Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.27 @ 00:56:08 Player: wobb Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (228) 228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1383 Bonus ------- None Cogmind --------- Core Integrity 397/400 Matter 265/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Signal Interpreter Shield Generator > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Shield Generator > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 4 1 4 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 94 86 Engine 9 | . 14 7 . Core 3 | . . 7 11 Leg 29 | . 28 28 42 Device 12 | . 11 14 11 Storage 12 | . 14 14 1 Energy Gun 12 | . 11 14 11 Ballistic Gun 11 | . 16 9 . Peak Build Rating 11 | 6 7 9 11 Average Rating 7 | 3 6 7 10 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 30 | 14 30 30 28 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 12 15 7 Most Carried 5 | 5 2 4 3 Average Carried 2 | . 1 3 2 Final Capacity 15 | 8 15 15 5 Final Carried 4 | . 2 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 415 | 260 91 64 . Remotely . | . . . . Salvage Created 343 | . 184 159 . Parts 22 | . 11 11 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 5 7 . Guns 12 | . 5 7 . Classes Destroyed 4 | . 3 1 . Recycler 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 4 | . 2 2 . Assembled 2 | . . 2 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 89 | . 23 31 35 Missed 31 | . 6 7 18 Damage Taken 529 | . 121 342 66 Core 93 | . 25 65 3 Absorbed by Shields 28 | . . . 28 Ignored by Resistances 170 | . 39 97 34 Core Remaining (%) 82 | 100 . 64 . Volleys Fired 38 | . 18 16 4 Largest 2 | . 2 2 1 Hottest 70 | . 70 70 50 Shots Fired 72 | . 36 32 4 Gun 72 | . 36 32 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 40 | . 24 16 . Thermal 32 | . 12 16 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 10 14 2 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 52 | . 24 26 2 Core Hits 24 | . 11 13 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 4 | . 2 2 . Burn 2 | . . 2 . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 739 | . 313 389 37 Guns 734 | . 310 387 37 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . 3 2 . Kinetic 435 | . 224 211 . Thermal 299 | . 86 176 37 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 156 | . 45 156 32 Average Temperature 39 | . 18 56 17 Received Heat Transfer 123 | . 33 90 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1036 | . 259 666 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 186 | . 186 120 41 Initial 36 | . . . 36 Average 91 | . 115 90 35 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 9 11 6 Peak Tracking Total 15 | . 3 15 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Recycle Component 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 876 | 49 403 337 87 Spaces Moved 451 | 48 197 149 57 Core 29 | 29 . . . Treads . | . . . . Legs 422 | 19 197 149 57 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 158 | 77 164 190 120 Slowest Speed 190 | 120 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 30 46 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 542 | 59 240 170 73 Wait 18 | . 14 2 2 Move 448 | 47 196 148 57 Hop . | . . . . Pick Up 16 | 6 5 2 3 Fast Attach . | . . . . Attach 12 | 6 2 . 4 Detach 1 | . 1 . . Swap 3 | . 2 1 . Drop 4 | . 1 . 3 Fire 38 | . 18 16 4 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 453 | -10/Materials | Entered Mines 630 | -10/Mines | Assembled infested the area 782 | -10/Mines | Discovered new exit (range 5) 790 | -10/Mines | Entered Materials 790 | -9/Materials | Evolved 2 slots: Propulsion x2 877 | -9/Materials | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00798_ Acquired Lrg. Storage Unit. 00799_ Dropped Lrg. Storage Unit. 00802_ Acquired Signal Interpreter. 00803_ Dropped Structural Scanner. 00807_ Acquired Shield Generator. 00808_ Dropped Lrg. Storage Unit. 00836_ Triggered Alarm Trap. 00836_ An alarm sounds. 00836_ ALERT: Alarm triggered, dispatching investigation squad. 00849_ U-05 Engineer lays Concrete. 00856_ K-01 Serf collects debris. 00858_ S-10 Pest destroyed. 00860_ K-01 Serf collects debris. 00867_ Aluminum Leg destroyed. 00871_ W-16 Scout distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????## # | | ????????????????????????????????????????????## + | | ????????????????????????????????????????????## # | | ????????????????????????????????????????????## # | | ??????????????????????????????????????######## # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# + # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????#+###### # | | ?????????????????????????????????????## ##### | | ?????????????????????????????????????# T | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ????????????????""???????????????????# | | ????????????????? ??????????????????# #### | | ???????????????###+##????????????????# """ #??? | | ??????????????## w ##+############## """ ###? | | ??????????????? u """ #? | | ?????????????????g """ +? | | ?????????????????? 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[/ ???????????? | | ???????????????????????????????## # ??????????? | | ????????????????????????????????### # ?????????? | | ??????????????????????????????????# #? ????????? | | ??????????????????????????????????? #? ???????? | | ??????????????????????????????????? #??####??????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystSwarmScreen Manual? 0 Play Time 00:17:35 Cumulative 28.9 hours Start 2024.10.27 @ 00:34:59 End 2024.10.27 @ 00:56:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 5 Adventurer 5 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4a5d2a1-4cb1-4f13-b066-aea53401d2ef