Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 07:19:37 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (352) 352 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1732 Bonus ------- None Cogmind --------- Core Integrity 279/400 Matter 263/300 Energy 160/160 System Corruption 0% Temperature Cool (31) Movement Hovering (116) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Ion Engine Signal Interpreter Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Signal Interpreter Autogun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 6 4 1 5 . Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 1 . 4 . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover 4 | . . . 4 . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 4 | 2 2 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 1 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 92 85 87 88 Engine 9 | . 14 8 . . Core 3 | . . 6 11 11 Leg 20 | . 28 28 . . Hover 9 | . . . 33 33 Storage 13 | . 14 14 11 11 Protection 7 | . 7 . 10 11 Ballistic Gun 26 | . 28 28 22 22 Naked Turns . | . . . . . Heaviest Build 19 | 14 19 16 19 19 Greatest Support 28 | 20 20 20 28 21 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 8 8 8 4 Average Carried 5 | 2 5 8 3 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 8 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 570 | 188 166 42 174 . Remotely . | . . . . . Salvage Created 460 | . 150 90 220 . Parts 35 | . 10 5 20 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 16 | . 5 2 9 . Guns 16 | . 5 2 9 . Classes Destroyed 3 | . 2 . 1 . Swarmer 10 | . 3 . 7 . Grunt 4 | . 2 2 . . Sentry 2 | . . . 2 . Best Kill Streak 5 | . 3 2 5 . Combat Bots Only 5 | . 3 2 5 . Max Kills in Single Turn 2 | . 2 1 2 . Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 587 | . 112 37 287 151 Core 143 | . 6 16 88 33 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 91 . . Volleys Fired 35 | . 9 4 19 3 Largest 2 | . 2 2 2 2 Hottest 46 | . 40 46 46 46 Shots Fired 70 | . 18 8 38 6 Gun 70 | . 18 8 38 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 70 | . 18 8 38 6 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 5 6 6 3 Robot Miss Streak 6 | . 6 1 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 43 | . 9 5 26 3 Core Hits 22 | . 7 4 11 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 635 | . 117 66 407 45 Guns 635 | . 117 66 407 45 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 635 | . 117 66 407 45 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 93 | . 6 15 93 32 Average Temperature 28 | . 3 7 33 21 Received Heat Transfer 126 | . 18 9 99 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 326 | . 192 124 326 126 Initial 126 | . . 74 48 126 Average 118 | . 137 102 163 125 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 74 100 Level 1 5 | . . . 25 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 12 2 10 2 Peak Tracking Total 5 | . 4 2 5 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 2 1 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 9 1 6 . Successful 7 | . 3 1 3 . Failed 9 | . 6 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 7 . 1 . Terminals 15 | . 9 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 2 . Record 2 | . 1 . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 758 | 114 387 75 159 23 Spaces Moved 607 | 81 280 45 176 25 Core 5 | 5 . . . . Treads . | . . . . . Legs 401 | 76 280 45 . . Wheels . | . . . . . Hover 201 | . . . 176 25 Flight . | . . . . . Fastest Speed 48 | 50 120 120 48 52 Average Speed 96 | 115 120 120 51 52 Slowest Speed 120 | 120 120 120 52 52 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 43 20 28 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 716 | 98 315 59 214 30 Wait 39 | 9 7 9 12 2 Move 603 | 80 279 44 175 25 Hop . | . . . . . Pick Up 12 | 3 8 . 1 . Fast Attach 10 | 6 3 1 . . Attach 5 | . . . 5 . Detach 1 | . 1 . . . Swap 1 | . 1 . . . Drop 10 | . 7 1 2 . Fire 35 | . 9 4 19 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Identified exit to Mines 355 | -10/Materials | Build established: Mutant 502 | -10/Materials | Entered Mines 567 | -10/Mines | Discovered new exit (range 11) 569 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 577 | -10/Mines | Entered Materials 577 | -9/Materials | Evolved 2 slots: Propulsion x2 712 | -9/Materials | Discovered new exit (range 9) 736 | -9/Materials | Entered Mines 737 | -9/Mines | Assembled infested the area 742 | -9/Mines | Assisted by a Guerilla fighting off Assembled 743 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 759 | -9/Mines | Self-destructed Last Messages --------------- way." 00741_ OT-7YV(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00742_ OT-7YV(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00742_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00743_ OT-7YV(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00743_ OT-7YV(g) slips back into the shadows. 00743_ 6R-ECZ(h) destroyed. 00751_ U-05 Engineer lays Concrete. 00753_ U-05 Engineer builds a Wall. 00754_ U-05 Engineer lays Concrete. 00757_ Destroyed Shock Absorption System. 00757_ Imp. Hover Unit destroyed. 00757_ U-05 Engineer lays Concrete. 00759_ Lgt. Armor Plating destroyed. 00759_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????## ###????????????????????? | | ?????????????????????# ##???????????????????? | | ????????????????#???## #???????????????????? | | ????????????????? ### #???????????????????? | | ?????????????????? #???????????????????? | | ??????????????????? #???????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# ###???###?????????????? | | ????????????????????# ##??# ?????????????? | | ????????????????????## #??# ?????????????? | | ????????????????????# #???# #?????????????? | | ????????????????????# ]@ ##??# #?????????????? | | ????????????????????# #### #?????????????? | | ????????????????????## = #?????????????? | | ????????????????????# ] ######?????????????? | | ????????????????????## ##??????????????????? | | ?????????????????????# #ud####???????????????????? | | ?????????????????????### #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# $#??????????????????????? | | ???????????????????????#u #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????"" ??????????????????????? | | ??????????????????????"""% ??????????????????????? | | ???????????????????????"" ??????????????????????? | | ????????????????????????% #??????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostSiegeProjector Manual? 0 Play Time 00:09:36 Cumulative 91.5 hours Start 2022.03.28 @ 07:08:10 End 2022.03.28 @ 07:19:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e66a93a4-b266-465f-b0b7-9b1f142b5060