Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 13:21:49 Player: escism Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (738) 738 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2048 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 56/300 Energy 530/530 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Battery Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Autogun > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Heat Sink Medium Matter Pod (0) Medium Matter Pod (0) High-capacity Matter Pod (0) Structural Scanner Seismic Detector Small Laser Small Laser Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Battle Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg High-capacity Battery Medium Matter Pod Medium Matter Pod High-capacity Matter Pod Seismic Detector Small Laser Small Laser Mini Grenade Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 46 | 6 10 2 28 Power 6 | 1 2 . 3 Engine 5 | 1 1 . 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 2 . 6 Treads 5 | 2 . . 3 Leg 5 | . 2 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 . 7 Device 4 | . 2 . 2 Storage 6 | 1 1 . 4 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 3 2 12 Energy Gun 8 | . 3 . 5 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon 2 | . . 1 1 Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 12 | . 3 . 9 Power 2 | . 1 . 1 Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 5 | . 1 . 4 Highest Loss Streak 8 | . 3 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 96 100 67 Engine 5 | . 11 . 7 Core 5 | . 1 14 . Treads 9 | . 24 . 8 Leg 12 | . 1 28 5 Device 9 | . 13 14 2 Storage 16 | . 14 14 21 Processor 2 | . . . 5 Energy Gun 4 | . 4 6 2 Ballistic Gun 8 | . 23 . 5 Ballistic Cannon 4 | . . 10 . Launcher 6 | . . 10 6 Naked Turns . | . . . . Heaviest Build 37 | 13 29 32 37 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 9 | . 1 1 9 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 4 14 14 15 Average Carried 10 | 3 8 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 11 14 15 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 744 | 212 235 134 163 Remotely . | . . . . Salvage Created 631 | . 251 79 301 Parts 50 | . 22 5 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 7 5 9 Guns 12 | . 7 3 2 Cannons 1 | . . . 1 AOE 8 | . . 2 6 Classes Destroyed 6 | . 3 . 3 Worker 2 | . . . 2 Builder 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 5 | . 2 3 . Grunt 13 | . 5 2 6 Sentry 3 | . . . 3 Best Kill Streak 11 | . 2 3 11 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 244 | . 97 25 122 Missed 78 | . 34 10 34 Damage Taken 2019 | . 665 156 1198 Core 516 | . 93 18 405 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 55 . Volleys Fired 75 | . 34 7 34 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 80 Shots Fired 130 | . 61 13 56 Gun 102 | . 61 8 33 Cannon 9 | . . 2 7 Launcher 19 | . . 3 16 Special . | . . . . Kinetic 76 | . 51 2 23 Thermal 35 | . 10 8 17 Explosive 19 | . . 3 16 Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 4 8 Robot Miss Streak 6 | . 5 2 6 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 67 | . 29 7 31 Core Hits 52 | . 17 10 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1532 | . 293 190 1049 Guns 565 | . 293 44 228 Cannons 93 | . . 24 69 Explosions 874 | . . 122 752 Melee . | . . . . Ramming . | . . . . Kinetic 434 | . 213 24 197 Thermal 224 | . 80 44 100 Explosive 874 | . . 122 752 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . . 41 Projectiles . | . . . . Explosions 41 | . . . 41 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 59 | . . . 59 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 78 | . 78 . 21 Average Temperature 16 | . 18 . 9 Received Heat Transfer 876 | . 276 48 552 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 500 | . 175 100 225 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 209 | . 137 195 209 Initial 53 | . . 53 . Average 52 | . 47 60 69 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 76 Level 1 7 | . . . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 14 5 17 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3141 | 400 733 998 1010 Spaces Moved 901 | 66 314 255 266 Core 72 | 2 . . 70 Treads 502 | 64 292 . 146 Legs 327 | . 22 255 50 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 160 Average Speed 207 | 156 166 190 284 Slowest Speed 500 | 160 240 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 51 34 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 97 | . . 25 72 Melee . | . . . . Projectile 1 | . . 1 . AOE 96 | . . 24 72 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2049 | 360 469 755 465 Wait 985 | 285 95 489 116 Move 898 | 65 313 254 266 Hop . | . . . . Pick Up 29 | 4 12 3 10 Fast Attach 12 | 6 2 . 4 Attach 19 | . 2 . 17 Detach 8 | . . . 8 Swap 15 | . 6 2 7 Drop 8 | . 5 . 3 Fire 75 | . 34 7 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 401 | -11/Scrapyard | Entered Materials 402 | -10/Materials | Build established: Mutant 1057 | -10/Materials | Lost 3 parts (1p1n1w) 1100 | -10/Materials | Discovered new exit (range 8) 1134 | -10/Materials | Entered Mines 1259 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2058 | -10/Mines | Discovered new exit (range 8) 2132 | -10/Mines | Entered Materials 2132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2285 | -9/Materials | Core integrity fell below 50% 2314 | -9/Materials | Destroyed 7 combat bots 2324 | -9/Materials | Lost 8 parts (1p3n1u3w) 2733 | -9/Materials | Core integrity fell below 20% 3110 | -9/Materials | Discovered new exit (range 10) 3142 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Downloading prototype IDs... Prc. Beam Rifle Adv. Beam Rifle Acquired Autogun. Acquired Grenade Launcher. Acquired Prototype Energy Gun. Identified Imp. Medium Laser. Lgt. Treads broken. Faulty integration triggers power surge. Dropped Faulty Imp. Medium Laser. R-06 Scavenger collects Faulty Imp. Medium Laser. Purification Channel disabled. U-05 Engineer builds a Door. Y-45 Defender destroyed. Acquired 58 matter. Acquired Lgt. Treads. Acquired Beam Rifle. Acquired Imp. Ion Engine. EXIT=FOUND K-01 Serf cleans the Terminal. 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