Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 18:49:51 Player: MORONI274 Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1754) 1754 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 5005 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 75/100 System Corruption 5% Temperature Cool (24) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (4) ------- Plasma Cannon > --- INVENTORY (5) ---- Large Storage Unit Improved Signal Interpreter Particle Charger Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer Authchip [R/NC] > --- WEAPON ----------- Arc Projector Particle Gun Heavy Ion Cannon Improved Datajack > --- INVENTORY -------- Light Ion Engine Xenon Bombardment Thruster Weight Redist. System Sensor Array Improved Sensor Array Improved Signal Interpreter Particle Charger Core Shielding Heavy Laser High-powered Shotgun Grenade Launcher Grenade Launcher Concussive RPG Improved Datajack Mining Claw [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/NC] Protection Power Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . 2 . . . . Weapon 2 | . . . . 1 1 . . Parts Attached 75 | 6 12 2 9 27 8 6 5 Power 11 | 1 2 . . 7 . 1 . Engine 10 | 1 2 . . 6 . 1 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 13 | 2 2 . 2 3 3 1 . Treads 4 | 2 . . 2 . . . . Leg . | . . . . . . . . Wheel 8 | . 2 . . 3 3 . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 15 | 1 2 . 5 3 1 1 2 Device 2 | . . . 1 . . . 1 Storage 3 | 1 1 . . 1 . . . Processor 4 | . 1 . 1 1 . . 1 Hackware 2 | . . . 1 . 1 . . Protection 4 | . . . 2 1 . 1 . Artifact . | . . . . . . . . Weapon 36 | 2 6 2 2 14 4 3 3 Energy Gun 6 | . . . . 4 2 . . Energy Cannon 4 | . . . . . 1 . 3 Ballistic Gun 15 | 2 5 1 1 5 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 9 | . 1 1 1 3 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 33 | . 5 . 2 13 . 9 4 Power 9 | . 2 . . 5 . 2 . Propulsion 9 | . 2 . . 3 . 3 1 Utility 6 | . . . 2 2 . 1 1 Weapon 9 | . 1 . . 3 . 3 2 Highest Loss Streak 7 | . 2 . 1 7 . 6 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 93 100 98 94 100 80 28 Engine 12 | . 13 14 11 13 15 12 . Core 1 | . . . . 3 . . . Treads 10 | . 23 . 16 2 . . . Wheel 9 | . 3 28 5 12 23 17 . Device 1 | . . . 7 . . . 5 Storage 10 | . 14 14 11 8 7 6 . Processor 12 | . 8 14 11 16 15 13 4 Hackware 1 | . . . 2 . 5 6 . Protection 5 | . . . 11 9 1 . . Energy Gun 4 | . . . . 9 21 8 . Ballistic Gun 13 | . 27 24 21 3 . . . Launcher 2 | . . 3 . 7 . 2 . Slashing Weapon 2 | . . . . 5 . . . Peak Build Rating 34 | 6 9 9 14 26 34 34 16 Average Rating 15 | 4 7 9 13 20 31 26 12 On Entrance 12 | . 6 9 9 14 26 34 5 Naked Turns 15 | . . . . . . 15 . Heaviest Build 55 | 12 52 47 51 55 47 47 14 Greatest Support 46 | 40 40 32 46 46 38 34 12 Greatest Overweight (x) 7 | 2 2 1 2 4 1 7 2 Average Overweight (x) . | . . 1 . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 5 Average Capacity 17 | 7 19 20 20 16 15 13 5 Most Carried 20 | 6 20 20 20 20 15 15 5 Average Carried 15 | 5 14 20 19 15 14 13 4 Final Capacity 20 | 8 20 20 20 15 15 5 5 Final Carried 20 | 6 20 20 20 15 15 5 3 Class Distribution -------------------- 63% | Mutant 21% | Scavenger-Mutant 8% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1475 | 198 373 90 152 568 94 . . Remotely . | . . . . . . . . Salvage Created 1681 | . 493 22 194 902 . . 70 Parts 122 | . 39 6 13 56 . . 8 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 45 | . 12 3 4 24 . . 2 Melee 1 | . . . . 1 . . . Guns 32 | . 10 . 4 18 . . . AOE 12 | . 2 3 . 5 . . 2 Classes Destroyed 11 | . 6 . 1 3 . . 1 Worker 2 | . 1 . . . . . 1 Builder 3 | . . . . 3 . . . Hauler 1 | . . . . 1 . . . Recycler 1 | . 1 . . . . . . Operator 4 | . 1 . . 3 . . . Watcher 9 | . 3 . 2 4 . . . Swarmer 16 | . 5 3 . 8 . . . Grunt 22 | . 7 . 3 11 . . 1 Duelist 1 | . . . . 1 . . . Sentry 5 | . . . 1 4 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 5 3 3 8 . . 3 Combat Bots Only 6 | . 2 3 3 6 . . 2 Max Kills in Single Turn 3 | . 2 3 1 3 . . 3 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . 2 3 . 1 . . 2 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 321 | . 98 1 31 135 . 11 45 Missed 71 | . 18 . 8 34 . . 11 Damage Taken 3951 | 1 804 8 337 1616 . 540 645 Core 1314 | . 94 8 41 420 . 437 314 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 81 | . . . . 54 . 27 . Core Remaining (%) 67 | 100 . 59 89 23 . . . Volleys Fired 185 | . 69 1 41 66 . 6 2 Largest 3 | . 2 2 2 3 . 3 2 Hottest 185 | . 50 50 50 179 . 185 160 Shots Fired 357 | . 127 2 83 129 . 12 4 Gun 313 | . 126 1 79 102 . 5 . Cannon 7 | . . . . . . 3 4 Launcher 37 | . 1 1 4 27 . 4 . Special . | . . . . . . . . Kinetic 250 | . 126 1 79 43 . 1 . Thermal 68 | . . . . 59 . 5 4 Explosive 37 | . 1 1 4 27 . 4 . Electromagnetic 2 | . . . . . . 2 . Robot Hit Streak 10 | . 10 1 10 8 . 3 2 Robot Miss Streak 9 | . 4 1 5 9 . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 . 1 4 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 236 | . 80 1 50 92 2 9 2 Core Hits 127 | . 28 2 17 75 . 3 2 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 2 | . 2 . . . . . . Destroy 2 | . 2 . . . . . . Melee Attacks 11 | . . . . 8 2 1 . Impact . | . . . . . . . . Slashing 8 | . . . . 8 . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 3 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5041 | 3 988 141 565 2414 . 498 432 Guns 2460 | . 886 . 369 1165 . 40 . Cannons 134 | . . . . . . 79 55 Explosions 2152 | . 92 141 139 1043 . 378 359 Melee 200 | . . . . 200 . . . Ramming 95 | 3 10 . 57 6 . 1 18 Kinetic 1621 | . 886 . 369 345 . 21 . Thermal 1331 | . . . . 820 . 97 414 Explosive 1793 | . 92 141 139 1043 . 378 . Electromagnetic 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing 200 | . . . . 200 . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 4 . . . 5 Average Corruption 3 | . . . 4 . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . 16 . . . 3 Message Errors 3 | . . . 2 . . . 1 Matter Fused 3 | . . . 3 . . . . Heat Flow Errors 3 | . . . 3 . . . . Energy Discharges 3 | . . . 3 . . . . Data Loss (minor) 4 | . . . 4 . . . . Misfires 2 | . . . 1 . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 192 | . 16 10 . 15 . . 151 Projectiles . | . . . . . . . . Explosions 178 | . 16 10 . 1 . . 151 Melee 14 | . . . . 14 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 284 | 1 . . 26 79 . 40 138 Shots 9 | . . . . 5 . 2 2 Rammed 15 | 1 2 . 5 1 . 1 5 Targets Rammed 15 | 1 2 . 5 1 . 1 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 543 | . 14 10 103 543 . 228 63 Average Temperature 110 | . 5 7 26 136 . 97 24 Received Heat Transfer 1113 | . 264 . 183 666 . . . Effects 14 | . . . . 14 . . . Shutdowns 4 | . . . . 4 . . . Energy Bleed 4 | . . . . 4 . . . Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 2 | . . . . 2 . . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 3 . . 1 Heat Transferred 2268 | . . . . 1820 . 148 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 481 | . 157 137 91 481 180 63 30 Initial 180 | . . 32 53 25 180 63 . Average 99 | . 53 118 42 185 180 32 3 Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 87 | 100 100 100 100 62 100 100 100 Level 1 11 | . . . . 34 . . . Level 2 . | . . . . 2 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . 3 . . . Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 9 | . 3 . 1 4 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 21 3 10 35 . 6 4 Peak Tracking Total 7 | . 3 3 3 7 . 6 5 Tactical Retreats 3 | . . . 1 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 3 | . 1 . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 6 | . . 2 . . . . 4 Max in Single Turn 4 | . . 2 . . . . 4 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 15 | . 3 . 5 6 1 . . Terminals 8 | . 2 . 4 2 . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 34 | . 6 . 13 13 2 . . Successful 22 | . 5 . 9 8 . . . Failed 12 | . 1 . 4 5 2 . . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 3 . 11 5 . . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 3 . . 4 . . . Scanalyzers 5 | . . . 2 3 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 13 | . 3 . 7 3 . . . Record 6 | . . . 4 2 . . . Alert Level 3 | . 1 . 1 1 . . . Disarm Traps 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Assault Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 3 . . . Process 1 | . . . . 1 . . . Report Inventory 2 | . 1 . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . . 2 1 . . . Insert Component 2 | . . . 1 1 . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . Used 1 | . . . . 1 . . . Hacking Detections 8 | . 1 . 3 3 1 . . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 52 | . . . . 52 . . . Retrieved Matter 52 | . . . . 52 . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . 3 . Total Damage 61 | . . . . . . 61 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 4875 | 97 1134 231 1011 1666 210 237 289 Spaces Moved 2893 | 56 439 194 455 1055 193 225 276 Core 191 | 13 . . . . . 35 143 Treads 792 | 43 332 . 285 132 . . . Legs . | . . . . . . . . Wheels 1769 | . 107 194 170 923 193 182 . Hover . | . . . . . . . . Flight 141 | . . . . . . 8 133 Fastest Speed 40 | 50 115 115 115 105 101 40 40 Average Speed 142 | 146 205 115 192 131 101 93 91 Slowest Speed 400 | 160 320 115 320 320 105 400 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 66 51 28 53 3 78 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 220 | . 4 5 38 145 . 10 18 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 220 | . 4 5 38 145 . 10 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3302 | 68 554 202 522 1198 208 241 309 Wait 18 | . . . . . . . 18 Move 2887 | 55 438 193 454 1054 193 224 276 Hop . | . . . . . . . . Pick Up 77 | 6 24 3 7 30 2 3 2 Fast Attach 18 | 6 2 . 3 3 1 . 3 Attach 31 | . 5 . 4 13 2 5 2 Detach 1 | . . . 1 . . . . Swap 26 | . 5 2 2 11 5 1 . Drop 33 | . 9 3 5 12 3 . 1 Fire 185 | . 69 1 41 66 . 6 2 Melee 11 | . . . . 8 2 1 . Ram 13 | 1 . . 5 1 . 1 5 Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 827 | -10/Materials | Discovered new exit (range 15) 1191 | -10/Materials | Discovered new exit (range 8) 1232 | -10/Materials | Entered Mines 1250 | -10/Mines | Met a Derelict bent on vengeance 1394 | -10/Mines | Learned location of Recycling (-9) 1454 | -10/Mines | Discovered new exit (range 5) 1463 | -10/Mines | Entered Materials 1463 | -9/Materials | Evolved 2 slots: Utility x2 2416 | -9/Materials | Discovered new exit (range 10) 2474 | -9/Materials | Entered another Materials area 2474 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2499 | -8/Materials | Build established: Scavenger-Mutant 2832 | -8/Materials | Build established: Mutant 2946 | -8/Materials | Garrison activated, responded to threat 2994 | -8/Materials | Core integrity fell below 50% 3013 | -8/Materials | Lost 7 parts (2p1n1u3w) 3386 | -8/Materials | Build established: Scavenger-Mutant 4132 | -8/Materials | Discovered new exit (range 5) 4140 | -8/Materials | Entered Factory 4140 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4350 | -7/Factory | Sucked down chute 4350 | -7/Factory | Entered Waste 4351 | -7/Waste | Met a frightened Derelict 4372 | -7/Waste | Spotted C-40 Crusher 4372 | -7/Waste | Spotted C-40 Crusher 4457 | -7/Waste | Spotted C-40 Crusher 4471 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4472 | -7/Waste | Spotted C-40 Crusher 4502 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4540 | -7/Waste | Spotted C-40 Crusher 4542 | -7/Waste | Spotted C-40 Crusher 4552 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4556 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4559 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4562 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4571 | -7/Waste | Core integrity fell below 50% 4576 | -7/Waste | Discovered new exit (range 16) 4584 | -7/Waste | Found Hvy. Reactive Plating 4587 | -7/Waste | Entered Factory 4598 | -7/Factory | Lost 6 parts (1p2n1u2w) 4779 | -7/Factory | Build established: Mutant 4828 | -7/Factory | Core integrity fell below 20% 4876 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 04842_ Slammed into P-60 Hacker. 04844_ U-05 Engineer works on Pressure Siphon. 04846_ Xenon Bombardment Thruster destroyed. 04862_ W-25 Informer sends out distress signal. 04864_ Slammed into R-06 Scavenger. 04867_ K-01 Serf cleans the Fusion Modulator. 04870_ System corrupted: FCS attempts to trigger Plasma Cannon. 04870_ System corrupted: Plasma Cannon misfires. 04870_ K-01 Serf cleans the Fusion Modulator. 04876_ Fusion Modulator explodes. 04876_ Imp. Heat Sink melted. 04876_ G-47 Trooper destroyed. 04876_ Destroyed Wheel. 04876_ Destroyed Lgt. Ion Engine. 04876_ K-01 Serf destroyed. 04876_ Fusion Modulator explodes. 04876_ Destroyed Shock Rifle. 04876_ P-60 Hacker destroyed. 04876_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ????????????????????#########????????????? ?????? | | ????????????????? "?" ###????????? ??????? | | ???????????????# ""T" ; #???????? ???????? | | ???????????????# "" " ; #??#+##+#+###??????? | | ???????????????# ; #??# #??????? | | ???????????????# ; ##?# #??????? | | ???????????????# = #?# "" #??????? | | ??????????? + r a = ;#### "" #??????? | | ?????????# # "T #??????? | | ?????????# + ;#### "" #??????? | | ?????????# # #??# "" #??????? | | ??######## # k @ ;????# #??????? | | ??# !! # ! #????# #??????? | | ??# !! ##############????# #??????? | | ??# !! #????# #?????# +??????? | | ??+ #????# #?????# #??????? | | ??# #????# #######+## #??????? | | ??# #????# # # #??????? | | ### """ """ #????# # """"" # #??????? | | """ """ ###### # """"" #? #??????? | | """ "" # # """ # #??????? | | """ "" + # + + ?????? | | # # """"" # # ????? | | #### # # """"" !#?? # ???? | | ###+#+##########??# # # """ #???? #?? ???? | | ! #???# # # #????????????? | | #???# # ####+#####????????????? | | ] #???# ########### ##### ???? | | ! #???# #??????? | | #???############# ##### #??????? | | ! #???????????????# #????????????????? | | #???????????????# #????????????????? | | ###############???????????????#+#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed CoilGreatRail Manual? 0 Play Time 00:45:48 Cumulative 12.2 hours Start 2024.08.10 @ 19:24:04 End 2024.10.06 @ 18:49:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e3763df-852d-4fbb-99ae-047ec1ae5b05