Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.29 @ 19:26:06 Player: GwagWa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (828) 828 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2528 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 146/150 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ 0b10 Decoder Chip [Generic] Improved Targeting Computer > --- WEAPON (3) ------- EM Shotgun Beam Rifle Mining Laser > --- INVENTORY (5) ---- Heat Sink Large Battery (200) Improved Targeting Computer Shotgun Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- 0b10 Decoder Chip [Generic] Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Beam Rifle Shotgun > --- INVENTORY -------- Improved Targeting Computer Light EM Pulse Cannon Mining Laser Self-destruct Interrupter [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 35 | 6 3 13 11 2 . Power 6 | 1 . 3 2 . . Engine 6 | 1 . 3 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 1 . . Treads 3 | . . 2 1 . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 3 3 1 . Device 2 | . . 1 1 . . Storage 3 | 1 . 1 1 . . Processor 4 | . 1 1 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 2 5 5 1 . Energy Gun 7 | 1 1 3 1 1 . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 8 2 . . Power 3 | . . 2 1 . . Propulsion 2 | . . 2 . . . Utility 1 | . . 1 . . . Weapon 4 | . . 3 1 . . Highest Loss Streak 6 | . . 6 1 . . To Critical Strikes . | . . . . . . Average Backups 3 | . 2 4 3 4 4 Power . | . 1 . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 2 3 Weapon 2 | . 1 3 2 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . 2 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 87 81 86 100 100 Engine 17 | . 14 13 15 22 22 Treads 16 | . . 6 22 22 22 Wheel 5 | . 28 13 . . . Device 5 | . . . 5 10 . Storage 5 | . 14 11 5 . . Processor 7 | . 2 6 5 11 22 Energy Gun 16 | . 13 12 20 13 22 Energy Cannon 3 | . 4 13 . . . Ballistic Gun 8 | . 9 3 10 11 6 Special Weapon 2 | . . . . 8 4 Peak Build Rating 18 | 6 8 12 14 18 18 Average Rating 11 | 3 6 9 11 12 17 On Entrance 9 | . 6 8 12 12 18 Naked Turns . | . . . . . . Heaviest Build 41 | 10 13 41 41 16 15 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 10 | . . 10 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 5 Average Capacity 9 | 5 8 14 10 5 5 Most Carried 7 | 3 5 7 5 5 5 Average Carried 3 | 1 2 4 3 4 4 Final Capacity 15 | 8 8 15 5 5 5 Final Carried 5 | 2 4 3 4 5 5 Class Distribution -------------------- 65% | Scavenger-Gunner 14% | Skirmisher 11% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 747 | 202 94 251 200 . . Remotely . | . . . . . . Salvage Created 932 | . 29 571 332 . . Parts 80 | . 5 40 35 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 36 | . 2 17 17 . . Guns 27 | . 2 8 17 . . Cannons 9 | . . 9 . . . Classes Destroyed 5 | . 1 3 1 . . Worker 1 | . . . 1 . . Watcher 3 | . . 3 . . . Swarmer 22 | . 2 7 13 . . Grunt 10 | . . 8 2 . . Sentry 4 | . . 2 2 . . Best Kill Streak 9 | . 2 9 4 . . Combat Bots Only 7 | . 2 7 4 . . Max Kills in Single Turn 2 | . 1 1 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 174 | . 10 100 63 . 1 Missed 32 | . 4 13 15 . . Hits 142 | . 6 87 48 . 1 Projectile 142 | . 6 87 48 . 1 Critical Strikes 8 | . . 5 3 . . Damage Taken 1419 | . 40 955 414 . 10 Core 413 | . 13 338 52 . 10 Absorbed by Shields . | . . . . . . Ignored by Resistances 390 | . 12 253 122 . 3 Regen/Repaired (Parts) 5 | . . . . 5 . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 72 | . 6 42 24 . . Largest 3 | . 2 3 3 . . Hottest 160 | . 60 160 150 . . Shots Fired 172 | . 11 103 58 . . Gun 108 | . 11 44 53 . . Cannon 59 | . . 59 . . . Launcher 4 | . . . 4 . . Special 1 | . . . 1 . . Kinetic 30 | . 6 9 15 . . Thermal 103 | . 5 68 30 . . Explosive 4 | . . . 4 . . Electromagnetic 35 | . . 26 9 . . Robot Hit Streak 15 | . 6 15 15 . . Robot Miss Streak 5 | . 2 4 5 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 4 . . Max Gunslinging Chain 2 | . 1 . 2 . . Shots Hit Robots 111 | . 8 67 36 . . Core Hits 94 | . 4 42 48 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1669 | . 78 1083 508 . . Guns 957 | . 78 418 461 . . Cannons 665 | . . 665 . . . Explosions 47 | . . . 47 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 150 | . 32 45 73 . . Thermal 1179 | . 46 832 301 . . Explosive 47 | . . . 47 . . Electromagnetic 293 | . . 206 87 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 659 | . 40 659 264 . . Average Temperature 195 | . 19 256 100 . . Received Heat Transfer 597 | . . 459 138 . . Effects 21 | . . 21 . . . Shutdowns 6 | . . 6 . . . Interference 4 | . . 4 . . . Matter Decay 4 | . . 4 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 2 | . . 2 . . . Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 1 . . Heat Transferred 2086 | . 100 1616 370 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 93 | 100 100 82 100 . . Level 1 6 | . . 17 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 247 | . 30 247 90 . . Initial 48 | . . . 48 . . Average 62 | . 9 113 37 . . Influence Increases 967 | . 40 507 420 . . Destroy 0b10 Robot/C 720 | . 40 340 340 . . Destroy 0b10 Robot/NC 20 | . . 15 5 . . Destroy Leader 126 | . . 76 50 . . Allied During Kill 1 | . . . 1 . . Destroy Structure 25 | . . 1 24 . . Lose Combat Pursuer 75 | . . 75 . . . Influence Decreases 967 | . 40 360 515 52 . Entered New Map 151 | . . . 99 52 . Time Decay 726 | . 40 280 406 . . Lost Part 90 | . . 80 10 . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 2 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 9 27 17 . 2 Peak Tracking Total 8 | . 8 8 4 . . Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 3 3 1 . . Terminals 6 | . 3 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 5 5 1 . . Successful 7 | . 4 3 . . . Failed 4 | . 1 2 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 5 4 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 3 . . . Record 2 | . 1 1 . . . Robot Analysis 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Maintenance Status 2 | . 1 1 . . . Reinforcement Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 2 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 2 | . . . 2 . . Total Damage 21 | . . . 21 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 338 | . 27 213 . 39 59 Optics 240 | . 27 213 . . . Decoding 98 | . . . . 39 59 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2554 | 48 146 658 962 681 59 Spaces Moved 1473 | 45 152 349 471 420 36 Core 8 | 5 . 3 . . . Treads 1024 | . . 97 471 420 36 Legs . | . . . . . . Wheels 441 | 40 152 249 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 160 160 160 Average Speed 147 | 76 80 124 181 160 160 Slowest Speed 550 | 80 80 550 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 28 34 93 35 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 30 | . . . 30 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 29 | . . . 29 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1725 | 58 167 491 539 431 39 Wait 75 | . . 70 5 . . Move 1468 | 44 151 348 470 419 36 Hop . | . . . . . . Pick Up 47 | 8 5 13 15 5 1 Fast Attach . | . . . . . . Attach 36 | 6 3 13 10 3 1 Detach 4 | . . 1 3 . . Swap 1 | . . . 1 . . Drop 22 | . 2 4 11 4 1 Fire 72 | . 6 42 24 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 190 | -10/Materials | Discovered new exit (range 7) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 501 | -9/Materials | Build established: Skirmisher 553 | -9/Materials | Core integrity fell below 50% 624 | -9/Materials | Core integrity fell below 20% 638 | -9/Materials | Lost 6 parts (2n1u3w) 665 | -9/Materials | Destroyed 7 combat bots 831 | -9/Materials | Discovered new exit (range 7) 853 | -9/Materials | Entered Mines 1028 | -9/Mines | Build established: Scavenger-Gunner 1757 | -9/Mines | Learned location of Zion (-7) 1762 | -9/Mines | Received a Mining Laser from a helpful Derelict 1806 | -9/Mines | Discovered new exit (range 7) 1813 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1815 | -9/Mines | Entered Zion 1815 | -7/Zion | Accompanied by 1 ally 1908 | -7/Zion | Learned location of Quarantine (-2) 1913 | -7/Zion | Learned location of Armory (-3) 1939 | -7/Zion | Learned location of Data Miner (-6) 2477 | -7/Zion | Discovered new exit (range 12) 2496 | -7/Zion | Entered Proximity Caves 2555 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found 67 Matter. Dropped Mining Laser. Acquired Mining Laser. IY-CC1(c): Are you plugged in yet? I've got the latest and greatest hardware for listening in on those chatty Unaware! So what are you? A scout? A skirmisher? Nah, you strike me as the looter type... Dropped Heat Sink. Acquired 0b10 Decoder Chip [Generic]. Dropped Lrg. Battery. Extracted 5 energy. Acquired Lrg. Battery. Dropped Lgt. EM Pulse Cannon. Acquired Heat Sink. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Dropped Shotgun. Acquired Shotgun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###########????????????? | | ????????#????##??????##### #????????????? | | ???????# #??## #????## ???????????????? | | ??????? #### ##?## #??????????????????? | | ?????? ### @ #??????????????????? | | ??????# ## #??????????????????? | | ??????# ##?# ???????????????? | | #??#### #???# #?????????????? | | #?## ###### ss#????????????? | | #?# ### ## ## #???????????? | | #?# #??##### #?####???#???????????? | | ### #???##### #?????? ????????????? | | ## ##??# ## ## #???????????? | | #??# ???????????? | | ##?# ???????????? | | ### ### ### ???????????? | | ??## #??????????????????? | | ???# ### #??????????????????? | | ???# ### ##?## #######??????????????????? | | ???####?### ####???# #????????????????????????? | | ??????????####??????## #????????????????????????? | | ?????????????????????## #???????????????????????? | | ???????????????????????# ???????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed TerrorLongswordJetlance Manual? 0 Play Time 00:22:54 Cumulative 3.5 hours Start 2025.08.29 @ 19:03:10 End 2025.08.29 @ 19:26:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9a0a4f1-55b3-4b20-9b2d-4a42300a672b