Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 09:55:52 Player: Quainbot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (945) 945 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3185 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Warm (134) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Huge Storage Unit Medium Matter Pod (100) Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Light Armor Plating Insulated Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Huge Storage Unit Compact Battery Medium Matter Pod Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 60 | 11 9 3 15 6 16 Power 10 | 2 1 . 1 1 5 Engine 8 | 2 1 . 1 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 18 | 2 3 2 7 3 1 Treads 1 | . . . . 1 . Leg 5 | 2 . . . 2 1 Wheel 6 | . 2 2 2 . . Hover . | . . . . . . Flight 6 | . 1 . 5 . . Utility 14 | 3 2 1 1 2 5 Device 5 | 2 . 1 1 . 1 Storage 4 | 1 1 . . 1 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 18 | 4 3 . 6 . 5 Energy Gun 7 | 1 . . 3 . 3 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 5 | 2 1 . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . 1 . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 19 | . 1 . 6 1 11 Power 3 | . . . . . 3 Propulsion 7 | . 1 . 2 1 3 Utility 5 | . . . 2 . 3 Weapon 4 | . . . 2 . 2 Highest Loss Streak 11 | . 1 . 5 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 95 100 54 57 84 Engine 11 | . 14 14 11 11 8 Core 1 | . . . . . 6 Treads 3 | . . . . 9 8 Leg 6 | . 8 . . 10 16 Wheel 7 | . 16 28 7 . . Flight 3 | . 1 . 8 1 . Device 5 | . 10 14 2 . 6 Storage 5 | . 12 14 6 . . Protection 3 | . . . . . 13 Energy Gun 10 | . . . 5 24 19 Energy Cannon 1 | . . . 4 . 1 Ballistic Gun 4 | . 14 14 2 . . Launcher 4 | . 10 14 5 . . Naked Turns . | . . . . . . Heaviest Build 96 | 9 88 89 94 96 28 Greatest Support 23 | 20 20 20 20 20 23 Greatest Overweight (x) 31 | . 21 4 31 4 5 Average Overweight (x) 1 | . 1 4 5 . . Largest Inventory Capacity 25 | 5 25 25 25 25 5 Average Capacity 11 | 5 10 25 17 5 5 Most Carried 7 | 5 6 7 6 5 5 Average Carried 4 | 4 3 4 4 4 4 Final Capacity 25 | 5 25 25 5 5 5 Final Carried 6 | 5 6 4 5 5 3 Class Distribution -------------------- 78% | Mutant 11% | Scavenger-Tank 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1179 | 416 28 . 497 75 163 Remotely . | . . . . . . Salvage Created 1051 | 70 68 . 223 136 554 Parts 59 | 6 12 . 13 6 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | 1 5 . 5 3 11 Guns 17 | 1 1 . 1 3 11 Cannons 2 | . . . 2 . . AOE 6 | . 4 . 2 . . Classes Destroyed 7 | 3 2 . 1 1 . Worker 2 | 1 . . . . 1 Tunneler 1 | 1 . . . . . Watcher 4 | . 1 . 1 . 2 Swarmer 7 | . 3 . . . 4 Grunt 13 | 1 2 . 3 2 5 Brawler 2 | . . . . 1 1 Sentry 3 | . . . 2 . 1 Best Kill Streak 8 | 2 3 . 2 3 8 Combat Bots Only 7 | 1 3 . 2 3 7 Max Kills in Single Turn 2 | 1 2 . 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 185 | 12 13 . 71 6 83 Missed 44 | 3 9 . 15 2 15 Damage Taken 2629 | 103 194 . 789 45 1498 Core 819 | 12 59 . 186 12 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 95 . 71 . 50 . Volleys Fired 77 | 18 11 . 18 4 26 Largest 3 | 2 2 . 3 3 3 Hottest 168 | 120 50 . 155 155 168 Shots Fired 164 | 36 22 . 36 12 58 Gun 131 | 31 11 . 26 12 51 Cannon 13 | . . . 6 . 7 Launcher 15 | . 11 . 4 . . Special 5 | 5 . . . . . Kinetic 48 | 18 11 . 19 . . Thermal 40 | 18 . . 11 4 7 Explosive 15 | . 11 . 4 . . Electromagnetic 61 | . . . 2 8 51 Robot Hit Streak 6 | 6 2 . 6 4 6 Robot Miss Streak 8 | 2 2 . 2 2 8 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 1 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 82 | 14 4 . 18 9 37 Core Hits 58 | 4 12 . 10 6 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1922 | 176 407 . 299 160 880 Guns 1193 | 176 50 . 157 160 650 Cannons 145 | . . . 42 . 103 Explosions 566 | . 357 . 85 . 124 Melee . | . . . . . . Ramming 18 | . . . 15 . 3 Kinetic 254 | 75 50 . 129 . . Thermal 438 | 101 . . 70 40 227 Explosive 442 | . 357 . 85 . . Electromagnetic 770 | . . . . 120 650 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . 19 20 . Average Corruption 17 | . . . 16 19 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . 30 10 . Message Errors 12 | . . . 10 2 . Matter Fused 9 | . . . 6 3 . Heat Flow Errors 6 | . . . 4 2 . Energy Discharges 5 | . . . 3 2 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 1 | . . . 1 . . Alerts 2 | . . . 1 1 . Misdirections 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 38 | . 38 . . . . Projectiles . | . . . . . . Explosions 38 | . 38 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 180 | . 152 . 28 . . Shots 4 | . 3 . 1 . . Rammed 3 | . . . 3 . . Targets Rammed 4 | . . . 3 . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 807 | 54 . . 257 523 807 Average Temperature 192 | 31 . . 96 241 242 Received Heat Transfer 873 | 54 24 . 240 24 531 Effects 21 | . . . . 3 18 Shutdowns 6 | . . . . 1 5 Energy Bleed 2 | . . . . 1 1 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . . . 1 3 Damage (minor) 2 | . . . . . 2 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 819 | 225 . . 148 111 335 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 456 | 30 301 117 150 97 456 Initial 117 | . 19 117 45 37 37 Average 129 | 13 158 117 92 95 263 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 77 | 100 55 100 100 100 20 Level 1 20 | . 44 . . . 70 Level 2 1 | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 2 . 2 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 2 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | 1 9 . 13 2 20 Peak Tracking Total 5 | 1 4 . 5 2 5 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 7 | . 4 . 2 . 1 Max in Single Turn 2 | . 2 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . . . 2 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 13 | . 6 . . . 7 Successful 11 | . 5 . . . 6 Failed 2 | . 1 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 . . . 4 Record 4 | . 3 . . . 1 Prototype ID Bank 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2127 | 308 202 201 668 262 486 Spaces Moved 1033 | 200 126 142 196 137 232 Core 63 | 30 . . 16 . 17 Treads 142 | . . . . 127 15 Legs 421 | 170 46 . . 5 200 Wheels 283 | . 78 142 63 . . Hover . | . . . . . . Flight 124 | . 2 . 117 5 . Fastest Speed 50 | 50 80 140 114 160 100 Average Speed 172 | 109 131 140 300 174 160 Slowest Speed 1720 | 120 1720 140 1600 480 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 8 28 36 13 45 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 3 | 3 . . . . . Terrain Destroyed 139 | 3 103 . 30 . 3 Melee . | . . . . . . Projectile 3 | 3 . . . . . AOE 136 | . 103 . 30 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1225 | 241 156 145 240 151 292 Wait . | . . . . . . Move 1028 | 199 125 141 195 136 232 Hop . | . . . . . . Pick Up 30 | 11 5 . 5 . 9 Fast Attach 13 | 3 . . 2 5 3 Attach 25 | 5 3 3 7 1 6 Detach 7 | . 2 1 3 1 . Swap 22 | 3 6 . 6 . 7 Drop 19 | 2 4 . 1 4 8 Fire 77 | 18 11 . 18 4 26 Melee . | . . . . . . Ram 3 | . . . 3 . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac / Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 153 | -11/Scrapyard | Discovered new exit (range 8) 309 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Entered Mines 602 | -10/Mines | Discovered new exit (range 15) 712 | -10/Mines | Entered Materials 712 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 806 | -9/Materials | System corruption reached 10% 836 | -9/Materials | Lost 5 parts (1n2u2w) 1359 | -9/Materials | Discovered new exit (range 11) 1380 | -9/Materials | Entered Mines 1571 | -9/Mines | Learned 2 Materials zone layouts 1622 | -9/Mines | Discovered new exit (range 7) 1623 | -9/Mines | Learned location of Storage (-8) 1642 | -9/Mines | Entered Materials 1642 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1643 | -8/Materials | Identified exit to Storage 1644 | -8/Materials | Identified exit to Factory 1783 | -8/Materials | Destroyed 7 combat bots 2101 | -8/Materials | Core integrity fell below 50% 2121 | -8/Materials | Core integrity fell below 20% 2128 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02094_ K-01 Serf destroyed. 02095_ Overheating: Matter decay (-43). 02096_ Aluminum Leg broken. 02096_ Overheating: Short circuit. 02096_ Insulated Plating destroyed. 02097_ Overheating: Core damaged (-60). 02098_ Power failure, Lgt. Nuclear Core shutdown. 02101_ Overheating: Core damaged (-55). 02108_ Power failure, Lgt. Nuclear Core shutdown. 02108_ Power failure, Ion Engine shutdown. 02109_ Lgt. Armor Plating destroyed. 02111_ Critical hit (Burn: +37). 02112_ Broken Aluminum Leg destroyed. 02113_ Broken Imp. Aluminum Leg destroyed. 02116_ Lgt. Nuclear Core destroyed. 02119_ Ion Engine destroyed. 02119_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???>????????????????????????????????????????????# | | ???????????????????#????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????? ?????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????? ?????????????????????# | | ?????????????????????#######????????????????????# | | ?????????????????????# ########+###########? | | ???>???????????????#?# % % % = ? | | ?????????????????????# @ g ! %%=%%[ ? | | ?????????????????????# u g % =%* ? | | ?????????????????????# u###########"#####/#???? | | ?????????????????????## ##??#??##??????????????? | | ??????????????????????# #??????#???????????????? | | ??????????????????????# u#?????????????# """## | | ????????????????????#?# gg########??????# """## | | ??????????????????????# #??????# """## | | ??????????????????#???# g % #??????# ## | | ??????????????????????# #?############## | | ??????????????????????######## #?[ ####### | | ?????????????????????????????# # # | | ??????????????????? ?????????# # """ """ # """ | | ?????????????????????? ??????# + """ """ # """ | | ?????????????????????????????# # """ """ # """ | | ????????????????????????????## # # """ | | ????????????????????????#????# % #?######### | | ??????????????#???#??????######+########??######## | | ??????????????????###+???# %= #?## # | | ????????????????? # """" #?# """ # | | ????????????????? / ""S"" #?##! "T" # | | ?????????????? # !![ "" "" #?## % # | | ???????????????####### ?# ![ #??#% # | | ???????????????????#?#???# ![ ! #??# # | | ?????????????????????????############+########+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 525 Matter Stores 377 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Com. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Risk Taker Shopping List Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed TerrainFlyingExtractor Manual? 0 Play Time 00:29:50 Cumulative 0.4 hours Start 2024.04.15 @ 09:28:01 End 2024.04.15 @ 09:55:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d64c26-a2c9-46c3-b29e-a7349f4dbcaa