Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.28 @ 10:39:31 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (592) 592 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3047 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 521/550 Matter 300/300 Energy 289/290 System Corruption 0% Temperature Cool (1) Movement Flying (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Cooling System Disposable Heat Sink Signal Interpreter Advanced Terrain Scanner > --- WEAPON (2) ------- Heavy Laser Flak Gun > --- INVENTORY (4) ---- Light Nuclear Core Advanced Heat Sink Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Cooling System Disposable Heat Sink Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Heavy Laser Flak Gun > --- INVENTORY -------- Light Nuclear Core Melee Analysis Suite Shotgun Assault Cannon [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Signal Interpreter Device Advanced Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 33 | 6 7 5 6 4 5 Power 5 | 1 1 1 1 1 . Engine 5 | 1 1 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 1 1 1 1 Treads . | . . . . . . Leg 7 | 2 2 1 1 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 11 | 1 3 . 4 . 3 Device 5 | . . . 2 . 3 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . 2 . 2 . . Artifact . | . . . . . . Weapon 9 | 2 1 3 . 2 1 Energy Gun 4 | . . 2 . 1 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 9 | . . 6 . 3 . Power 2 | . . 1 . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 5 | . . 5 . . . Highest Loss Streak 3 | . . 3 . 2 . Average Slot Usage (%) 83 | . 93 96 70 62 67 Engine 12 | . 14 13 13 9 9 Leg 25 | . 28 28 28 25 . Device 1 | . . . . . 22 Storage 2 | . 13 . . . . Processor 10 | . . 14 14 14 9 Protection 11 | . 8 14 13 11 . Energy Gun 1 | . . 3 . . 9 Ballistic Gun 13 | . 27 19 . 1 9 Naked Turns . | . . . . . . Heaviest Build 22 | 13 14 11 13 18 22 Greatest Support 72 | 20 20 20 20 20 72 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 Average Carried 3 | 3 4 3 3 4 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 Class Distribution -------------------- 86% | Mutant 9% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 871 | 176 206 207 . 69 213 Remotely . | . . . . . . Salvage Created 754 | . 215 286 . . 253 Parts 32 | . 11 14 . . 7 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 18 | . 3 10 . . 5 Guns 16 | . 3 8 . . 5 Cannons 2 | . . 2 . . . Classes Destroyed 5 | . 3 2 . . . Hauler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . 3 . . . Grunt 14 | . 3 6 . . 5 Assembled 1 | . . 1 . . . Best Kill Streak 3 | . 2 3 . . 3 Combat Bots Only 3 | . 2 3 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1272 | . 68 734 . 362 108 Core 242 | . 19 131 . 63 29 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 67 | . 12 44 . . 11 Largest 2 | . 2 2 . . 2 Hottest 97 | . 40 80 . . 97 Shots Fired 127 | . 24 81 . . 22 Gun 119 | . 24 73 . . 22 Cannon 8 | . . 8 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 93 | . 24 58 . . 11 Thermal 34 | . . 23 . . 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 9 9 . . 7 Robot Miss Streak 5 | . 3 4 . . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 82 | . 18 46 . . 18 Core Hits 45 | . 8 16 . . 21 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1231 | . 231 630 . 12 358 Guns 1128 | . 231 539 . . 358 Cannons 89 | . . 89 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 14 | . . 2 . 12 . Kinetic 837 | . 231 397 . . 209 Thermal 380 | . . 231 . . 149 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 . Average Corruption 5 | . . 5 5 5 . Corruption Purged . | . . . . . . Effects 38 | . . 20 10 8 . Message Errors 11 | . . 5 4 2 . Matter Fused 11 | . . 4 4 3 . Heat Flow Errors 3 | . . 1 . 2 . Energy Discharges 2 | . . 1 1 . . Data Loss (minor) 3 | . . 2 . 1 . Data Loss (major) 3 | . . 2 1 . . Targeting Errors 4 | . . 4 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . 1 . 6 . Shots . | . . . . . . Rammed 2 | . . 1 . 1 . Targets Rammed 2 | . . 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 263 | . . 263 . 260 27 Average Temperature 71 | . . 63 . 124 9 Received Heat Transfer 483 | . 36 330 . 54 63 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 806 | . . 510 . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 210 | . 102 90 . . 210 Initial 2 | . . 2 . . . Average 43 | . 24 52 . . 124 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 79 Level 1 2 | . . . . . 20 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . 1 1 Investigation 4 | . 2 . . 1 1 Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 7 12 . 8 8 Peak Tracking Total 4 | . 3 3 . 4 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 3 | . 1 . . 1 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 4 | . 2 . . 1 1 Successful 3 | . 1 . . 1 1 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 1 . 1 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . 1 . Open Door 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2296 | 48 464 788 563 260 173 Spaces Moved 1458 | 40 331 193 456 228 210 Core 107 | 17 . . . 90 . Treads . | . . . . . . Legs 1141 | 23 331 193 456 138 . Wheels . | . . . . . . Hover . | . . . . . . Flight 210 | . . . . . 210 Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 104 | 90 120 120 120 92 50 Slowest Speed 120 | 120 120 120 120 120 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 54 49 81 54 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2096 | 50 374 666 474 276 256 Wait 496 | . 11 422 . 43 20 Move 1453 | 39 330 192 455 227 210 Hop . | . . . . . . Pick Up 22 | 5 7 1 3 . 6 Fast Attach 20 | 3 3 3 4 4 3 Attach 6 | 3 . 1 1 . 1 Detach . | . . . . . . Swap 7 | . 4 1 1 . 1 Drop 23 | . 7 1 10 1 4 Fire 67 | . 12 44 . . 11 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 12) 511 | -10/Materials | Identified exit to Mines 513 | -10/Materials | Entered Mines 639 | -10/Mines | Excavation squad dispatched 639 | -10/Mines | A large section of the Mines collapsed 889 | -10/Mines | Excavation squad dispatched 1139 | -10/Mines | Excavation squad dispatched 1172 | -10/Mines | Learned Materials emergency access door positions 1175 | -10/Mines | Lost 3 parts (1p2w) 1248 | -10/Mines | Core integrity fell below 50% 1295 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1296 | -10/Mines | Discovered new exit (range 5) 1299 | -10/Mines | Identified exit to Exiles 1301 | -10/Mines | Entered Exiles 1319 | -10/Exiles | Discovered new exit (range 14) 1334 | -10/Exiles | Identified exit to Mines 1377 | -10/Exiles | Met 8R-AWN 1398 | -10/Exiles | Met EX-HEX 1452 | -10/Exiles | Met EX-DEC 1485 | -10/Exiles | Visited The Gauntlet 1651 | -10/Exiles | Met EX-BIN 1668 | -10/Exiles | Aligned with FarCom system 1669 | -10/Exiles | Given EX-Vault access code 1710 | -10/Exiles | Opened EX-Vault 1717 | -10/Exiles | Found Prototype Device 1717 | -10/Exiles | Identified Skeleton Box 1721 | -10/Exiles | Found Prototype Device 1721 | -10/Exiles | Identified Cloak of Protection 1737 | -10/Exiles | Found Prototype Flight Unit 1766 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1864 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1864 | -10/Exiles | Entered Mines 1883 | -9/Mines | Identified exit to Materials 2091 | -9/Mines | Core integrity fell below 20% 2102 | -9/Mines | Met a Derelict shopkeep closing up shop 2124 | -9/Mines | Entered Materials 2124 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2125 | -8/Materials | Identified Flying Fortress v7 2297 | -8/Materials | Self-destructed Last Messages --------------- 02167_ Acquired Cooling System. 02171_ Acquired Disposable Heat Sink. 02193_ G-50 Soldier destroyed. 02199_ G-47 Trooper destroyed. 02201_ Atomic Centrifuge disabled. 02205_ G-47 Trooper destroyed. 02208_ Acquired 69 matter. 02210_ Acquired Lgt. Nuclear Core. 02211_ Acquired 43 matter. 02213_ Dropped Hvy. Laser. 02215_ Dropped Shotgun. 02216_ Acquired Flak Cannon. 02217_ Dropped Melee Analysis Suite. 02219_ Acquired Adv. Heat Sink. 02220_ Acquired 57 matter. 02256_ G-47 Trooper destroyed. 02265_ U-05 Engineer lays Concrete. 02268_ Acquired 43 matter. 02269_ Acquired 1 matter. 02277_ K-01 Serf collects debris. 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