 08782_ Field strength at 21. 08782_ K-01 Serf collects debris. 08782_ Slug penetrates Striker. 08782_ Penetrated by Slug. 08782_ Slug penetrates Striker. 08782_ Penetrated by Slug. 08782_ Slug penetrates Wall. [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????# " ???????????? | | ??????????# ???????????? | | ##+######## ??????????? | | ??????????? | | ! ??????????? | | ########## ??????????? | | #????????# ########??????????????? | | ! ####?????# #?????????????????????? | | "" #????##"%""##????????????????????? | | ""#??### % #????????????????????? | | T"#??#"#^ s ##???????????????????? | | # " """#???# 7 7 #???????????????????? | | # " "" #???#; s%%^ ##???????????????????? | | #### ####???# E ^ #???????????????????? | | =% =#??????##% K E##???????????????????? | | #### !%#??????# ^ #???????????????????? | | ???#+#### !#??????#; ^E E ##???????????????????? | | ????????# %#??????# BB #???????????????????? | | ????????# #????#### BBk ;###?????????????????? | | ????????+ #????# % % BB #?????????????????? | | ????????# #????# BB #?????????????????? | | ????????## #????# K% #?????????????????? | | ?????????# #????# #?????????????????? | | ?????????# #????# #?????????????????? | | ?????????# #????# "" % #?????????????????? | | ?????????# #????# "@ #?????????????????? | | ?????????# #????# #?????????????????? | | ??######## #????# #?????????????????? | | ??+ #????# ^ #?????????????????? | | ???##### #????# #?????????????????? | | ???????# #????# #?????????????????? | | ???????# #????##############?????????????????? | | ??###### #???????????????????????????????????? | | ??+ #????????????????????????????????? ## | | ??# #?????????????????????????????????? | | ??+ #????????????????????#########??????? | | ??# """" #????????????????????# #??????? | | ??# """" #????????????????????# #??????? | | ??# """" #????##############??#] ""#??????? | | ??# """" #????# #??# ""#??????? | | ??# #????# #??# ""#??????? | | ??# #????# #??# *T#??????? | | ### ###### #??# ! ""#??????? | | / #??# ""#??????? | | # !* #??# ""#??????? | | + !* #??# #??????? | | # !* = #??# #??????? | | # #??#######/###????? | | ### ^ " #### # #??????# #????? | | ??# ""#??# # ######## "" ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 54 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 60 Armor Coverage 150 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Phase Shifting 15 Evasion (%) 75 Melee Accuracy 6 Force Boost 40 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Q-thruster | -3/Research | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -6/Extension | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded H-55 Commando | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Denied? Dodgeball, But With Guns Epsilon Run Hunted Rockin' Loadout Slippery One System Compromised The Oracle Challenges ------------ None Game ------ Seed MultinovaTiamatMonowheel Manual? 0 Play Time 04:14:20 Cumulative 52.8 hours Start 2024.03.03 @ 23:29:13 End 2024.03.04 @ 03:56:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 47 Rogue 37 Adventurer 0 Explorer 10 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff97f36b-f554-4954-b184-a8fa2ef2611e