Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 09:19:28 Player: MoonDog Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (21) 105 Value Destroyed (578) 578 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 5103 Bonus ------- Follower Combat Kills 280 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hacking Drone Bay CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Compact Battery Advanced Weight Redist. System Improved Melee Analysis Suite Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Powered Hammer Great Axe > --- INVENTORY -------- Advanced Melee Analysis Suite Microactuators Maneuvering Thrusters [Rating: 56] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced Weight Redist. System Storage Compact Battery Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . . . Power 1 | . . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 80 | 3 12 9 3 11 5 30 1 2 3 1 Power 14 | . 3 1 1 1 1 7 . . . . Engine 10 | . 3 1 . 1 . 5 . . . . Core 3 | . . . 1 . . 2 . . . . Reactor 1 | . . . . . 1 . . . . . Propulsion 29 | 2 7 5 . 2 3 7 1 1 . 1 Treads 2 | . . . . . 1 1 . . . . Leg 1 | . . . . . 1 . . . . . Wheel 3 | 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 23 | . 6 5 . 2 1 6 1 1 . 1 Utility 23 | . 1 2 1 5 1 12 . 1 . . Device 6 | . . 1 1 2 . 1 . 1 . . Storage 4 | . 1 . . 1 1 1 . . . . Processor 5 | . . 1 . 2 . 2 . . . . Hackware 4 | . . . . . . 4 . . . . Protection 4 | . . . . . . 4 . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 1 1 1 1 3 . 4 . . 3 . Energy Gun 3 | 1 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . 1 2 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 6 | . . . . 1 . 3 . . 2 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Parts Lost 22 | . . 3 4 1 . 3 3 3 . 5 Power 6 | . . 1 1 . . 2 1 1 . . Propulsion 9 | . . 2 1 1 . . 2 1 . 2 Utility 4 | . . . . . . 1 . 1 . 2 Weapon 3 | . . . 2 . . . . . . 1 Highest Loss Streak 4 | . . 3 4 1 . 1 3 2 . 3 Average Slot Usage (%) 77 | . 46 73 77 81 77 89 92 57 52 38 Engine 6 | . 4 19 9 5 7 8 15 3 . . Core 3 | . . . 9 7 2 4 . . . . Treads 4 | . . . . . 5 7 . . . . Flight 11 | . 11 33 27 20 8 9 23 8 7 . Device 7 | . . 7 15 20 23 7 . 2 . . Storage 5 | . 6 9 . 4 4 8 . . . . Processor 12 | . . 2 9 16 18 12 15 15 15 14 Hackware 10 | . . . . . . 8 30 24 23 15 Protection 3 | . . . . . . 7 . . . . Impact Weapon 2 | . . . . . . 4 . . . . Slashing Weapon 4 | . . . . . . 6 7 1 5 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 2 9 12 10 22 31 52 19 10 5 5 Greatest Support 107 | 3 8 14 14 25 79 107 24 14 8 8 Greatest Overweight (x) 2 | . 2 . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 4 6 6 4 4 4 8 4 4 4 4 Average Capacity 5 | 4 4 5 4 4 4 6 4 4 4 4 Most Carried 8 | 2 5 5 4 4 4 8 4 4 4 3 Average Carried 4 | 1 3 3 4 3 3 6 4 3 3 3 Final Capacity 6 | 4 6 4 4 4 4 4 4 4 4 4 Final Carried 5 | 2 5 4 4 4 4 4 4 4 3 3 Class Distribution -------------------- 54% | Mutant 25% | Hacker-Gladiator 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Gladiator | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Matter Collected 990 | 184 95 15 . 163 148 295 38 10 24 18 Remotely . | . . . . . . . . . . . Salvage Created 812 | . 208 15 . 83 . 439 53 . . 14 Parts 50 | . 12 4 . 8 . 24 2 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 11 | . 3 . . . . 6 1 . . 1 Melee 8 | . . . . . . 6 1 . . 1 Guns 3 | . 3 . . . . . . . . . Classes Destroyed 10 | . 2 1 . 1 . 5 . . . 1 Worker 4 | . . . . 2 . 2 . . . . Tunneler 2 | . . 1 . 1 . . . . . . Recycler 2 | . 2 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 2 | . . . . . . 2 . . . . Swarmer 3 | . 3 . . . . . . . . . Sentry 1 | . . . . . . 1 . . . . Hunter 2 | . . . . . . 1 1 . . . Programmer 4 | . . . . . . 4 . . . . Assembled 1 | . . . . . . . . . . 1 Best Kill Streak 3 | . 3 1 . 2 . 3 1 . . 1 Combat Bots Only 3 | . 3 . . . . 1 1 . . 1 Max Kills in Single Turn 1 | . 1 1 . 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Damage Taken 2690 | . 121 164 96 159 . 1069 169 340 . 572 Core 815 | . 28 45 31 42 . 119 15 175 . 360 Absorbed by Shields 94 | . . . . 8 . 86 . . . . Core Remaining (%) 92 | 100 88 88 94 . . . . . . . Volleys Fired 29 | . 14 3 8 4 . . . . . . Largest 2 | . 1 1 1 2 . . . . . . Hottest 40 | . 40 40 20 40 . . . . . . Shots Fired 33 | . 14 3 8 8 . . . . . . Gun 17 | . 14 3 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 16 | . . . 8 8 . . . . . . Kinetic . | . . . . . . . . . . . Thermal 16 | . . . 8 8 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 17 | . 14 3 . . . . . . . . Robot Hit Streak 4 | . 3 2 1 4 . . . . . . Robot Miss Streak 4 | . 2 1 4 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 59 | . 7 2 1 4 . 40 3 . . 2 Core Hits 22 | . 6 1 . 3 . 11 1 . . . Critical Hits 4 | . . . . . . 4 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . Melee Attacks 85 | . . . . . . 55 5 . 23 2 Impact 6 | . . . . . . 6 . . . . Slashing 78 | . . . . . . 49 5 . 22 2 Piercing 1 | . . . . . . . . . 1 . Sneak Attacks 5 | . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 5 . . . . Damage Inflicted 2719 | . 104 25 11 55 . 2186 180 . . 158 Guns 129 | . 104 25 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2524 | . . . . . . 2186 180 . . 158 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 66 | . . . 11 55 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 129 | . 104 25 . . . . . . . . Impact 122 | . . . . . . 122 . . . . Slashing 2402 | . . . . . . 2064 180 . . 158 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 4 4 4 4 4 Average Corruption 2 | . . . . 1 1 2 4 4 4 4 Corruption Purged . | . . . . . . . . . . . Effects 40 | . . . . . . 21 6 7 2 4 Message Errors 13 | . . . . . . 11 . 1 . 1 Matter Fused 9 | . . . . . . 3 1 2 1 2 Heat Flow Errors 8 | . . . . . . 4 3 1 . . Energy Discharges 4 | . . . . . . 2 1 . . 1 Data Loss (minor) 6 | . . . . . . 1 1 3 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 368 | . . . . . . 296 . . . 72 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 368 | . . . . . . 296 . . . 72 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 259 | . 15 3 2 . . 259 238 106 . 7 Average Temperature 94 | . 12 2 2 . . 88 110 58 . 3 Received Heat Transfer 503 | . . 54 36 30 . 175 . 24 . 184 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 222 | . . . 37 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Peak Influence 351 | . 147 96 83 318 111 351 . . . . Initial 111 | . . 68 33 23 111 77 . . . . Average 137 | . 80 78 52 177 111 146 . . . . Maximum Alert Level 1 | . . . . 1 . 1 . . . . Low Security (%) 79 | 100 100 100 100 54 100 76 . . . . Level 1 20 | . . . . 45 . 23 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . 1 3 . 7 . . . . Investigation 3 | . . . . 2 . 1 . . . . Extermination 6 | . . . . 1 . 5 . . . . Reinforcement 2 | . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Distress Signals 1 | . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 7 7 6 12 . 34 8 23 . 6 Peak Tracking Total 9 | . 4 7 5 5 . 5 4 9 . 3 Tactical Retreats 14 | . 1 1 . 2 . 5 1 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . 5 . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Machines Disabled 7 | . . . . . . 4 . . 3 . Max in Single Turn 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Machines Accessed 27 | . 3 1 . 5 . 16 1 . 1 . Terminals 14 | . 3 1 . 3 . 7 . . . . Fabricators 4 | . . . . 1 . 3 . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 110 | . 16 4 . 15 . 70 1 . 4 . Successful 67 | . 12 3 . 6 . 41 1 . 4 . Failed 43 | . 4 1 . 9 . 29 . . . . Catastrophic 7 | . . . . 1 . 6 . . . . Database Lockouts . | . . . . . . . . . . . Manual 50 | . 8 4 . 10 . 27 . . 1 . Terminals 72 | . 16 4 . 10 . 42 . . . . Fabricators 10 | . . . . 3 . 7 . . . . Repair Stations 8 | . . . . . . 8 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 14 | . . . . 2 . 12 . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 24 | . 6 . . . . 13 1 . 4 . Record 3 | . 2 . . . . 1 . . . . Part Schematic 7 | . . . . . . 3 . . 4 . Robot Analysis 2 | . 1 . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Unreport Threat 4 | . . . . . . 4 . . . . Security Status 1 | . . . . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Fabricator Hacks 5 | . . . . 1 . 4 . . . . Load Schematic 4 | . . . . 1 . 3 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . 7 . . . . Scan Component 4 | . . . . . . 4 . . . . Repair 3 | . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . . . 2 . 8 . . . . Insert Component 5 | . . . . 1 . 4 . . . . Analyze 5 | . . . . 1 . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 21 | . 6 3 . 3 . 9 . . . . Terminals 21 | . 6 3 . 3 . 9 . . . . Track 5 | . 2 1 . . . 2 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 11 | . 3 1 . 3 . 4 . . . . Detonate 1 | . . 1 . . . . . . . . Operators 3 | . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 1 . 5 . 14 . . . . Full Trace Events 3 | . . . . 2 . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . 7 . . 4 . Parts Built 1 | . . . . . . 1 . . . . Matter 190 | . . . . . . 190 . . . . Time 95 | . . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . Parts Repaired 3 | . . . . . . 3 . . . . Time 139 | . . . . . . 139 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 . 4 . . . . Part Schematics Acquired 5 | . . . . 1 . 4 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Total Allies 27 | . . . . . 20 1 . . 6 . Largest Group 20 | . . . . . 20 10 1 1 6 2 Highest-Rated Group 526 | . . . . . 526 216 26 21 195 43 Highest-Rated Ally 40 | . . . . . 35 35 26 21 40 29 Total Orders . | . . . . . . . . . . . Ally Attacks 84 | . . . . . . 68 . . . 16 Total Damage 1417 | . . . . . . 1280 . . . 137 Kills 13 | . . . . . . 10 . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Turns Passed 4441 | 23 173 105 84 386 314 2156 284 193 531 192 Spaces Moved 5927 | 33 217 228 158 830 220 1833 692 481 1052 183 Core 343 | 33 132 . . . . . . . . 178 Treads 937 | . . . . . 158 779 . . . . Legs 33 | . . . . . 33 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4614 | . 85 228 158 830 29 1054 692 481 1052 5 Fastest Speed 34 | 50 37 34 34 34 37 34 34 37 40 40 Average Speed 58 | 50 53 34 34 34 138 87 34 39 40 93 Slowest Speed 160 | 50 150 37 37 37 160 160 130 40 40 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 32 | . 1 3 4 18 . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 2 39 21 18 28 90 49 80 65 74 35 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched 9 | . . . . . . . 7 1 1 . Spaces Dug 9 | . . . . . . 7 2 . . . Terrain Destroyed 9 | . . . . . . 7 2 . . . Melee 9 | . . . . . . 7 2 . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Total 6653 | 37 257 250 165 893 230 2291 730 485 1116 199 Wait 475 | . 5 5 . 51 . 336 32 1 32 13 Move 5856 | 32 214 221 149 796 219 1820 691 480 1051 183 Hop 30 | . 1 3 4 16 . 6 . . . . Pick Up 33 | 2 4 3 . 4 1 15 . . 4 . Fast Attach 53 | 3 8 3 4 10 4 18 1 . 1 1 Attach 22 | . 4 4 . 1 1 8 . 2 2 . Detach 19 | . 5 2 . 2 1 7 . 2 . . Swap 6 | . . 2 . . . 4 . . . . Drop 51 | . 2 4 . 9 4 28 1 . 3 . Fire 29 | . 14 3 8 4 . . . . . . Melee 79 | . . . . . . 49 5 . 23 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 24 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 7) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 300 | -9/Materials | Discovered new exit (range 7) 302 | -9/Materials | Entered another Materials area 302 | -8/Materials | Evolved 2 slots: Utility x2 340 | -8/Materials | Lost 4 parts (1p2n1w) 356 | -8/Materials | Discovered new exit (range 10) 386 | -8/Materials | Entered Factory 386 | -7/Factory | Evolved 2 slots: Utility x2 416 | -7/Factory | Lost 3 parts (1p1n1w) 556 | -7/Factory | Build established: Mutant 645 | -7/Factory | Discovered new exit (range 17) 772 | -7/Factory | Manually triggered Chute Trap 772 | -7/Factory | Sucked down chute 772 | -7/Factory | Entered Waste 773 | -7/Waste | Joined by Warlord forces that had cleared the area 1070 | -7/Waste | Discovered new exit (range 10) 1086 | -7/Waste | Entered Factory 1086 | -7/Factory | Accompanied by 10 allies 1401 | -7/Factory | Discovered new exit (range 6) 1790 | -7/Factory | Discovered new exit (range 9) 2511 | -7/Factory | Discovered new exit (range 18) 2560 | -7/Factory | Repaired Broken Field Propulsion Drive 2715 | -7/Factory | Discovered new exit (range 20) 2863 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x1) 2896 | -7/Factory | Identified exit to Storage 2896 | -7/Factory | Identified exit to Lower Caves 3046 | -7/Factory | Repaired Greatsword 3104 | -7/Factory | Repaired Field Propulsion Drive 3242 | -7/Factory | Entered Lower Caves 3242 | -7/Lower Caves | Accompanied by 1 ally 3246 | -7/Lower Caves | Encountered a Warlord checkpoint 3331 | -7/Lower Caves | Identified exit to Lower Caves 3441 | -7/Lower Caves | Build established: Hacker-Gladiator 3526 | -7/Lower Caves | Entered another Lower Caves area 3526 | -7/Lower Caves | Accompanied by 1 ally 3532 | -7/Lower Caves | Discovered new exit (range 6) 3557 | -7/Lower Caves | Lost 3 parts (1p2n) 3591 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3699 | -7/Lower Caves | Core integrity fell below 50% 3715 | -7/Lower Caves | Discovered new exit (range 11) 3719 | -7/Lower Caves | Entered Zion 3753 | -7/Zion | Received a hallucinogenic algorithm 3761 | -7/Zion | Discovered new exit (range 10) 3787 | -7/Zion | Given the Hacking Drone Bay 3787 | -7/Zion | Found Prototype Device 3803 | -7/Zion | System corruption cleaned by Quarantine Array 3830 | -7/Zion | Gained Derelict followers 3884 | -7/Zion | Build established: Hacker-Mutant 3884 | -7/Zion | Found CR-A16's Pointy Stick 3891 | -7/Zion | Learned location of Data Miner (-6) 3924 | -7/Zion | Imprinted 3926 | -7/Zion | Declared Zion's savior 3969 | -7/Zion | Learned location of Warlord (-4) 4232 | -7/Zion | Discovered new exit (range 3) 4232 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4250 | -7/Zion | Entered Deep Caves 4250 | -7/Deep Caves | Accompanied by 6 allies 4299 | -7/Deep Caves | Build established: Hacker-Gladiator 4423 | -7/Deep Caves | Attacked by Z-Imprinter 4439 | -7/Deep Caves | Core integrity fell below 20% 4442 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04266_ Destroyed Asb. F-torch. 04266_ Destroyed Asb. Hover Unit. 04268_ as-33309 destroyed. 04269_ Acquired 16 matter. 04270_ Acquired 2 matter. 04291_ System corrupted: Matter fused (-9). 04350_ System corrupted: Matter fused (-7). 04388_ XT9YLR2:UFY%WTHU3ME&D19YDNNCU 04408_ System corrupted: Energy discharge (-28). 04411_ FU-A5F(o) suffers critical hit. 04412_ NEW_ZION: Z-Facility proximity alert. 04419_ FU-A5F(o) destroyed. 04420_ NO-M0H(M) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04424_ YV-KN7(s) destroyed. 04432_ Greatsword destroyed. 04432_ Acquired Cesium-ion Thruster. 04434_ Cesium-ion Thruster destroyed. 04437_ Adv. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ??????????#### ##????????????????????? | | ??????????# #????###?????????????? | | ?????????# ###### ##?????######?? | | ??????????? ## # #???### ##? | | ??????????? ##### ?? | | ??????????? ?? | | ???????????? ?? | | ?????????????? #?? | | ??????????????? #?? | | ???????????????? """""" ##? | | ????????????????"""""""" @ ## | | ????????????????"""""""" | | ???????????????""""""""" | | ???????????????"""""" | | ???????????????""""""""" | | ???????????????""""""""" z ## | | ???????????????""""""""" I z ##? | | ???????????????""""""""" #?? | | ???????????????"""" " " ##? | | ???????????????"""""o o #? | | ???????????????"""" #? | | ???????????????""""" #? | | ???????????????""""" ]! ##? | | ??????????????"""""""" *%= ##? | | ?????????????"""""""""""%= =! #? | | ?????????????"""" / #? | | ?????????????"""" """ [ ##? | | ?????????????"""" """"" % ##?? | | ???????????????"" """"""" #??? | | ????????????????" """"""" #?? | | ????????????????"?""""""" #? | | ?????????????????? """"" #? | | ?????????????????? """ ##? | | ?????????????????? #?? | | ?????????????????""""""" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 68 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Adv. Melee Analysis Suite | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Force Booster | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Scanalyzed Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Melee Analysis Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectCompactChronowheel Manual? 0 Play Time 01:10:50 Cumulative 125.0 hours Start 2021.03.16 @ 12:58:46 End 2021.03.17 @ 09:19:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 260732b7-7ed2-40c5-92f8-95ebf5094d86