Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.08 @ 11:30:06 Player: 3.14 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (460) 2300 Value Destroyed (22236) 22236 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (11266) 11266 TOTAL SCORE: 46722 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8044 Follower Combat Kills 93 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1578 Friendly Fire -49 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 87/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- KE Penetrator Ionic Axe Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Focal Shield Experimental Shock Absorption System Experimental Shock Absorption System > --- WEAPON ----------- Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Particle Reactor Advanced Coolant Injector Advanced Energy Well Improved Kinecellerator Advanced Thermal Shield EM Shield Gamma Rifle Vortex Cannon Vortex Cannon KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Railgun Railgun Hypervelocity Railgun Hypervelocity Railgun Ionic Axe [Rating: 193] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Coil Gun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Launcher Heavy Shock Bomb Launcher Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 Utility 9 | . . . . . 2 1 . . 1 . . . . 2 . . . . 2 . . . . 1 . . Weapon 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 Parts Attached 401 | 6 6 . . 2 34 30 . . 31 2 11 3 3 19 3 11 11 15 14 9 9 6 9 44 35 88 Power 20 | 1 1 . . 1 2 2 . . 1 . 1 . . . 1 . 1 1 . 2 . 1 . . 2 3 Engine 12 | 1 1 . . 1 2 2 . . 1 . 1 . . . . . 1 1 . 1 . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 3 Propulsion 64 | 2 . . . 1 4 6 . . 9 . 5 1 1 3 . 1 3 . 3 . 1 . 2 5 6 11 Treads 64 | 2 . . . 1 4 6 . . 9 . 5 1 1 3 . 1 3 . 3 . 1 . 2 5 6 11 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 1 3 . . . 6 5 . . 8 2 2 1 . 12 . 3 2 4 8 1 4 4 4 21 11 32 Device 85 | . . . . . 2 1 . . 5 2 1 1 . 3 . 2 2 2 6 1 4 3 3 14 8 25 Storage 6 | 1 3 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Processor 16 | . . . . . . 1 . . 1 . . . . 2 . . . 1 1 . . . . 5 1 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 26 | . . . . . 3 3 . . 2 . 1 . . 7 . 1 . 1 1 . . . 1 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 183 | 2 2 . . . 22 17 . . 13 . 3 1 2 4 2 7 5 10 3 6 4 1 3 18 16 42 Energy Gun 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 153 | 2 2 . . . 18 12 . . 11 . 2 1 2 4 1 6 2 8 2 5 3 1 2 15 16 38 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 1 1 . . . . . . . . . 1 2 2 . 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Piercing Weapon 9 | . . . . . . 4 . . 2 . 1 . . . 1 . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 1 . . . . . . . 1 . . 1 . . . . 4 . 4 1 5 Parts Lost 55 | . . . . . 4 3 . . 3 . 2 . . 1 . . . . 2 . 1 . . 5 1 33 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 15 | . . . . . 1 . . . 2 . 1 . . . . . . . 2 . 1 . . 2 . 6 Utility 16 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 3 1 10 Weapon 22 | . . . . . 2 2 . . . . 1 . . 1 . . . . . . . . . . . 16 Highest Loss Streak 15 | . . . . . 2 1 . . 1 . 2 . . 1 . . . . 1 . 1 . . 3 1 15 Average Slot Usage (%) 94 | . 99 100 100 100 98 99 100 100 99 100 99 100 100 93 94 94 94 94 93 94 93 92 94 91 85 85 Engine 4 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 4 . . 5 5 3 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 5 4 4 3 Treads 21 | . 28 28 28 28 17 23 23 23 25 26 25 26 26 23 23 23 23 23 20 21 20 21 21 17 14 16 Device 7 | . . . . . 8 7 7 7 6 6 6 6 6 5 5 6 11 11 14 15 15 13 15 13 9 6 Storage 13 | . 27 28 28 28 18 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 8 7 Processor 11 | . . . . . . 7 7 7 12 13 13 13 13 11 11 11 11 11 15 15 15 15 15 16 18 21 Protection 5 | . . . . . 9 6 7 7 6 6 6 6 6 10 11 9 5 5 4 5 5 5 5 4 3 1 Ballistic Gun 25 | . 28 28 28 28 34 28 30 30 25 26 25 22 26 22 22 22 22 21 20 20 20 21 18 22 25 26 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 159 | 12 72 69 69 69 89 99 99 99 103 94 93 93 98 122 114 115 114 115 114 120 117 124 131 153 159 147 Greatest Support 230 | 40 40 40 40 40 40 60 60 60 108 108 90 98 98 106 106 106 106 101 109 104 104 104 109 109 175 230 Greatest Overweight (x) 4 | . 1 1 1 1 4 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . 1 1 1 1 1 . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 14 12 12 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 9 12 12 12 17 19 20 20 19 19 19 20 19 19 19 19 19 19 18 20 19 19 19 19 19 17 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 4 12 12 12 13 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 2 Class Distribution -------------------- 28% | Scavenger-Gunner 21% | Hauler-Gunner 13% | Scavenger-Tank 12% | Scavenger-Executioner 8% | Hauler-Mutant 6% | Hauler-Tank 3% | Hauler-Executioner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Data Miner Hauler-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 17901 | 222 270 . . 38 768 744 198 . 2001 189 586 . 131 828 244 213 446 485 465 164 362 124 286 2016 1821 5300 Remotely 3167 | . . . . . . . . . . . . . . . . . . . . . . . . 1256 676 1235 Salvage Created 30714 | 55 468 . . 61 1160 862 301 . 2424 154 690 . . 1446 252 218 866 560 778 252 758 130 780 4472 3387 10640 Parts 1507 | 1 24 . . 7 64 51 17 . 99 5 24 . . 60 9 11 34 37 39 15 42 4 35 231 181 517 Haulers Intercepted 19 | . . . . . 2 2 . . 4 . . . . 3 . . . . . . . . . 2 1 5 Recyclers Shooed 23 | . . . . . 3 . . . . . . . . 6 . . . . . . . . . 5 4 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 224 | . . . . . . . 17 6 . 7 14 . 3 . . 4 82 22 . 6 40 4 19 . . . Prevented 72 | . . . . . . . . . . 1 . . . . . 4 28 13 . 9 2 . 15 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 358 | . 12 . . 4 27 17 6 . 37 3 12 . . 13 . 3 15 10 9 3 9 . 12 36 36 94 Guns 323 | . 12 . . 4 21 12 6 . 37 3 12 . . 12 . 1 6 8 9 2 8 . 4 36 36 94 AOE 26 | . . . . . 6 5 . . . . . . . 1 . 1 9 . . 1 . . 3 . . . Classes Destroyed 24 | 1 3 . . . 5 2 1 . 2 . 2 . . . . . 2 . . . . . . 1 . 5 Worker 25 | . . . . . 1 1 . . 1 . . . . 2 . . . . . . . . . 11 1 8 Builder 18 | . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . 8 1 5 Tunneler 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 19 | . . . . . 2 2 . . 4 . . . . 3 . . . . . . . . . 2 1 5 Recycler 29 | 1 1 . . . 1 2 . . 1 . . . . 2 . . . . . . . . . 10 5 6 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Mechanic 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Swarmer 69 | . 6 . . 4 7 . . . 11 . 4 . . . . . 4 4 . . . . 5 9 9 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 145 | . 6 . . . 14 5 4 . 18 3 1 . . 7 . . 7 1 5 . 7 . 4 11 4 48 Brawler 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 Duelist 5 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 Sentry 29 | . . . . . 5 3 . . 2 . . . . 1 . 1 . . 2 1 . . 1 2 7 4 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 38 | . . . . . . . 1 . . . . . . 2 . 2 1 4 . 2 1 . . 6 4 15 Programmer 49 | . . . . . . 3 1 . 4 . . . . 2 . . 2 1 2 . . . 2 7 11 14 Behemoth 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . Assembled 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 19 | 1 3 . . 4 10 7 4 . 10 3 6 . . 5 . 2 9 6 4 2 4 . 4 16 12 19 Combat Bots Only 13 | . 3 . . 4 7 7 4 . 8 3 6 . . 3 . 2 9 6 3 2 4 . 4 12 9 13 Max Kills in Single Turn 5 | 1 2 . . 1 2 2 2 . 2 1 2 . . 2 2 1 4 1 2 1 1 . 1 3 3 5 Gunslinging 2 | . 1 . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . 2 2 2 Exploded 4 | . . . . . 2 2 . . . . . . . 1 . 1 4 . . 1 . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 27028 | . 426 . . 174 1873 722 168 . 2285 147 844 . 27 1444 . 275 301 1129 470 230 830 . 368 2075 2219 11021 Core 2667 | . 94 . . . 101 18 . . 173 . 48 . . 90 . . . 182 37 . 125 . . 115 169 1515 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 71 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 . Core Remaining (%) 83 | 100 . . . 62 81 . . 97 . . . . 74 . . . . 72 . . . . 85 91 88 . Volleys Fired 766 | 3 43 . . 9 78 35 8 . 95 12 28 . 3 50 6 8 24 25 20 8 17 4 18 77 56 139 Largest 7 | 2 2 . . 2 4 4 4 . 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 5 6 7 Hottest 280 | 40 40 . . 40 121 112 112 . 117 96 98 . 101 124 114 116 124 114 123 123 118 118 118 161 201 280 Shots Fired 3351 | 6 86 . . 18 284 123 32 . 378 47 112 . 12 191 24 20 77 77 80 18 64 16 37 380 335 934 Gun 3305 | 6 86 . . 18 277 118 32 . 378 47 112 . 12 191 24 16 71 70 80 14 63 16 26 380 335 933 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 46 | . . . . . 7 5 . . . . . . . . . 4 6 7 . 4 1 . 11 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3296 | 6 86 . . 18 268 118 32 . 378 47 112 . 12 191 24 16 71 70 80 14 63 16 26 380 335 933 Thermal 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . 7 5 . . . . . . . . . . . . . . . . . . . . Electromagnetic 34 | . . . . . . . . . . . . . . . . 4 6 7 . 4 1 . 11 . . 1 Robot Hit Streak 71 | 4 10 . . 4 18 16 14 . 23 7 26 . 14 19 7 9 17 6 31 41 43 31 34 71 62 61 Robot Miss Streak 6 | 1 5 . . 2 4 6 5 . 6 2 5 . . 5 1 4 2 4 1 . 3 . 2 3 4 3 Penetration Max 3 | . . . . . . 1 . . 1 . . . . 2 1 . 2 . 1 . 1 . 1 2 1 3 Secondary Targets 92 | . 2 . . 1 5 1 1 . 6 1 6 . . . . . 2 3 1 . 3 . 1 13 10 36 Max Gunslinging Chain 3 | . 1 . . 1 1 1 1 . 1 1 1 . . . . . 1 1 1 . 1 . 1 2 2 3 Shots Hit Robots 2470 | 4 47 . . 12 189 94 29 . 313 33 93 . 12 134 14 10 49 40 60 10 51 9 23 290 261 693 Core Hits 1370 | 2 23 . . 7 77 73 30 . 243 11 44 . 1 53 12 8 40 16 33 10 37 2 20 149 114 365 Critical Hits 324 | . 1 . . . 1 1 1 . 9 . 1 . . 14 1 . 8 1 3 . 2 2 1 41 46 191 Critical Kills 127 | . 1 . . . . 1 . . 2 . . . . 9 . . 3 1 2 . 1 . . 18 14 75 Critical Parts Destroyed 157 | . . . . . 1 . 1 . 6 . 1 . . 5 1 . 4 . 1 . 1 . 1 21 22 92 Melee Attacks 45 | . . . . . . 14 . . 4 . 23 . . . 1 . . . 1 . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing 43 | . . . . . . 14 . . 4 . 23 . . . 1 . . . 1 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53770 | 45 619 16 . 98 2621 1751 489 . 4809 474 1339 . 208 3555 414 506 2213 846 1634 373 1279 221 1308 9246 6766 12940 Guns 48116 | 45 592 . . 77 1909 1338 475 . 4734 474 1339 . 208 2508 393 205 1121 520 1633 189 1241 221 500 9081 6757 12556 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5016 | . . . . . 711 389 . . . . . . . 930 . 293 1092 326 . 184 38 . 808 . . 245 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 638 | . 27 16 . 21 1 24 14 . 75 . . . . 117 21 8 . . 1 . . . . 165 9 139 Kinetic 47982 | 45 592 . . 77 1775 1338 475 . 4734 474 1339 . 208 2508 393 205 1121 520 1633 189 1241 221 500 9081 6757 12556 Thermal 1538 | . . . . . 134 . . . . . . . . 736 . 67 601 . . . . . . . . . Explosive 1294 | . . . . . 711 389 . . . . . . . 194 . . . . . . . . . . . . Electromagnetic 2318 | . . . . . . . . . . . . . . . . 226 491 326 . 184 38 . 808 . . 245 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 2 2 2 2 3 3 3 2 2 2 3 4 2 2 2 2 3 7 1 20 Average Corruption 3 | . . . . . . 1 2 2 1 2 2 3 3 1 2 2 2 3 1 2 2 2 2 6 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 339 | . . . . . . 13 3 1 18 8 10 3 12 8 11 3 8 15 4 4 11 1 14 46 1 145 Message Errors 66 | . . . . . . 6 1 1 2 4 2 . 4 2 3 2 5 4 1 1 4 . 5 11 . 8 Matter Fused 29 | . . . . . . . . . . . 4 2 3 . . . 1 2 . . . . 1 2 . 14 Heat Flow Errors 21 | . . . . . . 1 1 . . . 1 . . . 3 . . 2 . 1 1 . 1 4 . 6 Energy Discharges 42 | . . . . . . 1 1 . 4 1 . . 2 2 2 . . . 1 1 4 1 1 3 . 18 Data Loss (minor) 31 | . . . . . . 1 . . 1 1 . 1 1 1 2 1 . 3 1 1 1 . 3 . . 13 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 110 | . . . . . . 3 . . 9 1 3 . 2 1 1 . 1 4 1 . . . 3 19 . 62 Weapon Failures 29 | . . . . . . 1 . . 2 1 . . . 2 . . 1 . . . 1 . . 5 1 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 308 | . . . . . . 35 . . . . . . . 186 . . 63 . . . . . 17 6 . 1 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 302 | . . . . . . 35 . . . . . . . 186 . . 63 . . . . . 17 . . 1 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Knockbacks 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Impact 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . . . . . 13 104 . . . . . . . 91 . 27 . . . . . . . . . 28 Shots 9 | . . . . . 1 3 . . . . . . . 2 . 2 . . . . . . . . . 1 Rammed 51 | . 3 1 . 1 3 1 1 . 5 . . . . 10 2 1 . . 1 . . . . 8 1 13 Targets Rammed 57 | . 3 1 . 1 3 2 1 . 5 . . . . 10 3 1 . . 1 . . . . 10 2 14 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 2 1 1 Highest Temperature 383 | . 31 . . . 301 209 246 . 278 294 343 . 111 338 155 162 247 244 18 216 64 24 103 383 174 314 Average Temperature 77 | . 11 . . . 65 60 95 . 89 117 126 . 63 113 51 62 82 95 13 87 10 16 26 31 46 82 Received Heat Transfer 4087 | . 192 . . . 603 152 36 . 573 81 155 . 12 351 . 18 36 21 96 9 186 . 30 231 351 954 Effects 4 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Robots Corrupted 9 | . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 5 . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 5 . . . Parts Fried 16 | . . . . . . . . . . . . . . . . 3 . 2 . 1 1 . 9 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . 2 . . . . . . . . 1 . . 7 . . . 2 . . 2 . . Heat Transferred 1346 | . . . . . 296 . . . . . . . . 550 . 50 450 . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2895 | 5 215 35 . 90 461 339 . . 799 . . . . 425 . . . . 440 . . . . 1002 1208 2895 Initial 724 | . 3 35 . . 35 209 . . 12 . . . . 10 . . . . 94 . . . . 148 563 724 Average 578 | 1 87 35 . 82 212 214 . . 534 . . . . 103 . . . . 169 . . . . 503 1003 1566 Maximum Alert Level 5 | . 1 . . . 2 1 . . 3 . . . . 2 . . . . 2 . . . . 3 4 5 Low Security (%) 37 | 100 93 100 . 100 46 38 . . 14 . . . . 87 . . . . 83 . . . . 17 . . Level 1 17 | . 6 . . . 42 61 . . 15 . . . . 9 . . . . 11 . . . . 18 . . Level 2 11 | . . . . . 11 . . . 35 . . . . 2 . . . . 5 . . . . 40 5 . Level 3 17 | . . . . . . . . . 34 . . . . . . . . . . . . . . 23 58 25 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 27 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 2 . . . 5 5 . . 9 . . . . 4 . . . . 2 . . . . 6 13 27 Investigation 9 | . 1 . . . 1 2 . . 1 . . . . . . . . . 1 . . . . . 1 2 Extermination 13 | . . . . . . 2 . . 2 . . . . 1 . . . . . . . . . 1 2 5 Reinforcement 18 | . 1 . . . 2 1 . . 3 . . . . 3 . . . . 1 . . . . 4 1 2 Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 15 Garrison 14 | . . . . . 2 . . . 3 . . . . . . . . . . . . . . . 6 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 2 . . . 1 . . . . 3 . . . . . . . . . 2 . 1 Haulers Reinforced 5 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 25 | . 1 . . . 3 3 . . 1 . . . . 1 . . . . . . . . . 6 3 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 561 | . 31 . . 4 43 28 6 . 49 4 15 . 1 22 . 3 35 10 11 3 9 . 12 59 40 176 Peak Tracking Total 36 | . 5 . . 4 8 8 4 . 6 4 7 . 1 6 . 2 8 7 4 2 4 . 4 9 7 36 Tactical Retreats 32 | . 1 . . . 5 2 . . 6 . 2 . . 3 . . 2 . . . . . . 5 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 4 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 2 . . . . . . 15 . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 20 | . . . . . . 6 . . . . . . . 9 . . 2 . 2 . . . . . . 1 Max in Single Turn 5 | . . . . . . 3 . . . . . . . 5 . . 1 . 1 . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 48 | . 7 . 1 . 5 5 . . 6 . . 3 . 4 . . 1 . 3 1 . 4 . 1 2 5 Terminals 25 | . 7 . . . 3 2 . . 4 . . . . 3 . . . . 1 . . . . . . 5 Fabricators 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . 1 . Total Hacks 132 | . 20 . 1 . 19 13 . . 12 . . 18 . 8 . . 1 . 8 1 . 17 . 2 3 9 Successful 85 | . 11 . 1 . 14 7 . . 7 . . 18 . 2 . . 1 . 4 1 . 17 . 1 . 1 Failed 47 | . 9 . . . 5 6 . . 5 . . . . 6 . . . . 4 . . . . 1 3 8 Catastrophic 9 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 14 . . . 7 4 . . 1 . . . . 5 . . . . 5 . . . . . 1 . Terminals 60 | . 20 . . . 9 4 . . 8 . . . . 7 . . . . 3 . . . . . . 9 Fabricators 9 | . . . . . . 8 . . . . . . . 1 . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 1 . . 1 . . . . . . . . . 2 . . . . . 2 . Terminal Hacks 57 | . 5 . 1 . 4 3 . . 4 . . 18 . 1 . . 1 . 1 1 . 17 . . . 1 Record 12 | . . . 1 . . . . . . . . 6 . . . . . . . . . 5 . . . . Part Schematic 10 | . 1 . . . 1 . . . . . . 4 . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . . . . . . . 1 . . 3 . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . Scan Component 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Repair 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 6 . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . Terminals 8 | . 6 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Jam 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 . . . 4 4 . . 5 . . . . 4 . . . . 3 . . . . 1 2 5 Full Trace Events 7 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 5 . . . . . . 4 . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Matter 146 | . . . . . . 146 . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . . . 19 . . . . . . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 5 | . 1 . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . Largest Group 3 | . 1 1 1 1 2 2 . . . . 2 2 3 . . . . . . . . . . . . . Highest-Rated Group 156 | . 10 10 10 10 20 20 . . . . 62 62 156 . . . . . . . . . . . . . Highest-Rated Ally 94 | . 10 10 10 10 10 10 . . . . 31 31 94 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . 2 . 12 . . . . . . . . . . . . . Total Damage 480 | . . . . . . . . . . . 40 . 440 . . . . . . . . . . . . . Kills 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . 1 1 . 1 1 . 1 . 2 1 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 20482 | 81 1198 347 405 125 1150 1416 517 140 1676 476 802 145 507 971 934 578 866 1014 418 509 807 371 640 1150 1045 2194 Spaces Moved 9569 | 40 574 192 226 53 411 649 258 76 740 272 348 81 299 400 481 288 379 505 166 264 411 191 327 426 470 1042 Core 66 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 63 Treads 9503 | 37 574 192 226 53 411 649 258 76 740 272 348 81 299 400 481 288 379 505 166 264 411 191 327 426 470 979 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 186 186 160 160 180 162 162 187 187 187 182 182 160 180 180 180 180 180 150 50 Average Speed 175 | 151 179 180 180 180 196 182 186 186 174 160 181 171 162 187 187 187 186 182 180 180 180 180 180 180 159 141 Slowest Speed 240 | 160 180 180 180 180 240 186 186 186 186 160 182 182 162 187 187 187 187 182 182 180 180 180 180 180 180 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 5 95 45 67 15 37 20 44 8 21 42 49 69 51 13 71 54 50 72 6 50 57 60 58 16 16 33 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 6 | . . . 1 . . . . . . . . 1 1 . . . . . . . . 3 . . . . Known Exits Taken 6 | . . . . . . 1 . . 1 1 . . . 1 . 1 . . . . . . 1 . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 . 1 1 . . 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 . Scrap Searched 30 | . . . . . . . . . . 4 8 . 4 . 2 2 . 3 . 2 3 . 2 . . . Spaces Dug 40 | . . . . . . 7 . . 2 . 13 . . . . 11 . . 1 . . . . 4 . 2 Terrain Destroyed 241 | . . . . . 36 35 . . 2 . 13 . . 47 . 13 22 18 5 3 3 2 2 11 10 19 Melee 25 | . . . . . . 7 . . 2 . 13 . . . . . . . 1 . . . . . . 2 Projectile 63 | . . . . . . . . . . . . . . 5 . 2 2 18 4 3 3 2 2 11 10 1 AOE 153 | . . . . . 36 28 . . . . . . . 42 . 11 20 . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 11559 | 52 662 193 225 67 608 814 279 75 934 296 437 86 319 522 498 314 499 558 240 289 445 210 359 587 608 1383 Wait 348 | . 18 1 . 1 21 49 13 . 35 7 13 3 10 14 . . 74 2 32 4 5 3 . 2 14 27 Move 9543 | 39 573 191 225 52 410 648 257 75 739 271 347 80 298 399 480 287 378 504 165 263 410 190 326 425 469 1042 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 4 12 . . 1 34 17 . . 9 2 4 . 2 12 2 1 3 4 4 . 2 1 1 7 5 16 Fast Attach 73 | 6 1 . . . 1 1 . . 1 . 1 . . 4 1 1 5 . 2 . . 5 . 10 13 21 Attach 81 | . 2 . . . 14 7 . . 11 . 3 . 2 4 . . . 1 3 . 2 1 1 6 4 20 Detach 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 4 Swap 249 | . 3 . . 2 19 22 . . 19 2 7 3 1 11 2 10 6 14 9 9 7 1 8 28 18 48 Drop 243 | . 7 . . 1 28 19 . . 16 2 7 . 3 17 3 6 9 8 3 5 2 5 5 20 27 50 Fire 766 | 3 43 . . 9 78 35 8 . 95 12 28 . 3 50 6 8 24 25 20 8 17 4 18 77 56 139 Melee 45 | . . . . . . 14 . . 4 . 23 . . . 1 . . . 1 . . . . . . 2 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 53 | . 3 1 . 1 3 2 1 . 5 . . . . 10 3 1 . . 1 . . . . 10 2 10 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 9) 439 | -10/Materials | Discovered new exit (range 14) 671 | -10/Materials | Build established: Hauler-Mutant 898 | -10/Materials | Discovered new exit (range 13) 1006 | -10/Materials | Discovered new exit (range 16) 1280 | -10/Materials | Entered Mines 1280 | -10/Mines | Accompanied by 1 ally 1304 | -10/Mines | Discovered new exit (range 14) 1318 | -10/Mines | Met a Derelict bent on vengeance 1619 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1619 | -10/Mines | Discovered new exit (range 5) 1627 | -10/Mines | Entered Exiles 1627 | -10/Exiles | Accompanied by 1 ally 1672 | -10/Exiles | Met 8R-AWN 1703 | -10/Exiles | Met EX-HEX 1793 | -10/Exiles | Met EX-DEC 1819 | -10/Exiles | Visited The Gauntlet 1915 | -10/Exiles | Met EX-BIN 1950 | -10/Exiles | Learned location of Zion (-7) 2014 | -10/Exiles | Discovered new exit (range 10) 2032 | -10/Exiles | Entered Mines 2032 | -9/Mines | Accompanied by 1 ally 2131 | -9/Mines | Discovered new exit (range 15) 2157 | -9/Mines | Entered Materials 2157 | -8/Materials | Accompanied by 1 ally 2157 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2358 | -8/Materials | Garrison activated, responded to threat 2671 | -8/Materials | Build established: Scavenger-Tank 3223 | -8/Materials | Destroyed 7 combat bots 3273 | -8/Materials | Discovered new exit (range 4) 3307 | -8/Materials | Entered Factory 3307 | -7/Factory | Accompanied by 2 allies 3307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3650 | -7/Factory | Fabricated Minigun? 3745 | -7/Factory | Destroyed 7 combat bots 3907 | -7/Factory | Build established: Hauler-Gunner 3958 | -7/Factory | Identified exit to Lower Caves 4723 | -7/Factory | Entered Lower Caves 5197 | -7/Lower Caves | Discovered new exit (range 15) 5231 | -7/Lower Caves | Learned Factory stockpile data 5240 | -7/Lower Caves | Entered another Lower Caves area 5335 | -7/Lower Caves | Learned Factory stockpile data 5365 | -7/Lower Caves | Discovered new exit (range 11) 5380 | -7/Lower Caves | Entered Factory 5380 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5774 | -6/Factory | Garrison activated, responded to threat 5878 | -6/Factory | Garrison activated, responded to threat 5915 | -6/Factory | Destroyed 8 combat bots 6145 | -6/Factory | Identified exit to Lower Caves 6466 | -6/Factory | Build established: Scavenger-Gunner 6468 | -6/Factory | Spotted B-75 Beast 6480 | -6/Factory | Destroyed B-75 Beast 6778 | -6/Factory | Discovered new exit (range 9) 6795 | -6/Factory | Build established: Hauler-Gunner 6815 | -6/Factory | Garrison activated, responded to threat 7029 | -6/Factory | Repaired Arm. Treads 7056 | -6/Factory | Entered Lower Caves 7227 | -6/Lower Caves | Encountered a Warlord checkpoint 7457 | -6/Lower Caves | Identified exit to Lower Caves 7532 | -6/Lower Caves | Entered another Lower Caves area 7725 | -6/Lower Caves | Encountered a Warlord checkpoint 7813 | -6/Lower Caves | Attacked by a faux Warlord 8145 | -6/Lower Caves | Build established: Scavenger-Gunner 8318 | -6/Lower Caves | Discovered new exit (range 8) 8334 | -6/Lower Caves | Entered Data Miner 8334 | -6/Data Miner | Accompanied by 2 allies 8334 | -6/Data Miner | Discovered new exit (range 6) 8369 | -6/Data Miner | Met Data Miner 8407 | -6/Data Miner | Learned location of Section 7 (-2) 8407 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8432 | -6/Data Miner | Received God Mode back door access code from Data Miner 8479 | -6/Data Miner | Entered Proximity Caves 8479 | -5/Proximity Caves | Accompanied by 2 allies 8510 | -5/Proximity Caves | Build established: Hauler-Gunner 8866 | -5/Proximity Caves | Spotted B-75 Beast 8868 | -5/Proximity Caves | Escorted by Enhanced Grunt 8885 | -5/Proximity Caves | Allies destroyed B-75 Beast 8977 | -5/Proximity Caves | Discovered new exit (range 4) 8986 | -5/Proximity Caves | Entered Factory 8986 | -5/Factory | Evolved 2 slots: Utility x2 8987 | -5/Factory | Identified exit to Upper Caves 9113 | -5/Factory | Spotted B-75 Beast 9129 | -5/Factory | Destroyed B-75 Beast 9459 | -5/Factory | Build established: Scavenger-Gunner 9747 | -5/Factory | Discovered exit to Upper Caves (range 6) 9957 | -5/Factory | Entered Upper Caves 10143 | -5/Upper Caves | Encountered a Warlord checkpoint 10186 | -5/Upper Caves | Build established: Scavenger-Tank 10402 | -5/Upper Caves | Learned 4 Factory zone layouts 10436 | -5/Upper Caves | Learned location of 2 exits from Factory 10884 | -5/Upper Caves | Discovered new exit (range 5) 10891 | -5/Upper Caves | Entered another Upper Caves area 10902 | -5/Upper Caves | Discovered new exit (range 12) 10960 | -5/Upper Caves | Identified exit to Warlord 11031 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11349 | -5/Upper Caves | Build established: Hauler-Tank 11469 | -5/Upper Caves | Entered Warlord 11531 | -5/Warlord | System corruption cleaned by Quarantine Array 11903 | -5/Warlord | Visited the Vortex Lab 11914 | -5/Warlord | Warlord's base attacked by MAIN.C 11918 | -5/Warlord | Found Prototype Energy Cannon 11919 | -5/Warlord | Identified Vortex Cannon 11924 | -5/Warlord | Found Vortex Cannon 12234 | -5/Warlord | Warlord forces counterattacked 12242 | -5/Warlord | P-70 Sage assimilated allied YZ-Y51(M) 12243 | -5/Warlord | Spotted Striker 12283 | -5/Warlord | Destroyed 9 combat bots 12317 | -5/Warlord | Discovered new exit (range 12) 12335 | -5/Warlord | Entered Proximity Caves 12551 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12568 | -4/Proximity Caves | Learned Research emergency access door positions 12821 | -4/Proximity Caves | Build established: Scavenger-Tank 13274 | -4/Proximity Caves | Spotted B-86 Titan 13325 | -4/Proximity Caves | Discovered new exit (range 13) 13349 | -4/Proximity Caves | Entered Factory 13349 | -4/Factory | Evolved 2 slots: Utility x2 13350 | -4/Factory | Identified exit to Research 13350 | -4/Factory | Identified exit to Armory 13607 | -4/Factory | Repaired Imp. Heavy Armor Plating 13647 | -4/Factory | Build established: Scavenger-Gunner 13719 | -4/Factory | Discovered new exit (range 9) 13767 | -4/Factory | Entered Upper Caves 13769 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14108 | -4/Upper Caves | Encountered a Warlord checkpoint 14253 | -4/Upper Caves | Discovered new exit (range 15) 14276 | -4/Upper Caves | Entered another Upper Caves area 15013 | -4/Upper Caves | Learned Research stockpile data 15069 | -4/Upper Caves | Discovered new exit (range 9) 15083 | -4/Upper Caves | Entered Zhirov 15083 | -4/Zhirov | Discovered new exit (range 3) 15118 | -4/Zhirov | Met Zhirov 15148 | -4/Zhirov | Learned location of Quarantine (-2) 15148 | -4/Zhirov | Learned location of Testing (-3) 15148 | -4/Zhirov | Learned location of Command (-1) 15166 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15194 | -4/Zhirov | Found Alien Artifact 15194 | -4/Zhirov | Identified Integrated Dissipator 15194 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15379 | -4/Zhirov | Found Alien Artifact 15454 | -4/Zhirov | Entered Proximity Caves 15669 | -3/Proximity Caves | Spotted B-86 Titan 15895 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15964 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16067 | -3/Proximity Caves | Discovered exit to Research (range 15) 16094 | -3/Proximity Caves | Entered Research 16094 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16423 | -3/Research | Found Prototype Processor 16423 | -3/Research | Identified Exp. Targeting Computer 16428 | -3/Research | Found Exp. Targeting Computer 16432 | -3/Research | Found Exp. Targeting Computer 16515 | -3/Research | Destroyed 9 combat bots 16525 | -3/Research | Lost 3 parts (2n1u) 16844 | -3/Research | First assault squad dispatched 16857 | -3/Research | Found Hvy. Reactive Plating 17035 | -3/Research | Destroyed 12 combat bots 17238 | -3/Research | Discovered new exit (range 4) 17244 | -3/Research | Entered another Research area 17244 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17459 | -2/Research | Spotted B-90 Cyclops 17488 | -2/Research | Destroyed B-90 Cyclops 17494 | -2/Research | First assault squad dispatched 17509 | -2/Research | Incoming assault squad redirected 17511 | -2/Research | Incoming assault squad redirected 17557 | -2/Research | Build established: Scavenger-Executioner 17880 | -2/Research | Destroyed 9 combat bots 18052 | -2/Research | Incoming assault squad redirected 18188 | -2/Research | Discovered new exit (range 16) 18289 | -2/Research | Entered Access 18289 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 18386 | -1/Access | Garrison activated, responded to threat 18571 | -1/Access | First assault squad dispatched 18591 | -1/Access | Incoming assault squad redirected 18749 | -1/Access | Found Prototype Processor 18749 | -1/Access | Identified Exp. Melee Analysis Suite 19226 | -1/Access | Incoming investigation squad redirected 19295 | -1/Access | Identified Transdimensional Reconstructor 19295 | -1/Access | Warped through subspace 19326 | -1/Access | Destroyed 13 combat bots 19333 | -1/Access | Lost 9 parts (1p1n2u5w) 19361 | -1/Access | Incoming assault squad redirected 19640 | -1/Access | Adv. Hacking Suite fried by hacking feedback 19661 | -1/Access | Incoming investigation squad redirected 19797 | -1/Access | Found Prototype Device 19797 | -1/Access | Identified Exp. Shock Absorption System 19806 | -1/Access | Found Exp. Shock Absorption System 19918 | -1/Access | System corruption reached 10% 19959 | -1/Access | Destroyed 10 combat bots 20117 | -1/Access | Incoming assault squad redirected 20142 | -1/Access | High security lockdown imminent 20222 | -1/Access | High security lockdown engaged 20314 | -1/Access | Build established: Hauler-Executioner 20356 | -1/Access | Destroyed 10 combat bots 20358 | -1/Access | Found Prototype Launcher 20358 | -1/Access | Identified Com. Tesla Bomb Launcher 20362 | -1/Access | Destroyed Investigator 20370 | -1/Access | Garrison activated, responded to threat 20395 | -1/Access | Found Com. Tesla Bomb Launcher 20407 | -1/Access | Destroyed 9 combat bots 20416 | -1/Access | Spotted Executioner 20416 | -1/Access | Spotted Striker 20417 | -1/Access | Destroyed Executioner 20450 | -1/Access | Spotted B-99 Colossus 20459 | -1/Access | Lost 15 parts (2n3u10w) 20460 | -1/Access | Core integrity fell below 50% 20478 | -1/Access | Released all parts (7) 20480 | -1/Access | Core integrity fell below 20% 20483 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 20476_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 20476_ Penetrated by Slug. 20476_ Slug penetrates Y-72 Warden. 20478_ Released Adv. Armor Integrity Analyzer. 20478_ Released Adv. Salvage Targeting Computer. 20478_ Released Adv. Core Analyzer. 20478_ Released Exp. Targeting Computer. 20478_ Released Adv. Target Analyzer. 20478_ Released Arm. Heavy Treads. 20478_ R-10 Processor collects Xenon Bombardment Thruster. 20479_ K-01 Serf collects debris. 20479_ E-15 Imp destroyed. 20479_ Penetrated by Slug. 20479_ Slammed into Y-72 Warden. 20480_ Penetrated by Slug. 20480_ Slug penetrates Terminal. 20480_ Slammed into G-73 Enforcer. 20480_ Destabilizing: System corrupted (+2). 20480_ Penetrated by Slug. 20482_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????# # #%*[%*=%!% [!#???????##!!=# | | ???????# + #[!*|%![[!]=%#???????# ![[! | | ???????# # #!%]%!=!! ! =#########=""*% | | ???????# # #==%!=*%=! ]!/%=[%!%| !"T!= | | ???????# ###############/###################==!*= | | ???????# ?? *!=%*=[=[#?#######????#%=[!= | | ???????# ?? %%%=/![[# ????###+## | | ???????####?????##/##########[]# ? ????? ? | | ????????????????????????????#*!# ""G"" ??? ? | | ????????????????????????????# *# " " ??? ? | | ????????????????????????????#! # ??? | | ??????????????????????????### # #?? " | | ??????????????????????????# #?? ?? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# == #????? | | ??????????????????????????# # =! #????? | | ??????????????????????????# # #????? | | ??????????????????????????# ## ########????? | | ??????????????????????????## ####??????????????? | | ?????????????????????"####### #?????????????????? | | ?????????????????????" #?????????????????? | | ?????????????????????" k #?????????????????? | | ?????????????????????" #?????????????????? | | ?????????????????????" #?????????????????? | | ?????????????????????" @ g #?????????????????? | | ?????????????????????" YgYw#?????????????????? | | ?????????????????????" gY g#?????????????????? | | ?????????????????????" sY #?????????????????? | | ?????????????????????""" """s #?????????????????? | | ?????????????????????""""T"""bi#?????????????????? | | ?????????????????????"#######%g#?????????????????? | | ????????????????????????????#KY#?????????????????? | | ????????????????????######### #?????????????????? | | ????????????????????#* # #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# / %#######+##????????? | | ????????????????????# # =""""" ##???????? | | ????????????????????# # "Y"" ""???????? | | ????????????????????# # """??????? | | ????????????????????# T"??????? | | ????????????????????# # """??????? | | ????????????????????# #!! ""???????? | | ????????????????????# #!! !!!##???????? | | ????????????????????# !! !!!#????????? | | ????????????????????######### !!!#????????? | | ????????????????????????????# !% #??????? | | ???????????????????????????# " #??????? | | ???????????????????????????# "%" ###??????? | | ???????????????????????????# " #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 25 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EX 75 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 12 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Minigun | x2 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityBlastDissipator Manual? 0 Play Time 01:52:29 Cumulative 670.1 hours Start 2020.12.08 @ 09:36:29 End 2020.12.08 @ 11:30:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1013 Rogue 1013 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df435488-88f3-440f-b703-76222a4de364