Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 21:44:11 Player: jostin Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (167) 835 Value Destroyed (5940) 5940 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 11123 Bonus ------- Follower Combat Kills 128 Cogmind --------- Core Integrity 638/1000 Matter 300/300 Energy 360/360 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -5/Extension Parts ------- > --- POWER (2) -------- Fission Core Micro Antimatter Reactor > --- PROPULSION (5) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter > --- WEAPON (3) ------- Heavy Laser Heavy Beamcaster KE Penetrator > --- INVENTORY (20) --- Light Angular Momentum Engine Carbon-fiber Leg Wheel Improved Sensor Array Corruption Screen Long-range Tractor Beam Wave Gun Autogun Gauss Rifle Gauss Rifle Rocket Launcher Heavy Rocket Launcher Katana Ripper Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Focal Shield Advanced Shield Generator > --- WEAPON ----------- Force Rifle Wave Gun Variable Charge Gun > --- INVENTORY -------- Micro Antimatter Reactor Wheel Compact Battery Structural Scanner Improved Sensor Array Hardlight Generator Corruption Screen Long-range Tractor Beam Shock Rifle Lightning Gun High-powered Shock Rifle High-powered Shock Rifle Precision Beam Rifle Gauss Rifle Gauss Rifle KE Penetrator Rocket Launcher Heavy Rocket Launcher Katana [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . 2 . . . Utility 5 | . . . . 2 . 1 2 . Weapon 1 | . . 1 . . . . . . Parts Attached 124 | 9 1 24 . 14 14 21 30 11 Power 14 | 1 . 2 . . 3 3 4 1 Engine 7 | 1 . 2 . . 2 1 1 . Core 5 | . . . . . 1 2 2 . Reactor 2 | . . . . . . . 1 1 Propulsion 36 | 2 . 4 . 4 6 8 7 5 Treads 20 | 2 . 4 . 4 6 1 . 3 Leg 14 | . . . . . . 6 6 2 Wheel 2 | . . . . . . 1 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 3 . 7 . 5 3 7 12 3 Device 24 | 2 . 2 . 3 3 1 10 3 Storage 5 | 1 . 2 . . . 1 1 . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 9 | . . 3 . 2 . 3 1 . Artifact . | . . . . . . . . . Weapon 34 | 3 1 11 . 5 2 3 7 2 Energy Gun 21 | 2 . 5 . 3 2 2 5 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . 4 . 1 . 1 1 . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 1 1 . . Parts Lost 45 | . . 4 . . 1 8 19 13 Power 8 | . . 1 . . . 3 2 2 Propulsion 14 | . . 1 . . . 3 7 3 Utility 14 | . . 1 . . 1 1 7 4 Weapon 9 | . . 1 . . . 1 3 4 Highest Loss Streak 7 | . . 2 . . 1 3 4 7 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 1 4 12 20 19 19 19 18 18 Power 1 | . . 2 2 2 1 1 1 2 Propulsion 1 | . 1 . 1 2 1 1 . 1 Utility 5 | . 1 5 9 6 6 7 5 4 Weapon 8 | . 1 5 8 8 9 9 10 9 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . 4 . 3 2 4 . 8 Power 5 | . . 1 . 1 1 1 . 1 Propulsion 2 | . . 1 . . . . . 1 Utility 5 | . . . . 1 1 2 . 1 Weapon 9 | . . 2 . 1 . 1 . 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 97 100 99 99 97 96 92 Engine 5 | . 14 10 11 9 4 2 . 4 Core 3 | . . . . . 2 8 5 4 Treads 21 | . 28 31 33 27 37 17 . 7 Leg 8 | . . . . . . 15 23 16 Device 15 | . 14 4 . 17 14 12 25 25 Storage 7 | . 14 11 11 9 7 6 5 5 Processor 2 | . . . . . . 6 5 5 Protection 5 | . . 6 11 9 7 6 2 . Energy Gun 14 | . 11 14 22 18 14 14 13 16 Ballistic Gun 6 | . 14 9 4 8 6 4 2 . Peak Build Rating 90 | 7 7 20 18 26 44 68 90 81 Average Rating 43 | 5 7 13 16 22 35 57 75 72 On Entrance 27 | . 7 7 16 18 26 42 62 68 Avg Prop Armor Cover (%) 11 | . . . . . . 12 13 9 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 12 12 57 57 67 67 81 97 82 Greatest Support 119 | 40 40 60 60 63 111 119 86 95 Greatest Overweight (x) 25 | 1 . 1 . 1 . 4 25 8 Average Overweight (x) . | . . . . . . . 2 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 15 20 20 20 20 20 20 Most Carried 20 | 3 6 20 20 20 20 20 20 20 Average Carried 17 | 1 4 12 19 19 19 19 18 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 Final Carried 20 | 3 6 20 20 20 20 19 17 15 Class Distribution -------------------- 29% | Scavenger-Tank 17% | Tank 17% | Skirmisher 11% | Scavenger-Skirmisher 8% | Mutant 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Skirmisher | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Matter Collected 3980 | 284 15 680 10 460 742 623 870 296 Remotely 406 | 151 . . . . . . 200 55 Salvage Created 7943 | 81 174 1071 153 1207 1040 1306 1863 1048 Parts 389 | 6 15 83 8 67 63 38 85 24 Haulers Intercepted 7 | . . 2 . 2 2 1 . . Recyclers Shooed 8 | . . . . . . 3 3 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 130 | . 4 27 3 20 16 18 30 12 Guns 107 | . 4 20 3 19 15 15 23 8 Cannons 7 | . . 7 . . . . . . AOE 6 | . . . . 1 . . 4 1 Classes Destroyed 15 | 2 2 6 . 1 2 2 . . Worker 5 | . . 1 . 2 2 . . . Builder 7 | . . 2 1 1 . . 2 1 Tunneler 2 | 1 . . . . . . 1 . Hauler 7 | . . 2 . 2 2 1 . . Recycler 10 | 1 . . . 2 1 3 2 1 Mechanic 2 | . . 1 . . . 1 . . Watcher 6 | . 1 1 . . . 1 2 1 Swarmer 30 | . . 9 . 6 1 4 10 . Grunt 52 | . 4 9 3 9 6 4 8 9 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . . 2 . . . Sentry 24 | . . 9 . 4 3 2 3 3 Hunter 3 | . . . . . . 1 2 . Programmer 16 | . . . . . 4 5 7 . Assembled 2 | . . . . . . 2 . . Best Kill Streak 9 | 1 3 7 3 4 4 4 9 9 Combat Bots Only 8 | . 3 7 3 3 4 4 8 6 Max Kills in Single Turn 4 | 1 1 2 1 2 1 2 4 2 Gunslinging 1 | . . 1 . . . . 1 . Exploded 4 | . . . . 1 . . 4 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Hostile Shots Fired 796 | . 10 92 11 58 121 183 239 82 Missed 234 | . 5 25 4 21 40 58 57 24 Hits 562 | . 5 67 7 37 81 125 182 58 Melee 1 | . . . . . 1 . . . Projectile 561 | . 5 67 7 37 80 125 182 58 AOE 10 | . . . . . . 10 . . Critical Strikes 18 | . . 3 1 2 3 1 4 4 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 8455 | . 55 927 99 505 1025 2075 2514 1255 Core 724 | . 10 66 13 97 35 141 264 98 Absorbed by Shields 707 | . . . . . . . 695 12 Ignored by Resistances 211 | . . . . . . . 169 42 Regen/Repaired (Parts) 140 | . . 140 . . . . . . Core Remaining (%) 89 | 100 96 . 80 82 95 83 . . Volleys Fired 337 | 4 15 51 5 49 46 57 83 27 Largest 3 | 2 2 3 2 3 3 3 3 3 Hottest 236 | 60 100 120 90 125 147 221 236 210 Shots Fired 959 | 8 23 143 10 147 138 172 236 82 Gun 918 | 8 16 110 10 147 138 172 235 82 Cannon 30 | . . 30 . . . . . . Launcher 1 | . . . . . . . 1 . Special 10 | . 7 3 . . . . . . Kinetic 269 | 4 8 85 . 49 46 43 32 2 Thermal 473 | . 7 47 . . 75 129 195 20 Explosive 1 | . . . . . . . 1 . Electromagnetic 216 | 4 8 11 10 98 17 . 8 60 Robot Hit Streak 31 | 2 11 14 18 31 21 26 29 17 Robot Miss Streak 4 | 1 1 3 . 4 3 2 3 4 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 18 | . . 4 1 1 1 4 6 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 Shots Hit Robots 671 | 4 12 101 10 96 95 129 160 64 Core Hits 288 | 4 7 43 4 42 43 48 68 29 Critical Kills 2 | . . . . . . 1 1 . Critical Parts Destroyed 7 | . . 1 1 . . 3 2 . Critical Strikes 40 | . . 7 1 3 3 17 7 2 Burn 23 | . . 4 . . 3 13 3 . Destroy 8 | . . 1 . . . 4 3 . Blast 2 | . . 2 . . . . . . Corrupt 6 | . . . . 3 . . 1 2 Smash 1 | . . . 1 . . . . . Melee Attacks 40 | . . 4 1 3 10 6 16 . Impact 6 | . . 4 1 1 . . . . Slashing 34 | . . . . 2 10 6 16 . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . 3 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14119 | 45 170 1748 191 1736 1699 2596 4089 1845 Guns 12433 | 42 140 1190 142 1516 1695 2557 3760 1391 Cannons 336 | . . 336 . . . . . . Explosions 876 | . 30 . . 138 . . 292 416 Melee 256 | . . 210 46 . . . . . Ramming 218 | 3 . 12 3 82 4 39 37 38 Kinetic 3046 | 15 36 875 . 456 501 487 633 43 Thermal 7506 | . 30 526 . 138 1065 2070 3105 572 Explosive 292 | . . . . . . . 292 . Electromagnetic 2801 | 27 104 125 142 1060 129 . 22 1192 Impact 256 | . . 210 46 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . 4 1 14 16 Average Corruption 4 | . . . . . 3 1 5 14 Corruption Purged 2 | . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . Effects 106 | . . . . . 36 17 19 34 Message Errors 24 | . . . . . 5 4 3 12 Matter Fused 27 | . . . . . 10 5 5 7 Heat Flow Errors 16 | . . . . . 8 2 3 3 Energy Discharges 12 | . . . . . 2 3 3 4 Parts Fused 4 | . . . . . 1 . . 3 Data Loss (minor) 10 | . . . . . 4 2 1 3 Data Loss (major) 5 | . . . . . 3 . 1 1 Misfires 3 | . . . . . 1 1 . 1 Alerts 1 | . . . . . 1 . . . Weapon Failures 4 | . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 224 | . . 137 46 . . . . 41 Projectiles . | . . . . . . . . . Explosions 41 | . . . . . . . . 41 Melee 183 | . . 137 46 . . . . . Knockbacks 6 | . . 3 . 1 . 1 . 1 Impact 4 | . . 1 . 1 . 1 . 1 Kinetic 2 | . . 2 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 177 | . . . . 63 . . 9 105 Shots 4 | . . . . 2 . . . 2 Rammed 20 | 1 . 1 1 10 1 . 3 3 Targets Rammed 30 | 1 . 2 1 10 1 6 6 3 Kicked 8 | . . . . . . 5 3 . Crushed 2 | . . 1 . . . 1 . . Highest Temperature 359 | 20 52 359 199 84 337 270 272 185 Average Temperature 64 | 15 19 84 101 27 52 82 65 38 Received Heat Transfer 1868 | . 30 279 75 198 246 261 293 486 Effects 6 | . . . . . . 6 . . Interference 6 | . . . . . . 6 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 21 | . . 1 1 5 . . 2 12 Impact Corruptions 6 | . . 4 2 . . . . . Robots Melted 7 | . . . . . 1 3 3 . Combat Hostiles 7 | . . . . . 1 3 3 . Parts Melted 46 | . . 2 . 2 6 23 10 3 Heat Transferred 14991 | . 50 1591 . 150 2368 4810 5217 805 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . 1 . . 3 . . . 3 Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Maximum Alert Level 1 | . . 1 . 1 1 . . 1 Low Security (%) 86 | 100 100 65 100 70 77 100 100 89 Level 1 13 | . . 34 . 29 22 . . 10 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 385 | 5 62 381 187 385 228 145 168 227 Initial 161 | . . 22 127 43 161 108 61 74 Average 96 | . 11 164 145 146 108 51 73 87 Influence Increases 4329 | 10 182 834 75 692 511 501 915 609 Destroy 0b10 Robot/C 2680 | . 80 540 60 400 320 320 600 360 Destroy 0b10 Robot/NC 200 | 10 5 35 5 35 25 30 35 20 Destroy Leader 658 | . 12 166 10 104 94 114 124 34 Allied During Kill 45 | . . . . . . . . 45 Successful Hack 173 | . 16 8 . 57 26 12 32 22 Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 105 | . . 45 . 15 . . 30 15 Destroy Structure 168 | . 9 10 . 21 16 10 64 38 Partial Spotted 45 | . . 15 . 15 . . 15 . Lose Combat Pursuer 225 | . 30 15 . 45 30 15 15 75 Influence Decreases 4220 | 10 127 560 292 450 643 597 887 654 Entered New Map 756 | . . 33 202 69 193 114 65 80 Time Decay 2768 | 10 127 497 90 381 440 403 516 304 Lost Part 430 | . . 30 . . 10 80 180 130 Lost Ally 140 | . . . . . . . . 140 Purge Threat 126 | . . . . . . . 126 . Squads Dispatched 29 | . 3 2 . 3 5 8 5 3 Investigation 4 | . 2 1 . 1 . . . . Extermination 13 | . . . . . 4 5 4 . Reinforcement 12 | . 1 1 . 2 1 3 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Distress Signals 12 | . 2 4 . . . 1 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 197 | . 8 39 3 28 20 29 47 23 Peak Tracking Total 9 | . 3 6 3 4 5 4 9 7 Tactical Retreats 10 | . 1 1 . 1 1 1 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Traps Triggered 9 | . 1 1 . . 2 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Machines Disabled 7 | . . 3 . 1 . . 2 1 Max in Single Turn 1 | . . 1 . 1 . . 1 1 Energy Cycler 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Machines Accessed 45 | . 4 10 . 9 4 7 8 3 Terminals 30 | . 3 6 . 6 4 4 4 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . Recycling Units 7 | . 1 1 . 1 . 2 2 . Scanalyzers 6 | . . 2 . 2 . 1 1 . Garrison Access . | . . . . . . . . . Total Hacks 118 | . 13 29 . 28 7 17 20 4 Successful 57 | . 6 15 . 15 3 4 11 3 Failed 58 | . 6 13 . 13 4 12 9 1 Catastrophic 10 | . 1 3 . 3 1 . 2 . Database Lockouts 3 | . 1 1 . . . 1 . . Manual 50 | . 12 13 . 16 2 5 2 . Terminals 77 | . 12 16 . 18 7 10 10 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . . 4 . . . . 1 . Recycling Units 19 | . 1 4 . 2 . 5 7 . Scanalyzers 17 | . . 5 . 8 . 2 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 4 4 . 3 2 . 7 3 Record 2 | . . . . . . . 1 1 Robot Analysis 2 | . 1 . . 1 . . . . Open Door 3 | . . . . . . . 1 2 Open DSF 1 | . . . . . 1 . . . Branch Access Points 3 | . . . . 1 1 . 1 . Emergency Access Points 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 7 | . 2 3 . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . 4 . . . . 1 . Scan Component 3 | . . 2 . . . . 1 . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks 8 | . . 2 . 1 . 2 3 . Process 1 | . . . . . . . 1 . Report Inventory 5 | . . 1 . 1 . 2 1 . Retrieve Components 2 | . . 1 . . . . 1 . Scanalyzer 13 | . . 5 . 7 . 1 . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Retrieve Study 11 | . . 3 . 7 . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 . . 4 1 1 . . Terminals 5 | . 1 . . 3 1 . . . Botnet 5 | . 1 . . 3 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . 1 . 1 . . Reject 2 | . . . . 1 . 1 . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 3 9 . 8 4 7 4 1 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 11 | . . 3 . 7 . 1 . . Parts Repaired 2 | . . 2 . . . . . . Time 58 | . . 58 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . 2 . . . . 9 . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Total Allies 10 | . . . . . . . . 10 Largest Group 7 | . . . . . . . . 7 Highest-Rated Group 196 | . . . . . . . . 196 Highest-Rated Ally 39 | . . . . . . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 31 | . . . . . . . . 31 Total Damage 707 | . . . . . . . . 707 Kills 7 | . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Active Infowar (turns) 9692 | 6 639 640 . 1505 2029 2193 1853 827 Sensors 7036 | . . . . 1495 1434 2004 1342 761 Structural 2880 | . . 24 . 56 595 189 1189 827 Seismic 1261 | 6 639 616 . . . . . . Robot Analysis Total 2 | . 1 . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Turns Passed 12271 | 100 639 1921 181 1584 2049 2712 2258 827 Spaces Moved 6131 | 56 351 947 96 772 1095 1469 957 388 Core 20 | 19 . . . . . . 1 . Treads 4231 | 37 351 947 96 772 1095 754 . 179 Legs 1470 | . . . . . . 704 642 124 Wheels 410 | . . . . . . 11 314 85 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 111 117 Average Speed 161 | 128 160 160 160 161 160 156 173 159 Slowest Speed 1300 | 160 160 200 160 200 162 190 1300 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 40 74 28 44 24 31 18 32 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 44 | . 7 4 . 3 10 6 14 . Terrain Destroyed 90 | . 9 4 . 13 10 6 29 19 Melee 34 | . . 1 . 3 10 6 14 . Projectile 19 | . 7 3 . . . . 9 . AOE 37 | . 2 . . 10 . . 6 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Total 7695 | 72 393 1233 111 1011 1273 1752 1321 529 Wait 654 | . 24 155 4 121 53 123 148 26 Move 6124 | 56 350 946 95 771 1094 1468 956 388 Hop . | . . . . . . . . . Pick Up 82 | 2 3 19 1 9 7 22 13 6 Fast Attach 40 | 8 . 5 1 1 3 8 8 6 Attach 45 | . . 4 . 3 3 10 18 7 Detach 13 | 1 . 1 . 2 2 2 5 . Swap 193 | 1 1 30 1 27 40 27 58 8 Drop 82 | . . 16 2 15 14 23 10 2 Fire 337 | 4 15 51 5 49 46 57 83 27 Melee 40 | . . 4 1 3 10 6 16 . Ram 4 | . . . . . . . 3 1 Kick 8 | . . . . . . 5 3 . Crush 17 | . . 2 1 10 1 1 . 2 Escape Stasis . | . . . . . . . . . Rewire 56 | . . . . . . . . 56 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Central database locked down 149 | -10/Materials | Discovered new exit (range 15) 291 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 11) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 958 | -9/Materials | Discovered new exit (range 15) 1058 | -9/Materials | Build established: Gunner 1181 | -9/Materials | Discovered new exit (range 15) 1842 | -9/Materials | Build established: Scavenger-Tank 1853 | -9/Materials | Discovered new exit (range 14) 2040 | -9/Materials | Destroyed 7 combat bots 2113 | -9/Materials | Discovered new exit (range 15) 2113 | -9/Materials | Central database locked down 2190 | -9/Materials | Build established: Tank 2428 | -9/Materials | Repaired Hvy. EM Pulse Gun 2455 | -9/Materials | Repaired Lgt. Treads+ 2661 | -9/Materials | Entered Mines 2764 | -9/Mines | Build established: Scavenger-Mutant 2830 | -9/Mines | Discovered new exit (range 6) 2842 | -9/Mines | Entered Materials 2842 | -8/Materials | Evolved 2 slots: Utility x2 3077 | -8/Materials | Build established: Scavenger-Tank 4133 | -8/Materials | Build established: Tank 4310 | -8/Materials | Discovered new exit (range 16) 4426 | -8/Materials | Entered Factory 4426 | -7/Factory | Evolved 2 slots: Propulsion x2 4554 | -7/Factory | Identified exit to Storage 4554 | -7/Factory | Identified exit to Lower Caves 4585 | -7/Factory | Identified exit to DSF 4736 | -7/Factory | Build established: Scavenger-Tank 6374 | -7/Factory | Discovered new exit (range 15) 6375 | -7/Factory | Build established: Tank 6475 | -7/Factory | Entered another Factory area 6475 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6781 | -6/Factory | Build established: Skirmisher 8559 | -6/Factory | Central database locked down 8918 | -6/Factory | Discovered new exit (range 15) 9044 | -6/Factory | Lost 3 parts (2p1n) 9131 | -6/Factory | Identified exit to Factory 9187 | -6/Factory | Entered another Factory area 9187 | -5/Factory | Evolved 2 slots: Utility x2 9311 | -5/Factory | Build established: Tank 9687 | -5/Factory | Lost 4 parts (1n3u) 10085 | -5/Factory | Identified exit to Upper Caves 10085 | -5/Factory | Identified exit to Extension 10425 | -5/Factory | Build established: Scavenger-Tank 10850 | -5/Factory | Destroyed 8 combat bots 10851 | -5/Factory | Lost 4 parts (3n1w) 10967 | -5/Factory | Lost 4 parts (1p1n2u) 11216 | -5/Factory | Discovered new exit (range 7) 11225 | -5/Factory | Identified exit to Factory 11286 | -5/Factory | System corruption reached 10% 11332 | -5/Factory | Lost 3 parts (1n1u1w) 11391 | -5/Factory | Cargo convoy interrupted 11445 | -5/Factory | Entered Extension 11585 | -5/Extension | Build established: Scavenger-Skirmisher 11806 | -5/Extension | Lost 3 allies 11861 | -5/Extension | Lost 4 parts (3n1w) 11868 | -5/Extension | Energy Cycler disabled 11869 | -5/Extension | Rescued a captive Derelict 11870 | -5/Extension | Rescued a captive Derelict 11870 | -5/Extension | Rescued a captive Derelict 11876 | -5/Extension | Rescued a captive Derelict 11876 | -5/Extension | Rescued a captive Derelict 11878 | -5/Extension | Rescued a captive Derelict 11878 | -5/Extension | Rescued a captive Derelict 12107 | -5/Extension | Spotted B-75 Beast 12180 | -5/Extension | Lost 6 allies 12272 | -5/Extension | Self-destructed Last Messages --------------- 12221_ Critical hit (Burn: +37). 12222_ Acquired 30 matter. 12223_ Critical hit (Burn: +37). 12224_ G-50 Soldier destroyed. 12235_ Acquired 10 matter. 12236_ E Y5< 12236_ Imp. Cooling System destroyed. 12238_ Dropped Com. Battery. 12238_ Extracted 200 energy. 12240_ Angular Momentum Engine destroyed. 12240_ Critical hit (Burn: +37). 12244_ Hpw. Shock Rifle destroyed. 12245_ Slug penetrates G-50 Soldier. 12247_ G-50 Soldier heat damages Carbon-fiber Leg. 12248_ Hvy. Laser melted. 12248_ Adv. Heat Sink melted. 12248_ G-50 Soldier destroyed. 12252_ Acquired 23 matter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ###????????#####??????????######?????????????????? | | ##????????#####??????????######?????????????????? | | #########?## ###????????### ###?######?????????? | | #########?## ###????????### ###?######?????????? | | *+ ! ##### T############ T#####T"####???????? | | %# ##### ############### ###### "####???????? | | =# %+ %%*%!R==%%@ % ##???????? | | %" # % /=###!##### R ##???????? | | ##= * % # % #%*%%[ ## ##???????? | | ## + +%!=[ ## ##???????? | | #############+####### % ############ ##???????? | | ############T ###### ############ ##???????? | | ##????????### ###??## ##????????##%##???????? | | #?????????### ##??## ] ##????????## ##???????? | | #??????????#####???##########????????##=##???????? | | #??????????#####???##########????????##%##???????? | | ?????????????????????????????????????##*##???????? | | ?????????????????????????????????????##=##???????? | | ?????????????????????????????????????## ##???????? | | ?????????????????????????????????????## ##???????? | | ?????????????????????????????????????##%##???????? | | ?????????????????????????????????????## ##???????? | | ?????????????????????????????????????## ##???????? | | ?????????????????????????????????????## ##???????? | | ?????????????????????????????????????##=##???????? | | ?????????????????????????????????????##%##???????? | | ?????????????????????????????????????##%##???????? | | ????????????????????????????????????? "$""???????? | | ?????????????????????????????????????? =!????????? | | ??????????????????????????????????????!% ????????? | | ?????????????????????????????????????? % ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 32 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 6% | -9/Materials Lgt. Treads | 33% | -9/Materials Studied --------- Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Katana | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Construction Begets Destruction Explosive Keycard Gun Specialist Jackpot Safety First System Compromised Challenges ------------ None Game ------ Seed ArmageddonControlNukerbomber Manual? 0 Play Time 02:27:37 Cumulative 18.1 hours Start 2026.09.17 @ 21:47:55 End 2026.09.19 @ 21:44:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 5 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6f77198-4fce-4aa8-9cbe-558b720c8950