Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 21:40:41 Player: Hnefi Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3672) 3672 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 8433 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 215 Met Data Miner 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Target Analyzer Core Analyzer > --- WEAPON (2) ------- Beamcaster Great Axe > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Wheel High-capacity Storage Unit Medium Matter Pod (100) Compact Matter Pod (150) Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Advanced ECM Suite Improved Light Armor Plating Improved Shield Generator Recalibrator Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Core Analyzer Kinecellerator > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg High-capacity Storage Unit Medium Matter Pod Compact Matter Pod Improved Sensor Array Target Analyzer Advanced ECM Suite Improved Shield Generator System Restoration Module Recalibrator Autogun Improved Light Cannon Battle Cannon Assault Cannon Mini Grenade Launcher Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Targeting Computer Weapon Improved Light Cannon Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . 1 1 . . . . Utility 2 | . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 91 | 7 3 3 17 5 10 19 16 9 . 2 Power 12 | 1 1 1 2 . 3 1 1 1 . 1 Engine 10 | 1 1 1 2 . 2 1 . 1 . 1 Core 2 | . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 41 | 2 . 1 11 5 4 7 7 4 . . Treads 1 | . . . . . . . . 1 . . Leg 40 | 2 . 1 11 5 4 7 7 3 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 10 | 1 1 . 1 . 1 5 1 . . . Device 4 | . . . . . . 4 . . . . Storage 2 | 1 . . 1 . . . . . . . Processor 4 | . 1 . . . 1 1 1 . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 28 | 3 1 1 3 . 2 6 7 4 . 1 Energy Gun 1 | . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | 3 1 . . . 2 6 1 2 . . Ballistic Cannon 9 | . . 1 3 . . . 4 1 . . Launcher 2 | . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 34 | . . . 2 1 2 2 14 8 . 5 Power 5 | . . . 1 . . . 1 1 . 2 Propulsion 18 | . . . 1 1 1 1 8 4 . 2 Utility 2 | . . . . . . 1 1 . . . Weapon 9 | . . . . . 1 . 4 3 . 1 Highest Loss Streak 11 | . . . 1 1 1 1 11 5 . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 94 99 99 97 88 72 76 66 Engine 7 | . 13 14 10 11 6 7 4 2 7 4 Treads 1 | . . . . . . . . 3 7 . Leg 31 | . 28 28 40 43 44 44 36 18 15 14 Device 1 | . . . . . . 6 3 . . . Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 17 | . 11 14 11 11 18 15 19 23 23 23 Ballistic Gun 6 | . 27 18 2 . 5 10 2 2 . . Ballistic Cannon 8 | . . 9 18 22 12 3 5 8 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 13 13 17 55 53 55 62 63 58 58 52 Greatest Support 78 | 20 20 20 40 45 60 78 73 50 27 27 Greatest Overweight (x) 4 | 3 . . 4 1 1 1 1 4 2 1 Average Overweight (x) . | . . . 1 1 . . . 1 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 19 20 20 20 20 20 20 20 Most Carried 20 | 3 8 8 17 20 20 20 20 15 13 14 Average Carried 14 | 1 5 7 12 17 19 19 17 13 13 13 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 3 7 8 17 20 20 19 13 13 13 14 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 2820 | 222 89 207 318 257 294 320 829 253 . 31 Remotely . | . . . . . . . . . . . Salvage Created 3197 | . 102 85 487 327 553 372 927 161 . 183 Parts 174 | . 8 10 33 15 18 34 48 2 . 6 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 5 | . 1 1 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 42 2 . 7 Prevented 4 | . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 91 | . 4 5 13 7 11 13 29 5 . 4 Melee 2 | . . . . . . . . . . 2 Guns 32 | . 4 5 . . 3 11 5 2 . 2 Cannons 42 | . . . 13 7 8 2 9 3 . . AOE 15 | . . . . . . . 15 . . . Classes Destroyed 14 | . 3 . 2 1 2 2 2 . . 2 Hauler 1 | . . . . . 1 . . . . . Recycler 5 | . . . 2 2 1 . . . . . Operator 1 | . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . 1 Watcher 6 | . 1 . 2 . 2 1 . . . . Swarmer 24 | . 3 4 4 . . 7 6 . . . Grunt 39 | . 1 1 5 5 7 2 17 1 . . Brawler 2 | . . . . . 1 . 1 . . . Duelist 2 | . . . . . . . . . . 2 Sentry 11 | . . . 4 . 3 1 1 1 . 1 Hunter 3 | . . . . . . . 2 1 . . Programmer 5 | . . . . . . 3 1 1 . . Behemoth 2 | . . . . . . . 1 1 . . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 13 | . 5 3 6 4 4 4 13 1 . 2 Combat Bots Only 13 | . 4 3 6 2 3 4 13 1 . 2 Max Kills in Single Turn 3 | . 1 1 2 1 2 2 3 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 628 | . 9 19 60 21 45 62 158 175 . 79 Missed 194 | . 2 6 12 3 12 33 42 59 . 25 Damage Taken 4713 | . 77 91 412 192 399 349 1478 1120 . 595 Core 805 | . 5 4 69 8 . . 304 236 . 179 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1392 | . 25 31 123 58 112 102 428 340 . 173 Core Remaining (%) 94 | 100 . 96 . 80 100 . . . . . Volleys Fired 205 | . 11 10 33 17 30 25 41 29 . 9 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 114 | . 40 59 78 78 78 67 87 83 . 114 Shots Fired 380 | . 22 20 62 34 60 50 71 48 . 13 Gun 138 | . 22 16 1 . 16 37 16 21 . 9 Cannon 220 | . . 4 61 34 44 13 33 27 . 4 Launcher 22 | . . . . . . . 22 . . . Special . | . . . . . . . . . . . Kinetic 349 | . 22 20 62 34 60 50 49 48 . 4 Thermal 9 | . . . . . . . . . . 9 Explosive 22 | . . . . . . . 22 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 9 2 18 5 17 13 15 14 . 8 Robot Miss Streak 9 | . 4 3 2 2 2 9 2 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . Shots Hit Robots 270 | . 13 9 39 15 47 43 47 39 . 18 Core Hits 228 | . 10 6 19 10 28 59 71 15 . 10 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . . 3 1 1 . 3 3 . 2 Burn 1 | . . . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 . . Blast 11 | . . . 3 1 1 . 3 2 . 1 Melee Attacks 7 | . . . . . . . . . . 7 Impact . | . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6670 | . 143 137 907 363 878 921 2103 804 . 414 Guns 1895 | . 135 81 11 . 150 657 346 342 . 173 Cannons 3334 | . . 43 876 363 715 218 578 462 . 79 Explosions 1179 | . . . . . . . 1179 . . . Melee 162 | . . . . . . . . . . 162 Ramming 100 | . 8 13 20 . 13 46 . . . . Kinetic 5056 | . 135 124 887 363 865 875 924 804 . 79 Thermal 173 | . . . . . . . . . . 173 Explosive 1179 | . . . . . . . 1179 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 162 | . . . . . . . . . . 162 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . 4 . . . . Message Errors 2 | . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 65 | . . . 10 . . 2 5 24 . 24 Projectiles 34 | . . . 10 . . . . 24 . . Explosions 5 | . . . . . . . 5 . . . Melee 26 | . . . . . . 2 . . . 24 Knockbacks 29 | . . . 4 2 6 5 6 4 . 2 Impact 1 | . . . . . . 1 . . . . Kinetic 26 | . . . 4 2 4 4 6 4 . 2 Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 15 | . 3 1 5 . 3 3 . . . . Kicked 15 | . 3 1 5 . 3 3 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 163 | . 6 8 163 39 108 143 61 12 . 150 Average Temperature 35 | . 6 6 58 12 30 66 19 5 . 52 Received Heat Transfer 1512 | . 6 24 150 66 252 51 507 336 . 120 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 370 | . . . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 428 | . 130 179 411 144 408 428 . . . . Initial 158 | . . 42 10 88 34 158 . . . . Average 158 | . 99 80 171 91 255 238 . . . . Maximum Alert Level 2 | . . . 2 . 2 2 . . . . Low Security (%) 68 | 100 100 100 45 100 33 44 . . . . Level 1 27 | . . . 51 . 45 50 . . . . Level 2 4 | . . . 3 . 20 4 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . 3 . . 6 . . . 1 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . . . 3 . . 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 8 10 20 10 17 22 29 6 . 9 Peak Tracking Total 13 | . 4 3 7 2 5 5 13 3 . 11 Tactical Retreats 7 | . . . 2 1 1 2 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 13 | . 2 . 4 . 1 6 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 3 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 16 | . 4 . 2 . . 6 . . 4 . Terminals 11 | . 4 . 2 . . 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 56 | . 15 . 3 . . 8 . . 30 . Successful 43 | . 8 . . . . 5 . . 30 . Failed 13 | . 7 . 3 . . 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 3 . . . . 1 . . . . Terminals 25 | . 15 . 3 . . 7 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 42 | . 8 . . . . 4 . . 30 . Record 15 | . 3 . . . . 1 . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open DSF 2 | . . . . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 3 . 1 . . 4 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 4 | . . 1 . 2 . . . . . 1 Largest Group 2 | . . 1 . 2 1 . . . . 1 Highest-Rated Group 96 | . . 31 . 41 31 . . . . 96 Highest-Rated Ally 96 | . . 31 . 31 31 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 38 | . . 4 . 11 11 . . . . 12 Total Damage 742 | . . 83 . 147 148 . . . . 364 Kills 7 | . . 1 . 3 2 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 5859 | 72 324 585 560 546 367 877 685 1230 236 377 Spaces Moved 3139 | 46 234 450 220 250 199 534 398 548 90 170 Core 10 | 10 . . . . . . . . . . Treads 92 | . . . . . . . . 92 . . Legs 3037 | 36 234 450 220 250 199 534 398 456 90 170 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 190 265 195 Average Speed 155 | 128 120 120 191 190 121 120 136 205 265 195 Slowest Speed 400 | 200 120 120 400 190 190 190 190 400 265 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 5 50 90 24 61 21 21 63 68 74 35 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . 4 3 . . Spaces Dug 18 | . . . . . . . 18 . . . Terrain Destroyed 124 | . . 2 4 2 1 . 115 . . . Melee . | . . . . . . . . . . . Projectile 9 | . . 2 4 2 1 . . . . . AOE 115 | . . . . . . . 115 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 3706 | 55 256 479 288 287 266 722 468 605 89 191 Wait 160 | 1 . 3 . 10 9 115 6 15 . 1 Move 3130 | 45 233 449 219 249 199 533 397 547 89 170 Hop . | . . . . . . . . . . . Pick Up 57 | 2 5 6 12 3 7 12 4 4 . 2 Fast Attach 37 | 6 3 . 11 . 2 8 2 4 . 1 Attach 34 | . . 1 4 1 3 7 12 5 . 1 Detach 5 | . . . 1 . . 2 1 1 . . Swap 20 | 1 . 2 2 4 5 4 2 . . . Drop 37 | . 1 7 1 3 9 13 3 . . . Fire 205 | . 11 10 33 17 30 25 41 29 . 9 Melee 7 | . . . . . . . . . . 7 Ram . | . . . . . . . . . . . Kick 14 | . 3 1 5 . 2 3 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 259 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Identified exit to Mines 397 | -10/Materials | Entered Mines 398 | -10/Mines | Met a Derelict bent on vengeance 480 | -10/Mines | Learned location of Storage (-7) 495 | -10/Mines | Received a Mining Laser from a helpful Derelict 561 | -10/Mines | Discovered exit to Materials (range 12) 570 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 701 | -10/Mines | Discovered exit to Materials (range 5) 735 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 982 | -10/Mines | Entered Materials 982 | -9/Materials | Evolved 2 slots: Propulsion x2 1277 | -9/Materials | Build established: Scavenger-Mutant 1527 | -9/Materials | Discovered new exit (range 7) 1539 | -9/Materials | Identified exit to Mines 1542 | -9/Materials | Entered Mines 1572 | -9/Mines | Excavation squad dispatched 1572 | -9/Mines | A large section of the Mines collapsed 1822 | -9/Mines | Excavation squad dispatched 1959 | -9/Mines | Discovered new exit (range 11) 1976 | -9/Mines | Identified exit to Materials 2088 | -9/Mines | Entered Materials 2088 | -8/Materials | Accompanied by 1 ally 2088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -8/Materials | Identified exit to Factory 2093 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2455 | -8/Materials | Entered Factory 2455 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2886 | -7/Factory | Garrison activated, responded to threat 3208 | -7/Factory | Garrison activated, responded to threat 3315 | -7/Factory | Discovered new exit (range 12) 3332 | -7/Factory | Entered Lower Caves 3364 | -7/Lower Caves | Spotted B-75 Beast 3437 | -7/Lower Caves | Destroyed B-75 Beast 3506 | -7/Lower Caves | Learned Factory stockpile data 3560 | -7/Lower Caves | Encountered a Warlord checkpoint 3607 | -7/Lower Caves | Ambushed by research squad 3648 | -7/Lower Caves | Destroyed 7 combat bots 3770 | -7/Lower Caves | Attracted the attention of an 0b10 base 3859 | -7/Lower Caves | Destroyed 13 combat bots 3859 | -7/Lower Caves | Lost 11 parts (1p6n4w) 3990 | -7/Lower Caves | Discovered new exit (range 15) 4017 | -7/Lower Caves | Entered another Lower Caves area 4085 | -7/Lower Caves | Build established: Mutant 4229 | -7/Lower Caves | Learned 4 Factory zone layouts 4471 | -7/Lower Caves | Spotted B-75 Beast 4492 | -7/Lower Caves | Core integrity fell below 50% 4513 | -7/Lower Caves | Destroyed B-75 Beast 4544 | -7/Lower Caves | Lost 5 parts (1p3n1w) 4681 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4758 | -7/Lower Caves | Lost 3 parts (1n2w) 5092 | -7/Lower Caves | Discovered new exit (range 6) 5247 | -7/Lower Caves | Entered Data Miner 5247 | -7/Data Miner | Discovered new exit (range 6) 5298 | -7/Data Miner | Met Data Miner 5380 | -7/Data Miner | Learned location of Section 7 (-2) 5380 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5420 | -7/Data Miner | Received God Mode back door access code from Data Miner 5483 | -7/Data Miner | Entered Proximity Caves 5485 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5499 | -6/Proximity Caves | Core integrity fell below 20% 5529 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5581 | -6/Proximity Caves | Escorted by Enhanced Grunt 5581 | -6/Proximity Caves | Spotter reported a threat 5632 | -6/Proximity Caves | Learned 8 Factory zone layouts 5788 | -6/Proximity Caves | Spotted B-75 Beast 5845 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5846 | -6/Proximity Caves | Spotter reported a threat 5860 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05604_ Acquired Adv. Visual Processing Unit. 05605_ Acquired 9 matter. 05632_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 05667_ P-60 Hacker fails to hack Enhanced Grunt. 05668_ P-60 Hacker destroyed. 05676_ Target Analyzer fries itself beyond repair. 05677_ Acquired 1 matter. 05681_ Gravmag System fries itself beyond repair. 05686_ Remote Datajack fries itself beyond repair. 05844_ Penetrated by Slug. 05844_ B-48 Gladiator springs to life. 05845_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05846_ ALERT: Unidentified potential threat approaching Complex 0b10. 05849_ Y-64 Sentinel: "REQUESTING BACKUP." 05853_ Titanium Leg severed. 05854_ Penetrated by Slug. 05855_ Lgt. Ion Engine destroyed. 05856_ L-41 Fighter destroyed. 05857_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #??? ?????????????????????????? | | ?###????????????# #? ????????????????????????? | | ## ##???????????# #? ????????????????????????? | | # #???????????" #?? ????????????????????????? | | # #???????????# #?? ????????????????????????? | | #???????????# #??? ????????????????????????? | | ##??????????# #??? ###?????????????????????? | | ## ##?????????# %#???? ##????????????????????? | | ?## #?????????#% ##??? ##???????????????????? | | ??## ##????????# #???# ##??????????????????? | | ???# #?????#### #???# ##?????????????????? | | ??## ####?## #???? #?????????????????? | | ### #?# ##????# #??????????????????? | | # ##?# ########## #???????????????????? | | #??# #???????????????????? | | #??# ######## #???????????????????? | | ##?## #??????# #???????????????????? | | ##### #??????# ##???????????????????? | | #??????# ##????????????????????? | | #" ????# ##????????????????????? | | ### ### ??# #????????????????????? | | ### ##?## # #@ #????????????????????? | | ??# ##???# *l #????????????????????? | | #??# #????# Y #????????????????????? | | ##???# #????## #### #????????????????????? | | #?????# ?????## #?# ####????????????????????? | | ??????#####???????# ###????????????????????????? | | ??????????????????? ##??????????????????????????? | | ??????????????????? #???????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? #???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please The Oracle Challenges ------------ None Game ------ Seed PrecisionNovaStabilizer Manual? 0 Play Time 01:08:41 Cumulative 5.5 hours Start 2024.04.01 @ 18:46:46 End 2024.04.01 @ 21:40:41 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb91f34e-4fad-4a76-bc78-f0b7c5aab1b5