Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 14:45:39 Player: OccultOnion Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (79) 395 Value Destroyed (2534) 2534 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10289 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 50/300 Energy 83/100 System Corruption 21% Temperature Cool (0) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Drive > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Dispersion Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Fission Core > --- PROPULSION ------- Centrium Leg Wheel Compact Wheel Compact Wheel Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Compact Battery Targeting Computer Advanced Target Analyzer Advanced ECM Suite Hardened Light Armor Plating Hardened Heavy Armor Plating System Shield System Shield System Shield > --- WEAPON ----------- Wave Gun Bore Cannon Spear > --- INVENTORY -------- Light Antimatter Reactor Centrium Leg Centrium Leg Dispersion Rifle Heavy Machine Gun [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Nuclear Pulse Array Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Enhanced Flamer Slashing Weapon Centrium Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . . 2 2 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . 1 . . . . . 2 . Utility 10 | . . 1 1 . . . 1 1 2 . . 2 . 2 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 134 | 1 . 10 11 22 4 . 29 18 4 5 5 12 2 11 Power 13 | . . 1 1 3 . . 3 2 . . 1 1 . 1 Engine 7 | . . 1 1 2 . . 3 . . . . . . . Core 5 | . . . . 1 . . . 2 . . 1 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 63 | . . 4 2 14 . . 15 7 2 3 . 8 1 7 Treads 4 | . . . . . . . 2 . . 2 . . . . Leg 23 | . . 2 . 10 . . 2 4 1 . . . . 4 Wheel 20 | . . 2 2 4 . . 4 . 1 1 . 5 . 1 Hover 11 | . . . . . . . 7 3 . . . . . 1 Flight 5 | . . . . . . . . . . . . 3 1 1 Utility 28 | 1 . 2 3 2 2 . 5 5 1 1 3 2 1 . Device 7 | 1 . 1 . 1 1 . 1 1 . . . 1 . . Storage 4 | . . 1 . . . . . 2 . . 1 . . . Processor 5 | . . . 1 . 1 . . 1 . 1 1 . . . Hackware 5 | . . . 1 . . . 2 1 1 . . . . . Protection 7 | . . . 1 1 . . 2 . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | . . 3 5 3 2 . 6 4 1 1 1 1 . 3 Energy Gun 11 | . . . 3 1 . . 3 . 1 . . 1 . 2 Energy Cannon 2 | . . . 1 . 1 . . . . . . . . . Ballistic Gun 7 | . . 1 1 2 . . 1 2 . . . . . . Ballistic Cannon 7 | . . 2 . . 1 . 1 2 . . 1 . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . . . . 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . Parts Lost 106 | . . 5 10 24 2 . 15 23 1 1 . . 1 24 Power 13 | . . 1 1 4 . . 2 3 . . . . . 2 Propulsion 46 | . . 2 2 13 1 . 6 10 1 1 . . 1 9 Utility 24 | . . . 2 4 . . 4 5 . . . . . 9 Weapon 23 | . . 2 5 3 1 . 3 5 . . . . . 4 Highest Loss Streak 16 | . . 2 6 14 16 . 4 10 1 1 . . 1 14 To Critical Strikes 3 | . . . . 1 . . . . . . . . . 2 Average Slot Usage (%) 67 | . 100 94 88 92 31 38 74 70 20 26 45 73 85 29 Engine 4 | . 14 11 8 9 . . 7 . . . . . . . Core 1 | . . . . 2 . . . 3 . . 2 5 8 1 Treads 1 | . . . . . . . 4 . . 3 5 . . . Leg 11 | . 28 25 6 34 . . 3 12 . . . . . 5 Wheel 4 | . . 3 25 1 . . 4 3 . . 5 5 16 3 Hover 3 | . . . . . . . 10 10 . . . . . . Device 5 | . 14 21 12 4 6 7 5 3 . . . 1 4 . Storage 5 | . 14 11 9 7 7 7 6 4 . . 1 4 4 . Processor 7 | . . . 6 7 9 15 11 6 . 2 7 9 8 4 Hackware 6 | . . . 4 7 . . 4 11 15 15 15 14 13 4 Protection 1 | . . . 1 2 . . . . . . 1 6 8 1 Energy Gun 3 | . 14 8 6 4 . . 3 . 3 . . 3 4 2 Ballistic Gun 1 | . 14 2 6 3 . . . . . . . . . . Ballistic Cannon 3 | . . 10 . . 6 7 3 6 . . 1 4 4 . Naked Turns 20 | . . . . . . . . . . . . . . 20 Heaviest Build 101 | 12 12 23 28 36 16 16 41 101 5 2 38 71 71 71 Greatest Support 90 | 20 20 30 36 75 12 9 58 39 25 3 16 52 52 90 Greatest Overweight (x) 6 | . . 2 2 3 5 1 3 6 1 . 2 3 1 3 Average Overweight (x) . | . . . . . 1 1 . 1 . . . 2 1 . Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 10 25 5 5 5 5 5 5 Average Capacity 9 | 8 8 9 10 10 10 10 10 14 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 8 8 10 10 5 5 5 5 5 5 Average Carried 7 | 6 7 9 7 8 7 8 9 8 4 4 4 4 4 2 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 6 8 10 8 7 8 8 10 5 5 5 5 5 5 1 Class Distribution -------------------- 45% | Mutant 34% | Scavenger-Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Matter Collected 2614 | 216 65 273 218 370 113 5 682 175 20 238 127 24 . 88 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3168 | 28 193 475 427 412 . . 993 93 20 238 251 21 . 17 Parts 138 | 2 9 32 28 19 . . 26 10 2 4 3 2 . 1 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . 1 . . . 2 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 61 | . 5 12 11 11 1 . 11 8 . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . Guns 32 | . 5 6 10 9 . . 2 . . . . . . . Cannons 24 | . . 6 . 2 1 . 7 7 . . . . . 1 AOE 2 | . . . 1 . . . . 1 . . . . . . Classes Destroyed 14 | 1 2 4 . 1 1 . 2 2 . 1 . . . . Worker 6 | . . 1 . 1 . . 2 . 1 . . 1 . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 6 | . . . . 1 . . 5 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . Swarmer 24 | . 1 3 4 8 . . . 6 . 1 . . . 1 Grunt 19 | . 4 4 3 3 . . 5 . . . . . . . Brawler 2 | . . 1 . . . . 1 . . . . . . . Sentry 10 | . . 4 4 . . . 2 . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 4 | . . . . . . . 3 1 . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . Thief 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 6 | 1 2 6 3 4 1 . 5 4 1 1 . 1 . 1 Combat Bots Only 5 | . 2 5 3 4 1 . 3 3 . 1 . . . 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Damage Taken 14702 | . 295 507 1033 2851 86 . 1704 2874 272 138 . 197 157 4588 Core 3907 | . 67 65 285 581 62 . 465 597 134 45 . . . 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . 108 . . . . . . Core Remaining (%) 68 | 100 73 83 48 . . 8 45 40 . . 84 100 100 . Volleys Fired 350 | 2 24 37 41 70 16 . 94 40 3 . . 10 . 13 Largest 2 | 2 2 2 2 2 1 . 2 2 1 . . 2 . 2 Hottest 143 | 60 60 75 106 131 75 . 143 117 81 . . 138 . 138 Shots Fired 547 | 4 48 73 68 107 16 1 130 56 3 . . 17 . 24 Gun 303 | 4 48 36 66 75 . . 35 17 3 . . 7 . 12 Cannon 224 | . . 37 2 32 16 1 75 39 . . . 10 . 12 Launcher . | . . . . . . . . . . . . . . . Special 20 | . . . . . . . 20 . . . . . . . Kinetic 349 | 2 24 46 52 61 12 1 83 46 . . . 10 . 12 Thermal 186 | 2 24 27 6 46 4 . 47 10 3 . . 7 . 10 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 12 | . . . 10 . . . . . . . . . . 2 Robot Hit Streak 12 | 1 5 6 11 12 2 2 12 9 2 . . 6 . 2 Robot Miss Streak 8 | 2 3 4 3 8 4 . 4 6 2 . . 3 . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 353 | 1 29 37 50 64 8 1 95 34 1 7 6 13 . 7 Core Hits 168 | 1 10 23 21 34 2 . 39 23 1 5 3 4 . 2 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . . . . 4 . 1 Critical Strikes 23 | . . . 1 1 1 . 8 1 . 1 2 6 . 2 Burn 10 | . . . 1 1 . . 7 . . . . 1 . . Destroy 7 | . . . . . . . . . . . . 5 . 2 Blast 3 | . . . . . 1 . 1 1 . . . . . . Impale 3 | . . . . . . . . . . 1 2 . . . Melee Attacks 39 | . . . . . . . . . . 9 6 22 2 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . 9 6 22 2 . Sneak Attacks 5 | . . . . . . . . . . 3 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7640 | 10 332 572 829 1239 203 25 2337 817 32 294 337 374 . 239 Guns 2842 | 10 332 248 667 740 . . 409 158 23 . . 147 . 108 Cannons 3418 | . . 324 18 480 203 25 1569 637 . . . 120 . 42 Explosions 366 | . . . 144 . . . 186 . . . . . . 36 Melee 733 | . . . . . . . . . . 289 337 107 . . Ramming 108 | . . . . 19 . . . 22 9 5 . . . 53 Kinetic 4452 | . 177 419 542 641 153 25 1616 717 . . . 120 . 42 Thermal 1917 | 10 155 153 94 579 50 . 535 78 23 . . 147 . 93 Explosive 258 | . . . 108 . . . 114 . . . . . . 36 Electromagnetic 172 | . . . 85 . . . 72 . . . . . . 15 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 733 | . . . . . . . . . . 289 337 107 . . Highest Corruption 21 | . . 4 2 10 10 10 8 . . . . . . 21 Average Corruption 7 | . . 4 2 2 10 10 5 . . . . . . 19 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . 15 . . . . . . Effects 114 | . . 3 3 13 20 6 35 . . . . . . 34 Message Errors 25 | . . . 1 5 5 1 5 . . . . . . 8 Matter Fused 25 | . . 2 . 4 4 2 9 . . . . . . 4 Heat Flow Errors 12 | . . . 1 2 1 . 6 . . . . . . 2 Energy Discharges 10 | . . . . . 4 . 5 . . . . . . 1 Parts Rejected 5 | . . 1 . . . . 3 . . . . . . 1 Data Loss (minor) 16 | . . . 1 . 5 1 4 . . . . . . 5 Data Loss (major) 5 | . . . . . 1 . 3 . . . . . . 1 Misfires 3 | . . . . 1 . 1 . . . . . . . 1 Alerts 3 | . . . . 1 . 1 . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 361 | . . . 68 30 2 . 89 15 . 1 152 4 . . Projectiles 138 | . . . . 30 2 . 87 15 . . . 4 . . Explosions 70 | . . . 68 . . . 2 . . . . . . . Melee 153 | . . . . . . . . . . 1 152 . . . Knockbacks 39 | . . 1 . . 4 . 15 17 . . . 1 . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 38 | . . 1 . . 4 . 15 16 . . . 1 . 1 Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 387 | . . . 145 9 . . 193 9 4 2 . . . 25 Shots 4 | . . . 2 . . . 2 . . . . . . . Rammed 22 | . . . . 3 . . . 9 2 1 . . . 7 Targets Rammed 22 | . . . . 3 . . . 9 2 1 . . . 7 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 349 | . 54 . 163 326 174 . 243 9 38 . . 349 . 340 Average Temperature 102 | . 21 . 92 137 45 . 33 4 29 . . 146 . 174 Received Heat Transfer 2206 | . 141 126 450 459 . . 444 24 75 46 . 45 18 378 Effects 12 | . . . . 4 . . . . . . . 5 . 3 Energy Bleed 4 | . . . . 4 . . . . . . . . . . Interference 5 | . . . . . . . . . . . . 2 . 3 Matter Decay 2 | . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Parts Melted 6 | . 1 . . . . . 4 . 1 . . . . . Heat Transferred 5476 | 25 350 350 272 962 74 . 2814 148 37 . . 296 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Peak Influence 345 | 5 193 296 222 197 . . 334 257 62 . . 185 136 345 Initial 128 | . 3 17 61 23 . . . 128 7 . . 65 103 75 Average 101 | 4 75 127 132 62 . . 123 135 11 . . 128 113 68 Maximum Alert Level 1 | . . 1 1 . . . 1 1 . . . . . 1 Low Security (%) 84 | 100 100 84 74 100 . . 73 58 100 . . 100 100 84 Level 1 15 | . . 15 25 . . . 26 41 . . . . . 15 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 3 . 2 . . 5 5 2 . . . 1 1 Investigation 3 | . . 1 . 1 . . . . 1 . . . . . Extermination 9 | . . . . 1 . . 3 2 1 . . . 1 1 Reinforcement 9 | . 2 2 . . . . 2 3 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Distress Signals 6 | . . 3 1 . . . . 1 . . . . . 1 Communications Jammed 12 | . . . . 12 . . . . . . . . . . Distress Signals 12 | . . . . 12 . . . . . . . . . . Times Spotted 181 | . 11 18 14 38 1 . 25 20 4 5 . 2 2 41 Peak Tracking Total 18 | . 4 5 4 12 1 . 5 8 4 3 . 1 2 18 Tactical Retreats 24 | . 1 1 2 3 . . 1 2 1 2 . 1 . 10 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 9 | . . 1 1 . . . 1 . 1 . . . 2 3 Indirectly 1 | . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 14 | . . . 1 . . . 12 . . . . . . 1 Max in Single Turn 4 | . . . 1 . . . 4 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 36 | . 1 6 3 7 . . 8 2 . 1 . 4 2 2 Terminals 28 | . 1 6 2 5 . . 7 2 . . . 4 1 . Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Total Hacks 104 | . 3 19 8 18 . . 18 7 . 1 . 17 10 3 Successful 43 | . 1 9 5 8 . . 9 1 . 1 . 6 2 1 Failed 61 | . 2 10 3 10 . . 9 6 . . . 11 8 2 Catastrophic 15 | . . 3 . 1 . . 4 1 . . . 5 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 69 | . 3 17 5 11 . . 15 4 . . . 13 1 . Terminals 85 | . 3 19 6 15 . . 17 7 . . . 17 1 . Fabricators 3 | . . . . . . . 1 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 2 . . . . . . . . 9 . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Terminal Hacks 15 | . 1 4 2 3 . . 2 . . 1 . 2 . . Record 2 | . . . . . . . . . . 1 . 1 . . Terminal Index 3 | . . 1 1 1 . . . . . . . . . . Alert Level 3 | . . 1 . 1 . . 1 . . . . . . . Unreport Threat 4 | . 1 1 1 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . 1 Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 2 . . . . . . . . 2 . Insert Component 3 | . . . 1 1 . . . . . . . . 1 . Analyze 3 | . . . 1 1 . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 19 | . . 5 1 2 . . 6 1 . . . 4 . . Terminals 19 | . . 5 1 2 . . 6 1 . . . 4 . . Track 4 | . . . . . . . 3 . . . . 1 . . Botnet 15 | . . 5 1 2 . . 3 1 . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 6 2 6 . . 7 2 . . . 4 1 2 Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 . . . . . . . . 1 . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Total Allies 3 | . . . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . . . . . . 46 Total Orders 1 | . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . 11 Total Damage 251 | . . . . . . . . . . . . . . 251 Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 . . . . 1 . . . Drone Launches 1 | . . . . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Turns Passed 7202 | 25 191 488 423 1179 620 161 1561 690 279 222 102 390 251 620 Spaces Moved 5760 | 15 87 271 315 815 558 162 1042 434 343 379 110 237 227 765 Core 2145 | . . . . 6 557 162 135 67 291 379 80 . . 468 Treads 144 | . . . . . . . 144 . . . . . . . Legs 1069 | 15 87 210 1 729 1 . . 3 7 . . . . 16 Wheels 1502 | . . 61 314 80 . . 228 89 45 . 30 148 227 280 Hover 811 | . . . . . . . 535 275 . . . . . 1 Flight 89 | . . . . . . . . . . . . 89 . . Fastest Speed 46 | 120 120 95 80 80 90 100 46 50 50 50 50 105 105 50 Average Speed 101 | 120 120 131 85 116 103 100 118 123 74 50 70 121 105 73 Slowest Speed 540 | 120 120 190 260 200 300 100 250 540 120 50 130 225 108 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 23 | 2 21 37 27 18 76 20 27 14 7 65 10 6 5 23 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . . 4 1 . Terrain Destroyed 106 | . . . 37 . 1 . 47 5 . . . 6 1 9 Melee 5 | . . . . . . . . . . . . 4 1 . Projectile 21 | . . . . . 1 . 9 5 . . . 2 . 4 AOE 80 | . . . 37 . . . 38 . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Acc Total 6517 | 17 125 331 404 945 581 161 1219 526 365 394 122 287 236 804 Wait 92 | . 13 1 21 21 . . 23 9 1 . . 1 2 . Move 5746 | 14 86 270 314 814 557 161 1041 433 342 378 109 236 226 765 Hop . | . . . . . . . . . . . . . . . Pick Up 89 | . 2 9 12 12 4 . 22 12 6 1 1 2 3 3 Fast Attach 57 | 1 . 3 2 7 1 . 16 6 2 4 4 6 1 4 Attach 66 | . . 5 9 10 3 . 12 10 2 1 1 5 1 7 Detach 5 | . . . . . . . . 1 1 . . 1 . 2 Swap 11 | . . 2 . 5 . . 1 2 . . . 1 . . Drop 39 | . . 4 5 3 . . 10 4 6 . . 3 1 3 Fire 350 | 2 24 37 41 70 16 . 94 40 3 . . 10 . 13 Melee 39 | . . . . . . . . . . 9 6 22 2 . Ram 22 | . . . . 3 . . . 9 2 1 . . . 7 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Entered another Materials area 217 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 697 | -9/Materials | Discovered new exit (range 10) 705 | -9/Materials | Entered another Materials area 705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 715 | -8/Materials | Discovered new exit (range 16) 913 | -8/Materials | Lost 6 parts (1p1n1u3w) 1020 | -8/Materials | Core integrity fell below 50% 1113 | -8/Materials | Discovered new exit (range 17) 1128 | -8/Materials | Entered Factory 1128 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1179 | -7/Factory | Build established: Scavenger-Mutant 1895 | -7/Factory | Lost 4 parts (1p2n1u) 2135 | -7/Factory | Discovered new exit (range 16) 2226 | -7/Factory | Cargo convoy interrupted 2278 | -7/Factory | Core integrity fell below 50% 2304 | -7/Factory | System corruption reached 10% 2307 | -7/Factory | Core integrity fell below 20% 2307 | -7/Factory | Entered Lower Caves 2356 | -7/Lower Caves | Lost 16 parts (2p9n2u3w) 2532 | -7/Lower Caves | Build established: Mutant 2539 | -7/Lower Caves | Learned Factory terminal intel 2904 | -7/Lower Caves | Discovered new exit (range 7) 2917 | -7/Lower Caves | Learned Factory non-interactive machine intel 2927 | -7/Lower Caves | Entered another Lower Caves area 2983 | -7/Lower Caves | Learned location of Zion (-7) 3079 | -7/Lower Caves | Discovered new exit (range 11) 3088 | -7/Lower Caves | Entered Factory 3088 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -6/Factory | Loaded intel: 201 non-interactive machine locations 3090 | -6/Factory | Loaded intel: 26 terminal locations 3331 | -6/Factory | Crushed by falling debris 3362 | -6/Factory | Lost 4 parts (1n2u1w) 4131 | -6/Factory | Core integrity fell below 50% 4161 | -6/Factory | Lost 4 parts (1p2n1w) 4410 | -6/Factory | Lost 4 parts (1p2n1u) 4425 | -6/Factory | Build established: Scavenger-Mutant 4643 | -6/Factory | Discovered new exit (range 9) 4649 | -6/Factory | Entered another Factory area 4649 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4805 | -5/Factory | Lost 7 parts (1p2n2u2w) 5017 | -5/Factory | Lost 5 parts (2n2u1w) 5318 | -5/Factory | Core integrity fell below 50% 5328 | -5/Factory | Build established: Hacker-Mutant 5331 | -5/Factory | Discovered new exit (range 14) 5335 | -5/Factory | Lost 10 parts (2p6n1u1w) 5339 | -5/Factory | Entered another Factory area 5339 | -4/Factory | Evolved 2 slots: Utility x2 5611 | -4/Factory | Discovered new exit (range 15) 5618 | -4/Factory | Entered Upper Caves 5683 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5787 | -4/Upper Caves | Encountered a Warlord checkpoint 5836 | -4/Upper Caves | Discovered new exit (range 7) 5840 | -4/Upper Caves | Entered another Upper Caves area 5876 | -4/Upper Caves | Learned location of Armory (-4) 5934 | -4/Upper Caves | Discovered new exit (range 7) 5942 | -4/Upper Caves | Entered Research 5942 | -3/Research | Evolved 2 slots: Utility x2 6320 | -3/Research | Discovered new exit (range 8) 6332 | -3/Research | Entered another Research area 6332 | -2/Research | Evolved 2 slots: Propulsion x2 6506 | -2/Research | Build established: Scavenger-Mutant 6559 | -2/Research | Discovered new exit (range 11) 6583 | -2/Research | Entered Access 6583 | -1/Access | Evolved 2 slots: Utility x2 6674 | -1/Access | System corruption reached 10% 6757 | -1/Access | Lost 14 parts (1p4n7u2w) 6818 | -1/Access | Allied Derelicts emerged from ambush trap array 6948 | -1/Access | Found Prototype Slashing Weapon 6954 | -1/Access | Identified Centrium Greatsword 7032 | -1/Access | Build established: Mutant 7063 | -1/Access | Core integrity fell below 50% 7103 | -1/Access | Lost 7 parts (1p3n1u2w) 7183 | -1/Access | Core integrity fell below 20% 7203 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07172_ Slug penetrates Wall. 07173_ Slammed into Y-72 Warden. 07176_ System corrupted: IFF burst signal emitted. 07177_ Slammed into T-07 Excavator. 07177_ Slug penetrates Wall. 07178_ Slammed into T-07 Excavator. 07178_ Destabilizing: Core damaged (-64). 07179_ Slug penetrates Wall. 07180_ Penetrated by Slug. 07182_ Broken Gyrokinetic Inverter destroyed. 07182_ Penetrated by Slug. 07183_ Slug penetrates Wall. 07185_ Penetrated by Slug. 07186_ K-01 Serf destroyed. 07187_ K-01 Serf collects debris. 07192_ System corrupted: Heat flow error (+209). 07195_ Slammed into R-10 Processor. 07201_ W-44 Eye sends out distress signal. 07202_ Acquired Field Propulsion Drive. 07202_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ??????# #?????# ??????" #??????????# # | | ??????# #?????# ?????? #??????????########### | | ??????# #?????# ????? #????????????????????? | | ??????# #?????? ????? ?????????????????????? | | ??????# #?????? ?????#####?????????????????????? | | ??????#* #??????#???????????????????????????????? | | ??????#%! #??????????????????????????????????????? | | ??????#= #??? ??????????????????????????????????? | | ??????# #??? ??????????????????????????????????? | | ??????# #??? ??????????????????????????????????? | | ####### #### ??????????????????????????????????? | | ^ # ??????????????????????????????????? | | # ??????????????????????????????????? | | # ??????????????????????????????????? | | = # #?????????????????????????????????? | | == # #?????????????????????????????????? | | ^ # #?????????????????????????????????? | | # #?????????????????????????????????? | | ^ # #?????????????????????????????????? | | """""" # #?????????????????????????????????? | | """""" # #????################?????????????? | | """""" ###### """T""" #?????????????? | | ="""""" sss """ """ #?????????????? | | """""" ##### #?????????????? | | * #???# ! #?????????????? | | #???# u @ *%| #?????????????? | | #???# A=w #?????????????? | | #???####/#######+###?????????????? | | #####+##### #??????#R????????????????????????? | | #?????????# #??????# ????????????H???????????? | | #?????????# #??????# ????????????????????????? | | #?????????? #??????#?????????????????????????? | | #?????????? #????????????????????????????????? | | #?????????? #????????????????????????????????? | | #####?????????? #????????????????????????????????? | | #?????????????? ?????????????????????????????????? | | #?????????????? ?????????????????????????????????? | | #?????????????? ?????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Corruption Block 15 Armor Coverage 750 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeSniperRipper Manual? 0 Play Time 01:10:28 Cumulative 123.8 hours Start 2022.03.29 @ 13:38:55 End 2022.03.29 @ 14:45:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 57 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01554c6a-bbc4-4296-b570-8b67fc635c09