Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 15:14:59 Player: Palikka Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (183) 915 Value Destroyed (6124) 6124 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1328) 1328 TOTAL SCORE: 13047 Bonus ------- High Alert Combat Kills 528 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 236/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Experimental Signal Interpreter Long-range Phase Cannon Gauss Rifle PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit IFF Parser Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Gauss Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Targeting Computer Kinecellerator Layered Heavy Armor Plating A0-MCA's Component Scanner High-powered Tractor Beam Tesla Rifle Cooled Pulse Rifle Long-range Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Hypervelocity Coil Gun Heavy Flak Cannon Missile Launcher CPS Tube Power Maul Vortex Trap [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . 1 Utility 6 | . . 1 2 1 . . . 2 Weapon . | . . . . . . . . . Parts Attached 159 | 7 12 32 21 21 5 2 8 51 Power 18 | 1 2 2 2 2 . . 1 8 Engine 11 | 1 2 1 1 2 . . 1 3 Core 7 | . . 1 1 . . . . 5 Reactor . | . . . . . . . . . Propulsion 39 | 2 3 12 6 4 1 . 1 10 Treads 31 | . 2 12 6 4 1 . 1 5 Leg 4 | . . . . . . . . 4 Wheel 4 | 2 1 . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 65 | 2 3 8 9 11 2 2 4 24 Device 30 | 1 1 3 3 4 2 2 2 12 Storage 5 | 1 1 1 1 . . . . 1 Processor 8 | . . . 1 2 . . . 5 Hackware 2 | . . . . . . . 1 1 Protection 20 | . 1 4 4 5 . . 1 5 Artifact . | . . . . . . . . . Weapon 37 | 2 4 10 4 4 2 . 2 9 Energy Gun 4 | 1 . 1 1 . 1 . . . Energy Cannon 8 | . 1 3 . . . . . 4 Ballistic Gun 16 | 1 3 6 1 2 . . . 3 Ballistic Cannon 5 | . . . . 2 . . 1 2 Launcher 2 | . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . Corrupted Parts 3 | 1 . . . . . . . 2 System Corruption 9 | 1 . . . . . . . 8 Parts Lost 37 | . 5 2 2 . 1 . . 27 Power 5 | . 1 . 1 . . . . 3 Propulsion 13 | . 2 1 . . . . . 10 Utility 15 | . 1 1 1 . 1 . . 11 Weapon 4 | . 1 . . . . . . 3 Highest Loss Streak 11 | . 5 1 2 . 1 . . 11 To Critical Strikes . | . . . . . . . . . Average Backups 22 | 3 9 24 24 24 24 24 24 19 Power 1 | . 1 1 . 1 1 2 1 . Propulsion 3 | 2 3 4 4 3 3 3 2 1 Utility 8 | . 3 9 7 9 10 9 8 6 Weapon 9 | . 1 9 12 11 10 10 10 10 Tool/Special . | . . . . . . . . . Unused Backups 86 | . 9 22 18 7 1 . 5 24 Power 7 | . 2 2 2 . . . 1 . Propulsion 12 | . 5 6 . . 1 . . . Utility 21 | . 1 5 5 3 . . 1 6 Weapon 45 | . 1 9 11 4 . . 3 17 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 99 99 99 99 100 99 93 Engine 7 | . 13 7 5 7 7 7 7 5 Core 1 | . . 3 3 . . . . 4 Treads 28 | . 22 32 26 30 30 30 30 22 Device 16 | . 6 9 19 19 14 21 22 17 Storage 7 | . 14 11 9 7 7 7 7 4 Processor 9 | . . . 6 5 15 15 15 18 Protection 6 | . 7 11 9 12 7 . . 3 Energy Gun 4 | . . . 2 7 7 7 7 3 Energy Cannon 2 | . 1 10 . . . . . 1 Ballistic Gun 6 | . 26 11 14 2 . . . 1 Ballistic Cannon 3 | . . . . 4 6 7 6 3 Peak Build Rating 92 | 9 9 21 32 50 50 51 55 92 Average Rating 41 | 5 7 17 25 43 49 48 52 77 On Entrance 30 | . 9 8 19 32 50 50 48 54 Naked Turns . | . . . . . . . . . Heaviest Build 135 | 15 50 98 110 120 112 112 107 135 Greatest Support 136 | 20 40 63 69 89 80 80 80 136 Greatest Overweight (x) 4 | 1 1 2 2 1 1 1 1 4 Average Overweight (x) . | . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 24 25 25 25 25 25 21 Most Carried 25 | 7 16 25 25 25 25 25 25 25 Average Carried 22 | 4 10 24 24 24 24 24 24 20 Final Capacity 25 | 8 20 25 25 25 25 25 25 5 Final Carried 25 | 7 16 25 25 25 25 24 25 5 Class Distribution -------------------- 42% | Mutant 30% | Scavenger-Mutant 26% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Skirmisher | -7/Recycling Skirmisher | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 4925 | 291 280 1154 627 561 328 62 110 1512 Remotely . | . . . . . . . . . Salvage Created 7159 | 133 468 2266 856 782 649 . . 2005 Parts 366 | 13 27 118 31 47 23 . . 107 Haulers Intercepted 13 | . 1 4 4 . 3 . . 1 Recyclers Shooed 11 | . 2 8 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 131 | . 10 44 8 15 8 . . 46 Guns 60 | . 8 17 8 8 3 . . 16 Cannons 55 | . 2 27 . 6 5 . . 15 AOE 13 | . . . . 1 . . . 12 Classes Destroyed 17 | 2 4 3 1 1 1 . . 5 Worker 7 | . . 4 . . . . . 3 Builder 2 | . . . . . . . . 2 Tunneler 5 | 4 . . . 1 . . . . Hauler 13 | . 1 4 4 . 3 . . 1 Recycler 14 | 1 1 5 2 3 2 . . . Operator 2 | . . 2 . . . . . . Watcher 9 | . 1 4 1 . 1 . . 2 Swarmer 31 | . 3 17 . 2 . . . 9 Saboteur 1 | . . . . . . . . 1 Grunt 46 | . 7 17 3 3 5 . . 11 Brawler 4 | . . . . . 1 . . 3 Duelist 1 | . . . . . . . . 1 Sentry 17 | . . 10 4 1 1 . . 1 Specialist 3 | . . . . . . . . 3 Hunter 8 | . . . 1 1 . . . 6 Programmer 19 | . . . . 8 1 . . 10 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 9 | 5 4 9 3 3 3 . . 7 Combat Bots Only 9 | . 3 9 2 3 3 . . 6 Max Kills in Single Turn 3 | 1 2 2 1 2 1 . . 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 990 | . 95 169 66 88 51 . . 521 Missed 295 | . 33 36 21 31 22 . . 152 Hits 695 | . 62 133 45 57 29 . . 369 Melee 13 | . . . . . . . . 13 Projectile 682 | . 62 133 45 57 29 . . 356 AOE 2 | . . . . . . . . 2 Critical Strikes 23 | . . 4 2 4 . . . 13 Part Disruptions 3 | . . . . . . . . 3 Damage Taken 11796 | . 741 1449 675 941 345 . . 7645 Core 1450 | . 171 116 74 71 6 . . 1012 Absorbed by Shields 86 | . . . . . . . . 86 Ignored by Resistances 41 | . . . 10 20 . . . 11 Regen/Repaired (Parts) 72 | . . 72 . . . . . . Core Remaining (%) 75 | 100 31 71 86 . . . 89 . Volleys Fired 490 | 7 54 134 52 50 34 . . 159 Largest 2 | 2 2 2 2 2 2 . . 2 Hottest 180 | 60 80 124 46 100 96 . . 180 Shots Fired 916 | 14 109 261 103 96 64 . . 269 Gun 584 | 14 104 150 103 67 34 . . 112 Cannon 322 | . 5 111 . 29 28 . . 149 Launcher 10 | . . . . . 2 . . 8 Special . | . . . . . . . . . Kinetic 558 | 7 104 143 90 50 28 . . 136 Thermal 341 | . 5 118 13 46 34 . . 125 Explosive 10 | . . . . . 2 . . 8 Electromagnetic 7 | 7 . . . . . . . . Robot Hit Streak 40 | 7 8 17 14 11 19 . . 40 Robot Miss Streak 7 | 1 3 3 3 4 2 . . 7 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 4 | . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 602 | 8 67 162 77 60 42 . . 186 Core Hits 289 | 5 29 71 28 31 19 . . 106 Critical Kills 8 | . . 2 . . . . . 6 Critical Parts Destroyed 8 | . . 2 . . . . . 6 Critical Strikes 42 | . . 5 . 6 6 . . 25 Burn 10 | . . 1 . 4 3 . . 2 Meltdown 4 | . . 1 . . . . . 3 Destroy 12 | . . 3 . . . . . 9 Blast 16 | . . . . 2 3 . . 11 Melee Attacks 3 | . . . 3 . . . . . Impact 3 | . . . 3 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14711 | 110 655 2996 1217 1675 1106 . . 6952 Guns 5998 | 110 600 1217 1190 929 439 . . 1513 Cannons 6091 | . 54 1754 . 430 632 . . 3221 Explosions 2569 | . . . . 316 35 . . 2218 Melee . | . . . . . . . . . Ramming 53 | . 1 25 27 . . . . . Kinetic 6344 | 39 600 1132 1002 652 632 . . 2287 Thermal 5990 | . 54 1839 188 1023 439 . . 2447 Explosive 2253 | . . . . . 35 . . 2218 Electromagnetic 71 | 71 . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 47 | 1 1 . . 4 4 4 . 47 Average Corruption 7 | 1 1 . . 2 4 3 . 15 Corruption Purged 4 | . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . Effects 147 | . 10 . . 10 24 4 . 99 Message Errors 33 | . 3 . . 3 9 2 . 16 Matter Fused 36 | . 1 . . 3 8 2 . 22 Heat Flow Errors 15 | . 1 . . . 1 . . 13 Energy Discharges 12 | . 2 . . 1 1 . . 8 Parts Rejected 3 | . 1 . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 14 | . 1 . . 2 2 . . 9 Data Loss (major) 6 | . . . . 1 . . . 5 Misfires 4 | . 1 . . . 1 . . 2 Alerts 4 | . . . . . 1 . . 3 Misdirections 6 | . . . . . . . . 6 Weapon Failures 13 | . . . . . 1 . . 12 Overload Shots 9 | . . . . 2 5 . . 2 Overflow Damage 130 | . . 12 . 10 21 . . 87 Projectiles 127 | . . 12 . 10 21 . . 84 Explosions 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Knockbacks 33 | . . . . 3 4 . . 26 Impact . | . . . . . . . . . Kinetic 31 | . . . . 3 3 . . 25 Secondary 2 | . . . . . 1 . . 1 Self-Inflicted Damage 158 | . . . . 55 . . . 103 Shots 3 | . . . . 1 . . . 2 Rammed 6 | . 2 3 1 . . . . . Targets Rammed 10 | . 2 7 1 . . . . . Kicked . | . . . . . . . . . Crushed 4 | . . 4 . . . . . . Highest Temperature 447 | 20 256 253 5 . 110 . . 447 Average Temperature 88 | 20 29 70 1 . 54 . . 132 Received Heat Transfer 2352 | . 369 489 216 87 153 . . 1038 Effects 12 | . . 1 . . . . . 11 Shutdowns 7 | . . . . . . . . 7 Energy Bleed 3 | . . 1 . . . . . 2 Interference 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . 1 . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 20 | . . 8 . 1 2 . . 9 Heat Transferred 10598 | . 111 3404 370 1754 1073 . . 3886 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 3 | . . 2 1 . . . . 3 Low Security (%) 76 | 100 100 57 81 100 100 100 . 44 Level 1 14 | . . 34 18 . . . . 19 Level 2 4 | . . 7 . . . . . 13 Level 3 4 | . . . . . . . . 22 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 883 | 15 75 614 283 150 87 14 . 883 Initial 255 | . 6 . 255 . 57 . . . Average 135 | 4 12 199 55 70 37 . . 318 Influence Increases 4612 | 25 305 1331 313 665 323 14 . 1636 Destroy 0b10 Robot/C 2620 | . 200 880 160 300 160 . . 920 Destroy 0b10 Robot/NC 260 | 25 15 95 35 20 30 . . 40 Destroy Leader 654 | . 44 226 70 110 48 . . 156 Successful Hack 169 | . 16 19 31 7 12 14 . 70 Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 255 | . . 15 15 120 . . . 105 Destroy Structure 249 | . . 6 2 63 28 . . 150 Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 360 | . . 75 . 45 45 . . 195 Influence Decreases 3729 | 15 315 725 919 538 450 14 . 753 Entered New Map 425 | . 4 . 351 . 70 . . . Time Decay 2514 | 15 233 634 398 449 370 14 . 401 Lost Part 362 | . 50 20 20 . 10 . . 262 Lost Ally 10 | . 10 . . . . . . . Purge Threat 418 | . 18 71 150 89 . . . 90 Squads Dispatched 34 | . 2 4 2 8 4 . . 14 Investigation 3 | . 1 . . . 1 . . 1 Extermination 13 | . . . . 6 2 . . 5 Reinforcement 16 | . 1 4 2 2 1 . . 6 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 10 | . 1 5 2 . 1 . . 1 Communications Jammed 81 | . . . . 1 18 . . 62 Distress Signals 79 | . . . . . 17 . . 62 Times Spotted 223 | . 24 70 15 26 12 . . 76 Peak Tracking Total 10 | . 4 7 3 3 4 . . 10 Tactical Retreats 14 | . . 3 . 2 2 . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 5 | . . . 3 . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 17 | . . 1 1 8 . . . 7 Max in Single Turn 4 | . . 1 1 4 . . . 3 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 56 | . 7 11 8 9 6 6 3 6 Terminals 42 | . 6 9 7 6 5 5 . 4 Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 3 | . . . . 2 1 . . . Total Hacks 150 | . 25 26 30 20 12 9 7 21 Successful 81 | . 15 15 20 6 4 3 7 11 Failed 69 | . 10 11 10 14 8 6 . 10 Catastrophic 12 | . . 1 . 5 2 2 . 2 Database Lockouts . | . . . . . . . . . Manual 74 | . 24 14 17 9 1 . . 9 Terminals 127 | . 24 22 28 17 10 7 . 19 Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 4 | . . 2 2 . . . . . Garrison Access 4 | . . . . 2 2 . . . Terminal Hacks 44 | . 3 6 11 3 3 3 7 8 Record 7 | . . . . . . 1 6 . Robot Analysis 3 | . 1 1 1 . . . . . Prototype ID Bank 5 | . 1 1 1 . . 1 . 1 Open Door 1 | . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . 2 Alert Level 4 | . . . 2 . 1 . . 1 Unreport Threat 7 | . 1 2 2 1 . . . 1 Locate Traps 7 | . . 2 1 2 . . . 2 Zone Layout 4 | . . . 3 . 1 . . . Proto ID Catalog 1 | . . . . . . . 1 . Release Object 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 2 1 . . . . . Insert Component 3 | . . 2 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 30 | . 12 5 8 2 . . . 3 Terminals 28 | . 11 5 8 2 . . . 2 Track 12 | . 2 3 3 2 . . . 2 Assimilate 1 | . 1 . . . . . . . Botnet 10 | . 3 2 5 . . . . . Skim 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Tunnel 1 | . 1 . . . . . . . Fedlink 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 43 | . 6 8 6 9 4 5 . 5 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 13493 | 6 554 322 2475 2537 356 935 3273 3035 Sensors 4782 | . . . . . . 838 3272 672 IFF 182 | . . . . . . . . 182 Terrain 9428 | 6 220 107 2330 1075 . 935 3268 1487 Seismic 4053 | . 334 320 1611 1788 . . . . Jamming 4754 | . . . . 1366 356 . . 3032 Robot Analysis Total 3 | . 1 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 18694 | 73 1282 3434 2501 2971 943 1067 3273 3150 Spaces Moved 7268 | 40 638 1167 915 1111 299 410 1294 1394 Core 158 | 3 . . . . . . . 155 Treads 6551 | . 427 1167 915 1111 299 410 1294 928 Legs 311 | . . . . . . . . 311 Wheels 248 | 37 211 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 240 242 250 250 250 50 Average Speed 222 | 78 168 231 240 243 250 250 250 173 Slowest Speed 490 | 95 240 320 320 250 250 250 250 490 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 87 84 66 30 34 62 92 42 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 6 | . . . . . . . 6 . Spaces Dug 26 | . . . 1 3 17 . . 5 Terrain Destroyed 189 | . . . 1 80 38 . . 70 Melee 1 | . . . 1 . . . . . Projectile 56 | . . . . 5 11 . . 40 AOE 132 | . . . . 75 27 . . 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 9000 | 64 760 1657 1137 1293 432 453 1344 1860 Wait 634 | 3 14 206 74 65 90 39 6 137 Move 7260 | 39 637 1166 914 1110 298 409 1293 1394 Hop . | . . . . . . . . . Pick Up 158 | 8 24 39 26 17 1 . 12 31 Fast Attach 58 | 6 4 8 6 4 . . 4 26 Attach 49 | 1 6 6 6 6 1 1 3 19 Detach 22 | . 1 4 1 . . 1 3 12 Swap 124 | . 3 37 19 15 5 2 5 38 Drop 190 | . 15 50 35 26 3 . 18 43 Fire 490 | 7 54 134 52 50 34 . . 159 Melee 3 | . . . 3 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 10 | . 2 7 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 355 | -10/Materials | Lost 5 parts (1p2n1u1w) 532 | -10/Materials | Discovered new exit (range 6) 628 | -10/Materials | Core integrity fell below 50% 721 | -10/Materials | Discovered new exit (range 13) 814 | -10/Materials | Loaded intel: 13 trap records 879 | -10/Materials | Identified exit to Materials 932 | -10/Materials | Learned Materials trap positions 977 | -10/Materials | Learned Storage emergency access door positions 1014 | -10/Materials | Learned location of 1 exit from Storage 1039 | -10/Materials | Learned 4 Subcaves zone layouts 1356 | -10/Materials | Entered another Materials area 1356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1357 | -9/Materials | Loaded intel: 19 trap records 1722 | -9/Materials | Build established: Scavenger-Mutant 2322 | -9/Materials | Discovered new exit (range 16) 2383 | -9/Materials | Repaired Lgt. Armor Plating 3063 | -9/Materials | Discovered new exit (range 16) 3789 | -9/Materials | Discovered new exit (range 10) 4602 | -9/Materials | Destroyed 9 combat bots 4701 | -9/Materials | Discovered new exit (range 15) 4790 | -9/Materials | Entered another Materials area 4790 | -8/Materials | Evolved 2 slots: Utility x2 5131 | -8/Materials | Met 7R-MNS 5337 | -8/Materials | Discovered new exit (range 13) 6655 | -8/Materials | Discovered new exit (range 16) 6809 | -8/Materials | Build established: Mutant 7291 | -8/Materials | Entered Factory 7291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7292 | -7/Factory | Caught up to 7R-MNS 9320 | -7/Factory | Discovered new exit (range 5) 9334 | -7/Factory | Identified exit to Factory 10168 | -7/Factory | Discovered new exit (range 8) 10204 | -7/Factory | Identified exit to Storage 10262 | -7/Factory | Entered Storage 10263 | -7/Storage | Identified exit to Recycling 11142 | -7/Storage | Used back door to open Recycling access 11205 | -7/Storage | Entered Recycling 11495 | -7/Recycling | Discovered new exit (range 9) 11721 | -7/Recycling | Build established: Skirmisher 12157 | -7/Recycling | Scanned before Scraplab entrance 12200 | -7/Recycling | Entered Scraplab 12265 | -7/Recycling | Discovered new exit (range 4) 12270 | -7/Recycling | Identified exit to Scraptown 12272 | -7/Recycling | Entered Scraptown 12736 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12886 | -7/Scraptown | Discovered new exit (range 5) 13096 | -7/Scraptown | Visited IN-MT5's Study 13149 | -7/Scraptown | Visited Fellowship of the Rings 13174 | -7/Scraptown | Visited TADAMA 13226 | -7/Scraptown | Visited The Evicted 13767 | -7/Scraptown | Visited Symbiants 13852 | -7/Scraptown | Visited CPS Storage 13890 | -7/Scraptown | Visited Assassins FH 13980 | -7/Scraptown | Visited UFD Registry 13980 | -7/Scraptown | Registered with UFD as "Deathnade" 14095 | -7/Scraptown | Visited Observation Area 14207 | -7/Scraptown | Visited Science Guys 14312 | -7/Scraptown | Visited DA-N13 Charitable Foundation 14371 | -7/Scraptown | Found DCF Scrap (30 items) 14460 | -7/Scraptown | Visited Curators Association 14535 | -7/Scraptown | Visited A0-MCA Data Center 14550 | -7/Scraptown | Given a B rating by A0-MCA 14559 | -7/Scraptown | Found A0-MCA's Component Scanner 14617 | -7/Scraptown | Visited Scrapoid Pod Storage 14679 | -7/Scraptown | Visited Junk Repository 15065 | -7/Scraptown | Visited Junk Repository 15180 | -7/Scraptown | Visited Abandonware Association 15208 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 15208 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 15401 | -7/Scraptown | Met Optimus 15401 | -7/Scraptown | Accepted into 0bPrime 15539 | -7/Scraptown | Discovered new exit (range 3) 15541 | -7/Scraptown | Identified exit to Factory 15545 | -7/Scraptown | Entered Factory 15545 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 16601 | -5/Factory | Loaded intel: 8 recycling unit locations 16862 | -5/Factory | Identified exit to Factory 16877 | -5/Factory | Cargo convoy interrupted 17043 | -5/Factory | Build established: Mutant 17363 | -5/Factory | System corruption reached 10% 17716 | -5/Factory | Spotted B-75 Beast 17758 | -5/Factory | Destroyed B-75 Beast 17991 | -5/Factory | Lost 4 parts (2n2u) 18069 | -5/Factory | System corruption reached 30% 18103 | -5/Factory | Lost 3 parts (1n1u1w) 18107 | -5/Factory | Found Exp. Transmission Jammer 18117 | -5/Factory | Found PL-3XN's Ring of Power 18119 | -5/Factory | Found Exp. System Shield 18121 | -5/Factory | Found Exp. Signal Interpreter 18192 | -5/Factory | Found Exp. Signal Interpreter 18245 | -5/Factory | First assault squad dispatched 18324 | -5/Factory | Build established: Scavenger-Mutant 18631 | -5/Factory | Core integrity fell below 50% 18659 | -5/Factory | Core integrity fell below 20% 18692 | -5/Factory | Lost 11 parts (1p5n4u1w) 18695 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 18639_ K-01 Serf collects debris. 18640_ U-05 Engineer lays Concrete. 18641_ K-01 Serf collects debris. 18642_ U-05 Engineer lays Concrete. 18644_ :P8FA5GE2&AA T7HHOVRGWV T PVT0VWDZLT 18650_ Slug penetrates Wall. 18660_ PC3GYIXY AUFHMPTVXH%VUCE5 C 18661_ Slug penetrates Wall. 18661_ Exp. Transmission Jammer destroyed. 18678_ 75W9UGY1U:D23SXHRWL=5PR1YOZD#BN 18682_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18684_ Component scanned: Mic. Nuclear Core [C-35 Carver]. 18684_ I-47 Archangel knocked back. 18684_ Knocked back. 18684_ U-05 Engineer knocked back. 18684_ Knocked back. 18687_ A0-MCA's Component Scanner severed. 18691_ U-05 Engineer builds a Door. 18694_ System corrupted: Matter fused (-5). 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Armor Coverage 600 Resistance: KI 25 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 5 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 20% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerSiegeDesublimator Manual? 0 Play Time 02:06:03 Cumulative 402.5 hours Start 2025.06.06 @ 15:21:27 End 2025.06.07 @ 15:14:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 456 Rogue 456 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 78 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24c357d9-8ac7-4a0d-a726-45945bd0678f