Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 19:54:37 Player: Tmvn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (922) 922 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 3491 Bonus ------- Follower Combat Kills 259 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 245/250 System Corruption 0% Temperature Cool (19) Movement Treading (180) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Medium Treads Makeshift Leg VTOL Module > --- UTILITY (3) ------ Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Slug Cannon > --- INVENTORY (12) --- Ion Engine Light Ion Engine Improved Deuterium Engine Compact Battery (300) Hacking Drone Bay (1/1) Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Medium Treads Makeshift Leg VTOL Module > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Slug Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Deuterium Engine Compact Battery Hacking Drone Bay Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 61 | . 12 22 1 6 20 Power 8 | . 3 2 . . 3 Engine 8 | . 3 2 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | . 4 9 . 1 8 Treads 1 | . . . . . 1 Leg 20 | . 4 9 . 1 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 11 | . 2 1 1 4 3 Device 9 | . 1 1 1 4 2 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | . 3 10 . 1 6 Energy Gun 13 | . 3 7 . 1 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . . 1 . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 27 | . . 11 . . 16 Power 3 | . . 1 . . 2 Propulsion 11 | . . 4 . . 7 Utility 2 | . . . . . 2 Weapon 11 | . . 6 . . 5 Highest Loss Streak 8 | . . 5 . . 8 Average Slot Usage (%) 85 | . 91 86 88 79 93 Engine 11 | . 14 10 11 11 10 Treads 1 | . . . . . 5 Leg 23 | . 28 32 22 22 20 Flight 1 | . . . . . 5 Device 12 | . 6 12 22 12 13 Storage 11 | . 14 11 11 11 11 Processor 1 | . . . . . 4 Energy Gun 10 | . 14 12 11 11 6 Ballistic Gun 10 | . 14 4 11 11 10 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 51 | 13 42 48 43 43 51 Greatest Support 49 | 20 20 30 20 39 49 Greatest Overweight (x) 6 | . 2 2 2 2 6 Average Overweight (x) 1 | . 1 1 2 1 1 Largest Inventory Capacity 14 | . 14 12 12 12 12 Average Capacity 11 | . 11 12 12 12 12 Most Carried 12 | . 10 12 12 12 12 Average Carried 10 | . 7 10 11 11 8 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 6 10 11 12 11 6 Class Distribution -------------------- 70% | Scavenger-Mutant 26% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 948 | 200 166 304 20 71 187 Remotely . | . . . . . . Salvage Created 1095 | . 308 587 . . 200 Parts 62 | . 18 33 . . 11 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 23 | . . . . 3 20 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 5 15 . . 7 Guns 19 | . 5 8 . . 6 Cannons 3 | . . 2 . . 1 AOE 5 | . . 5 . . . Classes Destroyed 8 | . 2 6 . . . Builder 3 | . . 3 . . . Hauler 1 | . 1 . . . . Recycler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 10 | . . 4 . . 6 Grunt 15 | . 5 10 . . . Sentry 2 | . . 1 . . 1 Best Kill Streak 7 | . 3 7 . . 3 Combat Bots Only 4 | . 2 4 . . 3 Max Kills in Single Turn 4 | . 1 4 . . 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2766 | . 277 1157 . . 1332 Core 460 | . 51 126 . . 283 Absorbed by Shields 59 | . . . . . 59 Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 99 | . 23 46 . . 30 Largest 2 | . 2 2 . . 2 Hottest 133 | . 60 133 . . 128 Shots Fired 182 | . 46 80 . . 56 Gun 160 | . 46 65 . . 49 Cannon 13 | . . 6 . . 7 Launcher 9 | . . 9 . . . Special . | . . . . . . Kinetic 68 | . 23 12 . . 33 Thermal 40 | . . 17 . . 23 Explosive 9 | . . 9 . . . Electromagnetic 65 | . 23 42 . . . Robot Hit Streak 20 | . 7 7 . . 20 Robot Miss Streak 4 | . 2 4 . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 112 | . 31 41 . . 40 Core Hits 66 | . 10 38 . . 18 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2241 | . 348 1326 . . 567 Guns 1365 | . 348 505 . . 512 Cannons 137 | . . 82 . . 55 Explosions 735 | . . 735 . . . Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 568 | . 165 120 . . 283 Thermal 655 | . . 371 . . 284 Explosive 568 | . . 568 . . . Electromagnetic 446 | . 183 263 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . 8 . . 7 Projectiles 7 | . . . . . 7 Explosions 8 | . . 8 . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 48 | . . 48 . . . Shots 2 | . . 2 . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 177 | . 75 87 . . 177 Average Temperature 47 | . 30 25 . . 67 Received Heat Transfer 657 | . 159 447 . . 51 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1220 | . . 578 . . 642 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 384 | . 172 384 145 . . Initial 145 | . . 12 145 . . Average 106 | . 50 167 145 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 90 | . 100 65 100 . . Level 1 9 | . . 34 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 16 22 . . 17 Peak Tracking Total 7 | . 4 7 . . 6 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 443 | . . . . . 443 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4514 | . 648 382 328 2055 1101 Spaces Moved 2406 | 1 326 145 182 1155 597 Core . | . . . . . . Treads 231 | . . . . . 231 Legs 2174 | 1 326 145 182 1155 365 Wheels . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 120 | 120 120 150 180 150 120 Average Speed 171 | 120 171 150 180 176 165 Slowest Speed 540 | 120 180 180 180 180 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 2 57 24 41 89 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . 1 4 3 Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . 43 . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 43 | . . 43 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2602 | . 369 224 183 1168 658 Wait 12 | . 1 4 . . 7 Move 2402 | . 325 145 181 1154 597 Hop . | . . . . . . Pick Up 8 | . . 4 . 1 3 Fast Attach 16 | . 2 3 1 4 6 Attach 23 | . . 11 . 1 11 Detach 5 | . 1 2 1 1 . Swap 22 | . 10 8 . 1 3 Drop 15 | . 7 1 . 6 1 Fire 99 | . 23 46 . . 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 11) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Discovered new exit (range 15) 681 | -9/Materials | Build established: Scavenger-Mutant 869 | -9/Materials | Lost 5 parts (2n3w) 870 | -9/Materials | Discovered new exit (range 15) 973 | -9/Materials | Lost 4 parts (1p1n2w) 1031 | -9/Materials | Entered Mines 1099 | -9/Mines | Met a Derelict bent on vengeance 1159 | -9/Mines | Learned Materials terminal intel 1269 | -9/Mines | Learned 2 Materials zone layouts 1357 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1359 | -9/Mines | Entered Zion 1529 | -7/Zion | Given the Hacking Drone Bay 1533 | -7/Zion | Found Prototype Device 1533 | -7/Zion | Identified Hacking Drone Bay 1586 | -7/Zion | Learned Factory terminal intel 1625 | -7/Zion | Learned location of Armory (-4) 1670 | -7/Zion | Learned Factory repair station intel 1868 | -7/Zion | Found Prototype Device 1868 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2754 | -7/Zion | Build established: Mutant 2793 | -7/Zion | Imprinted 2795 | -7/Zion | Declared Zion's savior 3401 | -7/Zion | Discovered new exit (range 10) 3414 | -7/Zion | Entered Proximity Caves 3414 | -6/Proximity Caves | Accompanied by 4 allies 3650 | -6/Proximity Caves | Core integrity fell below 50% 3694 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 3817 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3945 | -6/Proximity Caves | Build established: Scavenger-Mutant 3969 | -6/Proximity Caves | Core integrity fell below 20% 4022 | -6/Proximity Caves | Lost 8 parts (1p3n1u3w) 4318 | -6/Proximity Caves | Discovered new exit (range 19) 4515 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04031_ Found Adv. Visual Processing Unit. 04031_ Found 17 Matter. 04036_ Acquired Mak. Leg. 04040_ Acquired 10 matter. 04043_ Acquired Slug Cannon. 04045_ Acquired 7 matter. 04049_ Acquired Adv. Visual Processing Unit. 04078_ Searching scrap... 04078_ Found Gatling Laser. 04078_ Found Coolant Injector. 04078_ Found 24 Matter. 04078_ Found 27 Matter. 04079_ Acquired 13 matter. 04084_ Acquired Coolant Injector. 04086_ Acquired 10 matter. 04318_ EXIT=FOUND 04501_ Destroyed VTOL Module. 04501_ S-27 Virus knocked back. 04509_ S-27 Virus suffers critical hit. 04509_ S-27 Virus destroyed. 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