Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 13:35:53 Player: Necroptosis Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2695) 2695 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 6421 Bonus ------- High Alert Combat Kills 186 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved VSS Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer > --- WEAPON ----------- Shock Rifle Shock Rifle Advanced Beam Rifle Plasma Rifle Force Rifle > --- INVENTORY -------- System Restoration Module Force Rifle Improved Grenade Launcher Long-range Missile Launcher Improved Datajack Katana [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Armored Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 2 | . . 1 1 . . Weapon 3 | . . 1 . 1 1 Parts Attached 72 | 9 2 13 18 7 23 Power 8 | 1 . 2 1 2 2 Engine 4 | 1 . 2 1 . . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 15 | 2 . 3 4 1 5 Treads 13 | 2 . 3 4 1 3 Leg 1 | . . . . . 1 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 3 4 1 3 Device 5 | 1 . . 3 . 1 Storage 2 | 1 . 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . 2 1 1 1 Artifact . | . . . . . . Weapon 36 | 4 2 5 9 3 13 Energy Gun 26 | 4 2 4 8 1 7 Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | . . . 1 1 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 3 | . 1 1 . . 1 Parts Lost 44 | . . 2 8 3 31 Power 6 | . . . 1 1 4 Propulsion 11 | . . . 2 1 8 Utility 8 | . . . 2 1 5 Weapon 19 | . . 2 3 . 14 Highest Loss Streak 10 | . . 1 4 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 97 100 99 78 Engine 7 | . 14 11 9 4 . Core 3 | . . . . 9 9 Treads 23 | . 28 21 27 23 18 Device 8 | . 14 11 9 7 3 Storage 8 | . 14 11 9 7 5 Protection 11 | . . 10 18 14 7 Energy Gun 26 | . 28 31 24 23 22 Ballistic Gun 2 | . . . 2 6 3 Peak Build Rating 50 | 7 12 18 29 37 50 Average Rating 23 | 5 9 15 22 35 35 On Entrance 16 | . 7 12 17 29 34 Naked Turns 54 | . . . . . 54 Heaviest Build 60 | 12 15 41 49 58 60 Greatest Support 90 | 40 40 40 62 62 90 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 10 15 15 13 Most Carried 15 | 7 8 15 15 15 13 Average Carried 10 | 4 7 9 14 13 8 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 7 8 14 15 13 2 Class Distribution -------------------- 60% | Tank 17% | Mutant 15% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1121 | 214 52 159 216 111 369 Remotely . | . . . . . . Salvage Created 3369 | 14 52 1348 916 204 835 Parts 185 | 3 4 72 51 16 39 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 64 | . 1 26 18 3 16 Guns 44 | . 1 19 15 3 6 Cannons 1 | . . 1 . . . AOE 18 | . . 6 2 . 10 Classes Destroyed 14 | 1 1 6 2 2 2 Worker 3 | . . 1 1 . 1 Builder 2 | . . . . . 2 Tunneler 2 | 1 . 1 . . . Hauler 3 | . . 3 . . . Recycler 3 | . . 2 . . 1 Mechanic 1 | . . . 1 . . Operator 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 17 | . . 7 3 . 7 Grunt 28 | . 1 12 6 2 7 Brawler 1 | . . 1 . . . Sentry 13 | . . 6 6 . 1 Hunter 3 | . . . 3 . . Programmer 2 | . . . . 1 1 Best Kill Streak 9 | 1 1 9 5 3 5 Combat Bots Only 7 | . 1 7 5 2 4 Max Kills in Single Turn 4 | 1 1 4 3 1 4 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 2 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 386 | . 3 56 99 28 200 Missed 111 | . 2 15 26 12 56 Damage Taken 5353 | . 16 864 1222 253 2998 Core 1027 | . . 92 67 16 852 Absorbed by Shields 48 | . . . 48 . . Regen/Repaired (Parts) 145 | . . 145 . . . Core Remaining (%) 92 | 100 100 77 87 97 . Volleys Fired 131 | 2 3 35 40 15 36 Largest 5 | 2 2 3 3 4 5 Hottest 316 | 90 90 158 153 190 316 Shots Fired 396 | 4 6 104 119 57 106 Gun 384 | 4 6 102 119 57 96 Cannon 2 | . . 2 . . . Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 34 | . . . 9 14 11 Thermal 62 | 4 . 2 23 . 33 Explosive 10 | . . . . . 10 Electromagnetic 290 | . 6 102 87 43 52 Robot Hit Streak 14 | 1 4 14 13 8 13 Robot Miss Streak 4 | 3 3 3 3 2 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 281 | 1 4 77 88 42 69 Core Hits 167 | 1 3 60 41 17 45 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | . . . 1 . 3 Burn 2 | . . . 1 . 1 Destroy 2 | . . . . . 2 Melee Attacks 6 | . . . . 1 5 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6445 | 23 68 1880 1572 407 2495 Guns 4090 | 23 68 1185 1346 407 1061 Cannons 42 | . . 42 . . . Explosions 2262 | . . 653 226 . 1383 Melee 51 | . . . . . 51 Ramming . | . . . . . . Kinetic 403 | . . . 144 166 93 Thermal 1706 | 23 . 386 504 . 793 Explosive 1447 | . . 309 . . 1138 Electromagnetic 2838 | . 68 1185 924 241 420 Impact . | . . . . . . Slashing 51 | . . . . . 51 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 475 | . . 212 15 . 248 Projectiles . | . . . . . . Explosions 475 | . . 212 15 . 248 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1019 | . . 369 150 . 500 Shots 21 | . . 8 3 . 10 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 723 | 60 90 439 461 414 723 Average Temperature 158 | 30 47 126 135 162 236 Received Heat Transfer 1078 | . 9 150 415 36 468 Effects 45 | . . 3 7 1 34 Shutdowns 12 | . . 2 3 1 6 Energy Bleed 3 | . . 1 . . 2 Interference 4 | . . . 1 . 3 Matter Decay 5 | . . . . . 5 Short Circuit 2 | . . . . . 2 Damage (minor) 4 | . . . . . 4 Damage (major) 14 | . . . 3 . 11 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 13 | . . 4 5 2 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2666 | 62 . 474 866 . 1264 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 13 | . . 7 3 . 3 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 639 | 5 48 578 639 291 340 Initial 256 | . 3 20 243 256 67 Average 286 | 1 15 317 387 261 228 Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 23 | 100 100 21 . 8 33 Level 1 54 | . . 46 57 91 66 Level 2 22 | . . 32 42 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 2 1 2 3 Investigation 1 | . . 1 . . . Extermination 2 | . . . . 1 1 Reinforcement 5 | . . 1 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 2 34 28 8 27 Peak Tracking Total 7 | . 2 7 5 3 5 Tactical Retreats 8 | . 1 . 3 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 14 | . . 4 2 . 8 Max in Single Turn 3 | . . 1 2 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 12 | . . 6 3 3 . Terminals 10 | . . 5 3 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . . 24 6 8 . Successful 19 | . . 15 2 2 . Failed 19 | . . 9 4 6 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 22 | . . 15 3 4 . Terminals 32 | . . 20 6 6 . Fabricators 2 | . . . . 2 . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 5 1 1 . Record 5 | . . 4 . 1 . Prototype ID Bank 1 | . . . 1 . . Terminal Index 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . . 6 1 1 . Terminals 8 | . . 6 1 1 . Botnet 2 | . . 1 . 1 . Disrupt 1 | . . . 1 . . Skim 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . 6 3 3 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 77 | . . 77 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat 1 | . . . . 1 . Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . 1 1 parse_system 1 | . . . . . 1 find_chute 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . 1 . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 8 | . . 8 . . . Highest-Rated Ally 8 | . . 8 . . . Total Orders . | . . . . . . Ally Attacks 1 | . . 1 . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3581 | 106 193 1182 960 435 705 Spaces Moved 1615 | 54 103 471 423 230 334 Core 88 | 5 . . . . 83 Treads 1527 | 49 103 471 423 230 251 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 155 155 50 Average Speed 154 | 149 160 161 158 155 136 Slowest Speed 240 | 160 160 240 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 15 48 42 6 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 213 | . . 39 11 . 163 Melee . | . . . . . . Projectile . | . . . . . . AOE 213 | . . 39 11 . 163 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2425 | 71 127 822 631 272 502 Wait 492 | . 12 258 119 7 96 Move 1610 | 53 102 470 422 229 334 Hop . | . . . . . . Pick Up 57 | 7 4 17 18 6 5 Fast Attach 16 | 7 1 4 . . 4 Attach 34 | . . 2 10 5 17 Detach 1 | . . . . . 1 Swap 22 | 2 1 7 8 2 2 Drop 37 | . 4 14 14 3 2 Fire 131 | 2 3 35 40 15 36 Melee 6 | . . . . 1 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 19 | . . 15 . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / [*Min x2] / [*Sto x2]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 526 | -9/Materials | Discovered new exit (range 15) 587 | -9/Materials | Destroyed 7 combat bots 837 | -9/Materials | Repaired Imp. EM Shotgun 865 | -9/Materials | Repaired Lgt. Treads 1038 | -9/Materials | Discovered new exit (range 16) 1099 | -9/Materials | Discovered new exit (range 15) 1146 | -9/Materials | Build established: Tank 1313 | -9/Materials | Discovered new exit (range 13) 1460 | -9/Materials | Discovered new exit (range 13) 1482 | -9/Materials | Entered another Materials area 1482 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -8/Materials | Lost 4 parts (2n2w) 2365 | -8/Materials | Discovered new exit (range 11) 2442 | -8/Materials | Entered Factory 2442 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2819 | -7/Factory | Discovered new exit (range 7) 2877 | -7/Factory | Entered another Factory area 2877 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3027 | -6/Factory | Build established: Scavenger-Tank 3093 | -6/Factory | Lost 3 parts (1p2w) 3340 | -6/Factory | Lost 10 parts (1p4n2u3w) 3462 | -6/Factory | Lost 8 parts (2p1n1u4w) 3524 | -6/Factory | Core integrity fell below 50% 3535 | -6/Factory | Core integrity fell below 20% 3556 | -6/Factory | Lost 9 parts (3n1u5w) 3582 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03527_ Slug penetrates Earth. 03527_ Jacked H-61 Shepherd... >>parse_system Reading system data... New IDs: Active Sensor Suite 03527_ K-01 Serf collects debris. 03527_ Penetrated by Slug. 03527_ Knocked back. 03528_ R-10 Processor collects Corrupted Terrain Scanner. 03529_ The unstable cave ceiling collapses. 03529_ U-05 Engineer builds a Wall. 03530_ Nuclear Reactor explodes. 03530_ H-66 Slayer destroyed. 03530_ Nuclear Reactor explodes. 03530_ Acquired 133 matter. 03530_ Penetrated by Slug. 03530_ Acquired 11 matter. 03531_ Acquired 1 matter. 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