Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 13:16:45 Player: Tereza Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (122) 610 Value Destroyed (4464) 4464 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1639) 1639 TOTAL SCORE: 15613 Bonus ------- High Alert Combat Kills 50 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/1300 Matter 230/300 Energy 36/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Shock Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Wheel Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Kinecellerator Improved Core Shielding Hacking Suite > --- WEAPON ----------- Gauss Rifle Coil Gun Railgun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Advanced Heat Sink Energy Filter Improved Phase Shifter Improved Light Armor Plating Improved Medium Armor Plating Trap Reconfigurator HERF Cannon Advanced Plasma Cannon Heavy Machine Gun KE Penetrator Rocket Launcher Chainsword [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Burst Cannon Energy Gun Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . 2 . . . 2 . . . 4 . . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 11 | . . . 2 . . . 2 . . . 2 . . . . 1 2 . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 167 | 6 2 1 15 16 . 5 13 13 2 1 6 . 1 . 2 17 34 4 2 . 2 4 21 Power 16 | 1 1 . 2 1 . 1 1 3 1 . 1 . . . . 1 3 . . . . . . Engine 8 | 1 1 . 2 . . 1 . 1 1 . 1 . . . . . . . . . . . . Core 7 | . . . . 1 . . 1 2 . . . . . . . 1 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 45 | 2 . . 3 3 . 1 2 4 . . 2 . . . 1 4 11 . 2 . . . 10 Treads 22 | 2 . . 3 3 . 1 . 4 . . 2 . . . 1 3 3 . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Wheel 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . Hover 12 | . . . . . . . . . . . . . . . . 1 5 . . . . . 6 Flight 6 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 Utility 61 | 1 1 . 4 5 . 1 7 4 . 1 2 . 1 . 1 8 15 1 . . 2 2 5 Device 21 | . . . 1 3 . 1 1 1 . . 1 . . . 1 4 7 . . . . 1 . Storage 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Processor 13 | . . . . 1 . . 3 . . 1 1 . . . . 1 2 1 . . 1 1 1 Hackware 5 | . . . 1 . . . . . . . . . . . . 1 1 . . . 1 . 1 Protection 19 | . . . 2 1 . . 2 3 . . . . 1 . . 2 5 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 1 6 7 . 2 3 2 1 . 1 . . . . 4 5 3 . . . 2 6 Energy Gun 10 | 1 . 1 4 1 . 1 . . . . . . . . . . . . . . . . 2 Energy Cannon 4 | . . . . . . . 1 1 . . . . . . . 1 1 . . . . . . Ballistic Gun 14 | 1 . . 2 2 . 1 1 . 1 . . . . . . 1 4 . . . . . 1 Ballistic Cannon 7 | . . . . 2 . . 1 . . . 1 . . . . 2 . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . . . . . . . . . . 3 . . . 1 2 Unidentified Prototypes 5 | . . . 1 . . . 1 2 . . . . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 69 | . 1 1 3 8 . 2 4 1 . . . . . . 1 3 26 . 1 2 . 5 11 Power 4 | . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . Propulsion 19 | . . . 1 1 . . . . . . . . . . 1 3 8 . . 1 . 1 3 Utility 31 | . . . . 5 . 1 3 1 . . . . . . . . 13 . . . . 4 4 Weapon 15 | . . 1 1 2 . . 1 . . . . . . . . . 4 . 1 1 . . 4 Highest Loss Streak 8 | . 1 1 1 2 . 1 2 1 . . . . . . 1 1 8 . 1 2 . 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 88 | . 84 84 91 97 77 88 94 97 100 100 90 100 100 100 97 97 86 32 39 50 49 31 16 Engine 4 | . 13 14 10 7 . 4 6 . 1 9 6 6 6 6 6 1 . . . 4 5 . . Core 2 | . . . . 3 11 6 2 8 7 . . . . . . 3 1 . . . . . . Treads 17 | . 28 28 21 21 22 22 1 16 18 18 23 26 26 26 24 22 12 . . . . . . Device 11 | . . . 6 20 33 24 10 1 9 9 11 13 13 13 15 20 13 . . . . 2 . Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 4 . . . . . . Processor 14 | . . . . 1 . . 15 24 18 18 13 20 20 20 17 11 18 15 21 21 24 16 7 Hackware 1 | . . . 11 3 . . . . . . . . . . . 1 4 . . . 3 3 . Protection 10 | . . . 9 5 . . 13 18 18 18 13 13 13 13 13 10 8 . . . . . 1 Energy Gun 1 | . 14 18 10 . . 10 5 . . . . . . . . . . . . 4 5 . . Energy Cannon 4 | . . . . . . . 2 9 9 9 6 6 6 6 6 5 3 . . . . . . Ballistic Gun 5 | . 14 8 10 11 . 10 8 6 8 9 3 . . . . 1 6 . . . . . . Ballistic Cannon 2 | . . . . 8 . . 1 . . . 2 6 6 6 6 8 2 . . . . . . Peak Build Rating 95 | 6 8 8 16 17 17 21 29 36 39 39 54 54 55 55 56 73 95 46 46 44 43 52 39 Average Rating 41 | 4 6 7 14 14 13 18 26 30 38 37 48 54 54 55 55 66 75 37 40 43 40 30 22 On Entrance 32 | . 6 7 8 15 17 14 20 29 36 37 39 54 54 55 55 56 69 24 46 38 36 43 12 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 75 | 11 28 28 37 38 34 36 44 45 44 42 60 60 61 61 62 75 74 3 3 5 4 4 14 Greatest Support 99 | 40 40 40 40 40 40 42 42 40 40 40 82 82 82 82 82 99 93 3 8 8 4 4 22 Greatest Overweight (x) 5 | . . . 1 1 . . 1 2 1 1 1 . . . 1 1 5 . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 4 5 5 5 Average Carried 13 | 4 8 13 14 14 14 14 14 14 14 15 14 15 15 15 14 14 13 4 4 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 10 15 15 12 15 15 15 15 15 15 15 15 15 15 13 15 5 5 4 4 5 5 5 Class Distribution -------------------- 57% | Scavenger-Mutant 17% | Scavenger-Gunner 15% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scout | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Matter Collected 3868 | 186 115 10 200 522 . 149 228 277 97 19 . 46 38 . 90 510 827 297 20 . 26 . 211 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4716 | . 282 33 481 225 . 114 566 906 149 . . . 81 . 132 734 944 . 46 . . . 23 Parts 284 | . 11 1 30 16 . 6 27 59 6 . . . 10 . 9 52 54 . 3 . . . . Haulers Intercepted 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . . . . . . . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . 10 . 9 . . 2 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 103 | . 6 2 8 16 . 4 7 14 1 . . . 4 . 8 14 16 . 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 52 | . 6 2 8 5 . 4 6 8 1 . . . . . . 1 10 . . . . . 1 Cannons 47 | . . . . 10 . . 1 6 . . . . 4 . 8 12 6 . . . . . . AOE 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Classes Destroyed 16 | . 2 1 4 3 . 1 . 1 . . . . . . . 2 2 . . . . . . Worker 5 | . . . . 1 . . 1 1 . . . . . . . 2 . . . . . . . Builder 5 | . . . . . . . . . . . . . . . . 1 4 . . . . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hauler 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . Recycler 6 | . . . 2 . . . 1 1 1 . . . . . . . 1 . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Watcher 5 | . . . 1 . . . 1 1 . . . . . . . 2 . . . . . . . Swarmer 31 | . . 2 3 4 . 3 . . . . . . 4 . 8 . 5 . 2 . . . . Grunt 25 | . 6 . 3 . . . 6 6 . . . . . . . 4 . . . . . . . Brawler 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Sentry 18 | . . . 2 2 . . 1 7 1 . . . . . . 2 3 . . . . . . Hunter 4 | . . . . . . 1 . . . . . . . . . 1 2 . . . . . . Programmer 10 | . . . . . . . . . . . . . . . . 6 4 . . . . . . Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 2 3 6 . 3 4 4 2 . . . 4 . 4 4 5 . 1 . . . 1 Combat Bots Only 5 | . 3 2 2 5 . 3 2 4 1 . . . 4 . 4 4 5 . 1 . . . 1 Max Kills in Single Turn 3 | . 1 1 1 2 . 1 1 1 1 . . . 3 . 2 2 2 . 1 . . . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Hostile Shots Fired 898 | . 31 9 62 75 . 37 41 29 2 . . . 5 . 65 63 316 2 31 18 3 24 85 Missed 309 | . 6 2 16 19 . 6 10 7 . . . . 1 . 21 19 127 2 14 6 3 11 39 Damage Taken 11277 | . 342 58 539 832 . 346 517 493 27 . . . 58 . 653 1067 3784 . 237 289 . 412 1623 Core 2910 | . 50 . 43 82 . 79 48 88 . . . . . . 91 . 734 . 196 180 . 239 1080 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 180 | . . . . . . . . . . . . . . . . . 104 . . . . . 76 Core Remaining (%) 70 | 100 . 80 . . . 49 . . . 75 . . . . 89 100 . . . . 3 . . Volleys Fired 362 | . 24 5 33 57 . 14 44 40 4 . . . 2 . 17 39 66 . . . . . 17 Largest 3 | . 2 2 2 2 . 2 2 2 2 . . . 2 . 2 3 3 . . . . . 1 Hottest 206 | . 70 90 90 100 . 79 96 200 128 . . . 153 . 153 206 192 . . . . . 65 Shots Fired 731 | . 47 9 67 100 . 28 72 74 9 . . . 4 . 30 113 160 . . . . . 18 Gun 425 | . 47 9 67 49 . 28 68 26 5 . . . . . . 12 108 . . . . . 6 Cannon 293 | . . . . 46 . . 4 40 4 . . . 4 . 30 101 52 . . . . . 12 Launcher 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Special 10 | . . . . 2 . . . 8 . . . . . . . . . . . . . . . Kinetic 479 | . 23 1 34 92 . 14 44 26 5 . . . 2 . 17 75 129 . . . . . 17 Thermal 248 | . 24 8 33 5 . 14 28 48 4 . . . 2 . 13 38 30 . . . . . 1 Explosive 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 19 | . 9 3 16 6 . 17 19 15 3 . . . 1 . 3 10 10 . . . . . 6 Robot Miss Streak 21 | . 2 3 5 4 . 3 2 5 3 . . . 8 . 21 9 5 . . . . . 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 483 | . 34 4 45 53 . 19 54 40 4 . . . 2 . 15 63 113 2 15 . . 1 19 Core Hits 257 | . 17 2 18 28 . 6 22 26 2 . . . 4 . 14 55 48 2 8 . . 1 4 Critical Kills 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . . . . . . . 5 . . . . . . Critical Strikes 16 | . 2 1 . 2 . . 1 1 . . . . . . . . 9 . . . . . . Burn 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Destroy 9 | . 1 . . . . . . 1 . . . . . . . . 7 . . . . . . Blast 4 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . Melee Attacks 33 | . . . . . . . . . . . . . . . . . . 3 17 . . 8 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Piercing 25 | . . . . . . . . . . . . . . . . . . 3 17 . . . 5 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11615 | . 368 46 640 1093 . 254 950 970 104 . . . 71 . 367 2656 3507 4 37 . . 58 490 Guns 5091 | . 368 46 640 410 . 254 875 305 20 . . . . . . 113 1940 . . . . . 120 Cannons 5572 | . . . . 457 . . 75 638 84 . . . 71 . 367 1961 1561 . . . . . 358 Explosions 797 | . . . . 226 . . . . . . . . . . . 571 . . . . . . . Melee 85 | . . . . . . . . . . . . . . . . . . 4 37 . . 37 7 Ramming 46 | . . . . . . . . 3 . . . . . . . 11 6 . . . . 21 5 Kinetic 6181 | . 140 . 249 837 . 108 645 305 20 . . . 9 . 135 852 2403 . . . . . 478 Thermal 4524 | . 228 46 391 70 . 146 305 662 84 . . . 62 . 232 1222 1076 . . . . . . Explosive 757 | . . . . 186 . . . . . . . . . . . 571 . . . . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . . . 22 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . . . . . . . . . 37 . Piercing 48 | . . . . . . . . . . . . . . . . . . 4 37 . . . 7 Highest Corruption 27 | . . . 2 7 7 7 2 5 5 . . . . . . 3 8 8 8 8 . 10 27 Average Corruption 4 | . . . 2 5 7 7 1 2 5 . . . . . . 1 4 8 8 8 . 7 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 156 | . . . 5 22 11 8 1 15 26 . . . . . . 12 15 8 12 1 . 5 15 Message Errors 41 | . . . . 10 2 3 . 2 7 . . . . . . 2 4 1 6 . . 2 2 Matter Fused 37 | . . . 2 2 4 2 1 4 7 . . . . . . 2 5 3 2 1 . 1 1 Heat Flow Errors 23 | . . . 1 3 2 2 . 5 2 . . . . . . 3 1 2 . . . . 2 Energy Discharges 10 | . . . . 2 1 . . 1 . . . . . . . 1 2 . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 5 | . . . . . 1 . . . 2 . . . . . . . . 1 . . . . 1 Data Loss (minor) 19 | . . . 1 1 1 1 . 2 5 . . . . . . 2 1 1 2 . . 1 1 Data Loss (major) 4 | . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Misfires 6 | . . . 1 2 . . . 1 1 . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 Weapon Failures 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 125 | . . . . 12 . . . 10 . . . . . . . 103 . . . . . . . Projectiles 37 | . . . . 7 . . . 10 . . . . . . . 20 . . . . . . . Explosions 88 | . . . . 5 . . . . . . . . . . . 83 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . 8 . . . . . . . . . . 7 19 2 . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 33 | . . . . 7 . . . . . . . . . . 6 18 2 . . . . . . Secondary 3 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Self-Inflicted Damage 171 | . . . . 34 . . . . . . . . . . . 123 3 . . . . 9 2 Shots 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . Rammed 8 | . . . . . . . . 1 . . . . . . . 1 1 . . . . 4 1 Targets Rammed 9 | . . . . . . . . 1 . . . . . . . 2 1 . . . . 4 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 408 | . 226 90 159 218 259 306 228 331 156 . . . 166 . 408 120 397 247 . . . . 208 Average Temperature 88 | . 73 39 52 52 121 153 88 93 60 . . . 86 . 175 25 178 117 . . . . 92 Received Heat Transfer 2022 | . 165 . 234 148 . . 261 162 27 . . . . . . 81 839 . . 66 . 18 21 Effects 15 | . 2 . . . . 1 3 6 . . . . . . 2 . 1 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 10 | . 2 . . . . . 2 6 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 2 1 2 . . 2 1 1 1 . . . . . 1 . 1 . . . . . . Heat Transferred 7312 | . 740 198 1000 124 . 370 814 1041 100 . . . 75 . 275 1325 1250 . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Peak Influence 526 | . 150 133 256 124 . 110 216 265 42 . . . . . . 526 343 . . . . 38 30 Initial 257 | . . 58 51 69 . . 42 28 35 . . . . . . . 257 . . . . 20 11 Average 92 | . 87 81 163 67 . 83 93 100 21 . . . . . . 77 184 . . . . 13 9 Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . . . . 2 1 . . . . . . Low Security (%) 88 | 100 100 100 67 100 . 100 86 86 100 . 100 . . . . 90 67 . . . . 100 100 Level 1 10 | . . . 32 . . . 13 13 . . . . . . . . 32 . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . . . 1 1 . . . . . . . 5 9 . . . . 1 6 Investigation 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 Extermination 7 | . . . . . . . . . . . . . . . . 3 3 . . . . . 1 Reinforcement 13 | . 1 . . . . . 1 1 . . . . . . . 2 4 . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Distress Signals 8 | . 1 . 2 1 . . 1 2 . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 9 3 17 16 . 4 14 22 1 . . . 4 . 8 19 27 2 16 5 4 8 18 Peak Tracking Total 9 | . 4 3 5 3 . 3 3 4 1 . . . 4 . 4 3 5 2 8 5 5 6 9 Tactical Retreats 12 | . . 1 3 2 . . 1 . . . . . . . . . . . 4 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Traps Triggered 9 | . 1 . . . . . 2 2 . . . . . . . . 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . 2 . . . . . . . . . . . . . . . . 9 . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Machines Disabled 28 | . . . . 2 . . . 3 1 . . . . . . 20 2 . . . . . . Max in Single Turn 9 | . . . . 1 . . . 1 1 . . . . . . 9 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Machines Accessed 49 | . 2 . 2 . 2 . 4 9 3 . 1 . . 4 . 3 7 1 . 6 . 1 4 Terminals 30 | . 2 . 2 . . . 4 9 3 . . . . . . 3 4 . . . . 1 2 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . Total Hacks 116 | . 3 . 4 . 5 . 15 16 6 . 1 . . 34 . 4 13 1 . 6 . 1 7 Successful 76 | . . . 3 . 5 . 5 13 3 . 1 . . 34 . 1 1 1 . 6 . . 3 Failed 40 | . 3 . 1 . . . 10 3 3 . . . . . . 3 12 . . . . 1 4 Catastrophic 11 | . 1 . . . . . 2 1 1 . . . . . . 2 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 2 . 5 . 1 . 9 4 2 . . . . . . 3 7 . . 1 . . 1 Terminals 59 | . 3 . 4 . . . 15 16 6 . . . . . . 4 7 . . . . 1 3 Fabricators 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 1 . . . . . 5 . . . . . . Terminal Hacks 67 | . . . 1 . 5 . 3 12 3 . . . . 34 . . . 1 . 6 . . 2 Record 20 | . . . . . 4 . . . . . . . . 11 . . . . . 4 . . 1 Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . Open Door 7 | . . . . . . . . 3 . . . . . . . . . 1 . 2 . . 1 Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 2 1 . . . . . . . 1 . . . . . . 1 Terminals 6 | . . . 2 . . . 2 1 . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 5 | . . . 2 . . . 1 1 . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 2 . . . 3 7 4 . . . . . . 3 7 . . . . 1 3 Full Trace Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 1 . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Total Allies 11 | . . . . . . . . . . . . . . . . 1 . 2 3 5 . . . Largest Group 5 | . . . . . . . . . . . . . . . . 1 . 2 1 5 . . . Highest-Rated Group 300 | . . . . . . . . . . . . . . . . 12 . 94 12 300 . . . Highest-Rated Ally 65 | . . . . . . . . . . . . . . . . 12 . 47 12 65 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . . 8 . 1 2 . . . . Total Damage 153 | . . . . . . . . . . . . . . . . 102 . 39 12 . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . . . 2 . . 2 . . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Turns Passed 13390 | 76 313 211 560 899 435 272 521 1185 1025 1444 232 344 808 124 448 1432 1475 251 279 546 92 133 285 Spaces Moved 8377 | 40 137 117 253 439 269 140 292 490 418 602 129 217 513 78 245 676 807 465 647 570 248 226 359 Core 1184 | 2 . . . . . . . . . . . . . . . . 82 465 308 19 . 60 248 Treads 5217 | 38 137 117 253 439 269 140 27 442 418 602 129 217 513 78 245 676 477 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 449 | . . . . . . . 265 48 . . . . . . . . 136 . . . . . . Hover 152 | . . . . . . . . . . . . . . . . . 112 . . . . . 40 Flight 1375 | . . . . . . . . . . . . . . . . . . . 339 551 248 166 71 Fastest Speed 32 | 50 160 160 160 160 160 152 115 115 240 240 155 156 156 156 155 156 50 50 32 32 35 35 37 Average Speed 133 | 154 160 160 162 160 160 155 118 205 240 240 169 156 156 156 157 165 140 50 40 34 35 39 50 Slowest Speed 330 | 160 160 160 240 240 160 160 152 320 240 240 240 156 156 156 240 240 330 50 50 100 35 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . 7 2 1 . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 5 33 26 27 90 69 27 32 80 82 53 3 39 57 69 47 11 20 73 80 71 51 11 27 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Known Exits Taken 17 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 1 . 1 . . . 7 . 1 2 . 1 . . 1 1 . 1 . . Spaces Dug 11 | . . . . 2 . . . 3 . . . . . . . . . . . . . 6 . Terrain Destroyed 132 | . . . . 41 . . . 6 . . . . . . . 46 32 . . . . 6 1 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Projectile 45 | . . . . 2 . . . 6 . . . . . . . 4 32 . . . . . 1 AOE 81 | . . . . 39 . . . . . . . . . . . 42 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Total 9830 | 51 189 132 343 530 275 165 395 582 430 602 145 223 518 80 270 884 1003 483 670 913 249 256 442 Wait 660 | . 22 4 9 11 4 4 33 3 5 . 3 7 . 3 6 118 62 8 4 311 1 12 30 Move 8337 | 39 136 116 252 438 268 139 291 489 417 601 128 216 512 77 244 675 806 464 646 558 243 223 359 Hop 7 | . . . . . . . . . . . . . . . . . . . . 4 2 1 . Pick Up 93 | 6 4 6 12 3 1 2 7 11 1 . 4 . 1 . . 13 14 2 . . 1 . 5 Fast Attach 82 | 6 1 . 8 3 . 1 5 6 1 . 3 . . . . 7 12 4 2 . 2 3 18 Attach 43 | . 1 1 3 5 . 3 2 1 . . 2 . . . 2 4 16 . . . . . 3 Detach 9 | . 1 . 1 . 2 . . . . . 1 . . . 1 . 1 . . . . 1 1 Swap 42 | . . . 4 8 . 1 6 6 1 1 1 . 1 . . 6 6 . . . . 1 . Drop 102 | . . . 18 5 . 1 7 21 1 . 3 . 2 . . 16 19 2 1 . . 3 3 Fire 362 | . 24 5 33 57 . 14 44 40 4 . . . 2 . 17 39 66 . . . . . 17 Melee 33 | . . . . . . . . . . . . . . . . . . 3 17 . . 8 5 Ram 6 | . . . . . . . . . . . . . . . . . 1 . . . . 4 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . . . . . . . . . . 4 . . . 40 . . . Trap 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 390 | -10/Materials | Entered Mines 407 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 455 | -10/Mines | Found a hidden stash of uninstalled traps 475 | -10/Mines | Learned Materials emergency access door positions 573 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 576 | -10/Mines | Found Prototype Device 586 | -10/Mines | Discovered new exit (range 8) 601 | -10/Mines | Entered Materials 601 | -9/Materials | Evolved 2 slots: Utility x2 982 | -9/Materials | Build established: Scavenger-Mutant 1135 | -9/Materials | Identified exit to Mines 1161 | -9/Materials | Entered Mines 1177 | -9/Mines | Assembled infested the area 1182 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1472 | -9/Mines | Discovered new exit (range 12) 1580 | -9/Mines | Build established: Mutant 1617 | -9/Mines | Discovered new exit (range 13) 1932 | -9/Mines | Learned location of Zion (-7) 2054 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2054 | -9/Mines | Discovered new exit (range 5) 2060 | -9/Mines | Entered Exiles 2061 | -9/Exiles | Build established: Scavenger-Mutant 2085 | -9/Exiles | Discovered new exit (range 15) 2101 | -9/Exiles | Met 8R-AWN 2127 | -9/Exiles | Met EX-HEX 2206 | -9/Exiles | Met EX-DEC 2267 | -9/Exiles | Met EX-BIN 2289 | -9/Exiles | Aligned with FarCom system 2291 | -9/Exiles | Given EX-Vault access code 2328 | -9/Exiles | Opened EX-Vault 2339 | -9/Exiles | Found Trap Reconfigurator 2370 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2481 | -9/Exiles | Discovered new exit (range 11) 2495 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2495 | -9/Exiles | Entered Mines 2670 | -8/Mines | Core integrity fell below 50% 2756 | -8/Mines | Discovered new exit (range 6) 2767 | -8/Mines | Entered Materials 2767 | -8/Materials | Evolved 2 slots: Utility x2 2950 | -8/Materials | Build established: Skirmisher 3203 | -8/Materials | Identified exit to Storage 3275 | -8/Materials | Discovered new exit (range 6) 3288 | -8/Materials | Entered Storage 3289 | -8/Storage | Identified exit to Recycling 3408 | -8/Storage | Build established: Scavenger-Mutant 3842 | -8/Storage | Discovered new exit (range 9) 4091 | -8/Storage | Crushed by falling debris 4196 | -8/Storage | Identified exit to Factory 4466 | -8/Storage | Used back door to open Recycling access 4473 | -8/Storage | Entered Recycling 4816 | -8/Recycling | Discovered new exit (range 16) 5440 | -8/Recycling | Scanned before Scraplab entrance 5474 | -8/Recycling | Entered Scraplab 5493 | -8/Recycling | Discovered new exit (range 2) 5493 | -8/Recycling | Identified exit to Scraptown 5498 | -8/Recycling | Entered Scraptown 5498 | -8/Scraptown | System corruption cleaned by C-Scrubber 5690 | -8/Scraptown | Visited Spacefarers 5758 | -8/Scraptown | Turned away by UFD registrar 5844 | -8/Scraptown | Visited Awakened 5858 | -8/Scraptown | Visited Bundlers 5993 | -8/Scraptown | Visited Fellowship of the Rings 6825 | -8/Scraptown | Discovered new exit (range 13) 6940 | -8/Scraptown | Identified exit to Factory 6942 | -8/Scraptown | Entered Factory 6942 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7124 | -6/Factory | Discovered new exit (range 11) 7172 | -6/Factory | Identified exit to Lower Caves 7174 | -6/Factory | Entered Lower Caves 7175 | -6/Lower Caves | Encountered a Warlord checkpoint 7245 | -6/Lower Caves | Learned Factory garrison access intel 7247 | -6/Lower Caves | Learned Factory terminal intel 7509 | -6/Lower Caves | Discovered new exit (range 6) 7517 | -6/Lower Caves | Identified exit to Lower Caves 7518 | -6/Lower Caves | Entered another Lower Caves area 7522 | -6/Lower Caves | Discovered new exit (range 10) 7540 | -6/Lower Caves | Identified exit to Factory 8222 | -6/Lower Caves | Spotted B-75 Beast 8273 | -6/Lower Caves | Discovered new exit (range 15) 8292 | -6/Lower Caves | Identified exit to Data Miner 8326 | -6/Lower Caves | Entered Data Miner 8326 | -6/Data Miner | Discovered new exit (range 6) 8356 | -6/Data Miner | Met Data Miner 8387 | -6/Data Miner | Learned location of Section 7 (-2) 8387 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8415 | -6/Data Miner | Received God Mode back door access code from Data Miner 8448 | -6/Data Miner | Identified exit to Proximity Caves 8450 | -6/Data Miner | Entered Proximity Caves 8898 | -5/Proximity Caves | Entered Factory 8898 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8899 | -5/Factory | Loaded intel: 26 terminal locations 8900 | -5/Factory | Loaded intel: 4 garrison access locations 9441 | -5/Factory | Build established: Scavenger-Gunner 9738 | -5/Factory | Identified Exp. Sensor Array 10284 | -5/Factory | Discovered new exit (range 14) 10328 | -5/Factory | Identified exit to Factory 10330 | -5/Factory | Entered another Factory area 10330 | -4/Factory | Evolved 2 slots: Utility x2 10661 | -4/Factory | Garrison activated, responded to threat 10751 | -4/Factory | Spotted B-86 Titan 10788 | -4/Factory | Destroyed B-86 Titan 10791 | -4/Factory | Lost 4 parts (4u) 11234 | -4/Factory | Lost 4 parts (3n1w) 11312 | -4/Factory | Lost 3 parts (1p1u1w) 11503 | -4/Factory | Discovered new exit (range 12) 11515 | -4/Factory | Identified exit to Research 11604 | -4/Factory | Lost 3 parts (1n2u) 11698 | -4/Factory | Lost 8 parts (6u2w) 11763 | -4/Factory | Core integrity fell below 50% 11795 | -4/Factory | Lost 3 parts (3n) 11801 | -4/Factory | Discovered new exit (range 10) 11805 | -4/Factory | Identified exit to Upper Caves 11805 | -4/Factory | Entered Upper Caves 12032 | -4/Upper Caves | Discovered new exit (range 10) 12056 | -4/Upper Caves | Build established: Mutant 12056 | -4/Upper Caves | Identified exit to Upper Caves 12056 | -4/Upper Caves | Entered another Upper Caves area 12073 | -4/Upper Caves | Discovered exit to Research (range 12) 12224 | -4/Upper Caves | Learned location of 1 exit from Research 12225 | -4/Upper Caves | Learned Research non-interactive machine intel 12232 | -4/Upper Caves | Learned Research garrison access intel 12269 | -4/Upper Caves | Core integrity fell below 20% 12331 | -4/Upper Caves | Discovered new exit (range 13) 12335 | -4/Upper Caves | Identified exit to Warlord 12335 | -4/Upper Caves | Entered Warlord 12346 | -4/Warlord | System corruption cleaned by Quarantine Array 12488 | -4/Warlord | Met Warlord 12505 | -4/Warlord | Opened Warlord's prototype stash 12513 | -4/Warlord | Warlord's base attacked by MAIN.C 12745 | -4/Warlord | Build established: Scavenger-Sprinter 12863 | -4/Warlord | Warlord forces counterattacked 12870 | -4/Warlord | Opened side exit 12870 | -4/Warlord | Spotted Executioner 12878 | -4/Warlord | Discovered new exit (range 9) 12881 | -4/Warlord | Identified exit to Proximity Caves 12881 | -4/Warlord | Entered Proximity Caves 12955 | -3/Proximity Caves | Spotted B-86 Titan 12968 | -3/Proximity Caves | Discovered exit to Research (range 15) 12973 | -3/Proximity Caves | Entered Research 12973 | -3/Research | Evolved 2 slots: Utility x2 12974 | -3/Research | Identified exit to Armory 12975 | -3/Research | Identified exit to Research 12976 | -3/Research | Loaded intel: 52 non-interactive machine locations 12977 | -3/Research | Loaded intel: 4 garrison access locations 12995 | -3/Research | Crushed by falling debris 13019 | -3/Research | Spotted B-86 Titan 13075 | -3/Research | System corruption reached 10% 13105 | -3/Research | Lost 3 parts (1n2u) 13106 | -3/Research | Entered Armory 13107 | -3/Armory | Met VL-GR5, who suggested a friendly competition 13240 | -3/Armory | Lost 3 parts (1u2w) 13264 | -3/Armory | Core integrity fell below 50% 13328 | -3/Armory | Lost the competition with VL-GR5 13352 | -3/Armory | Incoming investigation squad redirected 13369 | -3/Armory | Lost 7 parts (3n2u2w) 13373 | -3/Armory | Spotted B-86 Titan 13375 | -3/Armory | Core integrity fell below 20% 13391 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13374_ Knocked back. 13375_ Triggered Segregator Trap. 13375_ Arcs of energy rise from the floor. 13375_ Cld. Gravmag System blown off. 13376_ Acquired Cld. Gravmag System. 13378_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 13378_ Acquired Cld. Gravmag System. 13379_ B-86 Titan activates siege mode. 13381_ Triggered Segregator Trap. 13381_ Arcs of energy rise from the floor. 13381_ Cld. Gravmag System blown off. 13381_ Adv. Target Analyzer blown off. 13384_ Penetrated by Slug. 13384_ Slug penetrates Fabricator. 13386_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 13391_ ALERT: Suspicious activity at Fabricator A004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????#"""T"""#???????????????????? | | ????????????????????##""" """########????????????? | | ????????????????????# #????????????? | | ????????????????????# """ #????????????? | | ????????????????????# "F"@ """"" #????????????? | | ????????????????????# " """"" ?#????????????? | | ????????????????????# """ """"" #????????????? | | ????????????????????# """ Y #????????????? | | ????????????????????# """"" #???????????? | | ????????????????????# """"" ?#????????????? | | ????????????????????# [ """"" #????????????? | | ????????????????????# s #????????????? | | ????????????????????#####;;;s#########???????????? | | ????????????????????????##s """" #???????????? | | ?????????????????????????#= % ""F" #???????????? | | ?????????????????????????# s +???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????#s #???????????? | | ????????????????#######??"= ^ !! #???????????? | | ????????????????# ### !! ###+#???????? | | ????????????????# !! ??????? | | ?????????????? "" ??????? | | ?????????????? T !! ??????? | | ????????????? ## % !! ??????? | | ????????????????# ! ### " #########???????? | | ????????????????#######??# # #???????????????? | | ?????????????????????????# ####???????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 135 Additional Mass Support 9 Armor Coverage 600 Core Shielding 30 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Railgun | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed ImprinterCargoGravjet Manual? 0 Play Time 01:43:56 Cumulative 86.5 hours Start 2024.10.22 @ 11:59:06 End 2024.10.23 @ 13:16:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c3a84f5-bc62-4ded-a8a2-af355833a390