Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 22:17:56 Player: IA-Sg3M Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (355) 1775 Value Destroyed (13906) 13906 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4961) 4961 TOTAL SCORE: 27942 Bonus ------- High Alert Combat Kills 3219 Follower Combat Kills 946 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -304 Cogmind --------- Core Integrity 0/1300 Matter 80/300 Energy 98/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Small Storage Unit Long-range Terrain Scanner Improved Potential Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Zionite Heavy DM Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Cargo Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor Improved Powered Armor Improved Powered Armor > --- WEAPON ----------- Variable Charge Gun Heavy Phase Cannon Mini Smartbomb Launcher Great Maul > --- INVENTORY -------- Neutrino Core Improved Cooling System Large Battery Energy Well Improved Targeting Computer Advanced Targeting Computer Precision Energy Filter Quantum Capacitor Improved Heavy Armor Plating Improved Powered Armor Improved Powered Armor Improved Powered Armor Improved Powered Armor Improved Powered Armor Improved Powered Armor Improved Powered Armor Advanced Thermal Shield Advanced Thermal Shield Tesla Bomb Launcher Micro-nuke Launcher [Rating: 129] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Zionite Heavy DM Reactor Propulsion Armored Huge Wheel Treads Improved Medium Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility Improved Cooling System Device Improved Cooling System Storage Cargo Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Layered Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Smartbomb Launcher Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . 1 . . 1 1 . Utility 7 | . . 2 2 1 1 . . . . . . . 1 . . Weapon 2 | . . . . 1 . . . . . 1 . . . . . Parts Attached 375 | 8 16 16 38 30 56 5 8 2 17 42 5 33 21 43 35 Power 34 | 1 . 5 3 4 1 . . . 1 6 1 3 1 5 3 Engine 14 | 1 . 5 3 4 1 . . . . . . . . . . Core 13 | . . . . . . . . . 1 5 1 2 1 2 1 Reactor 7 | . . . . . . . . . . 1 . 1 . 3 2 Propulsion 49 | 3 7 2 3 2 6 . . . . 3 . 3 1 9 10 Treads 15 | 2 3 . . . 4 . . . . . . 1 . 5 . Leg 6 | . . . . . . . . . . . . . . 4 2 Wheel 23 | 1 4 2 3 2 2 . . . . 3 . 2 1 . 3 Hover 5 | . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . Utility 137 | 2 3 5 12 9 18 2 4 2 9 19 1 12 15 16 8 Device 70 | 1 . 2 5 5 6 1 2 . 8 11 1 5 12 7 4 Storage 11 | 1 2 . . 1 2 . 1 . . . . . 2 . 2 Processor 10 | . . . 3 1 1 . . . . 1 . . . 4 . Hackware 2 | . 1 . . . . . . . . . . . . . 1 Protection 44 | . . 3 4 2 9 1 1 2 1 7 . 7 1 5 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 155 | 2 6 4 20 15 31 3 4 . 7 14 3 15 4 13 14 Energy Gun 69 | . 5 2 12 10 4 1 1 . 5 12 2 8 1 5 1 Energy Cannon 29 | . . 1 . . 15 2 1 . . . . . . 1 9 Ballistic Gun 4 | 2 1 . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . Launcher 45 | . . 1 8 5 11 . 2 . 2 1 1 3 3 5 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . 1 . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 2 1 Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 2 . 2 7 . . . 3 4 . 3 2 1 10 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . System Corruption 6 | . . . . . . . . . . . . . . 6 . Parts Lost 88 | . 1 2 13 9 6 2 . . . 8 4 2 3 16 22 Power 8 | . . 1 1 1 . . . . . 1 . . . 2 2 Propulsion 23 | . . 1 3 2 2 . . . . . . 1 2 4 8 Utility 34 | . 1 . 6 4 2 . . . . 5 1 . . 7 8 Weapon 23 | . . . 3 2 2 2 . . . 2 3 1 1 3 4 Highest Loss Streak 18 | . 1 2 8 4 2 1 . . . 5 4 1 2 8 18 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 81 | . 94 87 83 90 85 85 86 80 79 74 62 77 83 68 50 Engine 5 | . 14 10 8 6 5 6 6 6 . . . . . . . Core 1 | . . . . . . . . . 5 4 5 4 5 3 2 Treads 3 | . 8 . . . 4 6 6 6 6 . . 2 3 12 . Wheel 10 | . 19 22 17 14 6 6 6 6 6 11 11 7 12 . 1 Device 14 | . 8 12 15 14 12 20 20 20 19 17 13 14 20 13 6 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 3 6 Processor 7 | . . . 5 15 12 6 6 6 6 3 5 5 5 2 10 Protection 7 | . . 9 10 6 13 13 13 6 6 5 5 11 10 9 . Energy Gun 12 | . 19 21 16 22 1 1 5 6 17 17 12 14 9 6 1 Energy Cannon 4 | . . . . . 17 17 12 13 1 . . . . . . Peak Build Rating 129 | 7 14 21 27 48 70 67 68 70 76 88 87 94 94 129 113 Average Rating 57 | 4 10 18 23 40 62 65 66 68 71 81 73 84 87 107 70 On Entrance 49 | . 7 14 20 27 37 66 67 66 69 71 83 60 86 85 33 Naked Turns 13 | . . . . . . . . . . . . . . 13 . Heaviest Build 234 | 14 147 158 164 171 198 195 189 197 197 193 189 203 215 234 61 Greatest Support 215 | 40 22 24 24 24 40 28 28 28 28 56 56 56 54 215 32 Greatest Overweight (x) 13 | . 7 13 13 13 7 6 6 7 7 6 3 7 8 8 4 Average Overweight (x) 4 | . 2 6 6 6 5 6 6 6 6 3 2 4 5 . 1 Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 30 30 8 Average Capacity 27 | 6 17 30 30 30 30 30 30 30 30 30 30 30 30 27 7 Most Carried 30 | 5 30 30 30 30 30 29 30 30 30 30 30 30 30 30 8 Average Carried 26 | 2 13 29 28 29 28 27 29 29 29 28 28 29 29 21 6 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 30 5 5 Final Carried 30 | 5 30 30 30 29 28 29 30 30 30 30 30 30 30 5 5 Class Distribution -------------------- 35% | Hauler-Tank 32% | Hauler-Skirmisher 15% | Hauler-Mutant 10% | Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Waste Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Hauler-Tank | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Matter Collected 6270 | 296 499 233 290 799 820 197 154 181 315 434 . 590 346 777 339 Remotely 30 | . . . . . . . . . . . . . 30 . . Salvage Created 13459 | 102 626 1035 793 1851 2556 573 114 . 510 474 557 1250 519 1559 940 Parts 590 | 2 56 69 51 82 118 16 5 . 17 22 3 44 7 56 42 Haulers Intercepted 24 | . 2 3 3 6 5 . . . 1 . . 2 1 1 . Recyclers Shooed 17 | . 5 2 2 . 2 . . . . 1 . 2 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 14 2 5 26 . . . . . . Prevented 6 | . . . . . . . 2 . 4 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Combat Hostiles Destroyed 252 | . 16 28 27 30 47 9 6 . 13 9 2 16 9 22 18 Melee 3 | . . . . . . . . . . 1 . . . . 2 Guns 97 | . 16 25 15 19 1 . . . 2 3 . 11 1 4 . Cannons 35 | . . . . . 18 8 . . 2 . . . . 3 4 AOE 91 | . . 3 11 10 23 . 5 . 7 3 . 1 7 10 11 Classes Destroyed 23 | 2 6 2 5 1 3 . . . 1 . 1 1 . . 1 Worker 19 | . 1 1 2 3 6 . . . . 1 . 1 . 2 2 Builder 14 | . . . 3 . 4 . . . . . . 1 2 1 3 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . Hauler 24 | . 2 3 3 6 5 . . . 1 . . 2 1 1 . Recycler 12 | 1 . 1 2 3 1 . . . . . . 1 1 1 1 Mechanic 7 | . . . 1 2 2 . . . . 1 . . . . 1 Operator 3 | . 2 1 . . . . . . . . . . . . . Watcher 19 | . 3 2 2 3 3 . . . . 2 . 3 . 1 . Swarmer 52 | . 3 8 5 8 7 . 4 . 5 . . 5 . 2 5 Saboteur 2 | . . . . . 2 . . . . . . . . . . Grunt 108 | . 13 12 13 11 19 6 1 . 6 . . 3 9 9 6 Brawler 5 | . . 1 1 2 . . . . . . . 1 . . . Duelist 2 | . . . 1 . . . . . . . . . . . 1 Protector 2 | . . . 1 . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 22 | . . 7 3 6 2 1 1 . . . . 2 . . . Specialist 1 | . . . . . 1 . . . . . . . . . . Hunter 24 | . . . 3 . 5 2 . . 2 4 . . . 6 2 Programmer 31 | . . . . 3 9 . . . . 5 . 5 . 5 4 Heavy 1 | . . . . . 1 . . . . . . . . . . Compactor 2 | . . . . . . . . . . . 2 . . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | 2 4 8 10 5 15 3 3 . 5 7 2 5 7 6 8 Combat Bots Only 11 | . 4 4 6 4 11 3 3 . 4 4 2 5 6 6 6 Max Kills in Single Turn 5 | 1 1 2 5 3 5 2 2 . 2 3 1 2 3 1 3 Gunslinging 1 | . . 1 . . . . . . . . . 1 . . . Exploded 3 | . . 2 3 2 3 . 2 . 2 2 . 1 3 1 2 Melee 1 | . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Hostile Shots Fired 1593 | . 56 84 136 259 179 50 16 . 42 101 9 72 61 323 205 Missed 502 | . 18 25 35 108 68 16 6 . 16 29 . 22 19 82 58 Damage Taken 19282 | . 439 724 1576 1665 2117 478 127 . 442 1176 373 1096 627 5098 3344 Core 2621 | . 72 144 311 210 222 9 . . 73 98 73 63 44 388 914 Absorbed by Shields 302 | . . . . . . 65 . . . 93 . . 109 35 . Reduced by Siege Mode 74 | . . . . . . . . . . . . . . 74 . Ignored by Resistances 3 | . . . . . . . . . . 3 . . . . . Regen/Repaired (Parts) 143 | . . 24 . . . . . . . . . 119 . . . Core Remaining (%) 73 | 100 71 64 43 70 . . . . 64 . . 76 96 . . Volleys Fired 700 | 5 63 65 76 89 93 17 9 5 26 22 15 56 28 111 20 Largest 4 | 2 2 2 2 3 3 3 3 3 3 4 4 2 2 2 1 Hottest 340 | 40 130 130 130 195 270 270 255 255 255 340 340 170 170 315 200 Shots Fired 1384 | 10 126 128 134 230 214 49 11 10 62 61 52 109 41 125 22 Gun 991 | 10 126 126 113 217 20 4 1 5 46 58 51 105 27 79 3 Cannon 263 | . . . . . 168 45 3 5 10 . . . . 24 8 Launcher 130 | . . 2 21 13 26 . 7 . 6 3 1 4 14 22 11 Special . | . . . . . . . . . . . . . . . . Kinetic 72 | 10 62 . . . . . . . . . . . . . . Thermal 1181 | . 64 126 113 217 188 49 4 10 56 58 51 105 27 103 10 Explosive 117 | . . 2 21 13 26 . 7 . 6 3 1 4 14 9 11 Electromagnetic 14 | . . . . . . . . . . . . . . 13 1 Robot Hit Streak 22 | 8 13 22 15 10 19 15 3 . 4 12 8 12 13 11 15 Robot Miss Streak 14 | . 7 11 14 10 3 3 2 . 7 2 2 3 3 4 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 2 2 3 . . . . 1 1 . 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 1 . 1 . . . Capacitor 64 | . . . . . . . . . . . . . . 64 . Shots Hit Robots 954 | 8 105 106 101 152 132 30 3 . 23 45 40 74 27 79 29 Core Hits 873 | 4 75 152 176 105 124 16 8 . 25 24 5 40 33 54 32 Critical Kills 8 | . . . . . 4 1 1 . . . . . . 1 1 Critical Parts Destroyed 3 | 1 . . . . . . . . . . . . . 2 . Critical Strikes 68 | 1 . . . 7 5 1 1 . 8 6 8 20 3 6 2 Burn 56 | . . . . 7 1 . . . 8 6 8 20 3 3 . Meltdown 8 | . . . . . 4 1 1 . . . . . . 1 1 Destroy 1 | 1 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 51 | . . . . . . . . . . 6 . 8 2 5 30 Impact 19 | . . . . . . . . . . 6 . 6 2 5 . Slashing 30 | . . . . . . . . . . . . . . . 30 Piercing 2 | . . . . . . . . . . . . 2 . . . Sneak Attacks 7 | . . . . . . . . . . . . 2 . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 39098 | 89 1341 1643 3432 4798 7757 1040 487 . 1768 1622 892 1997 2217 4959 5056 Guns 12842 | 86 1341 1464 1314 2904 318 94 . . 403 869 792 1402 288 1536 31 Cannons 6206 | . . . . . 3555 946 32 . 65 . . . . 649 959 Explosions 18569 | . . 179 2118 1894 3884 . 455 . 1300 633 100 409 1929 2537 3131 Melee 1416 | . . . . . . . . . . 120 . 186 . 193 917 Ramming 65 | 3 . . . . . . . . . . . . . 44 18 Kinetic 722 | 86 636 . . . . . . . . . . . . . . Thermal 19751 | . 705 1464 1314 2904 3873 1040 32 . 564 869 792 1402 288 2299 2205 Explosive 16123 | . . 179 2118 1894 3884 . 455 . 1204 633 100 409 1929 1402 1916 Electromagnetic 1021 | . . . . . . . . . . . . . . 1021 . Impact 499 | . . . . . . . . . . 120 . 186 . 193 . Slashing 917 | . . . . . . . . . . . . . . . 917 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 38 | . . 4 . 10 6 6 6 6 . 7 7 10 1 24 38 Average Corruption 8 | . . 4 . 4 2 6 6 6 . 6 7 8 1 13 26 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 324 | . . 12 . 44 28 35 12 3 . 30 10 54 . 38 58 Message Errors 82 | . . 2 . 5 9 13 4 . . 11 2 14 . 6 16 Matter Fused 80 | . . 5 . 15 5 7 4 3 . 4 5 15 . 7 10 Heat Flow Errors 41 | . . . . 6 . 4 . . . 5 1 6 . 11 8 Energy Discharges 34 | . . 1 . 3 5 2 1 . . 2 . 8 . 3 9 Parts Rejected 3 | . . . . . 1 . . . . . . 1 . 1 . Parts Fused 4 | . . 1 . 1 1 . . . . 1 . . . . . Data Loss (minor) 31 | . . 3 . 6 4 6 1 . . 1 . 4 . 2 4 Data Loss (major) 15 | . . . . 5 1 2 . . . 1 . 1 . 2 3 Misfires 11 | . . . . 1 . 1 1 . . 2 1 2 . 1 2 Alerts 8 | . . . . . 1 . . . . 1 . 2 . . 4 Misdirections 5 | . . . . . . . . . . . . . . 3 2 Weapon Failures 10 | . . . . 2 1 . 1 . . 2 1 1 . 2 . Overload Shots 9 | . . . . . . . . . . . . . . 7 2 Overflow Damage 2251 | . . 3 62 121 328 . . . 53 162 . 45 47 224 1206 Projectiles 442 | . . . . . 160 . . . . . . . . . 282 Explosions 1322 | . . 3 62 121 168 . . . 53 125 . 4 47 47 692 Melee 487 | . . . . . . . . . . 37 . 41 . 177 232 Knockbacks 3 | . . . . . . . . . . 1 . . . 2 . Impact 3 | . . . . . . . . . . 1 . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1326 | . . 23 171 200 70 . . . . . . . . 203 659 Shots 29 | . . 1 4 5 2 . . . . . . . . 7 10 Rammed 4 | 1 . . . . . . . . . . . . . . 3 Targets Rammed 5 | 1 . . . . . . . . . . . . . 1 3 Kicked 1 | . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 771 | . 417 63 381 234 258 173 21 21 144 257 437 192 501 771 373 Average Temperature 90 | . 114 14 97 57 58 47 14 14 49 73 134 67 191 208 132 Received Heat Transfer 2790 | . 210 243 558 372 399 85 12 . . 27 . 117 205 310 252 Effects 34 | . 1 . 1 . . . . . . . 2 . 6 21 3 Shutdowns 6 | . 1 . . . . . . . . . 1 . . 3 1 Energy Bleed 8 | . . . 1 . . . . . . . . . 1 4 2 Interference 5 | . . . . . . . . . . . . . . 5 . Matter Decay 2 | . . . . . . . . . . . . . 1 1 . Short Circuit 2 | . . . . . . . . . . . 1 . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . 3 . Damage (major) 7 | . . . . . . . . . . . . . 4 3 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . 1 . Total Turns 17 | . . . . . . . . . . . . . . 17 . Longest Duration 17 | . . . . . . . . . . . . . . 17 . Robots Corrupted 6 | . . . . . . . . . . 1 . 1 . 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Fried 8 | . . . . . . . . . 1 1 . 1 . 5 . Impact Corruptions 9 | . . . . . . . . . . 2 . 1 . 6 . Robots Melted 26 | . . . . 1 5 1 1 . 2 2 2 6 2 3 1 Combat Hostiles 23 | . . . . 1 5 1 1 . 2 2 2 4 1 3 1 Parts Melted 111 | . 1 1 2 9 25 6 . . 7 10 8 28 3 10 1 Heat Transferred 37208 | . 900 1865 1680 5601 5992 1600 50 . 2160 2800 3000 5650 1100 2953 1857 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Peak Influence 1675 | 10 263 496 796 849 1675 . . . . 371 147 760 1022 804 895 Initial 452 | . 6 37 202 310 415 . . . . 112 129 60 372 426 452 Average 440 | 5 132 238 561 333 980 . . . . 188 112 367 693 610 531 Maximum Alert Level 5 | . 1 2 3 3 5 . . . . 1 . 3 3 3 3 Low Security (%) 29 | 100 81 43 . 36 . . . . . 63 100 23 . . . Level 1 23 | . 18 36 16 39 . . . . . 36 . 24 24 . 27 Level 2 26 | . . 20 67 7 27 . . . . . . 50 15 69 43 Level 3 16 | . . . 16 16 41 . . . . . . 1 60 30 28 Level 4 2 | . . . . . 20 . . . . . . . . . . Level 5 1 | . . . . . 10 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 5 3 12 12 13 . . . . 3 . 5 2 7 9 Investigation 14 | . 2 1 1 3 2 . . . . 2 . 1 . 1 1 Extermination 13 | . . . . 2 3 . . . . 1 . 3 . 2 2 Reinforcement 21 | . 3 2 3 . 4 . . . . . . 1 2 1 5 Assault 9 | . . . 2 2 2 . . . . . . . . 2 1 Garrison 14 | . . . 6 5 2 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 . 1 . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . 2 . . . . . . 1 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Distress Signals 20 | . 2 3 6 2 . . . . . . . . 3 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 407 | . 29 34 45 43 54 10 4 . 21 19 6 32 28 43 39 Peak Tracking Total 12 | . 3 4 7 4 7 3 3 . 10 4 4 5 6 7 12 Tactical Retreats 18 | . . 3 2 . . 1 . . 4 . . 2 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Traps Triggered 12 | . 3 . . 1 . . . . . 5 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 2 . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Machines Disabled 55 | . . 1 2 7 9 . . . 6 1 . 11 7 2 9 Max in Single Turn 4 | . . 1 1 2 3 . . . 4 . . . . 1 3 Garrison Access 5 | . . . . 2 1 . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Machines Accessed 39 | . 3 7 3 12 6 . . . 1 3 . 2 . 1 1 Terminals 20 | . 2 6 3 5 3 . . . 1 . . . . . . Fabricators 4 | . . . . 1 2 . . . . 1 . . . . . Repair Stations 5 | . 1 1 . 1 . . . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 3 . . . . . 1 . . . . . Garrison Access 6 | . . . . 2 1 . . . . 1 . 1 . 1 . Total Hacks 98 | . 7 19 7 25 16 . . . 5 5 . 7 . 3 4 Successful 44 | . 6 9 3 9 7 . . . 5 2 . 3 . . . Failed 54 | . 1 10 4 16 9 . . . . 3 . 4 . 3 4 Catastrophic 9 | . . . 1 5 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 82 | . 4 16 7 9 7 . . 1 . 13 . 6 7 6 6 Terminals 50 | . 5 17 7 8 8 . . . 5 . . . . . . Fabricators 7 | . . . . 2 4 . . . . 1 . . . . . Repair Stations 14 | . 2 2 . 2 . . . . . . . 4 . . 4 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . 7 . . . . . 2 . . . . . Garrison Access 18 | . . . . 6 4 . . . . 2 . 3 . 3 . Terminal Hacks 16 | . 4 3 . 1 3 . . . 5 . . . . . . Record 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 3 | . 1 1 . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . 1 2 . 1 . . . . . . . 2 . . . Scan Component 3 | . . 1 . 1 . . . . . . . 1 . . . Repair 2 | . . 1 . . . . . . . . . 1 . . . Refit 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 16 | . 1 4 3 2 3 . . . . 2 . 1 . . . Terminals 10 | . 1 4 3 1 1 . . . . . . . . . . Botnet 10 | . 1 4 3 1 1 . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . Liberate 2 | . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . 1 . . . Jam 3 | . . . . . 1 . . . . 1 . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 4 2 11 4 . . . 1 2 . 2 . 1 1 Full Trace Events 4 | . . 1 1 1 . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 3 . . . 14 . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . 1 . . . Time 112 | . . 26 . . . . . . . . . 86 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Total Allies 18 | . . . . . . . . 6 . 5 . 3 4 . . Largest Group 6 | . . . . . . . . 6 6 3 1 3 4 . . Highest-Rated Group 298 | . . . . . . . . 212 212 240 78 210 298 . . Highest-Rated Ally 103 | . . . . . . . . 40 40 85 78 70 103 . . Zionite Dispatches 6 | . . . . . . . . . . 2 . 1 3 . . Heavy 2 | . . . . . . . . . . 1 . . 1 . . Light 2 | . . . . . . . . . . 1 . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . . . 2 . . DROP 2 | . . . . . . . . . . . . . 2 . . Ally Attacks 133 | . . . . . . . . 3 46 34 3 30 17 . . Total Damage 4196 | . . . . . . . . . 1053 931 149 881 1182 . . Kills 33 | . . . . . . . . . 10 7 . 6 10 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Robot Analysis Total 3 | . 1 1 . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 2 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . 1 . 1 . 1 1 Main Access 2 | . . . . . . . . . . 1 . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Turns Passed 20831 | 98 1430 1419 1217 3353 2027 1202 494 2587 915 1171 289 1840 507 1077 1205 Spaces Moved 9569 | 60 720 559 478 1555 801 583 242 1268 415 673 168 832 209 427 579 Core 280 | 3 1 . . . . . . . . . . . . 154 122 Treads 448 | 9 212 . . . . . . . . . . . . 227 . Legs 287 | . . . . . . . . . . . . . . 46 241 Wheels 8548 | 48 507 559 478 1555 801 583 242 1268 415 673 168 832 209 . 210 Hover 6 | . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 180 180 180 155 190 190 190 175 145 130 145 138 50 50 Average Speed 177 | 106 148 184 181 183 186 190 190 201 191 145 136 170 171 177 157 Slowest Speed 680 | 160 300 285 285 285 205 190 190 205 205 190 145 205 210 680 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 92 50 51 42 23 72 43 86 57 21 62 25 8 13 44 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . 1 . . Scrap Searched 8 | . . . . . . 1 1 4 2 . . . . . . Spaces Dug 97 | . . . 21 10 2 . . . . 4 . 5 2 30 23 Terrain Destroyed 1049 | . . 18 142 114 234 14 41 . 86 18 11 34 6 95 236 Melee 14 | . . . . . . . . . . 4 . 5 2 1 2 Projectile 68 | . . . . 2 35 14 2 . 5 . . . . 7 3 AOE 967 | . . 18 142 112 199 . 39 . 81 14 11 29 4 87 231 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Total 12197 | 81 962 821 695 1892 1160 641 260 1294 488 808 191 1128 316 664 796 Wait 981 | 3 88 159 71 148 150 26 . 6 1 14 1 145 25 45 99 Move 9555 | 59 719 558 477 1554 800 582 241 1267 414 673 167 831 208 426 579 Hop . | . . . . . . . . . . . . . . . . Pick Up 224 | 4 48 10 20 35 22 7 1 5 10 20 1 19 9 10 3 Fast Attach 153 | 8 5 5 4 4 20 . . 2 9 20 1 19 15 17 24 Attach 100 | . 3 5 17 9 13 2 . . . 12 1 7 4 17 10 Detach 49 | 1 1 2 4 . 11 . . . 1 7 . 2 1 9 10 Swap 122 | . 8 6 17 17 23 3 8 . 8 10 3 7 2 9 1 Drop 233 | . 27 11 9 36 28 4 1 9 19 24 2 26 22 10 5 Fire 700 | 5 63 65 76 89 93 17 9 5 26 22 15 56 28 111 20 Melee 51 | . . . . . . . . . . 6 . 8 2 5 30 Ram 3 | . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . 1 . Crush 1 | 1 . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . 8 . 4 12 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Waste -5/Factory -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 772 | -10/Materials | Discovered new exit (range 10) 1144 | -10/Materials | Discovered new exit (range 4) 1267 | -10/Materials | Build established: Hauler-Mutant 1529 | -10/Materials | Entered another Materials area 1529 | -9/Materials | Evolved 2 slots: Utility x2 1869 | -9/Materials | Repaired Lgt. Armor Plating 2691 | -9/Materials | Identified exit to Materials 2729 | -9/Materials | Discovered new exit (range 10) 2948 | -9/Materials | Entered another Materials area 2948 | -8/Materials | Evolved 2 slots: Utility x2 3099 | -8/Materials | Garrison activated, responded to threat 3190 | -8/Materials | Lost 3 parts (1n2w) 3320 | -8/Materials | Lost 8 parts (1p2n4u1w) 3348 | -8/Materials | First assault squad dispatched 3406 | -8/Materials | Garrison activated, responded to threat 3449 | -8/Materials | Core integrity fell below 50% 3855 | -8/Materials | Build established: Hauler-Skirmisher 4086 | -8/Materials | Discovered new exit (range 13) 4163 | -8/Materials | Identified exit to Factory 4165 | -8/Materials | Entered Factory 4165 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4293 | -7/Factory | Garrison activated, responded to threat 4552 | -7/Factory | Discovered new exit (range 10) 4588 | -7/Factory | Identified exit to Lower Caves 6230 | -7/Factory | Found Prototype Launcher 7014 | -7/Factory | Build established: Hauler-Gunner 7062 | -7/Factory | Discovered exit to Lower Caves (range 15) 7084 | -7/Factory | Discovered new exit (range 15) 7111 | -7/Factory | Identified exit to Factory 7365 | -7/Factory | First assault squad dispatched 7399 | -7/Factory | System corruption reached 10% 7429 | -7/Factory | Lost 4 parts (1p1n1u1w) 7518 | -7/Factory | Entered another Factory area 7518 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7710 | -6/Factory | Build established: Hauler-Tank 7920 | -6/Factory | Garrison activated, responded to threat 8289 | -6/Factory | Cargo convoy interrupted 8568 | -6/Factory | First assault squad dispatched 8976 | -6/Factory | Identified exit to Lower Caves 8976 | -6/Factory | Identified exit to Extension 9095 | -6/Factory | Identified Rocket Array 9189 | -6/Factory | Found Prototype Launcher 9189 | -6/Factory | Identified Mni. Smartbomb Launcher 9206 | -6/Factory | Found Mni. Smartbomb Launcher 9246 | -6/Factory | Found PL-3XN's Ring of Power 9358 | -6/Factory | Destroyed 11 combat bots 9545 | -6/Factory | Entered Lower Caves 9620 | -6/Lower Caves | Learned Factory emergency access door positions 10445 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10734 | -6/Lower Caves | Discovered new exit (range 8) 10743 | -6/Lower Caves | Identified exit to Lower Caves 10747 | -6/Lower Caves | Entered another Lower Caves area 11012 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11082 | -6/Lower Caves | Identified exit to Factory 11192 | -6/Lower Caves | Discovered new exit (range 10) 11220 | -6/Lower Caves | Identified exit to Zion 11241 | -6/Lower Caves | Entered Zion 11295 | -6/Zion | Given the Hacking Drone Bay 11295 | -6/Zion | Found Prototype Device 11332 | -6/Zion | System corruption cleaned by Quarantine Array 11837 | -6/Zion | Build established: Hauler-Skirmisher 11993 | -6/Zion | Gained Derelict followers 12088 | -6/Zion | Met Imprinter 12304 | -6/Zion | Learned Factory emergency access door positions 13017 | -6/Zion | Imprinted 13019 | -6/Zion | Declared Zion's savior 13625 | -6/Zion | Discovered new exit (range 16) 13826 | -6/Zion | Identified exit to Proximity Caves 13828 | -6/Zion | Entered Proximity Caves 13828 | -5/Proximity Caves | Accompanied by 6 allies 13896 | -5/Proximity Caves | Learned Armory trap positions 13896 | -5/Proximity Caves | Learned Armory emergency access door positions 13896 | -5/Proximity Caves | Learned Factory terminal intel 13896 | -5/Proximity Caves | Learned Research garrison access intel 13898 | -5/Proximity Caves | Identified Hacking Drone Bay 13907 | -5/Proximity Caves | Lost 5 allies 13979 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14246 | -5/Proximity Caves | Learned 12 Factory zone layouts 14303 | -5/Proximity Caves | Found Imp. Powered Armor 14734 | -5/Proximity Caves | Discovered exit to Factory (range 5) 14743 | -5/Proximity Caves | Entered Factory 14743 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14746 | -5/Factory | Loaded intel: 26 terminal locations 15151 | -5/Factory | Discovered new exit (range 12) 15267 | -5/Factory | Lost 5 parts (1p3u1w) 15355 | -5/Factory | Zion Light squad teleported in 15493 | -5/Factory | Spotted B-75 Beast 15502 | -5/Factory | Allies destroyed B-75 Beast 15632 | -5/Factory | P-70 Sage assimilated allied N7-CCO(z) 15652 | -5/Factory | Found Prototype Protection 15652 | -5/Factory | Identified Zio. Weapon Casing 15763 | -5/Factory | Retrieved Zion intel report: Main Access 15763 | -5/Factory | Identified exit to Factory 15764 | -5/Factory | Zion Heavy squad teleported in 15914 | -5/Factory | Sucked down chute 15914 | -5/Factory | Entered Waste 15924 | -5/Waste | Spotted C-40 Crusher 15940 | -5/Waste | Spotted C-40 Crusher 15943 | -5/Waste | Spotted C-40 Crusher 15960 | -5/Waste | Destroyed C-40 Crusher 15972 | -5/Waste | Destroyed C-40 Crusher 15974 | -5/Waste | 1 allies followed down the chute 16054 | -5/Waste | Spotted C-40 Crusher 16068 | -5/Waste | Crushed by Compactor (1 part destroyed) 16071 | -5/Waste | Crushed by Compactor (1 part destroyed) 16076 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16079 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16107 | -5/Waste | Lost 4 parts (1u3w) 16145 | -5/Waste | Spotted C-40 Crusher 16151 | -5/Waste | Spotted C-40 Crusher 16190 | -5/Waste | Discovered new exit (range 11) 16203 | -5/Waste | Entered Factory 16218 | -5/Factory | Found Imp. Powered Armor 16223 | -5/Factory | Found Imp. Powered Armor 16225 | -5/Factory | Found Imp. Powered Armor 16228 | -5/Factory | Found Imp. Powered Armor 16230 | -5/Factory | Found Imp. Powered Armor 16232 | -5/Factory | Found Imp. Powered Armor 16235 | -5/Factory | Found Imp. Powered Armor 16237 | -5/Factory | Found Imp. Powered Armor 16240 | -5/Factory | Found Imp. Powered Armor 16519 | -5/Factory | Build established: Hauler-Tank 17222 | -5/Factory | System corruption reached 10% 17346 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17347 | -5/Factory | Zion Light squad teleported in 17536 | -5/Factory | Repaired Corrupted Imp. Heavy Treads 17603 | -5/Factory | Found Prototype Launcher 17603 | -5/Factory | Identified Tesla Bomb Launcher 17730 | -5/Factory | Terminal network hard line cut 18008 | -5/Factory | Discovered exit to Factory (range 11) 18043 | -5/Factory | Entered another Factory area 18043 | -4/Factory | Accompanied by 1 ally 18043 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18071 | -4/Factory | Zion Heavy squad teleported in 18148 | -4/Factory | Zion Explosive Resupply teleported in 18156 | -4/Factory | Found Mni. Smartbomb Launcher 18248 | -4/Factory | Zion Resource Resupply teleported in 18422 | -4/Factory | Found Quantum Capacitor 18455 | -4/Factory | Discovered new exit (range 18) 18550 | -4/Factory | Entered Research 18550 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18551 | -3/Research | Loaded intel: 4 garrison access locations 18800 | -3/Research | First assault squad dispatched 18889 | -3/Research | Lost 8 parts (1p5u2w) 19260 | -3/Research | System corruption reached 10% 19371 | -3/Research | Lost 5 parts (3n2u) 19397 | -3/Research | Garrison activated, responded to threat 19532 | -3/Research | Released all parts (14) 19539 | -3/Research | Retrieved Zion intel report: Branch Access 19539 | -3/Research | Identified exit to Testing 19564 | -3/Research | Found Prototype Launcher 19564 | -3/Research | Identified Adv. Micro-nuke Launcher 19627 | -3/Research | Entered Testing 19785 | -3/Testing | Spotted PD-BUMCK5G2AA 19840 | -3/Testing | Scanned by Researcher 19847 | -3/Testing | Build established: Mutant 19876 | -3/Testing | Found Prototype Energy Cannon 19876 | -3/Testing | Identified Imp. Potential Cannon 19882 | -3/Testing | Found Prototype Energy Cannon 19900 | -3/Testing | Identified Potential Cannon 20192 | -3/Testing | Found Prototype Energy Cannon 20192 | -3/Testing | Identified Disintegrator 20579 | -3/Testing | Found Prototype Hackware 20579 | -3/Testing | Identified System Mapper 20638 | -3/Testing | Retrieved Zion intel report: Main Access 20638 | -3/Testing | Identified exit to Research 20654 | -3/Testing | First assault squad dispatched 20709 | -3/Testing | System corruption reached 30% 20741 | -3/Testing | Core integrity fell below 50% 20803 | -3/Testing | Core integrity fell below 20% 20832 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20801_ Held in stasis. 20802_ The unstable cave ceiling collapses. 20804_ Penetrated by Slug. 20804_ Adv. Target Analyzer destroyed. 20805_ Penetrated by Slug. 20805_ Hdn. Centrium Wheel destroyed. 20808_ System corrupted: Energy discharge (-27). 20808_ Penetrated by Slug. 20812_ Slug penetrates U-05 Engineer. 20818_ W-44 Eye sends out distress signal. 20822_ Slug penetrates U-05 Engineer. 20822_ U-05 Engineer destroyed. 20823_ O/1O/MSWVYL/WRORK|HWD7>HDO>QBK9MUCY 20825_ K-01 Serf collects debris. 20828_ W-44 Eye sends out distress signal. 20828_ Slammed into U-05 Engineer. 20829_ Slammed into K-01 Serf. 20829_ Destabilizing: System interference. 20829_ Adv. Signal Interpreter temporarily disabled. 20830_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ## #????????????????????????????????????? | | # # #???????????????????????????????????? | | ######???????????????????????????????????? | | # ###????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | """S""" ????????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | """ ""??????????????????????????????????????????? | | """ ""??????????????????????????????????????????? | | """ ""??????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | + #?????????????????????????????????????????? | | # """#????########?????????????????????????????? | | # """#????# ######????????????????????????? | | # """#????# ## #????????????????????????? | | # #????# ## #????????????????????????? | | ######+#????# !// ## ############ #?????? | | ?????# #??????!/ + YY@ s swsk """????????? | | ?????# #???????? #Yc##/###########! ""F????????? | | ?????# ###########/# # #???????????????????? | | ?????# + """" #???????????????????? | | ?????# # """" #???????????????????? | | ###### # """" #???????????????????? | | %! + """" #???????????????????? | | ####################### #???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 49 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 110 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 1600 Resistance: TH 15 Resistance: EM 15 Power Shielding 90 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 6 Energy Filtering 50 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -7/Factory | Extracted Hvy. Flail | -7/Factory | Extracted Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Remote Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Gravity Neutralizer | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Tiamat Missile Launcher | -3/Testing | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Max Potential Ooh, Shiny! Pyromaniac Treasure Hunter Challenges ------------ None Game ------ Seed ChromaticForceMount Manual? 0 Play Time 02:57:07 Cumulative 93.9 hours Start 2025.03.14 @ 18:53:10 End 2025.03.14 @ 22:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c57c948-d2aa-4375-92f3-7a4003d39f48