Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.05 @ 12:36:46 Player: SearedSteak Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (76) 380 Value Destroyed (1871) 1871 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 3506 Bonus ------- High Alert Combat Kills 295 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Improved Heat Sink Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit Flak Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Improved Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 78 | 6 13 59 Power 7 | 1 1 5 Engine 5 | 1 1 3 Core 2 | . . 2 Reactor . | . . . Propulsion 21 | 2 2 17 Treads . | . . . Leg 19 | 2 2 15 Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 16 | 1 5 10 Device 4 | . 2 2 Storage 4 | 1 2 1 Processor 2 | . 1 1 Hackware . | . . . Protection 6 | . . 6 Artifact . | . . . Weapon 34 | 2 5 27 Energy Gun 9 | 1 3 5 Energy Cannon 2 | . . 2 Ballistic Gun 12 | 1 1 10 Ballistic Cannon 4 | . . 4 Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 3 | . 1 2 Corrupted Parts 2 | . . 2 System Corruption 3 | . . 3 Parts Lost 21 | . 4 17 Power 5 | . 1 4 Propulsion 7 | . 2 5 Utility 4 | . . 4 Weapon 5 | . 1 4 Highest Loss Streak 6 | . 4 6 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 83 | . 85 82 Engine 11 | . 12 10 Core 1 | . . 2 Leg 19 | . 25 18 Device 5 | . 6 5 Storage 5 | . 13 2 Processor 5 | . 1 6 Protection 11 | . . 15 Energy Gun 6 | . 10 5 Energy Cannon 2 | . . 2 Ballistic Gun 6 | . 10 5 Ballistic Cannon 1 | . . 2 Launcher 3 | . 3 3 Naked Turns . | . . . Heaviest Build 82 | 13 82 30 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 7 | . 4 7 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 8 Average Capacity 6 | 7 8 5 Most Carried 8 | 5 4 8 Average Carried 3 | . 1 3 Final Capacity 8 | 8 8 5 Final Carried 4 | . 4 2 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1942 | 134 429 1379 Remotely . | . . . Salvage Created 2586 | . 470 2116 Parts 154 | . 39 115 Haulers Intercepted 3 | . . 3 Recyclers Shooed 6 | . . 6 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 45 | . 8 37 Melee 3 | . . 3 Guns 13 | . 4 9 Cannons 15 | . . 15 AOE 13 | . 4 9 Classes Destroyed 12 | . 6 6 Worker 6 | . . 6 Builder 2 | . 2 . Hauler 3 | . . 3 Recycler 11 | . 3 8 Mechanic 2 | . 1 1 Watcher 7 | . 2 5 Swarmer 7 | . 4 3 Grunt 27 | . 4 23 Brawler 1 | . . 1 Duelist 3 | . . 3 Protector 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 7 | . 7 7 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3438 | . 713 2725 Core 610 | . 209 401 Absorbed by Shields 39 | . 21 18 Redirected to Shielding 34 | . . 34 Regen/Repaired (Parts) 6 | . . 6 Core Remaining (%) 58 | 100 16 . Volleys Fired 203 | . 56 147 Largest 2 | . 2 2 Hottest 130 | . 110 130 Shots Fired 262 | . 62 200 Gun 154 | . 53 101 Cannon 71 | . . 71 Launcher 37 | . 9 28 Special . | . . . Kinetic 126 | . 37 89 Thermal 75 | . 6 69 Explosive 37 | . 9 28 Electromagnetic 24 | . 10 14 Robot Hit Streak 13 | . 9 13 Robot Miss Streak 9 | . 4 9 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 179 | . 30 149 Core Hits 152 | . 27 125 Critical Kills . | . . . Critical Parts Destroyed 4 | . . 4 Critical Strikes 4 | . . 4 Destroy 1 | . . 1 Smash 3 | . . 3 Melee Attacks 22 | . . 22 Impact 14 | . . 14 Slashing 8 | . . 8 Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5082 | . 894 4188 Guns 1282 | . 355 927 Cannons 941 | . . 941 Explosions 2063 | . 510 1553 Melee 719 | . . 719 Ramming 77 | . 29 48 Kinetic 1287 | . 266 1021 Thermal 794 | . 51 743 Explosive 2031 | . 478 1553 Electromagnetic 174 | . 70 104 Impact 347 | . . 347 Slashing 372 | . . 372 Piercing . | . . . Highest Corruption 17 | . . 17 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 71 | . . 71 Message Errors 24 | . . 24 Matter Fused 10 | . . 10 Heat Flow Errors 9 | . . 9 Energy Discharges 8 | . . 8 Parts Rejected 1 | . . 1 Data Loss (minor) 6 | . . 6 Data Loss (major) 1 | . . 1 Misfires 8 | . . 8 Misdirections 2 | . . 2 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 371 | . 51 320 Projectiles 22 | . . 22 Explosions 110 | . 51 59 Melee 239 | . . 239 Knockbacks 19 | . 2 17 Impact 2 | . 2 . Kinetic 16 | . . 16 Secondary 1 | . . 1 Self-Inflicted Damage 167 | . . 167 Shots 6 | . . 6 Rammed . | . . . Targets Rammed 31 | . 17 14 Kicked 31 | . 17 14 Crushed . | . . . Highest Temperature 517 | . 100 517 Average Temperature 111 | . 23 120 Received Heat Transfer 1222 | . 310 912 Effects 9 | . . 9 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Interference 3 | . . 3 Matter Decay 1 | . . 1 Damage (major) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . . 5 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1301 | . 85 1216 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 1244 | . 336 1244 Initial 35 | . . 35 Average 346 | . 133 429 Maximum Alert Level 4 | . 1 4 Low Security (%) 45 | 100 80 32 Level 1 27 | . 19 30 Level 2 12 | . . 17 Level 3 3 | . . 4 Level 4 10 | . . 14 Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 14 | . 3 11 Investigation 7 | . 2 5 Extermination . | . . . Reinforcement 4 | . 1 3 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 83 | . 17 66 Peak Tracking Total 6 | . 6 6 Tactical Retreats 8 | . . 8 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 12 | . 2 10 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 2 8 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 20 | . 4 16 Successful 17 | . 4 13 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 3 | . . 3 Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Record 5 | . . 5 Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 2 | . . 2 Process 2 | . . 2 Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . . 4 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled . | . . . Recycled Matter 269 | . . 269 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4033 | 112 969 2952 Spaces Moved 2184 | 79 607 1498 Core 123 | 30 31 62 Treads . | . . . Legs 1975 | 49 576 1350 Wheels . | . . . Hover 86 | . . 86 Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 135 | 93 124 142 Slowest Speed 400 | 120 400 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 5 54 68 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 237 | . 55 182 Melee . | . . . Projectile 1 | . . 1 AOE 236 | . 55 181 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2975 | 117 755 2103 Wait 322 | 25 41 256 Move 2182 | 78 606 1498 Hop . | . . . Pick Up 77 | 7 15 55 Fast Attach 3 | . . 3 Attach 60 | 6 11 43 Detach 8 | . 1 7 Swap 15 | . 2 13 Drop 52 | 1 6 45 Fire 203 | . 56 147 Melee 22 | . . 22 Ram . | . . . Kick 31 | . 17 14 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 401 | -10/Materials | Core integrity fell below 50% 417 | -10/Materials | Core integrity fell below 20% 445 | -10/Materials | Lost 4 parts (1p2n1w) 636 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Build established: Scavenger-Mutant 1070 | -10/Materials | Discovered new exit (range 10) 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1219 | -9/Materials | Lost 6 parts (1p1n1u3w) 2020 | -9/Materials | Discovered new exit (range 12) 2715 | -9/Materials | Discovered new exit (range 15) 2922 | -9/Materials | Build established: Mutant 3116 | -9/Materials | Repaired Lgt. Nuclear Core 3482 | -9/Materials | First assault squad dispatched 3596 | -9/Materials | Core integrity fell below 50% 3969 | -9/Materials | System corruption reached 10% 3983 | -9/Materials | Core integrity fell below 20% 4017 | -9/Materials | Lost 5 parts (2n2u1w) 4034 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Aluminum Leg fried. Lgt. Nuclear Core fried. Particle Gun fried. Field Laser destroyed. System corrupted by crushing effect (+1). Knocked back. B-36 Bruiser destroyed. Acquired 52 matter. Critical hit (Smash). Imp. Utility Shielding destroyed. System corrupted by crushing effect (+2). R-06 Scavenger collects Autogun. System corrupted: Energy discharge (-33). K-01 Serf collects debris. Acquired 30 matter. K-01 Serf collects debris. System corrupted: Heat flow error (+207). 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Aluminum Leg | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Challenges ------------ None Game ------ Seed DecoyDeliveryCanceller Manual? 0 Play Time 00:50:38 Cumulative 6.6 hours Start 2022.11.05 @ 11:44:02 End 2022.11.05 @ 12:36:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8aa08ced-cd32-4c5e-b7f8-9a5e6ecf2608