Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 20:15:37 Player: VC94 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (876) 876 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2291 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 151/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Visual Processing Unit ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Datajack > --- INVENTORY (5) ---- Transport Network Coupler Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Datajack > --- INVENTORY -------- Transport Network Coupler Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 42 | 6 17 19 . Power 8 | 1 2 5 . Engine 8 | 1 2 5 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 6 5 . Treads . | . . . . Leg . | . . . . Wheel 9 | 2 6 1 . Hover . | . . . . Flight 4 | . . 4 . Utility 4 | . 3 1 . Device 3 | . 3 . . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 3 6 8 . Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun 7 | . 4 3 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 5 | . 2 3 . Unidentified Prototypes . | . . . . Parts Lost 23 | . 6 17 . Power 7 | . 2 5 . Propulsion 7 | . 2 5 . Utility 1 | . . 1 . Weapon 8 | . 2 6 . Highest Loss Streak 6 | . 5 6 . To Critical Strikes . | . . . . Average Backups 2 | 1 1 3 2 Power . | . . . . Propulsion . | . . . . Utility . | . 1 1 1 Weapon . | 1 . . 1 Tool/Special . | . . . . Unused Backups 6 | . 2 3 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 3 | . 2 . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 87 71 77 Engine 11 | . 14 8 11 Wheel 17 | . 24 9 . Flight 2 | . . 3 22 Device 20 | . 22 18 11 Processor 5 | . . 11 11 Energy Gun 1 | . 2 . . Ballistic Gun 14 | . 18 9 11 Special Melee Weapon 5 | . 4 7 11 Peak Build Rating 12 | 5 7 12 12 Average Rating 7 | 3 6 8 12 On Entrance 5 | . 4 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 13 | 9 12 13 7 Greatest Support 26 | 26 26 20 10 Greatest Overweight (x) 3 | . 3 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 2 Average Carried 2 | 1 1 3 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 2 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1035 | 139 437 459 . Remotely . | . . . . Salvage Created 1359 | 98 529 705 27 Parts 106 | 2 35 63 6 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 4 | . 3 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 34 | . 9 23 2 Guns 28 | . 9 17 2 Cannons 2 | . . 2 . AOE 4 | . . 4 . Classes Destroyed 9 | 1 6 2 . Worker 1 | . . 1 . Builder 4 | . 1 3 . Tunneler 1 | . 1 . . Hauler 2 | . 1 1 . Recycler 3 | 1 2 . . Watcher 2 | . 2 . . Swarmer 18 | . 3 13 2 Grunt 12 | . 6 6 . Sentry 4 | . . 4 . Best Kill Streak 8 | 1 3 8 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 278 | . 70 171 37 Missed 89 | . 15 55 19 Hits 189 | . 55 116 18 Projectile 189 | . 55 116 18 Critical Strikes 1 | . . 1 . Damage Taken 2151 | . 679 1336 136 Core 629 | . 229 339 61 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 8 . . Volleys Fired 201 | 6 71 109 15 Largest 2 | 2 2 2 1 Hottest 80 | 80 60 53 20 Shots Fired 259 | 12 117 115 15 Gun 233 | 12 117 89 15 Cannon 19 | . . 19 . Launcher 7 | . . 7 . Special . | . . . . Kinetic 231 | . 108 108 15 Thermal 9 | . 9 . . Explosive . | . . . . Electromagnetic 19 | 12 . 7 . Robot Hit Streak 16 | 6 9 16 2 Robot Miss Streak 4 | 3 4 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 189 | 8 88 87 6 Core Hits 75 | 1 35 34 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 5 | 1 1 3 . Destroy 3 | . 1 2 . Blast 1 | . . 1 . Corrupt 1 | 1 . . . Melee Attacks 12 | . 3 9 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 2 7 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2501 | 103 839 1504 55 Guns 1829 | 103 839 832 55 Cannons 267 | . . 267 . Explosions 405 | . . 405 . Melee . | . . . . Ramming . | . . . . Kinetic 1915 | . 761 1099 55 Thermal 219 | . 78 141 . Explosive . | . . . . Electromagnetic 367 | 103 . 264 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 38 | . . 38 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 56 | 56 32 16 3 Average Temperature 13 | 24 10 4 1 Received Heat Transfer 636 | . 318 318 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 375 | . 175 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 162 | 5 70 162 51 Initial 31 | . . 4 31 Average 36 | . 10 72 30 Influence Increases 973 | 5 281 647 40 Destroy 0b10 Robot/C 680 | . 180 460 40 Destroy 0b10 Robot/NC 65 | 5 35 25 . Destroy Leader 148 | . 46 102 . Successful Hack 12 | . 5 7 . Destroy Structure 8 | . . 8 . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 922 | 5 269 576 72 Entered New Map 60 | . . 8 52 Time Decay 686 | 5 253 408 20 Lost Part 176 | . 16 160 . Squads Dispatched 6 | . 2 4 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 11 | . 5 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 31 57 4 Peak Tracking Total 7 | . 6 7 4 Tactical Retreats 20 | . 8 12 . ECM-based Alert Blocks 27 | . 10 17 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 4 2 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 10 12 . Successful 15 | . 5 10 . Failed 7 | . 5 2 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 10 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Record 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 9 | . . 9 . Insert Component 5 | . . 5 . Analyze 3 | . . 3 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 7 | . 2 5 . Non-combat 7 | . 2 5 . Combat . | . . . . Robot Hacks Applied 7 | . 2 5 . parse_system 1 | . . 1 . no_distress 6 | . 2 4 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 2151 | . 1091 1015 45 Optics 1060 | . . 1015 45 Sensors 1778 | . 1067 711 . ECM 2075 | . 1091 939 45 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2546 | 70 1354 1077 45 Spaces Moved 2101 | 45 1053 965 38 Core 209 | 6 79 124 . Treads . | . . . . Legs . | . . . . Wheels 1584 | 39 974 571 . Hover . | . . . . Flight 308 | . . 270 38 Fastest Speed 37 | 50 50 37 37 Average Speed 78 | 84 87 70 37 Slowest Speed 200 | 90 200 200 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 97 51 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile 1 | . . 1 . AOE 7 | . . 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2745 | 65 1383 1240 57 Wait 313 | . 208 101 4 Move 2098 | 44 1052 964 38 Hop . | . . . . Pick Up 49 | 7 22 20 . Fast Attach 3 | . 1 2 . Attach 42 | 6 15 21 . Detach 3 | . . 3 . Swap 6 | . 1 5 . Drop 18 | 2 10 6 . Fire 201 | 6 71 109 15 Melee 12 | . 3 9 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 396 | -10/Materials | Core integrity fell below 50% 421 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Discovered new exit (range 15) 839 | -10/Materials | Discovered new exit (range 9) 864 | -10/Materials | Discovered new exit (range 7) 1152 | -10/Materials | Lost 5 parts (1p2n2w) 1267 | -10/Materials | Core integrity fell below 20% 1419 | -10/Materials | Discovered new exit (range 7) 1425 | -10/Materials | Entered another Materials area 1425 | -9/Materials | Evolved 2 slots: Utility x2 1691 | -9/Materials | Lost 3 parts (1p1n1w) 2047 | -9/Materials | Discovered new exit (range 15) 2096 | -9/Materials | Discovered new exit (range 18) 2235 | -9/Materials | Core integrity fell below 50% 2265 | -9/Materials | Lost 6 parts (2p1n1u2w) 2394 | -9/Materials | Core integrity fell below 20% 2428 | -9/Materials | Lost 4 parts (1p2n1w) 2495 | -9/Materials | Identified exit to Mines 2502 | -9/Materials | Entered Mines 2547 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02466_ Acquired 26 matter. 02471_ Acquired Datajack+. 02488_ Acquired 14 matter. 02489_ Acquired Lgt. Ion Engine. 02495_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (48,49) Mines Map updated. 02495_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 02497_ R-06 Scavenger collects Terrain Scanner. 02500_ K-01 Serf cleans the Machine. 02502_ K-01 Serf destroyed. LOCATION=MINES GOAL=ESCAPE 02503_ K-01 Serf collects debris. 02533_ S-10 Pest destroyed. 02543_ K-01 Serf collects debris. 02546_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????############?????????????? | | ?????????????????????# """ #?????????????? | | ?????????????????????# """ #?????????????? | | ?????????????????????# """ #?????????????? | | ?????????????????????# #?????????????? | | ??????????????????#### #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ## #?????????????? | | ????????# #### #############?????????????? | | ????????# #?????????????????????????? | | ?????????# ### #?????????????????????????? | | ?????????## ????# #?????????????????????????? | | ??????????# ###%######????????????????????? | | ??????????# $=[ #????????????????????? | | ?????????# % s#????????????????????? | | ?????????# #######[ #????????????????????? | | ?????????# #?????###%=#????????????????????? | | ?????????# ???????# @* #????????????????????? | | ?????????# ???????# #???????????????????? | | ?????????#????????# ?????????????????? | | ??????????????????# ??????????????? | | ??????????????????## #### ????????????? | | ???????????????????######???# #???????????? | | ?????????????????????????????# ##???????????? | | ??????????????????????????????####????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicAngularSightfinder Manual? 0 Play Time 00:31:59 Cumulative 13.2 hours Start 2026.06.25 @ 19:38:26 End 2026.06.25 @ 20:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 51x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 495edb08-acf9-4513-b331-744b642a0a9c