Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 15:21:35 Player: SergeMan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (876) 876 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 2761 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 250/250 System Corruption 8% Temperature Cool (72) Movement Treading (200) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Combat Airjet > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (12) --- Combat Airjet Improved Heat Sink High-capacity Matter Pod (200) Improved Signal Interpreter Improved Targeting Computer Medium Armor Plating Light Cannon Light Cannon Light Cannon Light Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit 0b10 Alert Chip > --- WEAPON ----------- Light Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Improved Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Matter Pod Improved Signal Interpreter Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 71 | 2 21 25 1 22 Power 7 | . 1 4 . 2 Engine 7 | . 1 4 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 31 | 2 7 14 . 8 Treads 14 | 1 4 6 . 3 Leg . | . . . . . Wheel 13 | 1 3 6 . 3 Hover 4 | . . 2 . 2 Flight . | . . . . . Utility 9 | . 4 3 1 1 Device 2 | . 2 . . . Storage 1 | . 1 . . . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 24 | . 9 4 . 11 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon 15 | . 4 3 . 8 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 2 1 . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 4 . 2 Power 2 | . . 1 . 1 Propulsion 2 | . . 2 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 2 . 2 Average Slot Usage (%) 97 | . 97 95 100 98 Engine 13 | . 14 14 14 12 Treads 14 | . 18 15 14 7 Wheel 8 | . 9 8 14 2 Hover 3 | . . . . 17 Device 2 | . 5 . . . Storage 14 | . 14 14 14 14 Processor 4 | . 6 1 7 6 Protection 6 | . . 12 7 7 Energy Gun 1 | . 3 . . . Ballistic Gun 1 | . 4 . . . Ballistic Cannon 24 | . 19 27 28 25 Naked Turns . | . . . . . Heaviest Build 50 | 12 44 48 48 50 Greatest Support 44 | 10 40 44 10 44 Greatest Overweight (x) 4 | 1 4 4 4 4 Average Overweight (x) 2 | 1 2 3 4 1 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 6 9 12 12 12 Most Carried 12 | 6 12 12 12 12 Average Carried 10 | 3 8 11 12 11 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 3 12 12 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 2037 | 217 481 721 . 618 Remotely . | . . . . . Salvage Created 756 | . 388 142 . 226 Parts 51 | . 21 14 . 16 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 39 | . 8 19 . 12 Guns 4 | . 4 . . . Cannons 28 | . 4 19 . 5 AOE 7 | . . . . 7 Classes Destroyed 11 | . 5 2 . 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | . . 1 . . Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 11 | . 2 4 . 5 Grunt 14 | . 6 4 . 4 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Assembled 11 | . . 11 . . Best Kill Streak 9 | . 3 9 . 7 Combat Bots Only 9 | . 2 9 . 5 Max Kills in Single Turn 2 | . 1 2 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1483 | . 305 886 . 292 Core 263 | . 55 120 . 88 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 124 | . 46 56 . 22 Largest 2 | . 2 2 . 2 Hottest 70 | . 70 70 . 70 Shots Fired 237 | . 90 109 . 38 Gun 40 | . 40 . . . Cannon 183 | . 50 109 . 24 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 210 | . 77 109 . 24 Thermal 13 | . 13 . . . Explosive 14 | . . . . 14 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 16 6 . 4 Robot Miss Streak 5 | . 5 3 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 124 | . 55 54 . 15 Core Hits 67 | . 19 25 . 23 Critical Hits 5 | . 1 3 . 1 Critical Kills 3 | . . 2 . 1 Critical Parts Destroyed 2 | . 1 1 . . Melee Attacks 2 | . 2 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2733 | . 700 1111 . 922 Guns 274 | . 274 . . . Cannons 1754 | . 422 1111 . 221 Explosions 701 | . . . . 701 Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 1951 | . 619 1111 . 221 Thermal 77 | . 77 . . . Explosive 701 | . . . . 701 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 1 8 8 8 Average Corruption 5 | . 1 7 8 8 Corruption Purged . | . . . . . Effects 94 | . 1 54 10 29 Message Errors 25 | . 1 13 4 7 Matter Fused 22 | . . 15 3 4 Heat Flow Errors 14 | . . 6 1 7 Energy Discharges 7 | . . 3 2 2 Parts Rejected 2 | . . 2 . . Data Loss (minor) 10 | . . 5 . 5 Data Loss (major) 2 | . . 1 . 1 Misfires 3 | . . 1 . 2 Targeting Errors 7 | . . 6 . 1 Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 30 | . . 29 . 1 Projectiles 30 | . . 29 . 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 26 | . 6 19 . 1 Impact . | . . . . . Kinetic 26 | . 6 19 . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 308 | . 90 271 201 308 Average Temperature 82 | . 29 82 101 115 Received Heat Transfer 321 | . 117 96 . 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 175 | . 175 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 236 | . 236 85 . 190 Initial . | . . . . . Average 61 | . 85 42 . 48 Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 89 100 . 100 Level 1 4 | . 10 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 21 25 . 10 Peak Tracking Total 7 | . 4 7 . 3 Tactical Retreats 4 | . . 4 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 12 | . 12 . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 4 | . 2 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 10 . 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 36 . 1 . Successful 26 | . 25 . 1 . Failed 11 | . 11 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 24 | . 23 . 1 . Terminals 26 | . 26 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 . 1 . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 3 | . 3 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 14 . . . Terminals 11 | . 11 . . . Assimilate 1 | . 1 . . . Botnet 5 | . 5 . . . Disrupt 4 | . 4 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Reject 2 | . 2 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 10 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . no_distress 2 | . 2 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 114 | . . 114 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 4519 | 8 1715 1519 283 994 Spaces Moved 2757 | 5 1013 897 235 607 Core . | . . . . . Treads 626 | . 350 219 . 57 Legs . | . . . . . Wheels 1720 | 5 663 667 235 150 Hover 411 | . . 11 . 400 Flight . | . . . . . Fastest Speed 76 | 90 90 120 120 76 Average Speed 135 | 90 135 139 120 134 Slowest Speed 220 | 90 200 220 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 69 | 2 99 98 61 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 123 | . . . . 123 Melee . | . . . . . Projectile . | . . . . . AOE 123 | . . . . 123 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 3303 | 9 1262 1048 236 748 Wait 261 | . 138 51 . 72 Move 2753 | 4 1012 896 234 607 Hop . | . . . . . Pick Up 35 | . 16 9 . 10 Fast Attach 17 | . 3 8 1 5 Attach 9 | 2 1 4 . 2 Detach 1 | . . . . 1 Swap 45 | . 17 13 . 15 Drop 43 | 3 14 11 1 14 Fire 124 | . 46 56 . 22 Melee 2 | . 2 . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 12 | . 12 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 9) 285 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 999 | -10/Materials | Discovered new exit (range 8) 1073 | -10/Materials | Discovered new exit (range 9) 1311 | -10/Materials | Repaired Lgt. Treads 1724 | -10/Materials | Entered Mines 1797 | -10/Mines | Assembled infested the area 1841 | -10/Mines | Core integrity fell below 50% 1900 | -10/Mines | Destroyed 9 combat bots 2061 | -10/Mines | Discovered new exit (range 3) 2136 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2385 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2387 | -10/Mines | Discovered new exit (range 5) 2415 | -10/Mines | Learned location of Zion (-7) 2776 | -10/Mines | Discovered new exit (range 13) 2865 | -10/Mines | Learned Materials non-interactive machine intel 3243 | -10/Mines | Entered Exiles 3259 | -10/Exiles | Discovered new exit (range 15) 3276 | -10/Exiles | Met 8R-AWN 3295 | -10/Exiles | Met EX-HEX 3330 | -10/Exiles | Met EX-BIN 3344 | -10/Exiles | Aligned with FarCom system 3345 | -10/Exiles | Given EX-Vault access code 3373 | -10/Exiles | Opened EX-Vault 3387 | -10/Exiles | Found 0b10 Alert Chip 3415 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3457 | -10/Exiles | Met EX-DEC 3513 | -10/Exiles | Discovered new exit (range 12) 3526 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3526 | -10/Exiles | Entered Mines 3595 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3810 | -9/Mines | Core integrity fell below 20% 4351 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4441 | -9/Mines | Discovered new exit (range 9) 4520 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- rubble with a note attached: "It's not as slow as it sounds." 04354_ Dropped Lgt. Cannon. 04354_ Acquired Unknown Ballistic Cannon. 04354_ Identified Slug Cannon. 04356_ Dropped Slug Cannon. 04358_ Acquired Lgt. Cannon. 04360_ System corrupted: Heat flow error (+273). 04394_ System corrupted: FCS attempts to trigger Lgt. Cannon. 04394_ System corrupted: Lgt. Cannon misfires. 04399_ T-07 Excavator is excavating. 04404_ U-05 Engineer lays Concrete. 04406_ U-05 Engineer builds a Wall. 04408_ T-07 Excavator is excavating. 04438_ System corrupted: Component data lost. 04441_ EXIT=FOUND 04463_ System corrupted: FCS attempts to trigger Lgt. Cannon. 04463_ System corrupted: Lgt. Cannon misfires. 04482_ XBNAD,0A%J<4IOVY0KURIROI:XAB9MF E&PZX 04511_ G-34 Mercenary destroyed. 04515_ Acquired 45 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????#????????????? | | ????####?????????????????????# ????????????? | | ???# ##???#########???????# ????????????? | | ?### #???# """ ####???? ??????s?????? | | ?# #???# """ < #???? ?????s?s????? | | ?# #????# """ ## #???? ????????????? | | ?## ###????# ## #???? ??????s?????? | | ??## #??????# ## #????# #????????????? | | ???# #??????# ## #????# #????????????? | | ???# #??????# ## #????# #????????????? | | ???# #??????##### #### ###### #????????????? | | #### #??????????# #??# #????????????? | | # #??????##### #??######## #????????????? | | # ####??????# #?????????# #????????????? | | # ########### #####????###### #????????????? | | ## #????????#=@= #????????????? | | ###### ## #####????????#g######????????????? | | ?????# #????????????#*#?????????????????? | | ?????#### #????????????# #?????????????????? | | ????????# #????????????# ????????????????? | | ????????# #????????????# ## ??????????????? | | ????????# #????????????# #?? 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"""??????????? | | ??????### ##???####????# #????? ??????????? | | ?????## ##??# ????? #??????##?????????? | | ?????# #### #?????###?????????????????? | | ?????# ## #?????????????????????????? | | ?????## #?????????????????????????? | | ??????## ######????????????????????? | | ???????### #????????????????????? | | #????????## ##### #????????????????????? | | #?????????#######???# #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | #???? ????????????# #????????????????????? | | #???? ?? ???????# #????????????????????? | | #???? ??# ??????# #????????????????????? | | #???# ??# #?????# #??????????####??????? | | #???# ???# #?????# #?????###### ##?????? | | ????# ???# #?????# #???### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 49 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingBiocellHammer Manual? 0 Play Time 00:47:00 Cumulative 64.5 hours Start 2022.01.19 @ 14:34:57 End 2022.01.19 @ 15:21:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d409c4c-a6de-4526-8b35-1cd464dc00c6