Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 20:39:37 Player: Leech Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (24) 120 Value Destroyed (526) 526 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7106 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 989/1150 Matter 178/300 Energy 325/325 System Corruption 9% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Transmission Jammer Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (4) ------- Mini Grenade Launcher Improved Remote Datajack > --- INVENTORY (15) --- Light Fission Core Neutrino Core Nuclear Pulse Array Power Amplifier Improved Heat Sink Advanced ECM Suite Advanced Reaction Control System Improved Medium Armor Plating Shock Absorption System Advanced Shield Generator Experimental Field Recycling Unit (0) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Impulse Thruster Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Experimental Targeting Computer Transmission Jammer Improved Medium Armor Plating Layered Light Armor Plating Shock Absorption System Hacking Suite Advanced System Shield > --- WEAPON ----------- Mini Grenade Launcher Advanced Datajack Greatsword > --- INVENTORY -------- Micro Nuclear Core Fission Core Neutrino Core Nuclear Pulse Array Improved Heat Sink Advanced Terrain Scan Processor Advanced ECM Suite Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Advanced Field Recycling Unit Improved Remote Datajack Improved Remote Datajack [Rating: 103] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 7 | . . . . . 2 1 . 2 1 1 Weapon 2 | . . . . . . . . . 1 1 Parts Attached 57 | 6 1 4 1 4 13 3 2 6 6 11 Power 6 | 1 . 1 . 1 1 . . 1 . 1 Engine 3 | 1 . 1 . 1 . . . . . . Core 2 | . . . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 8 | 2 . 2 . . 1 1 1 . . 1 Treads 2 | . . 2 . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . 1 1 1 . . 1 Utility 23 | 1 1 . 1 . 6 . 1 4 4 5 Device 7 | . 1 . . . 2 . . 1 2 1 Storage 2 | 1 . . . . 1 . . . . . Processor 4 | . . . 1 . 1 . . . 1 1 Hackware 4 | . . . . . . . . 2 . 2 Protection 6 | . . . . . 2 . 1 1 1 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 1 . 3 5 2 . 1 2 4 Energy Gun 2 | . . 1 . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 3 . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . Launcher 2 | . . . . . . . . 1 . 1 Special Weapon 3 | . . . . . . . . . 1 2 Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . 1 Unidentified Prototypes 4 | . . . . . . 1 . . 2 1 Parts Lost 15 | . . 4 . 3 . . 2 . . 6 Power 1 | . . 1 . . . . . . . . Propulsion 5 | . . 1 . 1 . . 1 . . 2 Utility 3 | . . 1 . . . . . . . 2 Weapon 6 | . . 1 . 2 . . 1 . . 2 Highest Loss Streak 4 | . . 4 . 2 . . 2 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 93 86 97 71 68 61 77 71 75 Engine 5 | . 14 13 14 14 1 . . . . . Core 3 | . . . . . 7 7 7 6 5 1 Treads 7 | . . 6 28 26 . . . . . . Leg 2 | . 28 21 . . . . . . . . Flight 7 | . . . . . 9 15 11 13 11 9 Device 8 | . 10 10 . . 6 7 7 10 13 12 Storage 8 | . 14 14 14 14 9 7 7 6 5 5 Processor 4 | . . . . 14 9 7 7 2 1 4 Hackware 4 | . . . . . . . . 10 8 11 Protection 6 | . . . . . 9 7 8 13 11 10 Energy Gun 3 | . . 3 14 3 4 . . . . . Ballistic Gun 8 | . 28 24 14 24 7 . . . . . Launcher 1 | . . . . . . . . 5 . 5 Slashing Weapon 1 | . . . . . . . . . 4 4 Special Melee Weapon 2 | . . . . . . 6 7 6 2 2 Peak Build Rating 103 | 6 7 7 11 11 58 62 60 73 90 103 Average Rating 51 | 4 6 6 8 10 52 57 56 71 83 95 On Entrance 34 | . 6 7 6 11 10 58 58 60 73 90 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 11 12 12 11 11 60 41 50 57 64 60 Greatest Support 66 | 20 20 40 40 40 50 55 56 65 65 66 Greatest Overweight (x) 3 | . . . . . 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 14 15 15 15 15 15 Most Carried 15 | 5 7 7 8 8 15 15 15 15 15 15 Average Carried 11 | 3 4 6 5 7 12 14 14 14 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Final Carried 15 | 4 7 4 6 8 14 15 14 15 15 13 Class Distribution -------------------- 78% | Mutant 13% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Matter Collected 825 | 171 147 . . 100 47 . 14 130 209 7 Remotely . | . . . . . . . . . . . Salvage Created 649 | . 61 . . 156 124 . . . 209 99 Parts 56 | . 8 . . 25 5 . . . 12 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 17 | . 1 . . 11 3 . . . . 2 Melee 2 | . . . . . . . . . . 2 Guns 14 | . 1 . . 11 2 . . . . . Cannons 1 | . . . . . 1 . . . . . Classes Destroyed 8 | . 2 . . . 2 . . . 3 1 Worker 1 | . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . 1 . Operator 1 | . . . . . . . . . 1 . Watcher 4 | . 2 . . . . . . . 2 . Swarmer 12 | . 1 . . 11 . . . . . . Grunt 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 6 | . 2 . . 6 1 . . . 3 2 Combat Bots Only 6 | . 1 . . 6 1 . . . . 2 Max Kills in Single Turn 1 | . 1 . . 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Hostile Shots Fired 361 | . 11 14 . 84 46 18 36 28 . 124 Missed 139 | . 4 1 . 13 17 10 24 16 . 54 Damage Taken 3679 | . 53 491 . 565 387 62 305 86 . 1730 Core 428 | . 13 91 . 111 16 6 . 30 . 161 Absorbed by Shields 5 | . . . . . . . 5 . . . Ignored by Resistances 149 | . . . . . 49 . 79 21 . . Core Remaining (%) 84 | 100 . . . 14 97 . 99 96 100 . Volleys Fired 69 | . 12 4 . 29 20 . . . . 4 Largest 2 | . 2 2 . 2 2 . . . . 1 Hottest 96 | . 40 40 . 60 96 . . . . 7 Shots Fired 126 | . 24 7 . 51 40 . . . . 4 Gun 112 | . 24 7 . 51 30 . . . . . Cannon 10 | . . . . . 10 . . . . . Launcher . | . . . . . . . . . . . Special 4 | . . . . . . . . . . 4 Kinetic 100 | . 24 7 . 44 25 . . . . . Thermal 15 | . . . . . 15 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 7 | . . . . 7 . . . . . . Robot Hit Streak 14 | . 3 3 . 7 14 . . . . . Robot Miss Streak 5 | . 5 3 . 3 3 . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 86 | . 9 5 . 31 27 . 1 1 6 6 Core Hits 37 | . 4 3 . 15 9 . . . 4 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . 1 1 . . . . 1 Burn 1 | . . . . . 1 . . . . . Corrupt 1 | . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 49 | . . . . . 4 . 1 1 18 25 Impact 4 | . . . . . 4 . . . . . Slashing 43 | . . . . . . . . . 18 25 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 1 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1696 | . 109 37 . 270 377 . . . 498 405 Guns 669 | . 109 37 . 267 256 . . . . . Cannons 121 | . . . . . 121 . . . . . Explosions . | . . . . . . . . . . . Melee 801 | . . . . . . . . . 498 303 Ramming 105 | . . . . 3 . . . . . 102 Kinetic 588 | . 109 37 . 224 218 . . . . . Thermal 159 | . . . . . 159 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 43 | . . . . 43 . . . . . . Impact . | . . . . . . . . . . . Slashing 801 | . . . . . . . . . 498 303 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 9 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . . . . 10 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 150 | . . . . . . . . . 131 19 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 150 | . . . . . . . . . 131 19 Knockbacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . . 100 Shots . | . . . . . . . . . . . Rammed 3 | . . . . 2 . . . . . 1 Targets Rammed 3 | . . . . 2 . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 519 | . . . . 40 519 . . 3 . 235 Average Temperature 173 | . . . . 18 198 . . 3 . 118 Received Heat Transfer 186 | . . . . . 99 18 . 21 . 48 Effects 7 | . . . . . 4 . . . . 3 Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 481 | . . . . . 481 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Peak Influence 427 | . 98 37 . 280 210 27 37 91 82 427 Initial 39 | . . 37 . . 31 12 22 16 . 39 Average 68 | . 43 26 . 84 79 17 25 29 31 167 Maximum Alert Level 2 | . . . . 1 1 . . . . 2 Low Security (%) 92 | 100 100 100 . 95 92 100 100 100 100 70 Level 1 6 | . . . . 4 7 . . . . 24 Level 2 . | . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 2 . 1 1 2 4 Investigation 2 | . 1 . . . 1 . . . . . Extermination 2 | . . . . . . . . . 1 1 Reinforcement 7 | . . . . . 1 . 1 1 1 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Distress Signals 7 | . . . . . 2 . . . 1 4 Communications Jammed 24 | . . . . . 7 . . . . 17 Distress Signals 24 | . . . . . 7 . . . . 17 Times Spotted 79 | . 6 2 . 13 13 2 5 6 5 27 Peak Tracking Total 12 | . 4 2 . 4 4 2 3 3 5 12 Tactical Retreats 20 | . . . . 2 3 . 2 3 2 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Traps Triggered 4 | . . . . . . . 2 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Accessed 20 | . 2 . 1 . 2 1 . 2 2 10 Terminals 13 | . 2 . . . 1 1 . 2 . 7 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . 1 1 Recycling Units 2 | . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 44 | . 8 . 1 . 5 1 . 6 2 21 Successful 21 | . 3 . 1 . 2 1 . . 1 13 Failed 23 | . 5 . . . 3 . . 6 1 8 Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 1 . . . . . . 3 Terminals 34 | . 8 . . . 2 1 . 6 . 17 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . 1 2 Recycling Units 4 | . . . . . 3 . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 18 | . 3 . 1 . 2 1 . . . 11 Record 4 | . . . . . . . . . . 4 Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . 1 Open DSF 3 | . . . . . . 1 . . . 2 Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . 1 Locate Traps 3 | . 1 . . . 1 . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 1 1 . 2 1 4 Full Trace Events 3 | . 2 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . 1 . Time 53 | . . . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 . . Non-combat 2 | . . . . . . . 1 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 1 . . parse_system 1 | . . . . . . . 1 . . . no_distress 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Turns Passed 4652 | 83 224 278 724 423 440 227 99 571 785 798 Spaces Moved 5878 | 59 153 208 451 207 444 491 192 1213 1149 1311 Core 5 | 5 . . . . . . . . . . Treads 695 | . . 37 451 207 . . . . . . Legs 378 | 54 153 171 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4800 | . . . . . 444 491 192 1213 1149 1311 Fastest Speed 39 | 50 120 120 160 160 50 39 39 42 42 42 Average Speed 62 | 114 120 127 160 160 51 39 42 42 42 48 Slowest Speed 280 | 120 120 160 160 160 150 39 50 42 42 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . 2 . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 38 | 3 35 40 88 45 35 13 90 27 21 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 28 | . . . . . 3 . . . 10 15 Terrain Destroyed 33 | . . . . . 7 . . . 10 16 Melee 28 | . . . . . 3 . . . 10 15 Projectile 4 | . . . . . 4 . . . . . AOE . | . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total 6649 | 74 172 216 455 256 619 531 209 1276 1417 1424 Wait 450 | . 3 . . 7 99 16 1 41 228 55 Move 5858 | 58 152 207 450 206 439 490 191 1212 1148 1305 Hop 5 | . . . . . 2 . . . . 3 Pick Up 84 | 10 4 . 2 6 23 11 4 9 8 7 Fast Attach 7 | . . . . . . . . . 2 5 Attach 42 | 6 1 4 1 2 12 3 2 5 3 3 Detach 17 | . . 1 . . 8 2 . 2 1 3 Swap 8 | . . . . 2 1 . . 1 1 3 Drop 49 | . . . 2 2 11 9 3 5 8 9 Fire 69 | . 12 4 . 29 20 . . . . 4 Melee 49 | . . . . . 4 . 1 1 18 25 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / [*Low] / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 385 | -10/Mines | Discovered new exit (range 12) 482 | -10/Mines | Assembled infested the area 542 | -10/Mines | Lost 4 parts (1p1n1u1w) 578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 580 | -10/Mines | Discovered new exit (range 5) 586 | -10/Mines | Entered Exiles 628 | -10/Exiles | Met 8R-AWN 660 | -10/Exiles | Met EX-HEX 737 | -10/Exiles | Met EX-BIN 761 | -10/Exiles | Aligned with FarCom system 762 | -10/Exiles | Given EX-Vault access code 814 | -10/Exiles | Opened EX-Vault 825 | -10/Exiles | Found Flying Fortress v7 858 | -10/Exiles | Warned to stay clear of 0b10 Research branches 910 | -10/Exiles | Met EX-DEC 991 | -10/Exiles | Visited The Gauntlet 1274 | -10/Exiles | Discovered new exit (range 17) 1310 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1310 | -10/Exiles | Entered Mines 1403 | -9/Mines | Core integrity fell below 50% 1663 | -9/Mines | Discovered new exit (range 10) 1682 | -9/Mines | Core integrity fell below 20% 1733 | -9/Mines | Entered Materials 1733 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1776 | -8/Materials | Build established: Scavenger-Mutant 2113 | -8/Materials | Build established: Mutant 2170 | -8/Materials | Discovered new exit (range 4) 2173 | -8/Materials | Entered Factory 2173 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2174 | -7/Factory | Identified exit to Storage 2353 | -7/Factory | Discovered new exit (range 12) 2400 | -7/Factory | Identified exit to DSF 2400 | -7/Factory | Entered DSF 2420 | -7/DSF | Discovered new exit (range 13) 2427 | -7/DSF | Additional patrols routed to DSF 2499 | -7/DSF | Entered Factory 2499 | -6/Factory | Evolved 2 slots: Utility x2 2519 | -6/Factory | Discovered new exit (range 12) 2820 | -6/Factory | Discovered new exit (range 15) 2844 | -6/Factory | Discovered new exit (range 7) 3070 | -6/Factory | Entered another Factory area 3070 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3278 | -5/Factory | Discovered new exit (range 13) 3550 | -5/Factory | Fabricated Adv. Field Recycling Unit (x2) 3626 | -5/Factory | Found Prototype Processor 3626 | -5/Factory | Identified Exp. Targeting Computer 3855 | -5/Factory | Entered another Factory area 3855 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3920 | -4/Factory | Identified exit to DSF 4250 | -4/Factory | Spotted B-86 Titan 4286 | -4/Factory | Crushed by falling debris 4316 | -4/Factory | Build established: Hacker-Mutant 4342 | -4/Factory | Identified exit to Upper Caves 4605 | -4/Factory | Search patrols dispatched 4653 | -4/Factory | Self-destructed Last Messages --------------- Acquired Imp. Medium Armor Plating. W-44 Eye distress signal jammed. Penetrated by Slug. W-44 Eye distress signal jammed. ALERT: Rogue bot located, Programmers report to Factory Zone 2Y. W-44 Eye distress signal jammed. System corrupted: Energy discharge (-84). Power Conduit explodes. P-70 Sage destroyed. Connecting with Repair Station... Flying Fortress v7 destroyed. System corrupted: Matter fused (-8). ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Imp. Medium Armor Plating destroyed. System corrupted: Component data lost. Slammed into P-70 Sage. System corrupted: Energy discharge (-78). Impulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????? ?????????? | | ??????????????????? ?????????? | | ?????????????????? ?????????? | | ??????????????????# ?????????? | | ??????????????????# #########? | | ??????????????????# # ? | | ??????????????????# # " " " ? | | ??????????????????# # " " " ? | | ??????????????????# # " " " # | | ??????????????????# # " " " # | | ??????????????????# # " " " # | | ??????????????????# # " " " # | | ??????????????????# # " " " # | | ??????????????????# # p" " " # | | ??????????????????# + " " " # | | ??????????????????# # # | | ??????????????????# #@! # | | ???????+#+#####???##### # # | | ?????? #???????# # # | | ????? #???????# # # | | ?????""""""" #???????# # # | | ????? #????#### # # | | ?#?""""""""" #????# # # | | ?# #????# ############# | | ?# """"""""" ###### # #????? | | ?# + + """ #????? | | ?# """"""""" ###### # "R #????? | | ?# #????# # """ #????? | | ?# """"""""" #????# # "" #????? | | ?# #????# # #????? | | ?######+#######????# ########????? | | ??????# #??????????# #???????????? | | ####### ###????????#/#???????????? | | #???????? ???????????? | | #???????? ???????????? | | #???????? ???????????? | | #???????? ???????????? | | #???? ?? ???????????? | | ##### #??? ? ???????????? | | ????# #?? ???????????? | | ????# #? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: EX 25 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Field Recycling Unit | x2 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- No Signal Respectable Loadout Total Silence Challenges ------------ None Game ------ Seed WaveLinearTearclaws Manual? 0 Play Time 01:43:12 Cumulative 9.6 hours Start 2025.03.10 @ 18:48:28 End 2025.03.10 @ 20:39:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aaa020c6-f8ba-4fa0-a7b1-382313bb0ce6