Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.23 @ 20:30:08 Player: Some Pennies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (4265) 4265 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 8425 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 253 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1001 Cogmind --------- Core Integrity 0/550 Matter 134/300 Energy 253/265 System Corruption 8% Temperature Cool (41) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- EM Shotgun Assault Cannon > --- INVENTORY (20) --- Light Ion Engine Wheel YI-UF0's Bottomless Matter Pit (839) Improved Sensor Array Experimental Sensor Array Makeshift Terrain Scanner Latent Energy Streamer Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Improved EM Shotgun Latent Energy Streamer > --- INVENTORY -------- Advanced Heat Sink YI-UF0's Bottomless Matter Pit Experimental Sensor Array Improved Signal Interpreter Makeshift Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Hacking Suite Makeshift Hacking Suite Heavy Particle Gun EM Pulse Cannon Mini Grenade Launcher Plasma Cutter Powered Hammer [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 106 | 8 11 4 21 3 6 4 22 18 9 Power 13 | 1 1 1 3 . . 1 3 2 1 Engine 10 | 1 . . 3 . . 1 3 1 1 Core 3 | . 1 1 . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 29 | 2 . . 7 . 1 . 9 5 5 Treads 19 | 2 . . 6 . 1 . 6 1 3 Leg 6 | . . . . . . . 2 4 . Wheel 3 | . . . . . . . 1 . 2 Hover 1 | . . . 1 . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 4 . 6 1 1 1 6 9 1 Device 10 | 1 2 . 1 . . 1 1 3 1 Storage 7 | 1 2 . 1 1 . . 2 . . Processor 3 | . . . 1 . 1 . . 1 . Hackware 3 | . . . . . . . 1 2 . Protection 8 | . . . 3 . . . 2 3 . Artifact . | . . . . . . . . . . Weapon 33 | 3 6 3 5 2 4 2 4 2 2 Energy Gun 9 | 1 . 2 1 . 2 1 1 . 1 Energy Cannon 2 | . . . 1 . 1 . . . . Ballistic Gun 16 | 2 6 . 3 . 1 1 3 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . . 1 . . . 1 . Special Weapon 2 | . . 1 . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . . 1 . . Corrupted Parts 3 | . . . 2 . . . 1 . . System Corruption 8 | . . . 4 . . . 4 . . Parts Lost 27 | . . . 7 . . 3 5 12 . Power 3 | . . . 2 . . . . 1 . Propulsion 13 | . . . 2 . . 2 2 7 . Utility 5 | . . . 2 . . 1 1 1 . Weapon 6 | . . . 1 . . . 2 3 . Highest Loss Streak 6 | . . . 3 . . 3 2 6 . To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 14 | 2 11 14 14 15 14 14 17 19 6 Power . | . . . . . . . . . . Propulsion . | . . 2 1 1 . . . . . Utility 7 | . 5 6 5 6 7 7 10 13 3 Weapon 5 | 1 5 5 5 6 5 5 5 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 40 | . 9 6 1 2 3 . 7 8 4 Power 3 | . 1 . . . . . . 1 1 Propulsion 2 | . . . . 1 1 . . . . Utility 22 | . 3 2 1 1 1 . 5 6 3 Weapon 13 | . 5 4 . . 1 . 2 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 95 100 100 94 90 95 85 Engine 7 | . 4 . 6 11 11 11 8 8 7 Core 3 | . 9 14 3 . . . . . . Treads 26 | . 27 28 27 33 33 28 21 24 13 Leg 2 | . . . . . . . 4 8 . Device 11 | . 14 14 8 . . 12 12 17 8 Storage 11 | . 14 14 11 11 11 11 9 8 7 Processor 1 | . . . 1 1 4 6 . . 1 Hackware 2 | . . . . . . . 8 . 18 Protection 6 | . . . 10 20 17 1 5 9 . Energy Gun 5 | . 4 . 1 . 7 7 4 13 7 Ballistic Gun 14 | . 23 26 17 22 10 14 12 2 . Peak Build Rating 42 | 7 15 16 22 26 28 30 37 42 31 Average Rating 21 | 5 11 15 17 16 19 28 30 32 22 On Entrance 16 | . 7 15 16 15 16 22 28 28 17 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 15 32 32 37 39 43 39 64 68 56 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 60 Greatest Overweight (x) 4 | . 1 . 1 . . . 3 4 2 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 12 15 15 15 15 15 18 19 18 Most Carried 20 | 5 15 15 15 15 15 15 20 20 8 Average Carried 14 | 2 11 14 14 14 14 14 17 19 6 Final Capacity 20 | 8 15 15 15 15 15 15 20 5 20 Final Carried 20 | 5 15 15 15 15 15 14 20 5 8 Class Distribution -------------------- 59% | Scavenger-Mutant 34% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 5028 | 307 788 262 426 243 272 603 1121 902 104 Remotely . | . . . . . . . . . . Salvage Created 5590 | 194 784 368 1055 295 272 444 1156 806 216 Parts 300 | 15 53 22 51 16 8 32 54 33 16 Haulers Intercepted 9 | . 2 . 1 . . . 4 . 2 Recyclers Shooed 5 | . 2 . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 85 | . 8 8 10 2 . 14 17 23 3 Guns 57 | . 8 8 8 2 . 7 12 12 . Cannons 2 | . . . 2 . . . . . . AOE 26 | . . . . . . 7 5 11 3 Classes Destroyed 13 | 3 4 2 2 . . 1 1 . . Worker 15 | 2 7 . 2 . . 1 1 . 2 Builder 3 | . . 1 1 . . 1 . . . Tunneler 9 | 4 1 2 . 1 . 1 . . . Hauler 9 | . 2 . 1 . . . 4 . 2 Recycler 13 | 1 2 1 5 1 . . 3 . . Watcher 6 | . 3 . . . . . 2 . 1 Swarmer 21 | . 3 3 . . . 7 2 3 3 Grunt 43 | . 5 4 4 2 . 6 7 15 . Brawler 1 | . . . 1 . . . . . . Duelist 3 | . . . . . . . 1 2 . Sentry 12 | . . . 5 . . . 4 3 . Hunter 4 | . . . . . . 1 3 . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 6 | 5 3 3 5 2 . 5 6 5 4 Combat Bots Only 6 | . 2 3 2 2 . 4 6 5 3 Max Kills in Single Turn 5 | 1 1 1 1 1 . 5 2 2 3 Gunslinging 1 | . . . . . . . . 1 . Exploded 4 | . . . . . . 4 2 2 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 508 | . 26 32 67 5 . 69 98 190 21 Missed 151 | . 6 9 15 1 . 19 29 65 7 Damage Taken 5526 | . 251 311 789 51 . 843 933 2215 133 Core 956 | . 40 91 107 17 . 137 82 465 17 Absorbed by Shields 473 | . . . . . . . 111 362 . Core Remaining (%) 60 | 100 . 47 . . . 34 . . . Volleys Fired 405 | 9 69 32 54 14 16 32 85 79 15 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 114 | 70 70 100 105 46 90 97 114 100 82 Shots Fired 744 | 18 138 61 102 28 32 61 156 127 21 Gun 685 | 18 138 58 79 28 32 58 150 112 12 Cannon 32 | . . . 23 . . . . . 9 Launcher 24 | . . . . . . 3 6 15 . Special 3 | . . 3 . . . . . . . Kinetic 496 | 9 121 50 55 28 20 49 121 35 8 Thermal 134 | 9 17 3 23 . . 9 10 63 . Explosive 24 | . . . . . . 3 6 15 . Electromagnetic 90 | . . 8 24 . 12 . 19 14 13 Robot Hit Streak 27 | 3 7 11 7 6 11 27 13 9 9 Robot Miss Streak 6 | 1 6 3 4 1 1 2 4 4 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 7 | . . . . 1 . 3 2 1 . Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 . Shots Hit Robots 483 | 10 76 37 67 18 28 42 106 85 14 Core Hits 257 | 7 35 17 27 10 12 30 56 54 9 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . Critical Strikes 9 | . 2 1 . . 2 . 1 3 . Burn 5 | . 1 . . . . . 1 3 . Destroy 3 | . 1 . . . 2 . . . . Corrupt 1 | . . 1 . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10321 | 126 1055 600 1129 280 486 1018 2355 2734 538 Guns 7260 | 126 1055 599 897 280 486 623 1755 1275 164 Cannons 304 | . . . 232 . . . . . 72 Explosions 2756 | . . . . . . 395 600 1459 302 Melee . | . . . . . . . . . . Ramming 1 | . . 1 . . . . . . . Kinetic 4879 | 51 930 502 569 280 301 564 1242 368 72 Thermal 1670 | 75 125 . 232 . . 59 186 962 31 Explosive 2222 | . . . . . . 395 600 1227 . Electromagnetic 1549 | . . 97 328 . 185 . 327 177 435 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 11 11 11 11 4 5 8 Average Corruption 7 | . . . 9 11 11 11 4 4 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 158 | . . . 23 14 29 20 20 39 13 Message Errors 51 | . . . 11 7 11 5 5 9 3 Matter Fused 33 | . . . 5 2 6 6 3 10 1 Heat Flow Errors 16 | . . . . . 2 1 3 8 2 Energy Discharges 18 | . . . 1 1 7 3 1 3 2 Parts Rejected 2 | . . . 1 . . . . . 1 Data Loss (minor) 16 | . . . 1 1 1 . 5 5 3 Data Loss (major) 4 | . . . . . . 1 . 2 1 Misfires 4 | . . . . 1 . 2 . 1 . Alerts 4 | . . . 1 1 2 . . . . Weapon Failures 10 | . . . 3 1 . 2 3 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 48 | . . . . . . 10 . 12 26 Projectiles . | . . . . . . . . . . Explosions 48 | . . . . . . 10 . 12 26 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 203 | . . . 6 . . 47 17 133 . Shots 8 | . . . 1 . . 2 1 4 . Rammed 2 | . . 2 . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 363 | 63 78 174 363 28 280 235 272 301 250 Average Temperature 57 | 27 19 37 96 10 90 71 31 78 63 Received Heat Transfer 2248 | . 129 93 369 27 . 333 304 966 27 Effects 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . 2 . . . 2 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 3580 | 222 444 . 481 . . 111 444 1878 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . 1 1 Latent Energy Used 200 | . . . . . . . . . 200 LE Corruption 3 | . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . . . . . . 1 1 3 2 Low Security (%) 80 | 100 100 100 100 100 . 94 97 14 99 Level 1 3 | . . . . . . 5 2 12 . Level 2 9 | . . . . . . . . 46 . Level 3 5 | . . . . . . . . 26 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1052 | 15 106 75 197 81 . 228 211 1052 473 Initial 473 | . . . 22 31 . . 50 11 473 Average 157 | 4 22 11 78 18 . 111 108 543 51 Influence Increases 3290 | 35 316 208 430 60 10 373 555 1101 202 Destroy 0b10 Robot/C 1820 | . 160 140 200 40 . 280 340 600 60 Destroy 0b10 Robot/NC 285 | 35 75 20 45 10 10 15 50 . 25 Destroy Leader 380 | . 40 30 72 10 . 50 112 50 16 Allied During Kill 17 | . . . . . . . . 17 . Successful Hack 38 | . 25 . 6 . . . . . 7 Disable Machine 135 | . . 15 30 . . . 15 15 60 Anti-Garrison Action 300 | . . . . . . . . 300 . Destroy Structure 165 | . 1 3 2 . . 28 38 74 19 Lose Combat Pursuer 150 | . 15 . 75 . . . . 45 15 Influence Decreases 2544 | 35 316 150 371 91 10 242 587 140 602 Time Decay 1694 | 35 316 150 336 91 10 212 392 . 152 Lost Part 225 | . . . 35 . . 30 40 120 . Lost Ally 20 | . . . . . . . . 20 . Purge Threat 605 | . . . . . . . 155 . 450 Squads Dispatched 6 | . . . 1 . . . 4 . 1 Investigation 2 | . . . 1 . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 15 17 16 2 . 14 29 35 4 Peak Tracking Total 6 | . 3 5 6 1 . 4 5 5 3 Tactical Retreats 10 | . 1 2 3 . . . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . 2 . . . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 13 | . . 1 2 . . . 1 5 4 Max in Single Turn 4 | . . 1 1 . . . 1 1 4 Garrison Relay 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 22 | . 10 . 4 . 2 . 3 1 2 Terminals 15 | . 8 . 3 . . . 1 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 78 | . 34 . 17 . 2 . 11 3 11 Successful 39 | . 16 . 7 . 2 . 6 1 7 Failed 39 | . 18 . 10 . . . 5 2 4 Catastrophic 6 | . 2 . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 35 | . 22 . 8 . 1 . . 1 3 Terminals 57 | . 29 . 9 . . . 5 3 11 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . Scanalyzers 12 | . . . 8 . . . 4 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 22 | . 9 . 1 . 2 . 2 1 7 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 3 | . 1 . . . . . . 1 1 Alert Level 1 | . . . . . . . . . 1 Unreport Threat 5 | . . . . . . . 2 . 3 Locate Traps 4 | . 3 . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 6 | . . . 3 . . . 3 . . Insert Component 3 | . . . 2 . . . 1 . . Analyze 3 | . . . 1 . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 5 . 3 . . . . . . Terminals 8 | . 5 . 3 . . . . . . Operators 1 | . . . 1 . . . . . . Skim 7 | . 5 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 6 . 4 . . . 3 1 2 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . Machine Destruction 18 | . . . . . . . . 18 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . . . . 3 . . 1 . Largest Group 3 | . . . . . 3 3 . 1 . Highest-Rated Group 39 | . . . . . 37 37 . 39 . Highest-Rated Ally 39 | . . . . . 21 21 . 39 . Total Orders . | . . . . . . . . . . Ally Attacks 41 | . . . . . . 5 . 36 . Total Damage 565 | . . . . . . 36 . 529 . Kills 7 | . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 4010 | 33 1433 1086 463 62 . 152 363 . 418 Terrain 2392 | . 983 1086 323 . . . . . . Seismic 1416 | 33 450 . . . . 152 363 . 418 T.N.C. 202 | . . . 140 62 . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 8238 | 122 1433 1086 850 432 793 473 1001 1602 446 Spaces Moved 3851 | 66 726 598 366 240 448 227 345 638 197 Core 99 | 27 . . . . . . . 18 54 Treads 3434 | 39 726 598 366 240 448 227 292 483 15 Legs 150 | . . . . . . . 13 137 . Wheels 168 | . . . . . . . 40 . 128 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 130 50 50 Average Speed 165 | 115 160 160 163 160 160 160 178 201 105 Slowest Speed 400 | 160 240 160 240 160 160 160 260 400 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 5 94 97 35 48 90 64 28 59 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 . 1 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 10 | . . 3 . . . . . 6 1 Terrain Destroyed 187 | . . 3 . . . 37 41 87 19 Melee 1 | . . . . . . . . . 1 Projectile 7 | . . 3 . . . . . . 4 AOE 179 | . . . . . . 37 41 87 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 4984 | 93 874 671 523 267 492 274 574 809 407 Wait 353 | . 24 18 55 . . 1 55 26 174 Move 3843 | 65 725 597 365 239 447 226 345 637 197 Hop . | . . . . . . . . . . Pick Up 94 | 11 21 7 12 4 5 1 22 7 4 Fast Attach 44 | 1 4 . 5 . 1 3 13 9 8 Attach 34 | 6 . . 10 . . 2 4 12 . Detach 3 | . . . 1 . . . . 2 . Swap 90 | 1 10 7 10 7 7 5 24 11 8 Drop 96 | . 21 8 11 3 7 4 26 16 . Fire 405 | 9 69 32 54 14 16 32 85 79 15 Melee 1 | . . . . . . . . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . 2 . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . Rewire 9 | . . . . . 9 . . . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 7) 267 | -10/Materials | Discovered new exit (range 8) 324 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 14) 1062 | -10/Materials | Discovered new exit (range 16) 1331 | -10/Materials | Discovered new exit (range 11) 1355 | -10/Materials | Learned location of Mines (-9) 1391 | -10/Materials | Learned Storage trap positions 1434 | -10/Materials | Learned location of Subcaves (-10) 1448 | -10/Materials | Identified exit to Subcaves 1474 | -10/Materials | Learned 4 Subcaves zone layouts 1512 | -10/Materials | Learned Storage stockpile data 1556 | -10/Materials | Entered Mines 1591 | -10/Mines | Assembled infested the area 1761 | -10/Mines | Discovered new exit (range 3) 1931 | -10/Mines | Discovered new exit (range 5) 2226 | -10/Mines | Discovered exit to Subcaves (range 13) 2349 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2355 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2359 | -10/Mines | Found Prototype Device 2622 | -10/Mines | Core integrity fell below 50% 2642 | -10/Mines | Entered Materials 2642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2643 | -9/Materials | Identified exit to Mines 2996 | -9/Materials | Lost 3 parts (2u1w) 3092 | -9/Materials | System corruption reached 10% 3233 | -9/Materials | Build established: Scavenger-Mutant 3457 | -9/Materials | Identified Exp. Sensor Array 3492 | -9/Materials | Entered Mines 3528 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3544 | -9/Mines | Murdered YI-UF0 3552 | -9/Mines | Found Prototype Storage 3556 | -9/Mines | Found Prototype Launcher 3599 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 3600 | -9/Mines | Identified YI-UF0's Doublenader 3648 | -9/Mines | Discovered new exit (range 7) 3754 | -9/Mines | Learned location of Storage (-8) 3905 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3913 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3915 | -9/Mines | Discovered new exit (range 5) 3924 | -9/Mines | Entered Exiles 3924 | -9/Exiles | Found Exiles lab destroyed 4510 | -9/Exiles | Opened EX-Vault 4519 | -9/Exiles | Found Latent Energy Streamer 4617 | -9/Exiles | Learned location of Zion (-7) 4702 | -9/Exiles | Discovered new exit (range 10) 4717 | -9/Exiles | Entered Mines 4717 | -8/Mines | Accompanied by 3 allies 4760 | -8/Mines | Lost 3 allies 4837 | -8/Mines | Core integrity fell below 50% 5044 | -8/Mines | Lost 3 parts (2n1u) 5158 | -8/Mines | Discovered new exit (range 5) 5182 | -8/Mines | Discovered new exit (range 6) 5190 | -8/Mines | Entered Materials 5190 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5346 | -8/Materials | Discovered new exit (range 12) 5878 | -8/Materials | Discovered new exit (range 8) 5896 | -8/Materials | Garrison activated, responded to threat 6033 | -8/Materials | Garrison activated, responded to threat 6191 | -8/Materials | Identified exit to Garrison 6191 | -8/Materials | Entered Garrison 6229 | -8/Garrison | Triggered checkpoint 6349 | -8/Garrison | Garrison Relay disabled 6445 | -8/Garrison | Triggered checkpoint 6600 | -8/Garrison | Discovered new exit (range 13) 6698 | -8/Garrison | Rescued a captive Derelict 6747 | -8/Garrison | Triggered checkpoint 6777 | -8/Garrison | Garrison Relay disabled 7121 | -8/Garrison | Triggered checkpoint 7173 | -8/Garrison | Triggered checkpoint 7357 | -8/Garrison | Triggered checkpoint 7411 | -8/Garrison | Triggered checkpoint 7512 | -8/Garrison | Garrison Relay disabled 7611 | -8/Garrison | Installed Relay Interface Framework 7736 | -8/Garrison | Spotted B-75 Beast 7736 | -8/Garrison | Spotted B-75 Beast 7762 | -8/Garrison | Core integrity fell below 50% 7788 | -8/Garrison | Discovered new exit (range 10) 7789 | -8/Garrison | Core integrity fell below 20% 7792 | -8/Garrison | Identified exit to Materials 7793 | -8/Garrison | Entered Materials 7819 | -8/Materials | Lost 6 parts (1p4n1w) 7862 | -8/Materials | Identified exit to Storage 8044 | -8/Materials | Build established: Hacker-Mutant 8239 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08006_ U-05 Engineer lays Concrete. 08018_ Acquired 28 matter. 08021_ Acquired Imp. Sensor Array. 08022_ System corrupted: Component data lost. 08023_ Acquired 4 matter. 08027_ K-01 Serf collects debris. 08042_ A-02 Transporter destroyed. 08048_ Acquired Lgt. Treads. 08049_ UITIMOMO82VSM>9G#UMH3ZDD 08052_ Acquired Lgt. Treads. 08056_ Door malfunctions. 08056_ S-10 Pest destroyed. 08088_ System corrupted: Heat flow error (+275). 08100_ U-05 Engineer builds a Wall. 08111_ System corrupted: Substantial component data lost. 08126_ System corrupted: Heat flow error (+199). 08148_ System corrupted: Energy discharge (-76). 08197_ System corrupted: Component data lost. 08238_ Q>,KMA#YGQMQ13AG3K0RVAPHGJ9K VA/ACYNO& 08238_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????? ??????????? | | ????????????????? ?"""""??????????? | | ???????????????#"""" ??????????? | | ????????????? ??????????? | | ?????????????? [ ??????????? | | ??????????????? %% ??????????? | | ???????????????# [ ?????????? | | ???????????????#[% #?????????? | | ???????????????# = ###???????? | | ???????????????# ########??? | | ???????????????# #@ #??? | | ???????????????# # #??? | | ???????????????# # """ #??? | | ???????????????# # """ #??? | | ???????????????# /g """ #??? | | ??????########## # #??? | | ????? ? ##;;####??? | | ?????# ####?????? | | ????## """ ! !!! #????????? | | ????"" """ !%! #????????? | | ???#"" """ !!! #????????? | | ???#"T % #????????? | | ???#"" #########????????? | | ???#"" #????????????????? | | ???### #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????##### #####????????????? | | ?????????# #????????????? | | ?????????# #????????????? | | ?????????# +????????????? | | ?????#####+##### #????????????? | | ?????# # #????????????? | | ?????# # #????????????? | | ?????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 21 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroReflectiveChainsaw Manual? 0 Play Time 01:04:00 Cumulative 530.3 hours Start 2025.01.22 @ 18:29:07 End 2025.01.23 @ 20:30:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 331 Adventurer 5 Explorer 0 Win Type - Total 16 Types 6/0/8/0/0/0/2/0/0 Lore% 85 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44eaba4e-84ea-415d-9d95-ab75e3aca189