Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 21:39:53 Player: shockman27 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (941) 941 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 4775 Bonus ------- Follower Combat Kills 148 Friendly Fire -189 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Core Analyzer Authchip [Device] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium-Ion Engine > --- PROPULSION ------- Titanium Exoskeleton Wheel Wheel Wheel > --- UTILITY ---------- Scrap Engine Medium Matter Pod Improved Targeting Computer Advanced Targeting Computer Core Analyzer Thermal Shield > --- WEAPON ----------- Wave Gun Rapid Electro Proton Construct/C > --- INVENTORY -------- Light Treads Light Treads Authchip [Device] Grenade Launcher [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Device] Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 7 | . . . . 7 . Weapon . | . . . . . . Parts Attached 62 | 8 19 7 4 24 . Power 6 | 1 2 1 . 2 . Engine 5 | 1 2 1 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 18 | 2 4 2 . 10 . Treads 6 | . . 2 . 4 . Leg . | . . . . . . Wheel 12 | 2 4 . . 6 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 4 . 2 8 . Device 6 | 1 1 . 1 3 . Storage 4 | 1 2 . . 1 . Processor 3 | . . . . 3 . Hackware 1 | . . . . 1 . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 22 | 3 9 4 2 4 . Energy Gun 10 | 1 5 2 1 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 2 1 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 2 | . . . . 2 . System Corruption 4 | . . . . 4 . Parts Lost 32 | . 4 6 . 21 1 Power 7 | . 2 1 . 4 . Propulsion 11 | . 1 2 . 8 . Utility 6 | . . 1 . 5 . Weapon 8 | . 1 2 . 4 1 Highest Loss Streak 15 | . 2 6 . 14 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 87 94 49 . Engine 13 | . 13 12 14 7 . Treads 15 | . . 7 28 5 . Wheel 10 | . 28 19 . 2 . Device 4 | . 6 . 3 8 . Storage 10 | . 14 14 10 1 . Protection 7 | . 7 7 9 . . Energy Gun 12 | . 12 15 12 6 . Ballistic Gun 12 | . 13 5 14 . . Peak Build Rating 53 | 7 10 10 29 53 12 Average Rating 17 | 5 8 8 19 38 10 On Entrance 10 | . 7 10 5 29 12 Naked Turns . | . . . . . . Heaviest Build 61 | 14 56 56 61 25 . Greatest Support 46 | 20 20 40 40 46 3 Greatest Overweight (x) 5 | . 2 2 1 5 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 5 5 Average Capacity 13 | 7 10 20 15 5 5 Most Carried 20 | 8 12 12 20 5 . Average Carried 10 | 3 8 10 12 3 . Final Capacity 20 | 8 20 20 5 5 5 Final Carried 12 | 8 12 8 5 . . Scrap Engine Consumption 13 | . . . 11 2 . Constructs Created 3 | . . . 1 2 . Constructs Modified 1 | . . . . 1 . Class Distribution -------------------- 88% | Mutant 11% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Upp Matter Collected 1102 | 207 385 58 269 183 . Remotely . | . . . . . . Salvage Created 1341 | 53 561 91 109 527 . Parts 99 | 7 51 7 3 31 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 5 | 1 3 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Combat Hostiles Destroyed 20 | . 10 5 2 3 . Guns 14 | . 10 . 2 2 . Cannons 1 | . . . . 1 . AOE 5 | . . 5 . . . Classes Destroyed 13 | 1 7 2 . 3 . Worker 8 | . 4 . . 4 . Builder 3 | . 2 . . 1 . Tunneler 4 | 3 1 . . . . Hauler 2 | . 2 . . . . Recycler 2 | . . . . 2 . Operator 2 | . 2 . . . . Turret 2 | . . 2 . . . Watcher 3 | . 3 . . . . Swarmer 7 | . 3 4 . . . Grunt 8 | . 7 . 1 . . Sentry 3 | . . 1 1 1 . Demolisher 1 | . . . . 1 . Hunter 2 | . . . . 2 . Best Kill Streak 5 | 2 4 4 1 5 . Combat Bots Only 4 | . 3 4 1 1 . Max Kills in Single Turn 3 | 1 2 3 1 3 . Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Hostile Shots Fired 397 | . 75 131 34 146 11 Missed 129 | . 15 54 13 47 . Damage Taken 3742 | . 658 620 254 2054 156 Core 1199 | . 90 93 14 859 143 Absorbed by Shields . | . . . . . . Ignored by Resistances 35 | . . . . 35 . Regen/Repaired (Parts) 40 | . . . . 40 . Core Remaining (%) 60 | 100 . . 21 . . Volleys Fired 159 | 9 82 23 12 32 1 Largest 2 | 2 2 2 2 2 1 Hottest 131 | 60 100 105 83 131 23 Shots Fired 287 | 18 154 37 25 52 1 Gun 267 | 18 148 33 25 42 1 Cannon 10 | . . . . 10 . Launcher 6 | . 2 4 . . . Special 4 | . 4 . . . . Kinetic 112 | 9 74 14 12 2 1 Thermal 143 | 9 78 14 2 40 . Explosive 6 | . 2 4 . . . Electromagnetic 26 | . . 5 11 10 . Robot Hit Streak 10 | 5 10 7 5 6 . Robot Miss Streak 7 | 2 7 4 3 3 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 169 | 13 88 25 11 32 . Core Hits 110 | 4 59 21 6 20 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Burn 1 | . . . . 1 . Destroy 1 | . . . 1 . . Melee Attacks 1 | . 1 . . . . Impact . | . . . . . . Slashing 1 | . 1 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2947 | 162 1080 529 227 949 . Guns 2233 | 162 1048 245 222 556 . Cannons 140 | . . . . 140 . Explosions 565 | . 32 284 . 249 . Melee . | . . . . . . Ramming 9 | . . . 5 4 . Kinetic 792 | 70 503 60 128 31 . Thermal 1345 | 92 545 183 . 525 . Explosive 521 | . 32 240 . 249 . Electromagnetic 280 | . . 46 94 140 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 6 6 6 14 14 Average Corruption 6 | . 5 6 6 6 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . 3 6 53 2 1 Message Errors 17 | . . 1 15 1 . Matter Fused 17 | . 1 4 12 . . Heat Flow Errors 8 | . . 1 6 1 . Energy Discharges 7 | . . . 7 . . Parts Fused 2 | . . . 2 . . Data Loss (minor) 7 | . 2 . 4 . 1 Data Loss (major) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Alerts 4 | . . . 4 . . Overload Shots . | . . . . . . Overflow Damage 50 | . . . . 50 . Projectiles . | . . . . . . Explosions 50 | . . . . 50 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 223 | . . 60 . 163 . Shots 4 | . . 2 . 2 . Rammed 3 | . . . 1 2 . Targets Rammed 3 | . . . 1 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | 20 373 120 268 387 . Average Temperature 81 | 20 69 27 86 121 . Received Heat Transfer 846 | . 264 444 75 63 . Effects 3 | . 2 . . 1 . Shutdowns 1 | . . . . 1 . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . 2 . Heat Transferred 2471 | 200 1059 235 . 977 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Peak Influence 233 | 15 233 . 192 176 . Initial 192 | . 9 . 192 50 . Average 73 | 4 112 . 49 99 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 90 . 100 100 . Level 1 3 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . 1 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 22 19 5 6 4 Peak Tracking Total 6 | . 4 6 2 3 4 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Upp Machines Disabled 7 | . . 1 3 3 . Max in Single Turn 3 | . . 1 . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Machines Accessed 10 | . 4 . 6 . . Terminals 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 10 . 39 . . Successful 34 | . 3 . 31 . . Failed 15 | . 7 . 8 . . Catastrophic 5 | . 3 . 2 . . Database Lockouts . | . . . . . . Manual 8 | . 5 . 3 . . Terminals 18 | . 10 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 31 | . 3 . 28 . . Record 24 | . . . 24 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Release Object 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . 4 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 12 | . . . 12 . . Retrieved Matter 12 | . . . 12 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . 3 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 2 . Highest-Rated Group 84 | . . . 84 68 . Highest-Rated Ally 34 | . . . 34 34 . Total Orders . | . . . . . . Ally Attacks 20 | . . . 18 2 . Total Damage 591 | . . . 542 49 . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Upp Turns Passed 3836 | 120 1183 188 1933 408 4 Spaces Moved 2284 | 83 957 98 871 271 4 Core 73 | 1 . . . 68 4 Treads 903 | . . 13 871 19 . Legs 139 | . . . . 139 . Wheels 1169 | 82 957 85 . 45 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 160 50 50 Average Speed 137 | 79 87 127 209 104 50 Slowest Speed 300 | 80 110 240 240 300 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 99 13 89 4 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . 4 . . . . Terrain Destroyed 53 | . 13 24 . 16 . Melee 1 | . 1 . . . . Projectile 3 | . 3 . . . . AOE 49 | . 9 24 . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Total 2697 | 114 1149 127 954 348 5 Wait 99 | 8 73 . 6 12 . Move 2279 | 82 956 97 870 270 4 Hop . | . . . . . . Pick Up 29 | 7 6 . 15 1 . Fast Attach 33 | 7 7 . 3 16 . Attach 17 | . 4 4 1 8 . Detach 8 | . 2 . 2 4 . Swap 12 | 1 8 3 . . . Drop 18 | . 10 . 5 3 . Fire 159 | 9 82 23 12 32 1 Melee 1 | . 1 . . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire 39 | . . . 39 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -5/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 9) 470 | -10/Materials | Discovered new exit (range 15) 884 | -10/Materials | Discovered new exit (range 7) 1232 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Discovered new exit (range 11) 1304 | -10/Materials | Entered Subcaves 1309 | -10/Subcaves | Learned Materials emergency access door positions 1397 | -10/Subcaves | Discovered new exit (range 14) 1438 | -10/Subcaves | Core integrity fell below 50% 1478 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 1492 | -10/Subcaves | Entered Recycling 2624 | -7/Recycling | Discovered new exit (range 5) 2732 | -7/Recycling | Scanned before Scraplab entrance 2768 | -7/Recycling | Entered Scraplab 2844 | -7/Recycling | Discovered new exit (range 4) 2878 | -7/Recycling | Angered Scraplab inhabitants 2887 | -7/Recycling | Found Prototype Device 2892 | -7/Recycling | Identified Scrap Engine 3274 | -7/Recycling | Build established: Construct 3425 | -7/Recycling | Entered Factory 3425 | -5/Factory | Accompanied by 2 allies 3425 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 3625 | -5/Factory | Discovered new exit (range 10) 3733 | -5/Factory | Build established: Mutant 3757 | -5/Factory | Lost 6 parts (1p5n) 3804 | -5/Factory | Core integrity fell below 50% 3811 | -5/Factory | System corruption reached 10% 3823 | -5/Factory | Core integrity fell below 20% 3833 | -5/Factory | Entered Upper Caves 3837 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03806_ Integrated Corrupted Lgt. Fission Core (+1). 03806_ Complication: System interference. 03806_ Adv. Targeting Computer temporarily disabled. 03806_ Core Analyzer temporarily disabled. 03807_ Acquired 10 matter. 03808_ Adv. Targeting Computer destroyed. 03809_ K-01 Serf collects debris. 03813_ Lgt. Fission Core destroyed. 03814_ Gravity Neutralizer destroyed. 03818_ Acquired Hvy. Assault Rifle. 03818_ K-01 Serf collects debris. 03821_ XQJQVHPX,KA0:Y2>A6IIY6K3N:AUUHTB& 03821_ K-01 Serf collects debris. 03826_ U-05 Engineer lays Concrete. 03830_ Acquired 5 matter. 03831_ Acquired 11 matter. LOCATION=UNKNOWN GOAL=ESCAPE 03834_ Hvy. Assault Rifle destroyed. 03836_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# # #????????????????????? | | ?????????????############@s ###??????????????????? | | ?????????? s ##?????????????????? | | ?????????? $ s #?????????????????? | | ?????????????############s #????????????????? | | ????????????????????????### #????????????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 275 Matter Stores 303 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 20 Resistance: EX 50 Evasion (%) 56 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 2 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteTowerRedirector Manual? 0 Play Time 00:40:46 Cumulative 47.0 hours Start 2025.04.17 @ 22:53:13 End 2025.04.18 @ 21:39:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 30 Adventurer 4 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cabe1ff6-c854-4426-840a-42353179134e