Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 09:27:38 Player: beans Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1946) 1946 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 6425 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 100/100 System Corruption 2% Temperature Cool (8) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Thruster > --- UTILITY (3) ------ Thermal Shield > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Improved Deuterium Engine Enhanced Nuclear Core A0-MCA's Component Scanner Mapping Drone Bay (3/3) Overtuned Barrage Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Enhanced Optical Array Improved Targeting Computer > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Cooling System A0-MCA's Component Scanner Mapping Drone Bay Heavy Assault Rifle Plasma Cutter [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device Terrain Scanner Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . . . 2 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Parts Attached 58 | 4 6 2 2 4 31 9 Power 11 | . 1 . 1 3 5 1 Engine 10 | . 1 . 1 3 4 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 17 | 2 2 2 . . 10 1 Treads . | . . . . . . . Leg 16 | 2 2 2 . . 10 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 8 | . 1 . . . 4 3 Device 4 | . 1 . . . . 3 Storage . | . . . . . . . Processor 4 | . . . . . 4 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 2 . 1 1 12 4 Energy Gun 2 | . . . . . 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 15 | 2 2 . . 1 9 1 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon 2 | . . . 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 35 | . . 1 . 2 18 14 Power 8 | . . 1 . 1 4 2 Propulsion 10 | . . . . 1 6 3 Utility 5 | . . . . . 2 3 Weapon 12 | . . . . . 6 6 Highest Loss Streak 10 | . . 1 . 2 8 10 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 2 3 3 3 4 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 2 2 Weapon 1 | . 1 2 2 1 1 1 Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . . . 1 4 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 3 | . . . . . 1 2 Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 70 86 88 76 91 24 Engine 8 | . 4 10 11 7 9 1 Leg 34 | . 27 43 44 36 38 7 Device 4 | . 10 11 11 11 1 2 Processor 11 | . . . . . 19 5 Ballistic Gun 16 | . 27 22 19 20 13 5 Ballistic Cannon 4 | . . . . . 7 . Peak Build Rating 32 | 4 11 14 14 15 32 30 Average Rating 18 | 2 6 13 13 12 24 13 On Entrance 11 | . 4 11 13 14 13 28 Naked Turns 43 | . . . . . . 43 Heaviest Build 18 | 4 10 10 10 14 18 15 Greatest Support 56 | 20 26 52 52 52 56 24 Greatest Overweight (x) 3 | . 3 . . . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 4 5 5 5 Average Carried 4 | . 2 3 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 3 4 5 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 2010 | 240 148 227 . 275 947 173 Remotely . | . . . . . . . Salvage Created 2990 | . 276 386 . 552 1190 586 Parts 179 | . 22 28 . 31 69 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . . 3 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 47 | . 6 8 . 5 23 5 Guns 38 | . 6 8 . 5 16 3 Cannons 7 | . . . . . 7 . AOE 2 | . . . . . . 2 Classes Destroyed 17 | . 6 2 . 2 6 1 Worker 5 | . 1 . . . . 4 Builder 3 | . 1 1 . . . 1 Tunneler 1 | . . . . . . 1 Recycler 7 | . 1 1 . 4 . 1 Watcher 4 | . 2 1 . . . 1 Swarmer 8 | . 5 3 . . . . Grunt 7 | . 1 3 . . . 3 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . 1 . . Protector 1 | . . . . 1 . . Sentry 6 | . . 1 . 3 . 2 Bolteater 1 | . . . . . 1 . Federalist 4 | . . . . . 4 . Explorer 2 | . . . . . 2 . Ranger 2 | . . . . . 2 . Guru 2 | . . . . . 2 . Scrapper 10 | . . . . . 10 . Thug 2 | . . . . . 2 . Best Kill Streak 9 | . 5 3 . 3 9 6 Combat Bots Only 9 | . 4 3 . 2 9 2 Max Kills in Single Turn 2 | . 2 2 . 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 413 | . 31 40 . 22 139 181 Missed 139 | . 10 15 . 4 45 65 Hits 274 | . 21 25 . 18 94 116 Melee 6 | . . 1 . 5 . . Projectile 268 | . 21 24 . 13 94 116 Critical Strikes 13 | . . . . 2 5 6 Damage Taken 4428 | . 177 288 . 362 1744 1857 Core 1213 | . 37 . . 63 263 850 Absorbed by Shields . | . . . . . . . Ignored by Resistances 5 | . . . . . . 5 Core Remaining (%) 67 | 100 85 . . . 18 . Volleys Fired 205 | . 22 28 . 35 75 45 Largest 2 | . 2 2 . 2 2 2 Hottest 85 | . 46 46 . 46 65 85 Shots Fired 364 | . 44 56 . 66 137 61 Gun 320 | . 44 56 . 65 97 58 Cannon 41 | . . . . . 38 3 Launcher . | . . . . . . . Special 3 | . . . . 1 2 . Kinetic 357 | . 44 56 . 65 135 57 Thermal 7 | . . . . 1 2 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 5 6 . 14 9 12 Robot Miss Streak 9 | . 3 4 . 2 9 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 7 | . 3 1 . 1 2 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 244 | . 21 29 . 53 102 39 Core Hits 161 | . 14 13 . 19 94 21 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . . 2 Destroy 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4804 | . 302 428 . 791 1734 1549 Guns 3620 | . 302 428 . 780 1148 962 Cannons 586 | . . . . . 586 . Explosions 564 | . . . . . . 564 Melee . | . . . . . . . Ramming 23 | . . . . . . 23 Kinetic 4188 | . 302 428 . 780 1734 944 Thermal 29 | . . . . 11 . 18 Explosive 564 | . . . . . . 564 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . . 16 Projectiles . | . . . . . . . Explosions 16 | . . . . . . 16 Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 124 | . . . . . . 124 Shots 1 | . . . . . . 1 Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 193 | . . 1 . 20 101 193 Average Temperature 32 | . . 1 . 5 27 67 Received Heat Transfer 1823 | . 24 57 . 90 958 694 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . . 7 . Heat Transferred 87 | . . . . 37 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 195 | . 102 138 51 25 . 195 Initial 51 | . . 14 51 5 . . Average 37 | . 41 90 24 2 . 88 Influence Increases 946 | . 174 239 15 120 . 398 Destroy 0b10 Robot/C 460 | . 120 160 . 80 . 100 Destroy 0b10 Robot/NC 105 | . 25 15 . 25 . 40 Destroy Leader 68 | . 14 32 . . . 22 Disable Machine 90 | . 15 15 15 15 . 30 Destroy Structure 28 | . . 2 . . . 26 Lose Combat Pursuer 195 | . . 15 . . . 180 Influence Decreases 761 | . 140 150 123 135 . 213 Entered New Map 102 | . . 20 72 10 . . Time Decay 556 | . 140 120 51 105 . 140 Lost Part 103 | . . 10 . 20 . 73 Squads Dispatched 4 | . 1 . 1 . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 4 | . 1 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 13 12 . 4 52 29 Peak Tracking Total 11 | . 6 3 1 2 6 11 Tactical Retreats 10 | . . 1 . . 2 7 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 7 | . 1 1 1 1 1 2 Max in Single Turn 1 | . 1 1 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . . 1 1 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 4 | . . . . 2 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . . . . 5 21 . Successful 24 | . . . . 3 21 . Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . . . . . 21 . Record 20 | . . . . . 20 . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . . 4 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 10 | . . . . . 10 . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 2782 | . 289 240 131 483 1639 . Optics 1639 | . . . . . 1639 . Terrain 1143 | . 289 240 131 483 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 4647 | 34 369 240 131 861 2642 370 Spaces Moved 3042 | 29 235 122 56 545 1713 342 Core 269 | 11 1 . . . 49 208 Treads . | . . . . . . . Legs 2711 | 18 234 122 56 545 1664 72 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 62 | . . . . . . 62 Fastest Speed 40 | 50 120 120 120 120 50 40 Average Speed 109 | 93 120 120 120 120 112 63 Slowest Speed 200 | 120 200 120 120 120 150 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 55 19 16 80 82 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . . . 4 . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 25 | . . . . . . 25 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 24 | . . . . . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 3954 | 36 279 159 101 670 2275 434 Wait 558 | . . 7 33 71 422 25 Move 3036 | 28 234 121 55 544 1712 342 Hop . | . . . . . . . Pick Up 37 | 4 12 1 . 5 9 6 Fast Attach 28 | . . . . . 24 4 Attach 29 | 4 6 2 2 3 6 6 Detach 1 | . . . 1 . . . Swap 10 | . . . 1 3 6 . Drop 25 | . 5 . . 2 17 1 Fire 205 | . 22 28 . 35 75 45 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 20 | . . . 9 7 4 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 4) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x2 602 | -9/Materials | Discovered new exit (range 10) 644 | -9/Materials | Entered Storage 768 | -9/Storage | Discovered new exit (range 3) 775 | -9/Storage | Entered Recycling 957 | -9/Recycling | Discovered new exit (range 15) 1605 | -9/Recycling | Scanned before Scraplab entrance 1623 | -9/Recycling | Entered Scraplab 1633 | -9/Recycling | Discovered new exit (range 3) 1636 | -9/Recycling | Entered Scraptown 2030 | -9/Scraptown | Visited Spacefarers 2114 | -9/Scraptown | Visited Artisan Demo Area 2222 | -9/Scraptown | Visited The Evicted 2284 | -9/Scraptown | Visited UFD Registry 2284 | -9/Scraptown | Registered with UFD as "Scraphacker" 2343 | -9/Scraptown | Visited Cartography Club 2482 | -9/Scraptown | Learned location of Archives (-4) 2482 | -9/Scraptown | Learned 16 Factory zone layouts 2482 | -9/Scraptown | Learned 24 Factory zone layouts 2482 | -9/Scraptown | Learned 8 Research zone layouts 2482 | -9/Scraptown | Learned 12 Research zone layouts 2482 | -9/Scraptown | Learned 4 Mines zone layouts 2482 | -9/Scraptown | Learned 20 Lower Caves zone layouts 2482 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 2482 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 2482 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 2482 | -9/Scraptown | Learned location of 3 exits from Factory 2482 | -9/Scraptown | Learned location of 3 exits from Lower Caves 2482 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 2526 | -9/Scraptown | Visited LU-1G1's Boring Crew 2582 | -9/Scraptown | Visited Science Testing Area 2613 | -9/Scraptown | Visited Scrapoid Pod Storage 2638 | -9/Scraptown | Visited Scrap Suit Storage 2655 | -9/Scraptown | Visited Science Guys 2692 | -9/Scraptown | Visited A0-MCA Data Center 2699 | -9/Scraptown | Given a B+ rating by A0-MCA 2705 | -9/Scraptown | Found A0-MCA's Component Scanner 2728 | -9/Scraptown | Visited Curators Association 2896 | -9/Scraptown | Met Optimus 2896 | -9/Scraptown | Accepted into 0bPrime 3296 | -9/Scraptown | Civil war broke out across Scraptown 3372 | -9/Scraptown | Identified exit to Factory 3400 | -9/Scraptown | Lost 3 allies 3526 | -9/Scraptown | Destroyed 9 combat bots 3625 | -9/Scraptown | Lost 8 parts (2p3n1u2w) 3656 | -9/Scraptown | Found Prototype Special Weapon 3656 | -9/Scraptown | Identified LU-1G1's Laser Shovel 3663 | -9/Scraptown | Lost 6 allies 3836 | -9/Scraptown | Core integrity fell below 50% 4064 | -9/Scraptown | Build established: Scavenger-Mutant 4171 | -9/Scraptown | Core integrity fell below 20% 4210 | -9/Scraptown | Lost 3 allies 4227 | -9/Scraptown | Lost 5 parts (1n1u3w) 4278 | -9/Scraptown | Entered Factory 4278 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 4279 | -6/Factory | Identified exit to Lower Caves 4279 | -6/Factory | Identified exit to Factory 4380 | -6/Factory | Lost 3 parts (1p1u1w) 4423 | -6/Factory | Core integrity fell below 50% 4481 | -6/Factory | Lost 10 parts (1p3n2u4w) 4522 | -6/Factory | Core integrity fell below 20% 4648 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- K-01 Serf collects debris. Slammed into R-10 Processor. R-10 Processor collects Lgt. Ion Engine. Slammed into R-10 Processor. R-10 Processor collects Wheel. Acquired Prototype Power Core. Acquired Thermal Shield. W-25 Informer sends out distress signal. Dropped Thermal Shield. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. ALERT: Security rotation in progress. Acquired Nuclear Pulse Thruster. System corrupted: Matter fused (-5). Acquired Spear. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """ """" ?????##/##???????????? | | # ?????# #???????????? | | # #?????# #???????????? | | # #####+##############?????# # ?????????? | | # # #?# #?##########??# # ?????????? | | ### #?#""" #?# #??# # ?????????? | | ??# #?#""" #?# """#??# # ?????????? | | ??# #?#""" #?# """#??# # | | ### ### #?# """#??##+## | | # #""" #?# #???# ## | | # #""" #?# !!/ #???# ## | | # #""" #?# !! #???# ## | | # # #?# !/ ##### ## ##### | | + ##########?# %/" ## #???# | | # #??????????#####+########### #???# | | # #????????????# #???????# #???# | | # #????????????# ######### #???# | | # #????????????# #???# | | ## ##????????????# g#########+##### | | ## #?????????????# #????# # | | ################ ####### """ # | | # # # + "T" # | | # + Y# " # ! # | | # """ """ """ # + " # # | | # """ """ """ # # " # """# ## | | # """ """ """ #@ # " # """# #? | | # # # " # """# #? | | ##### """ """ """ # + " # # #? | | #???# """ """ """ # # " #######+## #? | | #???# """ """ """ # # " #?????# #? | | #???# # # " #?????# #? | | #???################ # ####### ! !!#? | | ?????????????????????# # + !!!#? | | ????????????????????? ############# !! #? | | ????????????????????? ############# ## | | "?????????????????????"" # # | | "?????????????????????"" # """ """ # ## | | "?????????????????????" # """ """ # # | | ??????????????????????? # """ """ + + | | ??????????????????????? # # ##+#### | | ???????????????????????############### # ## | | ?????????????????????????"" + # "" ## | | ?????????????????????????"" ###### # F" ## | | ?????????????????????????"" #????# # " ### | | ###????????????????????????? #????# # "" #?? | | ???????????????????????????? #????# # #?? | | ????????????????????????????##+#####????# ######?? | | ???????????????????????????? #??????### ###????? | | ###????????????????????????? #??????# ###### | | ????????????????????????? ######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: TH 20 Evasion (%) 62 Targeting Accuracy 6 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyPulseMount Manual? 0 Play Time 00:49:35 Cumulative 92.7 hours Start 2025.08.17 @ 08:17:55 End 2025.08.17 @ 09:27:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 360 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4fffb80-e1de-4296-bc49-b7ae3b41ac31