Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 01:45:58 Player: ventricule Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (70) 350 Value Destroyed (2217) 2217 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 9728 Bonus ------- Follower Combat Kills 21 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 202/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Makeshift Trap Scanner Advanced Plasma Cannon Heavy Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Transmission Jammer Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Fission Core Layered Light Armor Plating Advanced Field Recycling Unit Improved Remote Datajack Heavy Pick [Rating: 76] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Slots Evolved 12 | . . . 2 . 2 2 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . 1 . . 1 . Utility 8 | . . . 2 . 1 2 2 . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 116 | 7 10 1 2 10 25 9 1 1 10 6 16 5 7 . 6 Power 16 | 2 1 . . 3 2 . . 1 2 . 3 . 2 . . Engine 7 | 2 . . . 2 1 . . 1 1 . . . . . . Core 9 | . 1 . . 1 1 . . . 1 . 3 . 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 22 | 2 2 . . 4 5 1 . . 3 . 2 1 1 . 1 Treads 6 | . . . . 4 . 1 . . . . . . 1 . . Leg 8 | . 2 . . . 5 . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . Flight 5 | . . . . . . . . . 2 . 2 1 . . . Utility 50 | 1 3 . 1 3 12 6 1 . 4 5 9 3 1 . 1 Device 17 | . 3 . . 1 3 2 . . 2 . 5 . 1 . . Storage 3 | 1 . . . . 2 . . . . . . . . . . Processor 13 | . . . . . 6 2 . . 2 1 2 . . . . Hackware 9 | . . . . . 1 . . . . 4 2 2 . . . Protection 8 | . . . 1 2 . 2 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 4 1 1 . 6 2 . . 1 1 2 1 3 . 4 Energy Gun 6 | 1 2 . . . 3 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 . . 1 . . Ballistic Gun 7 | 1 1 . 1 . 2 1 . . . . . . 1 . . Ballistic Cannon 5 | . . . . . 1 1 . . . . . . 1 . 2 Launcher 2 | . . . . . . . . . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . 1 . . . . . . Parts Lost 56 | . 4 . . 5 13 . . 6 . 3 3 . 19 . 3 Power 10 | . 1 . . 2 2 . . 1 . 1 . . 3 . . Propulsion 9 | . . . . 1 1 . . 1 . 1 1 . 4 . . Utility 23 | . . . . 2 5 . . 4 . . 2 . 8 . 2 Weapon 14 | . 3 . . . 5 . . . . 1 . . 4 . 1 Highest Loss Streak 9 | . 4 . . 2 5 . . 6 . 2 1 . 9 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 2 6 7 6 6 8 9 8 7 4 4 4 5 2 5 5 Power 1 | . . 1 1 . 1 2 2 1 1 1 1 1 . . . Propulsion 1 | 1 3 2 2 1 1 1 1 . 1 3 1 . . . . Utility 1 | . 1 1 . . 1 2 3 3 . . 1 2 . 2 2 Weapon 2 | . . 3 3 3 3 3 2 2 1 . 1 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 12 | . 2 2 . . 2 2 . 2 . . . 1 . . 1 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . Utility 4 | . 1 1 . . 1 . . 1 . . . . . . . Weapon 4 | . . . . . . 2 . . . . . 1 . . 1 Tool/Special 1 | . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 100 98 93 94 99 99 65 37 75 75 83 47 2 13 Engine 3 | . 8 . . 8 7 . . . . . . . . . . Core 3 | . 5 14 11 2 . 7 6 3 2 5 2 5 4 . . Treads 4 | . . . . 14 1 10 13 7 . . . . 2 . . Leg 5 | . 8 28 22 7 16 4 . . . . . . . . 1 Wheel 1 | . 19 . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . 3 . 8 11 1 . . Device 12 | . 13 14 22 16 13 15 19 14 5 5 5 16 9 2 1 Storage 5 | . 14 14 11 11 9 7 6 3 . . . . . . . Processor 12 | . . . . . 14 22 20 16 14 23 20 20 9 . . Hackware 5 | . . . . . 1 . . . . 12 22 19 9 . . Protection 3 | . . . 9 10 3 6 13 4 . . . . . . 3 Energy Gun 5 | . 16 4 . . 10 11 13 9 1 6 5 1 . . . Ballistic Gun 4 | . 10 . 1 11 7 7 . . 5 6 . . . . . Ballistic Cannon 1 | . . . . . 3 3 6 4 . . . . . . 3 Impact Weapon 2 | . . 9 11 10 3 . . . . . . . . . . Peak Build Rating 76 | 6 10 10 13 14 35 44 49 45 38 56 74 76 75 7 34 Average Rating 32 | 4 8 9 11 11 26 40 48 32 20 42 55 69 38 4 15 On Entrance 25 | . 6 10 9 13 14 34 44 49 2 38 43 66 75 2 7 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 3 . . . . . . Naked Turns 56 | . . . . . . . . . . . . . 23 6 27 Heaviest Build 58 | 13 16 15 18 23 35 53 58 38 15 21 34 16 25 1 26 Greatest Support 40 | 32 32 20 20 40 40 40 40 40 12 9 21 21 28 3 25 Greatest Overweight (x) 11 | . 1 . . . 2 1 1 5 3 2 11 . 4 . 2 Average Overweight (x) . | . . . . . . . 1 . . 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 9 10 10 8 5 5 5 5 5 5 5 Most Carried 11 | 6 8 8 7 8 11 10 9 9 5 5 5 5 5 5 5 Average Carried 6 | 2 6 7 6 6 8 9 8 7 4 4 4 4 2 4 5 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 7 8 10 10 8 5 4 5 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Gunner 12% | Hacker-Mutant 10% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Mutant | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Matter Collected 2201 | 195 170 83 . 180 516 115 53 162 . 124 328 100 81 . 94 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3085 | . 163 194 . 394 1126 146 38 544 . 75 111 . 139 . 155 Parts 133 | . 6 1 . 22 57 12 2 4 . 3 5 . 11 . 10 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . Recyclers Shooed 4 | . . 2 . 1 1 . . . . . . . . . . Parts Field Recycled 1 | . . . . . . . . . . . 1 . . . . Retrieved Matter 12 | . . . . . . . . . . . 12 . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 10 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Combat Hostiles Destroyed 50 | . 4 . . 9 21 2 1 2 . 1 1 . 5 . 4 Melee 11 | . . . . 3 2 . . . . . . . 5 . 1 Guns 21 | . 4 . . 3 11 2 . . . 1 . . . . . Cannons 7 | . . . . . 3 . 1 2 . . . . . . 1 AOE 2 | . . . . . . . . . . . . . . . 2 Classes Destroyed 16 | . 1 2 . 4 5 1 . 1 . . . . 1 . 1 Worker 1 | . . . . . 1 . . . . . . . . . . Builder 2 | . . . . 1 . 1 . . . . . . . . . Tunneler 3 | . . 1 . . . . . . . . 2 . . . . Hauler 3 | . . . . . 3 . . . . . . . . . . Recycler 4 | . . 2 . . 2 . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . Watcher 5 | . . . . 1 3 1 . . . . . . . . . Swarmer 14 | . . . . 3 7 . . . . . . . 4 . . Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 11 | . 4 . . . 7 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 11 | . . . . 6 4 1 . . . . . . . . . Specialist 4 | . . . . . 2 . . . . 1 . . . . 1 Hunter 2 | . . . . . 1 . 1 . . . . . . . . Programmer 2 | . . . . . . 1 . . . . 1 . . . . Compactor 2 | . . . . . . . . 2 . . . . . . . Best Kill Streak 5 | . 3 2 . 2 5 2 1 2 . 1 1 . 2 . 3 Combat Bots Only 4 | . 3 . . 2 4 1 1 2 . 1 1 . 2 . 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 1 . 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 Melee 1 | . . . . 1 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Hostile Shots Fired 838 | . 57 . . 90 151 56 11 4 . 35 46 . 127 . 261 Missed 304 | . 17 . . 27 33 27 4 . . 8 20 . 45 . 123 Hits 534 | . 40 . . 63 118 29 7 4 . 27 26 . 82 . 138 Melee 17 | . . . . . . . . 4 . . . . 11 . 2 Projectile 517 | . 40 . . 63 118 29 7 . . 27 26 . 71 . 136 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 20 | . . . . 2 4 . . 2 . . 2 . 7 . 3 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . Damage Taken 7435 | . 536 . . 783 1409 254 36 206 66 433 527 . 1529 . 1656 Core 2460 | . 96 . . 141 204 16 13 . 22 126 142 . 545 . 1155 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 139 | . . . . 39 . . . . . . . . . . 100 Ignored by Resistances 17 | . . . . . . . 17 . . . . . . . . Core Remaining (%) 70 | 100 . 61 . 64 62 97 . . . 81 . . 31 . . Volleys Fired 191 | . 32 . . 19 52 16 5 9 4 10 28 . 9 . 7 Largest 3 | . 2 . . 1 3 3 2 3 1 2 2 . 2 . 3 Hottest 164 | . 115 . . 23 147 164 101 164 25 86 151 . 98 . 110 Shots Fired 371 | . 64 . . 19 133 38 10 26 3 14 37 . 12 . 15 Gun 291 | . 64 . . 19 103 34 5 18 3 14 28 . 3 . . Cannon 78 | . . . . . 30 4 5 8 . . 8 . 9 . 14 Launcher 1 | . . . . . . . . . . . . . . . 1 Special 1 | . . . . . . . . . . . 1 . . . . Kinetic 191 | . 41 . . 19 73 18 5 8 3 4 . . 6 . 14 Thermal 171 | . 16 . . . 60 20 5 18 . 10 36 . 6 . . Explosive 1 | . . . . . . . . . . . . . . . 1 Electromagnetic 7 | . 7 . . . . . . . . . . . . . . Robot Hit Streak 22 | . 9 . . 5 12 9 9 22 10 12 4 . 2 . 1 Robot Miss Streak 7 | . 4 . . 5 5 3 1 1 1 1 7 . 3 . 7 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 299 | . 40 9 . 36 105 22 9 24 3 13 16 . 13 . 9 Core Hits 99 | . 11 . . 8 37 10 3 9 2 2 4 . 7 . 6 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 11 | . . 2 . 5 4 . . . . . . . . . . Critical Strikes 30 | . 1 2 . 6 9 1 1 4 . 1 3 . 1 . 1 Burn 13 | . 1 . . . 4 . . 4 . 1 3 . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . Blast 4 | . . . . . . 1 1 . . . . . 1 . 1 Smash 12 | . . 2 . 5 5 . . . . . . . . . . Melee Attacks 108 | . 1 9 . 42 24 . . . . . . 7 17 . 8 Impact 67 | . . 3 . 42 22 . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . 7 5 . 8 Piercing 12 | . . . . . . . . . . . . . 12 . . Sneak Attacks 15 | . . 9 . 2 3 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6255 | . 387 165 . 772 2136 414 181 508 65 279 392 . 420 . 536 Guns 3113 | . 387 . . 185 1205 359 80 318 65 279 215 . 20 . . Cannons 1232 | . . . . . 504 55 101 190 . . 177 . 94 . 111 Explosions 109 | . . . . . . . . . . . . . . . 109 Melee 1789 | . . 165 . 587 415 . . . . . . . 306 . 316 Ramming 12 | . . . . . 12 . . . . . . . . . . Kinetic 2163 | . 222 . . 185 905 204 101 190 65 99 . . 81 . 111 Thermal 2170 | . 153 . . . 804 210 80 318 . 180 392 . 33 . . Explosive 109 | . . . . . . . . . . . . . . . 109 Electromagnetic 12 | . 12 . . . . . . . . . . . . . . Impact 1167 | . . 165 . 587 415 . . . . . . . . . . Slashing 423 | . . . . . . . . . . . . . 107 . 316 Piercing 199 | . . . . . . . . . . . . . 199 . . Highest Corruption 16 | . . . . 3 . 1 . 16 16 16 1 1 14 . 1 Average Corruption 4 | . . . . 1 . 1 . 9 16 16 1 1 5 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 41 | . . . . 1 . 1 . 6 11 6 2 3 11 . . Message Errors 7 | . . . . . . . . 1 4 2 . . . . . Matter Fused 8 | . . . . . . 1 . . 1 1 . 1 4 . . Heat Flow Errors 7 | . . . . . . . . 1 2 1 . 1 2 . . Energy Discharges 3 | . . . . . . . . . . . . 1 2 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . . 2 . . Data Loss (major) 5 | . . . . . . . . 2 1 . 1 . 1 . . Misfires 1 | . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . 1 . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 459 | . . 143 . 151 157 . 3 . . . . . 5 . . Projectiles 6 | . . 3 . . . . 3 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 453 | . . 140 . 151 157 . . . . . . . 5 . . Knockbacks 12 | . . 1 . . 8 1 1 . . . . . . . 1 Impact 2 | . . . . . 2 . . . . . . . . . . Kinetic 9 | . . . . . 6 1 1 . . . . . . . 1 Secondary 1 | . . 1 . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . 1 . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 375 | . 345 . . . 310 120 . 133 172 152 375 197 191 . . Average Temperature 90 | . 106 . . . 69 34 . 81 81 114 147 107 63 . . Received Heat Transfer 1218 | . 291 . . 207 423 60 . . . 102 9 . 126 . . Effects 4 | . 1 . . . . . . . . . 3 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . 1 . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . 3 . 4 6 . . . . . . . . . . Combat Hostiles 8 | . . . . 3 5 . . . . . . . . . . Parts Fried 14 | . . 3 . 6 5 . . . . . . . . . . Impact Corruptions 22 | . . 7 . 7 8 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 7 | . 2 . . . . . . 1 . . 4 . . . . Heat Transferred 5147 | . 481 . . . 1887 407 148 925 . 407 842 . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . Low Security (%) 96 | 100 100 100 100 100 84 100 100 100 100 100 100 . . 100 100 Level 1 3 | . . . . . 16 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 238 | . 65 5 . 76 238 99 30 . 15 35 77 . . 9 129 Initial 94 | . . 1 . . 20 94 2 . . 3 7 . . 9 9 Average 38 | . 22 1 . 21 107 31 11 . 1 15 21 . . 9 44 Influence Increases 2033 | . 130 15 . 361 636 95 30 . 20 35 296 . 260 5 150 Destroy 0b10 Robot/C 1040 | . 80 . . 240 420 40 20 . . 20 40 . 100 . 80 Destroy 0b10 Robot/NC 100 | . . 15 . 10 50 15 . . . . 10 . . . . Destroy Leader 266 | . 20 . . 82 112 22 10 . . . . . 10 . 10 Allied During Kill 9 | . . . . 9 . . . . . . . . . . . Successful Hack 63 | . . . . . 5 14 . . 5 . 34 . . 5 . Disable Machine 75 | . . . . . 15 . . . . . 60 . . . . Destroy Structure 45 | . . . . 5 4 4 . . . . 2 . . . 30 Partial Spotted 45 | . . . . . . . . . 15 . 30 . . . . Lose Combat Pursuer 390 | . 30 . . 15 30 . . . . 15 120 . 150 . 30 Influence Decreases 1904 | . 125 20 . 312 476 299 35 . 15 25 248 63 245 6 35 Entered New Map 196 | . . 4 . . 29 115 3 . . 2 8 24 . 6 5 Time Decay 1286 | . 100 16 . 222 327 184 32 . 15 . 200 39 151 . . Lost Part 362 | . 25 . . 50 120 . . . . 23 20 . 94 . 30 Lost Ally 60 | . . . . 40 . . . . . . 20 . . . . Squads Dispatched 19 | . . . . 2 4 1 . . 1 1 5 . 1 . 4 Investigation . | . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . 1 . . 1 . 2 . . . . Reinforcement 14 | . . . . 2 4 . . . . 1 3 . . . 4 Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Distress Signals 4 | . 1 . . 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 124 | . 12 . . 15 35 3 1 5 . 5 13 . 22 . 13 Peak Tracking Total 9 | . 6 . . 6 5 1 1 3 . 5 4 . 9 . 7 Tactical Retreats 18 | . 2 . . 1 2 . . . . 1 4 . 6 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Traps Triggered 5 | . 1 . . 2 . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Machines Disabled 5 | . . . . . 1 . . . . . 4 . . . . Max in Single Turn 2 | . . . . . 1 . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Machines Accessed 22 | . 1 . . 3 3 3 . . 4 . 7 . . 1 . Terminals 13 | . 1 . . 2 3 2 . . 1 . 3 . . 1 . Fabricators 4 | . . . . . . 1 . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . 1 . 1 . . . . Scanalyzers 2 | . . . . . . . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 39 | . 2 . . 8 5 6 . . 4 . 13 . . 1 . Successful 23 | . 1 . . 6 1 3 . . 2 . 9 . . 1 . Failed 16 | . 1 . . 2 4 3 . . 2 . 4 . . . . Catastrophic 4 | . . . . 1 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 25 | . 2 . . 6 5 5 . . 1 . 5 . . 1 . Fabricators 4 | . . . . . . 1 . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 2 . . . . 1 . 4 . . . . Scanalyzers 3 | . . . . . . . . . 1 . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 1 . . 5 1 2 . . 1 . 5 . . 1 . Record 5 | . 1 . . 1 . 2 . . . . 1 . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . 1 . . . . Open DSF 3 | . . . . . . . . . 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 1 . . 1 . 2 . . . . Network Status 2 | . . . . . . . . . 1 . 1 . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 2 2 2 . . 3 . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . Time 134 | . . . . . . . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 8 | . 1 4 . . 2 . . . . . 1 . . . . Non-combat 6 | . 1 4 . . 1 . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . 1 . . . . Robot Hacks Applied 8 | . 1 4 . . 2 . . . . . 1 . . . . parse_system 4 | . 1 1 . . 1 . . . . . 1 . . . . no_distress 4 | . . 3 . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Total Allies 6 | . . 3 . . . . . . . . 3 . . . . Largest Group 3 | . . 3 3 3 . . . . . . 3 . . . . Highest-Rated Group 60 | . . 40 40 40 . . . . . . 60 . . . . Highest-Rated Ally 20 | . . 16 16 16 . . . . . . 20 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . 19 . . . . . . 8 . . . . Total Damage 362 | . . . . 140 . . . . . . 222 . . . . Kills 4 | . . . . 3 . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Active Infowar (turns) 2270 | . 261 110 52 345 320 278 . . . . 189 329 385 1 . Optics 278 | . . . . . . 278 . . . . . . . . . Sensors 552 | . . . . . . . . . . . 189 329 34 . . Structural 321 | . 59 110 52 100 . . . . . . . . . . . Traps 176 | . . . . . . . . . . . . . 176 . . Seismic 767 | . 202 . . 245 320 . . . . . . . . . . Jamming 891 | . . . . . . . . . . . 182 329 379 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 2 3 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Turns Passed 4847 | 54 300 110 52 743 825 556 91 128 259 92 652 329 459 14 183 Spaces Moved 3857 | 39 166 74 40 356 379 255 31 100 238 53 1074 572 298 24 158 Core 491 | 1 . . . . . . . 64 104 . 3 . 159 24 136 Treads 586 | . . . . 226 28 150 31 36 . . . . 115 . . Legs 781 | . 59 74 40 130 351 105 . . . . . . . . 22 Wheels 145 | 38 107 . . . . . . . . . . . . . . Hover 354 | . . . . . . . . . 69 53 232 . . . . Flight 1500 | . . . . . . . . . 65 . 839 572 24 . . Fastest Speed 34 | 50 100 120 120 120 120 120 245 50 37 100 34 35 35 50 50 Average Speed 91 | 98 107 120 120 145 130 173 245 93 96 107 51 36 119 50 82 Slowest Speed 600 | 100 190 120 120 160 260 245 245 300 200 150 600 37 250 50 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . . . . Potential Cave-ins 5 | . . . . . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 34 11 7 45 38 8 2 75 10 42 25 64 41 1 71 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 1 . . Known Exits Taken 4 | . . . . . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . 1 . . Scrap Searched 7 | . . 1 . . . . . . . . . 3 3 . . Spaces Dug 13 | . . . . 5 . . . . . . . 7 1 . . Terrain Destroyed 46 | . . . . 5 3 4 . . . . 1 7 7 . 19 Melee 13 | . . . . 5 . . . . . . . 7 1 . . Projectile 22 | . . . . . 3 4 . . . . 1 . 6 . 8 AOE 11 | . . . . . . . . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Total 4663 | 52 234 87 43 488 561 339 38 116 262 71 1136 674 356 25 181 Wait 235 | . . . . 54 40 44 . . . . 3 86 8 . . Move 3836 | 38 165 73 39 355 378 254 31 99 237 53 1065 571 297 23 158 Hop 4 | . . . . . . . . . . . 4 . . . . Pick Up 61 | 7 12 2 1 2 17 7 . . 4 1 4 . 3 1 . Fast Attach 62 | 4 4 . . 2 12 2 . . 8 6 10 4 4 . 6 Attach 53 | 2 10 . 2 4 10 1 2 2 4 . 8 . 7 1 . Detach 34 | . 4 . . 1 5 1 . 5 1 . 8 3 6 . . Swap 27 | 1 . 1 1 6 8 8 . . . . 1 1 . . . Drop 49 | . 6 2 . 3 14 6 . 1 4 1 5 2 3 . 2 Fire 191 | . 32 . . 19 52 16 5 9 4 10 28 . 9 . 7 Melee 108 | . 1 9 . 42 24 . . . . . . 7 17 . 8 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Lost 4 parts (1p3w) 339 | -10/Materials | Discovered new exit (range 6) 353 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 357 | -10/Mines | Met a Derelict bent on vengeance 440 | -10/Mines | Discovered new exit (range 9) 448 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 465 | -10/Mines | Entered Materials 465 | -9/Materials | Accompanied by 3 allies 465 | -9/Materials | Evolved 2 slots: Utility x2 469 | -9/Materials | Discovered new exit (range 14) 512 | -9/Materials | Discovered new exit (range 16) 517 | -9/Materials | Entered Storage 517 | -9/Storage | Accompanied by 3 allies 645 | -9/Storage | Lost 3 allies 1082 | -9/Storage | Discovered new exit (range 15) 1260 | -9/Storage | Entered Materials 1260 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1497 | -8/Materials | Lost 4 parts (1p1n1u1w) 1613 | -8/Materials | Lost 5 parts (1p2u2w) 2039 | -8/Materials | Discovered new exit (range 16) 2055 | -8/Materials | Build established: Scavenger-Gunner 2085 | -8/Materials | Entered Factory 2085 | -7/Factory | Evolved 2 slots: Utility x2 2317 | -7/Factory | Fabricated Imp. Thermal Shield (x2) 2616 | -7/Factory | Discovered new exit (range 11) 2641 | -7/Factory | Entered another Factory area 2641 | -6/Factory | Evolved 2 slots: Utility x2 2732 | -6/Factory | Sucked down chute 2732 | -6/Factory | Entered Waste 2747 | -6/Waste | EMP discharged 2759 | -6/Waste | Spotted C-40 Crusher 2794 | -6/Waste | Spotted C-40 Crusher 2798 | -6/Waste | Spotted C-40 Crusher 2801 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2802 | -6/Waste | Destroyed C-40 Crusher 2815 | -6/Waste | Spotted C-40 Crusher 2816 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2818 | -6/Waste | Destroyed C-40 Crusher 2823 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2825 | -6/Waste | Spotted C-40 Crusher 2826 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2847 | -6/Waste | EMP discharged 2847 | -6/Waste | System corruption reached 10% 2853 | -6/Waste | Discovered new exit (range 16) 2857 | -6/Waste | Lost 6 parts (1p1n4u) 2860 | -6/Waste | Entered Factory 3119 | -6/Factory | Identified exit to DSF 3119 | -6/Factory | Entered DSF 3190 | -6/DSF | Discovered new exit (range 12) 3197 | -6/DSF | Additional patrols routed to DSF 3210 | -6/DSF | Identified exit to Factory 3211 | -6/DSF | Entered Factory 3211 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -5/Factory | Fabricated B-48 Gladiator? 3845 | -5/Factory | Discovered new exit (range 15) 3862 | -5/Factory | Identified exit to Upper Caves 3863 | -5/Factory | Entered Upper Caves 3955 | -5/Upper Caves | Encountered a Warlord checkpoint 3963 | -5/Upper Caves | Found DCF Scrap (13 items) 3967 | -5/Upper Caves | Learned Factory terminal intel 4100 | -5/Upper Caves | Build established: Hacker-Mutant 4184 | -5/Upper Caves | Discovered new exit (range 8) 4191 | -5/Upper Caves | Identified exit to Upper Caves 4192 | -5/Upper Caves | Entered another Upper Caves area 4258 | -5/Upper Caves | Lost 6 parts (3n2u1w) 4352 | -5/Upper Caves | Learned Factory emergency access door positions 4358 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4405 | -5/Upper Caves | Core integrity fell below 50% 4430 | -5/Upper Caves | Lost 9 parts (2p4u3w) 4441 | -5/Upper Caves | Learned location of Armory (-3) 4500 | -5/Upper Caves | Spotted B-75 Beast 4593 | -5/Upper Caves | Learned Factory emergency access door positions 4627 | -5/Upper Caves | System corruption reached 10% 4648 | -5/Upper Caves | Discovered new exit (range 7) 4651 | -5/Upper Caves | Entered Factory 4651 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4653 | -4/Factory | Loaded intel: 26 terminal locations 4658 | -4/Factory | Lost 3 parts (1p1n1u) 4665 | -4/Factory | Identified exit to DSF 4665 | -4/Factory | Entered DSF 4702 | -4/DSF | Additional patrols routed to DSF 4712 | -4/DSF | Build established: Mutant 4737 | -4/DSF | Core integrity fell below 50% 4824 | -4/DSF | Core integrity fell below 20% 4848 | -4/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04811_ Penetrated by Slug. 04813_ Slug penetrates Earth. 04814_ Penetrated by Slug. 04814_ Slug penetrates Wall. 04815_ C-35 Carver destroyed. 04817_ Penetrated by Slug. 04817_ Slug penetrates H-77 Assassin. 04820_ Hardcell Cannon blasted off. 04820_ Penetrated by Slug. 04820_ Hardcell Cannon destroyed. 04820_ Slug penetrates H-77 Assassin. 04820_ Penetrated by Slug. 04821_ Dropped Myomer Leg. 04823_ C-30 ARC bursts open, deploying its payload. 04823_ H-77 Assassin unfolds itself. 04823_ Penetrated by Slug. 04824_ Slug penetrates H-77 Assassin. 04843_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ? ??????????????????????????????????????? | | ? ?????????????????????????????????????? | | ? ?????????????????????????????????????? | | ? #?????????????????????????????????????? | | ##????????????????????????????????????? | | ?????????????????????????????????????? | | % ?????????????????????????????????????? | | !"###???????????????????????????????????? | | !!!!#???????????????????????????????????? | | !=!??##????????????????????????????????? | | ??# #??##????????????????????????????? | | ### ##? ##??????###?###########??????? | | # # ! ## #?#!!!# ## #??????? | | #" ##A % A##!!!# ## #??????? | | = h #??????? | | hh H % #??????? | | % !%!=hA! @ #??????? | | =" | |## A##!!!#!!!## #??????? | | =#??!! ||| ## #?????#!!!## #??????? | | ###???###### ###???###### ###??????? | | #???????!! ]]???????#!! #???????? | | ]/ #???????!! ]]???????#!! #???????? | | / #????????! ]????????#!! #???????? | | ###??????### ###??????### ##???????? | | #??????#== #??????#!! #???????? | | #??????#== #??????#!! #???????? | | ##########== ########## ##???????? | | ###//# #?# #?#!!!# ### ###??????? | | ##/ # ### ###!!!# ## ""###????? | | ] """""#???? | | %! ""##"#???? | | """## #[[[# %#!! # ##"""""#??????? | | """######### #########"""""#??????? | | #"##???????#########???????##"####??????? | | #"#?????????????????????????#"#?????????? | | ""??????????????????????????#""?????????? | | ?????????????????????????????##?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 10 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 26 Defensive Hacking 25 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Shield | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -5/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion I Have A Map? I Spy Item+ Junior Dev Official Business Organ Harvest Overwhelming Spot Them First Streaker There's More Where That Came From Window Shopping Challenges ------------ None Game ------ Seed TeleporterTimingRipteeth Manual? 0 Play Time 02:27:26 Cumulative 51.9 hours Start 2026.04.04 @ 23:08:13 End 2026.04.05 @ 01:45:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d1a3640-4f4c-40e2-b528-d34e069fef6b