Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 13:54:22 Player: puppuppit Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (247) 1235 Value Destroyed (4911) 4911 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 8812 Bonus ------- High Alert Combat Kills 1172 Follower Combat Kills 83 Friendly Fire -29 Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 265/265 System Corruption 0% Temperature Cool (67) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Light Treads Cooling System Large Matter Pod (150) Large Matter Pod (150) High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Targeting Computer Hacking Suite Thief Drone Bay (3/3) Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Plasma Cutter > --- INVENTORY -------- Light Treads Light Treads Light Treads Cooling System Large Matter Pod Large Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Improved Targeting Computer Hacking Suite Hacking Suite Thief Drone Bay Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 65 | 7 14 7 21 16 Power 9 | 1 2 1 2 3 Engine 8 | 1 1 1 2 3 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 24 | 2 6 2 10 4 Treads 16 | 2 . . 10 4 Leg 2 | . 2 . . . Wheel 6 | . 4 2 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 3 1 1 Device 3 | 1 . 2 . . Storage 2 | 1 . 1 . . Processor 2 | . 1 . 1 . Hackware 2 | . 1 . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 4 1 8 8 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 16 | . 3 1 5 7 Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost 11 | . 5 1 2 3 Power 2 | . 1 1 . . Propulsion 4 | . 3 . 1 . Utility . | . . . . . Weapon 5 | . 1 . 1 3 Highest Loss Streak 2 | . 2 1 1 2 To Critical Strikes . | . . . . . Average Backups 16 | . 7 8 18 19 Power . | . . . 1 . Propulsion 2 | . . . 3 3 Utility 7 | . 4 5 7 8 Weapon 5 | . 2 3 6 6 Tool/Special . | . . . . . Unused Backups 24 | 1 3 . 7 13 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 16 | 1 3 . 3 9 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 97 96 99 99 Engine 9 | . 6 1 11 11 Core 1 | . 6 9 . . Treads 17 | . 11 . 20 21 Wheel 5 | . 14 28 1 . Device 2 | . 7 13 1 . Storage 11 | . 14 14 11 11 Processor 3 | . . . 9 . Hackware 5 | . 5 . . 10 Energy Gun 1 | . 9 . . . Ballistic Gun 38 | . 18 28 43 43 Peak Build Rating 27 | 9 12 16 26 27 Average Rating 21 | 6 10 12 24 25 On Entrance 11 | . 9 12 14 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 65 | 13 13 49 63 65 Greatest Support 46 | 40 40 20 46 46 Greatest Overweight (x) 2 | . 2 2 2 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 17 | 7 8 19 20 20 Most Carried 20 | 3 8 12 20 20 Average Carried 16 | . 7 8 18 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 3 8 12 20 18 Class Distribution -------------------- 70% | Gunner 14% | Scavenger-Mutant 9% | Mutant 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 5443 | 363 776 168 1752 2384 Remotely . | . . . . . Salvage Created 8629 | 200 1207 163 2730 4329 Parts 588 | 22 88 11 181 286 Haulers Intercepted 14 | . 2 . 6 6 Recyclers Shooed 8 | . 2 . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 126 | . 17 1 48 60 Guns 96 | . 13 1 36 46 AOE 30 | . 4 . 12 14 Classes Destroyed 15 | 3 6 1 3 2 Worker 45 | 2 7 3 7 26 Builder 20 | . 2 . 7 11 Tunneler 6 | 5 . 1 . . Hauler 14 | . 2 . 6 6 Recycler 25 | 1 3 1 7 13 Mechanic 1 | . . . . 1 Operator 9 | . 2 . 4 3 Watcher 7 | . 3 . 2 2 Swarmer 23 | . 3 . 9 11 Grunt 70 | . 14 . 28 28 Brawler 1 | . . . . 1 Duelist 5 | . . . 1 4 Protector 7 | . . . 2 5 Sentry 19 | . . . 8 11 Demolisher 1 | . . 1 . . Best Kill Streak 14 | 6 7 2 14 11 Combat Bots Only 10 | . 5 1 10 7 Max Kills in Single Turn 5 | 2 3 1 4 5 Gunslinging 1 | . . . 1 1 Exploded 5 | . 2 . 3 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 369 | . 88 3 118 160 Missed 110 | . 27 . 36 47 Hits 259 | . 61 3 82 113 Melee 11 | . . . 5 6 Projectile 248 | . 61 3 77 107 AOE 3 | . . 3 . . Critical Strikes 7 | . 1 . 3 3 Damage Taken 3667 | . 811 105 1181 1570 Core 589 | . 169 20 150 250 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 668 | . 73 . 143 452 Core Remaining (%) 62 | 100 . 24 . . Volleys Fired 402 | 8 120 15 105 154 Largest 4 | 2 2 2 4 4 Hottest 105 | 80 80 44 105 105 Shots Fired 1277 | 16 225 30 405 601 Gun 1260 | 16 225 30 396 593 Cannon . | . . . . . Launcher 17 | . . . 9 8 Special . | . . . . . Kinetic 1184 | . 172 30 389 593 Thermal . | . . . . . Explosive 17 | . . . 9 8 Electromagnetic 76 | 16 53 . 7 . Robot Hit Streak 28 | 4 12 9 28 27 Robot Miss Streak 9 | 2 6 4 9 3 Penetration Max . | . . . . . Secondary Targets 13 | . 2 . 4 7 Max Gunslinging Chain 2 | . 1 . 2 1 Shots Hit Robots 769 | 10 138 24 240 357 Core Hits 395 | 9 70 13 122 181 Critical Kills 5 | . 1 . . 4 Critical Parts Destroyed 5 | . . . 1 4 Critical Strikes 11 | . 2 . 1 8 Destroy 10 | . 1 . 1 8 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 14086 | 265 1536 275 4987 7023 Guns 10725 | 134 1287 275 3487 5542 Cannons . | . . . . . Explosions 3358 | 131 249 . 1498 1480 Melee . | . . . . . Ramming 3 | . . . 2 1 Kinetic 10126 | . 889 275 3420 5542 Thermal 407 | 131 249 . 27 . Explosive 2951 | . . . 1471 1480 Electromagnetic 599 | 134 398 . 67 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 3 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 6 15 . . Message Errors 8 | . . 8 . . Matter Fused 7 | . 3 4 . . Data Loss (minor) 3 | . 2 1 . . Data Loss (major) 2 | . . 2 . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 102 | . 7 . 33 62 Projectiles . | . . . . . Explosions 102 | . 7 . 33 62 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . 27 . 26 33 Shots 5 | . 2 . 1 2 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | 90 198 8 252 252 Average Temperature 44 | 37 32 4 42 50 Received Heat Transfer 1464 | . 384 . 465 615 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 600 | 250 300 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | 2 2 . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 4 | . . . 3 4 Low Security (%) 31 | 100 100 100 19 . Level 1 21 | . . . 48 9 Level 2 13 | . . . 20 16 Level 3 21 | . . . 11 42 Level 4 12 | . . . . 31 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 1580 | 15 187 58 841 1580 Initial 349 | . . 58 . 349 Average 526 | 4 80 7 381 939 Influence Increases 4684 | 40 682 59 1881 2022 Destroy 0b10 Robot/C 2440 | . 340 20 980 1100 Destroy 0b10 Robot/NC 700 | 40 95 25 200 340 Destroy Leader 638 | . 100 10 252 276 Allied During Kill 52 | . . 4 48 . Successful Hack 88 | . 22 . 39 27 Select Force Hacks 210 | . 30 . 120 60 Disable Machine 225 | . . . 135 90 Destroy Structure 196 | . 5 . 107 84 Lose Combat Pursuer 135 | . 90 . . 45 Influence Decreases 3104 | 40 531 210 1053 1270 Entered New Map 572 | . . 93 . 479 Time Decay 2097 | 40 486 117 693 761 Lost Part 95 | . 45 . 20 30 Lost Ally 40 | . . . 40 . Purge Threat 300 | . . . 300 . Squads Dispatched 30 | . 6 . 10 14 Investigation 13 | . 4 . 5 4 Extermination . | . . . . . Reinforcement 9 | . 2 . 3 4 Assault 8 | . . . 2 6 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 166 | . 33 2 58 73 Peak Tracking Total 7 | . 5 2 7 7 Tactical Retreats 7 | . 4 . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 9 | . 8 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 15 | . . . 9 6 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled 6 | . . . . 6 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 32 | . 8 1 13 10 Terminals 18 | . 5 . 7 6 Fabricators . | . . . . . Repair Stations 5 | . 1 . 2 2 Recycling Units 6 | . 2 . 2 2 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 114 | . 24 1 54 35 Successful 78 | . 14 1 36 27 Failed 35 | . 10 . 17 8 Catastrophic 6 | . . . 4 2 Database Lockouts 1 | . . . 1 . Manual 78 | . 22 . 31 25 Terminals 66 | . 18 . 29 19 Fabricators . | . . . . . Repair Stations 18 | . 3 . 5 10 Recycling Units 14 | . 3 . 5 6 Scanalyzers 15 | . . . 15 . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 1 6 1 Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 2 | . . . 2 . Open Door 2 | . . 1 . 1 Unreport Threat 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 2 . 1 8 Scan Component 6 | . 1 . 1 4 Repair 5 | . 1 . . 4 Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . 9 . Insert Component 3 | . . . 3 . Analyze 4 | . . . 4 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 49 | . 11 . 20 18 Terminals 30 | . 7 . 12 11 Track 2 | . . . 1 1 Botnet 11 | . 2 . 4 5 Disrupt 2 | . . . 1 1 Operators 1 | . . . . 1 Skim 13 | . 5 . 5 3 Sabotage 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 4 | . 1 . 1 2 Mechanics 1 | . . . . 1 Patch 3 | . 1 . 1 1 Recycling Units 13 | . 3 . 5 5 Reject 4 | . 1 . 1 2 Recyclers 3 | . 1 . 1 1 Mask 1 | . . . 1 . Tunnel 5 | . 1 . 2 2 Scanalyzers 2 | . . . 2 . Extract 2 | . . . 2 . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 26 | . 7 . 11 8 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 5 | . 1 . . 4 Time 211 | . 26 . . 185 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 41 | . . 41 41 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 34 | . . 1 33 . Total Damage 423 | . . . 423 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2304 | 69 848 792 595 . Terrain 2304 | 69 848 792 595 . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 10416 | 144 1560 833 3663 4216 Spaces Moved 4804 | 67 1123 716 1442 1456 Core 6 | 1 5 . . . Treads 3104 | 66 303 . 1279 1456 Legs 17 | . 17 . . . Wheels 1677 | . 798 716 163 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 110 220 Average Speed 180 | 158 103 107 223 233 Slowest Speed 320 | 160 160 110 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 78 | 4 97 99 93 98 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . 1 . 3 2 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 195 | 9 4 . 115 67 Melee . | . . . . . Projectile . | . . . . . AOE 195 | 9 4 . 115 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 5601 | 86 1330 751 1635 1799 Wait 147 | . 48 9 6 84 Move 4800 | 66 1122 715 1441 1456 Hop . | . . . . . Pick Up 51 | 4 12 3 23 9 Fast Attach 25 | 7 11 1 3 3 Attach 13 | . 2 . 5 6 Detach 3 | . 1 . 1 1 Swap 75 | . 7 7 28 33 Drop 42 | 1 7 1 22 11 Fire 402 | 8 120 15 105 154 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 41 | . . . . 41 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 434 | -10/Materials | Repaired EM Pulse Gun 551 | -10/Materials | Discovered new exit (range 5) 907 | -10/Materials | Discovered new exit (range 11) 1126 | -10/Materials | Build established: Scavenger-Mutant 1159 | -10/Materials | Discovered new exit (range 4) 1316 | -10/Materials | Core integrity fell below 50% 1705 | -10/Materials | Entered Mines 1770 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1773 | -10/Mines | Found Prototype Device 1801 | -10/Mines | Learned Materials trap positions 1806 | -10/Mines | Discovered new exit (range 9) 2075 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2122 | -10/Mines | Assembled infested the area 2127 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2309 | -10/Mines | Discovered new exit (range 12) 2322 | -10/Mines | Found the Drone Emporium 2326 | -10/Mines | Found Prototype Device 2326 | -10/Mines | Identified Thief Drone Bay 2538 | -10/Mines | Entered Materials 2538 | -9/Materials | Accompanied by 2 allies 2538 | -9/Materials | Evolved 2 slots: Weapon x2 2539 | -9/Materials | Loaded intel: 16 trap records 2543 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2881 | -9/Materials | Discovered new exit (range 8) 3096 | -9/Materials | Build established: Skirmisher 3294 | -9/Materials | Discovered new exit (range 9) 3346 | -9/Materials | Discovered new exit (range 14) 3424 | -9/Materials | Build established: Gunner 3465 | -9/Materials | Discovered new exit (range 11) 3532 | -9/Materials | Discovered new exit (range 15) 3937 | -9/Materials | Discovered new exit (range 15) 5103 | -9/Materials | Central database locked down 5103 | -9/Materials | Identified Exp. Sensor Array 5363 | -9/Materials | Identified exit to Storage 5363 | -9/Materials | Learned location of 2 exits from Materials 5399 | -9/Materials | Learned Materials trap positions 5499 | -9/Materials | Learned 2 Materials zone layouts 5738 | -9/Materials | First assault squad dispatched 5829 | -9/Materials | Sterilization system engaged 5829 | -9/Materials | Non-combat units ordered to evacuate 5837 | -9/Materials | Destroyed 10 combat bots 5929 | -9/Materials | Combat units ordered to evacuate 6129 | -9/Materials | Ambient heat levels rising (+10) 6201 | -9/Materials | Entered Storage 6656 | -9/Storage | Destroyed 7 combat bots 6706 | -9/Storage | Core integrity fell below 50% 6728 | -9/Storage | Repaired Imp. Assault Rifle 7001 | -9/Storage | First assault squad dispatched 7033 | -9/Storage | Discovered new exit (range 4) 7043 | -9/Storage | Repaired Imp. Assault Rifle 7113 | -9/Storage | Repaired Imp. Assault Rifle 7149 | -9/Storage | Destroyed 7 combat bots 7946 | -9/Storage | Discovered new exit (range 12) 8216 | -9/Storage | Repaired Imp. Treads 9488 | -9/Storage | Core integrity fell below 20% 10417 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 10351_ K-01 Serf destroyed. 10351_ M-13 Machinist destroyed. 10354_ Acquired 80 matter. 10357_ Extracted 24 matter. 10395_ Acquired Med. Matter Pod. 10396_ Dropped Med. Matter Pod. 10397_ R-06 Scavenger collects Med. Matter Pod. 10400_ R-06 Scavenger collects Wheel. 10402_ R-06 Scavenger collects Terrain Scanner. 10403_ R-06 Scavenger collects Welding Torch. 10405_ R-06 Scavenger collects Wheel. 10406_ R-06 Scavenger destroyed. 10407_ Acquired 12 matter. 10407_ R-06 Scavenger collects Terrain Scanner. 10408_ K-01 Serf collects debris. 10410_ R-06 Scavenger collects Wheel. 10410_ K-01 Serf destroyed. 10411_ Acquired 12 matter. 10413_ R-06 Scavenger destroyed. 10414_ Acquired 10 matter. 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Sensor Array | -9/Materials | Scanalyzed Autogun | -9/Materials | Extracted Adv. Weight Redist. System | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 4% | -10/Materials Imp. Assault Rifle | 16% | -9/Storage Imp. Assault Rifle | 30% | -9/Storage Imp. Assault Rifle | 43% | -9/Storage Imp. Treads | 15% | -9/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeSpreadBoomstick Manual? 0 Play Time 00:50:28 Cumulative 735.9 hours Start 2026.08.02 @ 13:12:30 End 2026.08.02 @ 13:54:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2b1ba2e0-9327-4b3b-8cd4-6e1f25e75d7f