Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 21:57:59 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1829) 1829 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (979) 979 TOTAL SCORE: 7108 Bonus ------- Follower Combat Kills 179 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 206/850 Matter 109/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Hardened Medium Armor Plating Missile Launcher Impact Mace DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Cooled Aerolev Unit Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Improved Trap Scanner Enhanced Optical Array Melee Analysis Suite Improved Hacking Suite > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Light Particle Reactor IFF Parser Hardened Medium Armor Plating Improved System Shield Missile Launcher Missile Launcher Impact Mace DRS Beacon [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Deep Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . 2 . . Utility 3 | . . . . . . . 3 . . Weapon . | . . . . . . . . . . Parts Attached 79 | 6 6 . 10 3 10 3 31 2 8 Power 9 | 1 1 . 2 1 1 . 3 . . Engine 8 | 1 1 . 2 1 1 . 2 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 35 | 2 2 . 4 2 6 . 15 . 4 Treads 10 | 2 . . 2 . 6 . . . . Leg 3 | . . . . . . . 3 . . Wheel 6 | . 2 . 2 2 . . . . . Hover 10 | . . . . . . . 10 . . Flight 6 | . . . . . . . 2 . 4 Utility 21 | 1 2 . . . 1 1 11 2 3 Device 8 | . . . . . . 1 6 . 1 Storage 3 | 1 1 . . . . . 1 . . Processor 5 | . 1 . . . . . 1 1 2 Hackware 1 | . . . . . . . . 1 . Protection 4 | . . . . . 1 . 3 . . Artifact . | . . . . . . . . . . Weapon 14 | 2 1 . 4 . 2 2 2 . 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 . . 3 . 2 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 3 | . . . . . . . . 3 . Parts Lost 23 | . 3 . 1 1 . . 15 . 3 Power 4 | . 1 . . . . . 2 . 1 Propulsion 14 | . 2 . . 1 . . 9 . 2 Utility 4 | . . . . . . . 4 . . Weapon 1 | . . . 1 . . . . . . Highest Loss Streak 5 | . 2 . 1 1 . . 5 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 4 5 14 14 14 12 9 7 6 Power . | . . . 1 1 . . . . 1 Propulsion 2 | . 1 2 . . 3 4 2 . . Utility 3 | . . . 4 5 4 3 2 2 2 Weapon 5 | . 2 3 8 8 6 4 4 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . . 4 . 1 1 1 . 4 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . 1 . . 1 Weapon 8 | . . . 4 . 1 . 1 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 91 100 96 94 99 89 78 76 65 Engine 9 | . 10 14 10 11 11 9 7 . . Treads 21 | . 25 . 8 14 34 40 10 . . Leg 1 | . . . . . . . 4 . . Wheel 8 | . 1 28 32 23 9 . . . . Hover 3 | . . . . . . . 9 20 16 Device 4 | . . . . . . 2 13 13 6 Storage 10 | . 20 14 11 11 11 9 6 6 4 Processor 5 | . 2 14 11 11 9 . . 5 8 Protection 3 | . . . . . 1 8 7 . . Energy Gun 2 | . 13 14 6 . . . . . . Ballistic Gun 14 | . 14 14 15 22 22 18 4 . . Impact Weapon 2 | . . . . . . . 8 13 10 Peak Build Rating 57 | 6 7 7 18 16 18 20 56 52 57 Average Rating 22 | 4 6 7 15 15 17 17 43 50 44 On Entrance 18 | . 6 7 7 16 16 18 20 42 52 Avg Prop Armor Cover (%) 8 | . . . 4 7 17 . 5 3 6 Naked Turns 74 | . . . . . . 43 . . 31 Heaviest Build 65 | 12 34 29 34 34 39 39 65 22 22 Greatest Support 83 | 40 40 32 64 40 83 83 83 23 27 Greatest Overweight (x) 3 | . . . 1 1 3 . 3 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 Average Capacity 13 | 6 14 15 15 15 15 13 11 8 7 Most Carried 15 | 3 7 5 15 15 15 15 15 8 8 Average Carried 11 | 1 4 5 14 14 14 13 10 7 7 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 5 Final Carried 15 | 3 5 5 15 15 14 15 8 8 5 Class Distribution -------------------- 91% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 1724 | 178 78 . 446 256 93 39 622 . 12 Remotely . | . . . . . . . . . . Salvage Created 2174 | . 256 . 526 518 168 . 694 . 12 Parts 112 | . 15 . 30 28 18 . 21 . . Haulers Intercepted 3 | . . . . 1 . . 2 . . Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 42 | . 9 . 11 7 3 . 12 . . Melee 7 | . . . . . . . 7 . . Guns 22 | . 1 . 9 7 3 . 2 . . AOE 10 | . 8 . 2 . . . . . . Classes Destroyed 11 | . 6 . 2 1 . . 1 . 1 Worker 3 | . 1 . . 1 . . 1 . . Builder 2 | . 2 . . . . . . . . Hauler 3 | . . . . 1 . . 2 . . Recycler 3 | . 1 . 1 1 . . . . . Operator 1 | . . . . . . . . . 1 Watcher 2 | . . . 2 . . . . . . Swarmer 6 | . 2 . 1 . . . 3 . . Grunt 22 | . 4 . 9 4 . . 5 . . Sentry 9 | . . . 1 3 3 . 2 . . Programmer 2 | . . . . . . . 2 . . Subdweller 3 | . 3 . . . . . . . . Best Kill Streak 6 | . 5 . 6 3 1 . 2 . 1 Combat Bots Only 4 | . 3 . 4 3 1 . 4 . . Max Kills in Single Turn 5 | . 5 . 2 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . 2 . . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 396 | . 40 . 37 27 10 . 196 . 86 Missed 141 | . 12 . 10 7 . . 69 . 43 Hits 255 | . 28 . 27 20 10 . 127 . 43 Projectile 255 | . 28 . 27 20 10 . 127 . 43 Critical Strikes 7 | . . . 1 . . . 5 . 1 Damage Taken 3959 | . 661 . 317 274 147 . 1977 . 583 Core 894 | . 139 . 10 45 56 . 288 . 356 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 . 44 . . . 72 . . . Volleys Fired 107 | . 20 . 26 30 9 . 22 . . Largest 2 | . 2 . 2 2 2 . 2 . . Hottest 73 | . 70 . 73 46 46 . 46 . . Shots Fired 202 | . 33 . 49 60 18 . 42 . . Gun 192 | . 26 . 48 60 18 . 40 . . Cannon . | . . . . . . . . . . Launcher 10 | . 7 . 1 . . . 2 . . Special . | . . . . . . . . . . Kinetic 168 | . 13 . 37 60 18 . 40 . . Thermal 24 | . 13 . 11 . . . . . . Explosive 10 | . 7 . 1 . . . 2 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 7 . 7 14 21 . 22 . . Robot Miss Streak 3 | . 2 . 3 3 . . 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 181 | . 24 . 32 41 17 . 66 . 1 Core Hits 76 | . 21 . 16 17 7 . 15 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 13 | . . . 1 1 . . 10 . 1 Critical Strikes 18 | . 1 . 3 1 . . 12 . 1 Burn 3 | . 1 . 2 . . . . . . Destroy 2 | . . . 1 1 . . . . . Smash 13 | . . . . . . . 12 . 1 Melee Attacks 62 | . . . . . . . 57 . 5 Impact 62 | . . . . . . . 57 . 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 5 . 1 Damage Inflicted 5157 | . 1355 . 655 644 266 . 2176 . 61 Guns 2119 | . 243 . 490 644 266 . 476 . . Cannons . | . . . . . . . . . . Explosions 1277 | . 1112 . 165 . . . . . . Melee 1759 | . . . . . . . 1698 . 61 Ramming 2 | . . . . . . . 2 . . Kinetic 1867 | . 112 . 369 644 266 . 476 . . Thermal 770 | . 649 . 121 . . . . . . Explosive 759 | . 594 . 165 . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1759 | . . . . . . . 1698 . 61 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . 2 2 . 12 23 23 Average Corruption 7 | . . . . 1 2 . 10 20 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . . . . 19 . 18 5 12 Message Errors 12 | . . . . . 3 . 6 1 2 Matter Fused 13 | . . . . . 3 . 5 1 4 Heat Flow Errors 7 | . . . . . 5 . 2 . . Energy Discharges 4 | . . . . . 2 . . 1 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . 6 . 3 . 3 Misdirections 5 | . . . . . . . 1 2 2 Overload Shots . | . . . . . . . . . . Overflow Damage 839 | . 140 . . . . . 638 . 61 Projectiles . | . . . . . . . . . . Explosions 140 | . 140 . . . . . . . . Melee 699 | . . . . . . . 638 . 61 Knockbacks 9 | . . . . . . . 9 . . Impact 9 | . . . . . . . 9 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 227 | . 227 . . . . . . . . Shots 5 | . 5 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 240 | . 76 . 71 22 240 . 222 . . Average Temperature 40 | . 25 . 16 5 83 . 60 . . Received Heat Transfer 1083 | . 141 . 129 126 45 . 618 . 24 Effects 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 4 . 1 Combat Hostiles 3 | . . . . . . . 3 . . Parts Fried 5 | . . . . . . . 3 . 2 Impact Corruptions 23 | . . . . . . . 20 . 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . Heat Transferred 1225 | . 744 . 481 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 98 | 100 100 100 87 100 100 . 100 100 100 Level 1 1 | . . . 12 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 279 | . 180 40 279 165 81 . 101 25 30 Initial 110 | . . 40 . 110 44 . . 20 3 Average 48 | . 103 5 95 123 20 . 24 14 5 Influence Increases 2080 | . 377 . 665 241 257 . 455 15 70 Destroy 0b10 Robot/C 960 | . 120 . 400 140 60 . 240 . . Destroy 0b10 Robot/NC 75 | . 20 . 20 15 . . 15 . 5 Destroy Leader 232 | . 30 . 96 52 . . 54 . . Allied During Kill 45 | . . . 42 3 . . . . . Successful Hack 85 | . 17 . 23 . 17 . 24 . 4 Select Force Hacks 210 | . 30 . . . 180 . . . . Disable Machine 135 | . 60 . 15 15 . . 30 . 15 Destroy Structure 113 | . 85 . 9 1 . . 17 . 1 Partial Spotted 45 | . . . . . . . 15 15 15 Lose Combat Pursuer 180 | . 15 . 60 15 . . 60 . 30 Influence Decreases 2060 | . 272 105 402 389 372 . 396 69 55 Entered New Map 330 | . . 65 . 153 71 . . 39 2 Time Decay 1337 | . 242 40 191 206 301 . 285 30 42 Lost Part 171 | . 30 . 9 10 . . 111 . 11 Lost Ally 60 | . . . 40 20 . . . . . Purge Threat 162 | . . . 162 . . . . . . Squads Dispatched 11 | . 2 . 3 1 . . 4 . 1 Investigation 5 | . 2 . 1 . . . 2 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 4 | . . . 2 1 . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 6 | . . 1 4 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 19 . 34 11 3 . 19 6 17 Peak Tracking Total 10 | . 6 . 5 5 1 . 4 6 10 Tactical Retreats 11 | . 1 . 3 1 . . 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 8 | . 3 . 1 3 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 11 | . 4 . 3 1 . . 2 . 1 Max in Single Turn 3 | . 3 . 2 1 . . 1 . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 32 | . 6 . 4 3 12 2 4 . 1 Terminals 21 | . 5 . 4 2 6 . 3 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 1 . . . 6 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 86 | . 18 . 14 4 21 18 9 . 2 Successful 49 | . 8 . 6 2 12 18 2 . 1 Failed 37 | . 10 . 8 2 9 . 7 . 1 Catastrophic 8 | . 2 . 2 . . . 3 . 1 Database Lockouts . | . . . . . . . . . . Manual 59 | . 16 . 12 3 20 . 6 . 2 Terminals 57 | . 17 . 14 3 15 . 6 . 2 Fabricators 3 | . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 1 . . . 6 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 28 | . 3 . 3 1 3 18 . . . Record 17 | . . . . . . 17 . . . Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 4 | . 3 . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 18 | . 5 . 3 . 9 . . . 1 Terminals 11 | . 4 . 3 . 3 . . . 1 Botnet 11 | . 4 . 3 . 3 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 1 . . . 6 . . . . Tunnel 7 | . 1 . . . 6 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 . 4 1 4 . 4 . 1 Full Trace Events 4 | . 2 . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 20 | . . . . . . . 20 . . Total Part Build Rating 4 | . . . . . . . 4 . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 4 | . . 3 . . . . . 1 . Largest Group 3 | . . 3 3 1 . . . 1 . Highest-Rated Group 40 | . . 40 40 16 . . . 31 . Highest-Rated Ally 31 | . . 16 16 16 . . . 31 . Initial UFD Resources 23 | . . . . . . . 23 23 23 Total Orders . | . . . . . . . . . . Ally Attacks 69 | . . . 59 3 . . . 7 . Total Damage 801 | . . . 609 47 . . . 145 . Kills 10 | . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 1036 | . . . . . . 46 752 66 172 Optics 236 | . . . . . . . . 64 172 Sensors 171 | . . . . . . . 166 . 5 IFF 323 | . . . . . . . 195 66 62 Structural 264 | . . . . . . 46 218 . . Traps 583 | . . . . . . . 583 . . Robot Analysis Total 4 | . 3 . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 5869 | 65 574 332 545 434 1034 1236 1380 66 203 Spaces Moved 4160 | 36 326 299 316 181 636 859 1025 131 351 Core 242 | 3 . . . . . 173 . . 66 Treads 1903 | 33 293 . 93 128 390 686 280 . . Legs 1 | . . . . . . . 1 . . Wheels 854 | . 33 299 223 53 246 . . . . Hover 1110 | . . . . . . . 744 131 235 Flight 50 | . . . . . . . . . 50 Fastest Speed 30 | 50 100 100 100 86 86 50 43 48 30 Average Speed 115 | 150 153 100 118 174 149 137 85 48 46 Slowest Speed 330 | 160 160 100 240 240 240 160 330 48 200 Overloaded Moves 28 | . . . . . . . 16 . 12 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 47 | 3 56 56 38 43 95 57 18 91 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 12 | . 1 . . . 6 5 . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 7 | . . . . . . . 6 . 1 Terrain Destroyed 143 | . 104 . 9 . . . 29 . 1 Melee 7 | . . . . . . . 6 . 1 Projectile . | . . . . . . . . . . AOE 136 | . 104 . 9 . . . 23 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total 4969 | 44 362 332 448 250 713 911 1395 133 381 Wait 439 | . 1 34 68 35 36 25 231 . 9 Move 4151 | 35 325 298 315 180 635 858 1024 130 351 Hop . | . . . . . . . . . . Pick Up 62 | 3 5 . 17 1 7 16 11 1 1 Fast Attach 55 | 6 3 . 5 3 3 7 20 1 7 Attach 22 | . 3 . 2 1 3 2 10 1 . Detach 2 | . . . . . . . 1 . 1 Swap 20 | . 4 . 4 . 5 . 5 . 2 Drop 53 | . 1 . 11 . 14 3 18 . 6 Fire 107 | . 20 . 26 30 9 . 22 . . Melee 55 | . . . . . . . 51 . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis 1 | . . . . . . . 1 . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 566 | -10/Materials | Derelicts attacked the area 603 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Discovered new exit (range 12) 640 | -10/Materials | Entered Mines 673 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 731 | -10/Mines | Discovered new exit (range 7) 841 | -10/Mines | Assembled infested the area 842 | -10/Mines | Learned Materials stockpile data 972 | -10/Mines | Entered Materials 972 | -9/Materials | Accompanied by 3 allies 972 | -9/Materials | Evolved 2 slots: Propulsion x2 1038 | -9/Materials | Discovered new exit (range 16) 1051 | -9/Materials | Identified exit to Mines 1051 | -9/Materials | Identified exit to Storage 1517 | -9/Materials | Entered Storage 1517 | -9/Storage | Accompanied by 1 ally 1924 | -9/Storage | Used back door to open Recycling access 1924 | -9/Storage | Discovered new exit (range 5) 1951 | -9/Storage | Entered Recycling 2386 | -9/Recycling | Discovered new exit (range 16) 2942 | -9/Recycling | Scanned before Scraplab entrance 2967 | -9/Recycling | Entered Scraplab 2980 | -9/Recycling | Discovered new exit (range 3) 2985 | -9/Recycling | Entered Scraptown 2985 | -9/Scraptown | System corruption cleaned by C-Scrubber 3176 | -9/Scraptown | Visited UFD Registry 3176 | -9/Scraptown | Registered with UFD as "Cryocase" 3208 | -9/Scraptown | Visited Comm Corps 3237 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3251 | -9/Scraptown | Visited Spacefarers 3293 | -9/Scraptown | Visited Junk Repository 3389 | -9/Scraptown | Visited Junk Repository 3469 | -9/Scraptown | Visited Derelict Rescue Squad 3510 | -9/Scraptown | Found DRS Beacon 3540 | -9/Scraptown | Visited Chapter 10 3562 | -9/Scraptown | Visited A0-MCA Data Center 3572 | -9/Scraptown | Given an A+ rating by A0-MCA 3606 | -9/Scraptown | Visited Science Guys 3655 | -9/Scraptown | Visited Research Penetration Think Tank 3689 | -9/Scraptown | Visited Scrapoid Research Area 3703 | -9/Scraptown | Visited Cartography Club 3726 | -9/Scraptown | Visited Science Testing Area 3774 | -9/Scraptown | Visited Curators Association 3889 | -9/Scraptown | Released all parts (9) 3927 | -9/Scraptown | Learned location of Zion (-7) 3927 | -9/Scraptown | Learned 12 Materials zone layouts 3927 | -9/Scraptown | Learned 16 Materials zone layouts 3927 | -9/Scraptown | Learned 20 Factory zone layouts 3927 | -9/Scraptown | Learned 8 Research zone layouts 3927 | -9/Scraptown | Learned 16 Lower Caves zone layouts 3927 | -9/Scraptown | Learned 8 Upper Caves zone layouts 3927 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3927 | -9/Scraptown | Learned location of 3 exits from Upper Caves 3927 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 3932 | -9/Scraptown | Found Deep Structural Scanner 4131 | -9/Scraptown | Met Optimus 4131 | -9/Scraptown | Accepted into 0bPrime 4218 | -9/Scraptown | Discovered new exit (range 3) 4221 | -9/Scraptown | Entered Factory 4221 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4222 | -6/Factory | Identified exit to Lower Caves 4223 | -6/Factory | Identified exit to Factory 4793 | -6/Factory | Build established: Scavenger-Mutant 4958 | -6/Factory | Crushed by falling debris 4989 | -6/Factory | Lost 3 parts (2n1u) 5103 | -6/Factory | Lost 5 parts (1p2n2u) 5248 | -6/Factory | Build established: Mutant 5358 | -6/Factory | System corruption reached 10% 5464 | -6/Factory | Fabricated Imp. Hover Unit? 5601 | -6/Factory | Manually triggered Chute Trap 5601 | -6/Factory | Sucked down chute 5601 | -6/Factory | Entered Waste 5602 | -6/Waste | Met a frightened Derelict 5616 | -6/Waste | EMP discharged 5634 | -6/Waste | Spotted C-40 Crusher 5643 | -6/Waste | Spotted C-40 Crusher 5652 | -6/Waste | Spotted C-40 Crusher 5652 | -6/Waste | Spotted C-40 Crusher 5653 | -6/Waste | Spotted C-40 Crusher 5655 | -6/Waste | Spotted C-40 Crusher 5657 | -6/Waste | Discovered new exit (range 22) 5667 | -6/Waste | Entered Factory 5839 | -6/Factory | Released all parts (12) 5846 | -6/Factory | Core integrity fell below 50% 5870 | -6/Factory | Self-destructed Last Messages --------------- 05827_ ALERT: Security rotation in progress. 05829_ Acquired Imp. Signal Interpreter. 05834_ Acquired Imp. Sensor Array. 05834_ Imp. Hover Unit destroyed. 05839_ Released Imp. Signal Interpreter. 05839_ Released Cld. VTOL Module. 05839_ Released Melee Analysis Suite. 05839_ Released Enh. Optical Array. 05839_ Released Imp. Hover Unit. 05839_ Released Cld. Aerolev Unit. 05839_ Released Impact Mace. 05839_ Released Sml. Storage Unit. 05839_ Released Impact Mace. 05839_ Released Nuclear Pulse Thruster. 05839_ Released Cld. VTOL Module. 05839_ Released Imp. Sensor Array. 05841_ System corrupted: Component data lost. 05841_ Slug penetrates Reinforced Barrier. 05841_ Slug penetrates Wall. 05857_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????>??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????s???????????????????????? | | ?????????????????????????R???????????????????????? | | ?????????????????????????s???????????????????????? | | ?????????????????????????s???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????A???????????????????????? | | ?????????????????????????s???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #????????????!?????????? | | ????????????????????????# #??????"?""" #??????? | | ????????????????????????# #????? #??????? | | ?????????????####+####### ####??"" #??????? | | ?????????? @ #?""" ! ???????? | | ?????????? #?""" ????????? | | ?????????? # "" "?????????? | | ??????????? # ""S"?????????? | | ??????????? """""" + """"?????????? | | ???????????? """""" # #??????? | | ???????????? ? """""" ##############??????? | | ???????????????????""""" # #??????? | | ????????????????????"""" # """ """ #??????? | | ????????????????????"""" # """ """ #??????? | | ????????????????????"""" s# """ """ #??????? | | ????????????????????"""" s# !#??????? | | ???????????????????""""" s# """ """ #??????? | | ???????????????# + """ """ #??????? | | ???????????????# s# """ """ #??????? | | ???????????????# # #??????? | | ???????????????# # #??????? | | ???????????????# # #??????? | | ??????????????? # ! #??????? | | ??????????????? ##+#######/###??????? | | ???????????????? ###### #???????? | | ???????????????? #???????? | | ????????????????? " " ######### [ #???????? | | ??????????????????"Y" ???####### ##???????? | | ????????????????????" ???# # #?######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Imp. Hover Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovPiercingOptics Manual? 0 Play Time 00:45:15 Cumulative 226.1 hours Start 2026.08.11 @ 21:13:48 End 2026.08.11 @ 21:57:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 174 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 74 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a6264de-96c4-44ec-b658-772e71ba4283