Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.27 @ 22:33:45 Player: Olexender Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (207) 1035 Value Destroyed (7077) 7077 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 13372 Bonus ------- High Alert Combat Kills 140 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 83/100 System Corruption 1% Temperature Cool (24) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (314) Large Matter Pod (150) Improved Terrain Scanner Improved Dynamic Insulation System Improved System Restoration Module Peak State ------------ > --- POWER ------------ F-cell Engine Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Active Sensor Suite Advanced Shield Generator > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Improved Hover Unit Antigrav System Cooled Gravmag System Power Amplifier Advanced Cooling System Energy Well Large Matter Pod IFF Parser Improved Terrain Scanner Kinecellerator Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator System Restoration Module Gauss Rifle Greatsword [Rating: 107] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . 2 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 1 . . 1 . . 1 . 1 Utility 4 | . . 1 . . 1 . . 1 . 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 125 | 6 2 26 11 5 26 . 3 3 7 36 Power 19 | 1 . 3 3 2 6 . . 1 1 2 Engine 14 | 1 . 3 3 1 4 . . . . 2 Core 5 | . . . . 1 2 . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 45 | 2 . 9 2 . 12 . . 1 5 14 Treads 3 | . . . . . . . . . 3 . Leg 38 | 2 . 9 2 . 12 . . 1 2 10 Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 Flight . | . . . . . . . . . . . Utility 34 | 1 2 8 2 2 4 . . 1 . 14 Device 18 | . . 3 1 2 . . . 1 . 11 Storage 5 | 1 1 . 1 . 1 . . . . 1 Processor 3 | . 1 . . . 2 . . . . . Hackware 1 | . . 1 . . . . . . . . Protection 7 | . . 4 . . 1 . . . . 2 Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 6 4 1 4 . 3 . 1 6 Energy Gun 6 | 1 . 2 1 1 . . . . . 1 Energy Cannon 5 | . . 1 1 . 1 . 1 . . 1 Ballistic Gun 7 | 1 . 3 . . . . . . 1 2 Ballistic Cannon 8 | . . . 2 . 3 . 2 . . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 1 . 2 Parts Lost 55 | . . 3 1 5 4 . 6 . 4 32 Power 6 | . . . 1 1 . . . . 1 3 Propulsion 20 | . . . . 2 2 . 2 . 1 13 Utility 14 | . . 1 . . 1 . 1 . 1 10 Weapon 15 | . . 2 . 2 1 . 3 . 1 6 Highest Loss Streak 30 | . . 1 1 4 3 . 5 . 3 30 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 11 | 1 4 9 8 8 13 12 10 8 9 14 Power . | . 1 . . . . . . . 1 . Propulsion 1 | . . 1 1 1 . . . . . 2 Utility 7 | . 3 4 6 6 8 8 8 7 6 10 Weapon 2 | . . 3 . . 4 4 2 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 1 5 2 . 4 . . . 1 6 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 12 | . 1 1 2 . 1 . . . 1 6 Weapon 6 | . . 4 . . 2 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 96 93 94 96 100 93 73 75 84 Engine 9 | . 14 11 13 15 7 15 15 10 1 4 Core 3 | . . . . 1 7 . . 2 10 5 Leg 28 | . 28 30 27 25 27 30 26 20 19 30 Device 13 | . . 7 18 18 11 15 11 11 8 15 Storage 7 | . 14 11 9 9 7 7 7 6 6 5 Processor 3 | . 10 2 . . 7 7 7 . . . Protection 2 | . . 9 . . 3 . 1 . 3 1 Energy Gun 2 | . 14 7 6 1 1 . . . . . Energy Cannon 5 | . . 3 2 9 8 7 7 6 6 4 Ballistic Gun 4 | . 14 11 6 . . . . . 1 4 Ballistic Cannon 8 | . . . 9 14 12 15 14 13 8 4 Peak Build Rating 107 | 6 8 15 24 26 52 52 52 64 78 107 Average Rating 44 | 4 7 11 20 23 40 52 49 62 67 96 On Entrance 33 | . 6 8 15 24 21 52 52 43 64 78 Naked Turns . | . . . . . . . . . . . Heaviest Build 96 | 14 19 28 41 41 69 69 76 72 68 96 Greatest Support 120 | 20 20 30 35 35 75 75 75 50 84 120 Greatest Overweight (x) 22 | 1 . 1 1 2 2 . 1 1 2 22 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 20 Average Capacity 13 | 7 8 10 10 10 15 15 15 15 15 17 Most Carried 20 | 4 9 10 10 10 15 15 15 13 15 20 Average Carried 11 | 1 5 9 8 8 13 15 13 9 10 15 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 Final Carried 15 | 1 9 9 8 7 15 15 13 10 15 5 Class Distribution -------------------- 43% | Scavenger-Skirmisher 28% | Skirmisher 13% | Scavenger-Mutant 8% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Matter Collected 5241 | 219 154 758 892 287 1213 85 268 . 214 1151 Remotely . | . . . . . . . . . . . Salvage Created 6888 | . 162 1645 1135 379 1321 55 191 . 400 1600 Parts 403 | . 13 101 64 15 87 1 6 . 24 92 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 5 | . . 1 . 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 1 5 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 154 | . 6 34 28 8 32 1 8 . 11 26 Melee 2 | . . . . . . . . . . 2 Guns 60 | . 6 27 15 . . . . . . 12 Cannons 89 | . . 7 13 8 30 1 8 . 11 11 AOE 2 | . . . . . 1 . . . . 1 Classes Destroyed 18 | . 2 7 1 1 5 . 1 . 1 . Worker 8 | . . . . . 2 . . . . 6 Builder 7 | . . 2 2 . 1 . . . . 2 Tunneler 2 | . . . . . 1 . . . . 1 Hauler 1 | . . . . 1 . . . . . . Recycler 5 | . . 2 1 . . . . . . 2 Mechanic 1 | . . 1 . . . . . . . . Operator 10 | . . 2 2 2 2 . . . . 2 Watcher 19 | . 3 3 5 1 2 . . . . 5 Swarmer 42 | . 6 8 9 . 3 . 4 . 4 8 Cutter 3 | . . . . . . . . . 3 . Grunt 57 | . . 16 11 6 14 . 2 . . 8 Brawler 5 | . . 2 1 . 1 . 1 . . . Sentry 21 | . . 8 6 2 4 1 . . . . Specialist 3 | . . . . . 2 . . . 1 . Hunter 9 | . . . 1 . 3 . . . 2 3 Programmer 9 | . . . . . 3 . . . . 6 Heavy 3 | . . . . . 2 . . . 1 . Behemoth 2 | . . . . . . . 1 . . 1 Best Kill Streak 25 | . 3 7 12 5 7 1 4 . 6 25 Combat Bots Only 16 | . 3 6 6 4 7 1 4 . 6 16 Max Kills in Single Turn 4 | . 2 2 1 1 2 1 1 . 2 4 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Hostile Shots Fired 1284 | . 20 172 119 47 224 18 65 . 86 533 Missed 420 | . 8 59 31 20 80 12 22 . 33 155 Hits 864 | . 12 113 88 27 144 6 43 . 53 378 Melee 3 | . . 1 1 . . . . . 1 . Projectile 861 | . 12 112 87 27 144 6 43 . 52 378 AOE 4 | . . . . . . . . . 2 2 Critical Strikes 38 | . . 3 1 2 8 . 2 . 2 20 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 9920 | . 97 911 893 346 1467 41 559 . 808 4798 Core 1677 | . 7 165 156 58 150 9 73 . 54 1005 Absorbed by Shields 304 | . . . . . . . . . 10 294 Redirected to Shielding 6 | . . 6 . . . . . . . . Ignored by Resistances 2951 | . 29 289 266 101 438 12 162 . 236 1418 Core Remaining (%) 79 | 100 97 58 . 61 . . 66 . 93 . Volleys Fired 400 | . 11 100 78 29 75 3 21 . 19 64 Largest 3 | . 2 2 3 3 3 3 3 . 3 3 Hottest 178 | . 70 83 149 149 160 155 160 . 148 178 Shots Fired 1008 | . 22 195 216 74 217 9 59 . 40 176 Gun 382 | . 22 166 123 3 . . . . 2 66 Cannon 626 | . . 29 93 71 217 9 59 . 38 110 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 631 | . 11 100 144 42 147 6 39 . 29 113 Thermal 377 | . 11 95 72 32 70 3 20 . 11 63 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | . 4 24 22 8 19 3 9 . 18 15 Robot Miss Streak 5 | . 2 3 3 5 3 2 2 . 2 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 8 | . 1 4 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 Shots Hit Robots 666 | . 11 137 150 40 135 4 40 . 28 121 Core Hits 316 | . 9 67 58 18 63 2 14 . 19 66 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 26 | . 1 7 6 . 5 . 1 . 2 4 Burn 9 | . 1 7 1 . . . . . . . Meltdown 1 | . . . . . 1 . . . . . Blast 15 | . . . 5 . 4 . 1 . 2 3 Sever 1 | . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . . 5 Impact . | . . . . . . . . . . . Slashing 5 | . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16646 | . 152 2112 2990 1022 3705 115 1060 . 762 4728 Guns 4800 | . 152 1712 1470 45 . . . . 37 1384 Cannons 11028 | . . 400 1520 977 3662 115 1060 . 725 2569 Explosions 525 | . . . . . 43 . . . . 482 Melee 245 | . . . . . . . . . . 245 Ramming 48 | . . . . . . . . . . 48 Kinetic 9833 | . 54 1033 2143 652 2289 90 656 . 558 2358 Thermal 6520 | . 98 1079 847 370 1416 25 404 . 204 2077 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 245 | . . . . . . . . . . 245 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 3 3 3 . 3 3 Average Corruption 2 | . . . 3 4 1 3 3 . 2 2 Corruption Purged 4 | . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 80 | . . . 17 14 14 8 9 . . 18 Message Errors 19 | . . . 4 4 3 1 2 . . 5 Matter Fused 16 | . . . 3 5 1 2 2 . . 3 Heat Flow Errors 11 | . . . 1 3 2 1 1 . . 3 Energy Discharges 10 | . . . 4 . 3 . 1 . . 2 Parts Rejected 2 | . . . . . 1 . . . . 1 Data Loss (minor) 9 | . . . 3 1 1 1 1 . . 2 Data Loss (major) 5 | . . . . . 1 3 1 . . . Misfires 5 | . . . 2 . 1 . 1 . . 1 Alerts 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 257 | . . 5 28 19 17 . 20 . 9 159 Projectiles 207 | . . 5 28 19 17 . 20 . 9 109 Explosions 50 | . . . . . . . . . . 50 Melee . | . . . . . . . . . . . Knockbacks 42 | . . . 6 8 14 . 4 . 3 7 Impact . | . . . . . . . . . . . Kinetic 40 | . . . 6 8 12 . 4 . 3 7 Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . 9 Kicked 9 | . . . . . . . . . . 9 Crushed . | . . . . . . . . . . . Highest Temperature 554 | . 27 186 334 163 554 264 478 . 121 255 Average Temperature 75 | . 10 48 98 30 110 97 108 . 23 29 Received Heat Transfer 3342 | . . 378 477 261 486 24 150 . . 1566 Effects 18 | . . . . . 9 1 8 . . . Shutdowns 4 | . . . . . 2 . 2 . . . Energy Bleed 3 | . . . . . 2 1 . . . . Interference 10 | . . . . . 4 . 6 . . . Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 9 | . 2 4 1 . 1 . . . . 1 Heat Transferred 12609 | . 370 3330 1924 592 2492 37 605 . 400 2859 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Maximum Alert Level 2 | . . 1 1 . 1 . . . 1 2 Low Security (%) 82 | 100 100 47 71 100 97 . . 100 63 88 Level 1 14 | . . 52 28 . 2 . . . 36 2 Level 2 2 | . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 609 | . 79 396 299 95 226 . . . 225 609 Initial 126 | . . 10 126 51 18 . . . . 102 Average 102 | . 29 180 166 31 55 . . . 116 102 Influence Increases 5003 | . 163 978 818 263 975 20 190 . 255 1341 Destroy 0b10 Robot/C 3100 | . 120 680 560 160 660 20 160 . 220 520 Destroy 0b10 Robot/NC 270 | . 15 50 50 20 40 . . . 5 90 Destroy Leader 700 | . 26 166 130 44 164 . 30 . 30 110 Trap Triggered on 0b10 30 | . . . 30 . . . . . . . Successful Hack 43 | . 1 12 10 13 . . . . . 7 Disable Machine 144 | . . 9 9 9 45 . . . . 72 Destroy Structure 196 | . 1 1 14 17 51 . . . . 112 Partial Spotted 30 | . . . . . . . . . . 30 Lose Combat Pursuer 90 | . . 60 15 . 15 . . . . . Active Sensor Use 400 | . . . . . . . . . . 400 Influence Decreases 4574 | . 134 657 1024 359 807 236 190 . 30 1137 Entered New Map 586 | . . 19 224 93 30 97 . . . 123 Time Decay 3059 | . 134 458 640 216 638 139 140 . . 694 Lost Part 521 | . . 30 10 50 31 . 50 . 30 320 Lost Ally 63 | . . . . . 63 . . . . . Purge Threat 345 | . . 150 150 . 45 . . . . . Squads Dispatched 31 | . . 3 3 2 10 . . . 2 11 Investigation 14 | . . 3 2 1 3 . . . . 5 Extermination 6 | . . . . . 3 . . . . 3 Reinforcement 11 | . . . 1 1 4 . . . 2 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses 4 | . . . . . . . . . . 4 Cargo Convoy Interrupts 2 | . . . . . 1 . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Distress Signals 11 | . . 3 2 1 . . . . . 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 216 | . 9 46 40 11 38 1 7 . 11 53 Peak Tracking Total 12 | . 3 5 4 3 4 1 3 . 4 12 Tactical Retreats 5 | . . 3 1 . 1 . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Traps Triggered 9 | . 1 . 1 2 . . . . 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . 3 1 . . . . . . Reused 3 | . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Machines Disabled 17 | . . 1 1 1 5 . . . 1 8 Max in Single Turn 5 | . . 1 1 1 2 . . . 1 5 Garrison Access 2 | . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Machines Accessed 49 | . 5 11 10 5 13 . . 1 . 4 Terminals 31 | . 3 8 7 4 5 . . 1 . 3 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 11 | . 2 2 2 1 3 . . . . 1 Scanalyzers 2 | . . 1 . . 1 . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . Total Hacks 139 | . 15 34 22 17 34 . . 1 . 16 Successful 92 | . 11 26 16 11 18 . . 1 . 9 Failed 47 | . 4 8 6 6 16 . . . . 7 Catastrophic 6 | . 1 . 1 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 96 | . 11 24 16 16 14 . . 1 . 14 Fabricators 9 | . . . . . 9 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 24 | . 4 6 5 1 6 . . . . 2 Scanalyzers 6 | . . 4 . . 2 . . . . . Garrison Access 3 | . . . 1 . 2 . . . . . Terminal Hacks 65 | . 8 18 12 10 7 . . 1 . 9 Record 25 | . 6 7 4 2 3 . . . . 3 Part Schematic 2 | . . . . 1 . . . . . 1 Robot Schematic 1 | . . . . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . 1 Alert Level 7 | . . 3 . . 2 . . . . 2 Unreport Threat 3 | . . 1 1 . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 Reprogram Traps 2 | . . . 1 1 . . . . . . Dispatch Records 4 | . . 2 1 1 . . . . . . Maintenance Status 2 | . . 1 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 5 | . . 1 1 2 1 . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 2 | . . . . . 2 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 15 | . 3 4 3 1 4 . . . . . Report Inventory 9 | . 2 2 2 1 2 . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Retrieve Components 5 | . 1 1 1 . 2 . . . . . Scanalyzer 6 | . . 4 . . 2 . . . . . Insert Component 3 | . . 2 . . 1 . . . . . Analyze 3 | . . 2 . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . Seal Access 2 | . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 7 | . . 2 1 1 1 . . . . 2 Used 1 | . . 1 . . . . . . . . Hacking Detections 37 | . 3 9 6 3 12 . . . . 4 Full Trace Events 11 | . . 4 2 1 3 . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . Robots Built 4 | . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . Total Robot Build Rating 4 | . . . . . 4 . . . . . Part Schematics Acquired 5 | . . 2 . 1 1 . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 30 | . 10 10 3 . 7 . . . . . Parts Scanalyzed 3 | . . 2 . . 1 . . . . . Part Schematics Acquired 3 | . . 2 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Total Allies 4 | . . . . . 4 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . Highest-Rated Ally 5 | . . . . . 5 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . 10 . . . . . Total Damage 62 | . . . . . 62 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Active Infowar (turns) 6879 | . 264 260 1175 581 1821 734 194 63 208 1579 Optics 482 | . 264 218 . . . . . . . . A.S.S. 1850 | . . . . . . . . 63 208 1579 Terrain 3045 | . . . . 504 1491 734 194 . . 122 Structural 1797 | . . 42 1175 77 365 . . 61 77 . Machine Analysis 330 | . . . . . 330 . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Turns Passed 8152 | 61 332 1025 1295 581 1874 734 287 65 208 1690 Spaces Moved 4456 | 42 233 500 704 230 1004 594 151 31 70 897 Core 19 | 17 . . . . . . . . . 2 Treads 17 | . . . . . . . . . 17 . Legs 4417 | 25 233 500 704 230 1004 594 151 31 53 892 Wheels . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 193 122 104 Average Speed 136 | 92 120 127 141 184 151 122 137 193 165 120 Slowest Speed 1150 | 120 120 190 190 260 260 122 195 193 265 1150 Overloaded Moves 1 | . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 52 61 70 44 32 85 29 2 74 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . 3 . . . . Spaces Dug 1 | . . . 1 . . . . . . . Terrain Destroyed 164 | . . . 13 16 67 2 7 . . 59 Melee . | . . . . . . . . . . . Projectile 79 | . . . 13 16 12 2 7 . . 29 AOE 85 | . . . . . 55 . . . . 30 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Total 5679 | 62 264 699 836 326 1200 596 184 37 123 1352 Wait 440 | 11 6 31 17 53 44 . 8 . . 270 Move 4446 | 41 232 499 703 229 1003 593 150 30 69 897 Hop . | . . . . . . . . . . . Pick Up 112 | 4 11 16 12 2 18 . 1 1 12 35 Fast Attach 15 | 3 . 2 1 2 6 . . . . 1 Attach 59 | 3 1 5 2 2 5 . 3 3 6 29 Detach 2 | . . . . . . . . 1 . 1 Swap 83 | . 1 22 11 3 24 . 1 1 2 18 Drop 89 | . 2 24 12 1 25 . . 1 1 23 Fire 400 | . 11 100 78 29 75 3 21 . 19 64 Melee 5 | . . . . . . . . . . 5 Ram . | . . . . . . . . . . . Kick 9 | . . . . . . . . . . 9 Crush . | . . . . . . . . . . . Escape Stasis 19 | . . . . 5 . . . . 14 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 18) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 405 | -9/Materials | Identified exit to Mines 1083 | -9/Materials | Build established: Scavenger-Mutant 1408 | -9/Materials | Discovered new exit (range 9) 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1744 | -8/Materials | Discovered new exit (range 8) 2177 | -8/Materials | Build established: Scavenger-Skirmisher 2185 | -8/Materials | Discovered new exit (range 8) 2714 | -8/Materials | Entered Storage 3078 | -8/Storage | Build established: Skirmisher 3193 | -8/Storage | Discovered new exit (range 15) 3207 | -8/Storage | Lost 4 parts (2n2w) 3295 | -8/Storage | Entered Factory 3295 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3683 | -7/Factory | Build established: Scavenger-Skirmisher 4071 | -7/Factory | Destroyed 7 combat bots 4296 | -7/Factory | Cargo convoy interrupted 4510 | -7/Factory | Build established: Skirmisher 4586 | -7/Factory | Fabricated S-10 Pest? 4796 | -7/Factory | Lost 3 parts (2n1u) 4955 | -7/Factory | Discovered new exit (range 12) 5011 | -7/Factory | Found Prototype Device 5169 | -7/Factory | Entered Lower Caves 5373 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5386 | -7/Lower Caves | Encountered a Warlord checkpoint 5651 | -7/Lower Caves | Learned location of Extension (-4) 5703 | -7/Lower Caves | Learned 4 Factory zone layouts 5821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5894 | -7/Lower Caves | Discovered new exit (range 9) 5903 | -7/Lower Caves | Entered another Lower Caves area 6112 | -7/Lower Caves | Spotted B-75 Beast 6130 | -7/Lower Caves | Destroyed B-75 Beast 6143 | -7/Lower Caves | Discovered new exit (range 10) 6159 | -7/Lower Caves | Lost 5 parts (2n1u2w) 6190 | -7/Lower Caves | Entered Factory 6190 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6192 | -6/Factory | Identified Active Sensor Suite 6253 | -6/Factory | Identified exit to DSF 6255 | -6/Factory | Entered DSF 6284 | -6/DSF | Additional patrols routed to DSF 6366 | -6/DSF | Lost 3 parts (1n1u1w) 6427 | -6/DSF | Sterilization system engaged 6432 | -6/DSF | Discovered new exit (range 14) 6447 | -6/DSF | Ambient heat levels rising (+10) 6460 | -6/DSF | Identified exit to Factory 6462 | -6/DSF | Ambient heat levels rising (+10) 6463 | -6/DSF | Entered Factory 6463 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7669 | -5/Factory | Build established: Skirmisher 7959 | -5/Factory | Spotted B-75 Beast 7988 | -5/Factory | Destroyed B-75 Beast 8074 | -5/Factory | Destroyed 16 combat bots 8132 | -5/Factory | Core integrity fell below 50% 8146 | -5/Factory | Cargo convoy interrupted 8150 | -5/Factory | Core integrity fell below 20% 8153 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08149_ U-05 Engineer lays Concrete. 08149_ K-01 Serf collects debris. 08150_ U-05 Engineer builds a Wall. 08150_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 08150_ K-01 Serf collects debris. 08150_ Dropped Adv. Shield Generator. 08150_ U-05 Engineer lays Concrete. 08150_ Penetrated by Slug. 08151_ Dropped Hcp. Storage Unit. 08151_ K-01 Serf collects debris. 08151_ Acquired Lgt. Angular Momentum Engine. 08151_ U-05 Engineer lays Concrete. 08152_ Penetrated by Slug. 08152_ U-05 Engineer builds a Wall. 08152_ U-05 Engineer lays Concrete. 08152_ K-01 Serf collects debris. 08153_ U-05 Engineer builds a Wall. 08153_ Lgt. Angular Momentum Engine destroyed. 08153_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #[ # #????????????????????????? | | +######+##+# #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | / # " ????????????????????? | | # # " ??????????????????? | | + # ???????????????? | | #######+#### # ?????????????? | | ?# ## # ???????????? | | ?# """ ## # %??????????? | | ?# """ #########+####################?????????? | | ?# """ #???????# *=%%?????????? | | ?# #???????# %!=% ????????? | | ?# """ #???????# %%%*!????????? | | ?# """ #???????# ==%= ???????? | | ?# """ #???????# x % % %=[% ???????? | | ?# #???????######## k ##?????????? | | ?##########????????????### p hh % #??????????? | | ?????????????????####### # =%= hh #??????????? | | ?????????????????# # # =%= % #??????????? | | ????????????####### #u=% #??????????? | | ??????????###;;;; ; ;;;#= #??????????? | | ??????????# ! % ;= #??????????? | | ??????????# %m* ########??????????? | | ?????????#; = ;!%=k #?????????????????? | | ?????????#; ! h@![% #?????????????????? | | ?????????#; ! %[%u= + ??????????? | | ?????????#; !%!! R # %! # *[ ??????? | | ?????????###;;;! #u=% # *! ???????? | | ????????? # # " g! # ???! ???????? | | ?????????? # #k ####hg # ????? ????????? | | ?????????? # #;;;;####???#%%% # ?????????????? | | ???????????# ??????? #? "?????????????? | | ???????????? ???????? #?? ""????????????? | | ???????????? ???????? #???""????????????? | | ????????????? ????????? #???? ????????????? | | ???????????????????????? #?????????????????? | | ????????????????????????## #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Reaction Control System | -8/Storage | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Arm. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ S-10 Pest | -8/Storage | Hacked Fabricated ------------ S-10 Pest | x4 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionLegClaws Manual? 0 Play Time 01:47:30 Cumulative 322.8 hours Start 2025.08.27 @ 20:36:39 End 2025.08.27 @ 22:33:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 262 Rogue 0 Adventurer 199 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 497aecb6-dde0-4685-b690-23cbb0601fb7