Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.14 @ 08:22:55 Player: HabNab Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (64) 64 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1034 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 248/300 Energy 80/125 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (4) ---- Ion Engine Flight Unit Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 4 | . 3 1 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | . 2 1 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . 2 1 Utility 1 | . 1 . Device . | . . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 79 | . 83 77 Engine 12 | . 14 11 Leg 5 | . 12 . Flight 25 | . 15 33 Storage 2 | . 7 . Processor 8 | . 5 11 Energy Gun 12 | . 14 11 Ballistic Gun 12 | . 14 11 Naked Turns . | . . . Heaviest Build 11 | 11 11 7 Greatest Support 20 | 20 20 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | . 6 4 Average Capacity 4 | . 4 4 Most Carried 6 | . 6 3 Average Carried 3 | . 4 3 Final Capacity 6 | 6 4 4 Final Carried 6 | 6 4 3 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 242 | 200 42 . Remotely . | . . . Salvage Created 159 | . 74 85 Parts 14 | . 9 5 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . 3 . Guns 3 | . 3 . Classes Destroyed 3 | . 2 1 Hauler 1 | . . 1 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 63 | . 34 29 Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 18 | . 4 14 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 36 | . 8 28 Gun 36 | . 8 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 18 | . 4 14 Thermal . | . . . Explosive . | . . . Electromagnetic 18 | . 4 14 Robot Hit Streak 6 | . 1 6 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | . 3 18 Core Hits 8 | . 4 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 241 | . 58 183 Guns 241 | . 58 183 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 87 | . 13 74 Thermal . | . . . Explosive . | . . . Electromagnetic 154 | . 45 109 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . 6 9 Average Temperature 4 | . 4 5 Received Heat Transfer 9 | . . 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 193 | . 105 193 Initial 44 | . . 44 Average 86 | . 62 103 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 6 12 Peak Tracking Total 10 | . 3 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 5 3 Successful 5 | . 3 2 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Patrol Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 258 | . 105 153 Spaces Moved 402 | 1 150 251 Core . | . . . Treads . | . . . Legs 30 | 1 29 . Wheels . | . . . Hover . | . . . Flight 372 | . 121 251 Fastest Speed 34 | 120 37 34 Average Speed 41 | 120 53 34 Slowest Speed 120 | 120 120 34 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 1 3 Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 35 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 454 | . 167 287 Wait 25 | . 1 24 Move 392 | . 147 245 Hop 4 | . 1 3 Pick Up 4 | . 4 . Fast Attach 1 | . 1 . Attach 1 | . . 1 Detach . | . . . Swap 2 | . 2 . Drop 7 | . 7 . Fire 18 | . 4 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 4) 106 | -10/Materials | Entered another Materials area 106 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 259 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00111_ Connecting with Terminal... 00111_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 4E layout... Downloaded map data. >>Enumerate(Patrols) Retrieving latest reported positions... Found 5 active patrol squads. Downloaded coordinate data. 00121_ W-16 Scout sends out distress signal. 00145_ Destroyed Hover Unit. 00174_ T-07 Excavator is excavating. 00179_ Connecting with Terminal... 00224_ W-16 Scout destroyed. 00235_ K-01 Serf collects debris. 00236_ A-02 Transporter destroyed. 00240_ K-01 Serf collects debris. 00259_ W-16 Scout sends out distress signal. 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"??????????????? | | ????????????????????????? s ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthGatlingCanceller Manual? 0 Play Time 00:07:45 Cumulative 18.6 hours Start 2022.01.15 @ 17:42:21 End 2022.03.14 @ 08:22:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9029a27-b168-438c-a9be-5b431c5f53d5