Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 18:45:34 Player: puppuppit Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (99) 495 Value Destroyed (2977) 2977 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (1475) 1475 TOTAL SCORE: 12187 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 131 Entered Garrisons 400 Used RIF Installer 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 156/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Machine Analyzer Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer System Shield Advanced System Shield > --- WEAPON (2) ------- Backup Laser III > --- INVENTORY (5) ---- Advanced Power Amplifier Experimental Cooling System Small Storage Unit Matter Compressor (250) Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Hovering Gravmag Exoskeleton Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Armored Scrap Engine Enhanced Optical Array Improved Signal Interpreter Improved Salvage Targeting Computer Targeting Computer Advanced Focal Shield Advanced Shield Generator Authchip [R/Combat] > --- WEAPON ----------- Hyp. Kinetic Coil Construct/C > --- INVENTORY -------- Advanced Cooling System Matter Compressor Improved Sensor Array EM Disruption Field Authchip [R/Combat] [Rating: 86] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Constructs Leg Flexi-carbon Leg Wheel Wheel Hover Unit Constructs Flight Unit Makeshift Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Enhanced Optical Array Hackware Authchip [R/Combat] Protection Experimental Utility Shielding Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . . . . 8 . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . . . . Utility 9 | . . . . . 6 . . 1 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 154 | 6 3 12 32 3 13 13 13 4 8 . 5 7 6 1 25 3 Power 10 | . 1 2 4 . . . 1 . . . 1 1 . . . . Engine 7 | . 1 1 4 . . . . . . . 1 . . . . . Core 3 | . . 1 . . . . 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 2 1 1 5 1 3 3 2 1 2 . 1 1 . 1 8 1 Treads . | . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . 3 . . . . . . . 1 . . Wheel 4 | 2 . . . . . . . . . . . . . . 2 . Hover 7 | . 1 1 1 . 1 . . . . . 1 . . . 2 . Flight 18 | . . . 4 1 2 . 2 1 2 . . 1 . . 4 1 Utility 57 | 2 1 . 2 1 8 8 7 3 6 . 2 3 6 . 8 . Device 30 | . . . 2 1 3 5 4 3 4 . 1 3 1 . 3 . Storage 5 | 2 . . . . 1 . . . . . . . . . 2 . Processor 12 | . . . . . 3 2 3 . . . 1 . 2 . 1 . Hackware 7 | . 1 . . . 1 . . . 2 . . . 1 . 2 . Protection 3 | . . . . . . 1 . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 9 21 1 2 2 3 . . . 1 2 . . 9 2 Energy Gun 16 | 2 . 3 3 . . 1 1 . . . . . . . 5 1 Energy Cannon 7 | . . . 7 . . . . . . . . . . . . . Ballistic Gun 18 | . . 4 7 . 1 1 2 . . . . 2 . . 1 . Ballistic Cannon 6 | . . . 3 . . . . . . . . . . . 2 1 Launcher 5 | . . 2 . 1 1 . . . . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . . 3 . 1 . Corrupted Parts 3 | . . . . . . . . 1 2 . . . . . . . System Corruption 14 | . . . . . . . . 9 5 . . . . . . . Parts Lost 51 | . . 2 5 . 4 9 . . . . 3 8 . . 11 9 Power 5 | . . . 1 . . 1 . . . . 2 . . . . 1 Propulsion 23 | . . . 2 . 3 3 . . . . 1 4 . . 6 4 Utility 14 | . . 1 1 . . 4 . . . . . 3 . . 3 2 Weapon 9 | . . 1 1 . 1 1 . . . . . 1 . . 2 2 Highest Loss Streak 8 | . . 1 3 . 1 3 . . . . 1 4 . . 4 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 70 | . 95 83 79 82 65 70 57 70 74 70 68 55 37 50 63 68 Engine 4 | . 12 7 11 12 2 2 . 2 5 5 3 . . . . 3 Core 1 | . . 7 1 . . . 4 2 . . . 1 . . 1 . Leg 1 | . . . . . . 7 . . . . . . . 3 2 . Wheel 1 | . 17 . . . . . . . . . . . . . 3 . Hover 5 | . 10 28 10 . . 3 . 3 . . 4 6 . . 1 1 Flight 7 | . . . 16 27 10 2 15 12 15 11 2 2 . . 3 7 Device 9 | . . . 2 14 14 21 11 15 20 11 11 12 5 5 8 3 Storage 4 | . 19 14 14 . 2 . . . . . . . . . 2 . Processor 14 | . . . . . 13 14 14 23 23 23 23 18 27 29 26 31 Hackware 4 | . 5 . . . 5 1 . . 1 11 11 6 1 5 5 12 Energy Gun 4 | . 28 16 3 . . 1 . . 3 5 5 1 . . 3 6 Ballistic Gun 4 | . . 7 9 14 2 8 10 6 1 . . 2 . . . . Ballistic Cannon 1 | . . . 1 6 3 . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 29 | 14 17 13 18 12 21 29 15 20 19 15 21 23 2 2 25 15 Greatest Support 38 | 20 20 12 12 12 24 35 15 19 29 29 28 28 3 3 38 15 Greatest Overweight (x) 3 | 1 . 1 1 . 3 . 1 1 . . 1 2 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 8 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 5 5 5 5 5 5 5 6 5 Most Carried 8 | 1 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 5 7 7 4 5 4 4 4 5 5 4 4 3 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 5 5 5 5 5 5 5 5 5 4 5 5 4 Scrap Engine Consumption 93 | . . . . 17 11 10 23 5 . 1 6 16 . 2 2 . Constructs Created 12 | . . . . 1 2 2 1 2 . . 1 1 . 1 1 . Constructs Modified 22 | . . . . 2 5 4 . 3 2 1 4 1 . . . . Class Distribution -------------------- 50% | Mutant 14% | Scout 12% | Scavenger-Mutant 5% | Derelict-Mutant 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -8/Recycling Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Skirmisher | -5/Factory Scout | -5/Garrison Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Matter Collected 3321 | 260 280 191 339 154 519 434 160 . . . 365 119 . 88 257 155 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3816 | 130 264 236 94 670 510 369 221 . . . 332 124 . . 792 74 Parts 196 | 6 29 17 8 17 38 18 3 . . . 11 12 . . 35 2 Haulers Intercepted 5 | . 1 . . . 2 . 2 . . . . . . . . . Recyclers Shooed 10 | . . 1 . 9 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . 3 . . . . . . . 9 5 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 57 | . 3 9 4 . 9 7 . . . . 4 5 . . 15 1 Melee 1 | . . . . . . . . . . . . 1 . . . . Guns 36 | . 3 4 4 . 4 7 . . . . 4 4 . . 6 . Cannons 7 | . . . . . 2 . . . . . . . . . 5 . AOE 12 | . . 5 . . 3 . . . . . . . . . 4 . Classes Destroyed 16 | 2 6 2 1 . 1 1 . . . . 2 . . . 1 . Worker 5 | . 2 . . . 2 . . . . . . . . . 1 . Builder 6 | . . 1 . 1 3 . . . . . . . . . 1 . Tunneler 3 | 1 1 1 . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 . 2 . . . . . . . . . Recycler 12 | 1 . 1 . 9 . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . 2 . . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 6 | . 3 . . . 2 . 1 . . . . . . . . . Swarmer 27 | . 3 5 2 . 6 2 . . . . . 5 . . 4 . Grunt 18 | . . 4 . . 2 4 . . . . 3 . . . 5 . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 3 | . . . . . . . . . . . 1 . . . 1 1 Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . 1 . . . . . . . . . 4 . Subdweller 2 | . . . 2 . . . . . . . . . . . . . Best Kill Streak 7 | 2 4 5 2 7 6 3 1 . . . 2 5 . . 5 1 Combat Bots Only 5 | . 3 4 2 . 4 3 . . . . 2 5 . . 4 1 Max Kills in Single Turn 2 | 1 2 2 1 2 2 1 1 . . . 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Hostile Shots Fired 744 | . 14 30 51 . 42 214 . 19 30 . 16 82 . 9 176 61 Missed 262 | . 3 6 19 . 15 94 . 12 14 . 4 26 . . 51 18 Damage Taken 8022 | . 91 269 381 20 487 1667 . 154 192 . 312 876 . 195 2264 1114 Core 2256 | . 44 78 102 10 77 325 . . 61 . 55 295 . 107 531 571 Absorbed by Shields 144 | . . . . . . 53 . 10 33 . 18 30 . . . . Redirected to Shielding 160 | . . . . . . . . . . . . . . 78 82 . Ignored by Resistances 18 | . . . . . . . . . 18 . . . . . . . Regen/Repaired (Parts) 1262 | . . . . . 115 122 400 17 48 17 51 357 . 100 35 . Core Remaining (%) 51 | 100 . . . 6 . . 52 . . . . . . 48 . . Volleys Fired 342 | 7 29 14 54 28 69 35 11 . 1 . 28 9 . . 46 11 Largest 3 | 2 2 2 2 2 2 3 2 . 1 . 1 2 . . 2 2 Hottest 141 | 90 90 80 100 59 80 126 75 . 25 . 24 46 . . 141 105 Shots Fired 504 | 14 58 23 61 49 75 68 18 . 1 . 27 13 . . 77 20 Gun 356 | 14 58 16 23 24 28 68 18 . 1 . 27 12 . . 50 17 Cannon 118 | . . . 37 20 40 . . . . . . 1 . . 17 3 Launcher 29 | . . 7 . 5 7 . . . . . . . . . 10 . Special 1 | . . . 1 . . . . . . . . . . . . . Kinetic 256 | . . 6 19 44 68 53 14 . 1 . 13 13 . . 22 3 Thermal 170 | 7 29 9 41 . . 15 4 . . . 14 . . . 34 17 Explosive 29 | . . 7 . 5 7 . . . . . . . . . 10 . Electromagnetic 49 | 7 29 1 1 . . . . . . . . . . . 11 . Robot Hit Streak 13 | 6 7 4 10 7 11 11 13 . . . 9 3 . . 10 7 Robot Miss Streak 5 | 3 3 5 2 1 3 2 2 . . . 2 2 . . 2 3 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . Shots Hit Robots 300 | 10 27 7 15 31 45 54 16 . . . 23 10 . . 49 13 Core Hits 193 | 3 15 16 8 18 36 22 9 . . . 8 7 . . 44 7 Critical Kills 4 | . . . . 1 1 1 . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 2 . . 2 1 2 2 . . . 1 . . . 1 . Burn 4 | . 1 . . . . 1 2 . . . . . . . . . Destroy 4 | . . . . 1 1 1 . . . . 1 . . . . . Blast 2 | . . . . 1 . . . . . . . . . . 1 . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . 4 7 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . 4 7 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8353 | 127 441 608 221 499 1514 1167 355 . . . 682 211 . . 2313 215 Guns 4325 | 127 380 53 221 153 381 1167 355 . . . 518 110 . . 719 141 Cannons 1544 | . . . . 278 611 . . . . . . 26 . . 555 74 Explosions 2245 | . 61 555 . 68 522 . . . . . . . . . 1039 . Melee 239 | . . . . . . . . . . . 164 75 . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3874 | . . 16 165 431 992 904 265 . . . 311 136 . . 580 74 Thermal 1677 | 62 240 22 46 . . 263 90 . . . 207 . . . 606 141 Explosive 2058 | . . 555 . 68 522 . . . . . . . . . 913 . Electromagnetic 505 | 65 201 15 10 . . . . . . . . . . . 214 . Impact . | . . . . . . . . . . . . . . . . . Slashing 239 | . . . . . . . . . . . 164 75 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 10 15 15 15 15 15 15 2 2 Average Corruption 10 | . . . . . . . . 2 10 15 15 15 15 15 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . 3 3 4 33 21 4 6 1 2 Message Errors 17 | . . . . . . . . 1 . 2 6 4 . 2 1 1 Matter Fused 16 | . . . . . . . . 1 2 . 6 5 . 1 . 1 Heat Flow Errors 10 | . . . . . . . . . . 1 5 1 1 2 . . Energy Discharges 11 | . . . . . . . . . . . 6 4 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . 1 6 1 2 . . . Data Loss (major) 4 | . . . . . . . . . 1 . 2 . . 1 . . Misfires 1 | . . . . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . . . . . . 1 2 . . . . Misdirections 2 | . . . . . . . . . . . . 2 . . . . Weapon Failures 2 | . . . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 173 | . . . . 1 45 . . . . . 61 8 . . 58 . Projectiles 12 | . . . . 1 . . . . . . . . . . 11 . Explosions 92 | . . . . . 45 . . . . . . . . . 47 . Melee 69 | . . . . . . . . . . . 61 8 . . . . Knockbacks 15 | . . . . 3 4 . . . . . . 1 . . 7 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . 3 4 . . . . . . 1 . . 5 . Secondary 2 | . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 203 | . . 12 . 21 . . . . . . . . . . 170 . Shots 6 | . . 1 . 1 . . . . . . . . . . 4 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 346 | 75 270 104 24 69 29 50 88 . . 203 346 136 203 190 109 8 Average Temperature 52 | 31 73 40 9 18 12 13 46 . . 104 118 55 103 92 68 7 Received Heat Transfer 1536 | . . 81 96 . 72 510 . 39 12 . 142 162 . 9 242 171 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . 1 . . . 1 . . . 3 . . . 2 2 Heat Transferred 3907 | 185 692 50 100 . . 646 400 . . . 333 . . . 1094 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Peak Influence 613 | 10 199 283 . 231 571 574 352 247 262 137 . . . . 613 407 Initial 344 | . 6 . . 105 146 344 301 172 172 137 . . . . 9 300 Average 242 | 5 106 157 . 169 377 447 315 191 190 137 . . . . 118 320 Maximum Alert Level 2 | . . 1 . 1 2 2 1 1 1 . . . . . 2 2 Low Security (%) 48 | 100 100 68 . 59 13 . . 76 70 100 . . . . 89 . Level 1 34 | . . 31 . 41 40 33 100 23 29 . . . . . 1 95 Level 2 17 | . . . . . 46 66 . . . . . . . . 9 4 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 2 . 2 2 . . . . . . 7 . Investigation 5 | . 1 . . . . . 1 2 . . . . . . 1 . Extermination 3 | . . . . . . . 1 . . . . . . . 2 . Reinforcement 4 | . 1 . . . 2 . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Distress Signals 2 | . 1 . . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 198 | . 13 11 19 . 21 26 3 15 10 . 5 16 . 1 41 17 Peak Tracking Total 18 | . 3 4 5 . 4 18 3 11 7 . 3 5 . 1 9 9 Tactical Retreats 21 | . . 1 2 . 1 2 . 1 2 . . 4 . 1 6 1 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 10 | . . . 1 . 1 4 1 1 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . Reused 3 | . . . . . . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . 10 . . . . . Triggered 6 | . . . . . . . . . . . 6 . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 12 | . 1 1 1 1 3 1 . . . . . . . . 4 . Max in Single Turn 3 | . 1 1 1 1 3 1 . . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 49 | . 8 . 1 8 6 . 4 3 . 1 . 1 9 . 6 2 Terminals 21 | . 5 . . 4 2 . 3 1 . 1 . . . . 3 2 Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . Repair Stations 4 | . 1 . . . 2 . . . . . . . . . 1 . Recycling Units 8 | . 2 . . 4 . . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . . . . . . Total Hacks 157 | . 27 . 9 23 12 . 6 5 . 1 . 1 48 . 16 9 Successful 102 | . 15 . 9 10 7 . 1 1 . . . 1 48 . 9 1 Failed 54 | . 11 . . 13 5 . 5 4 . 1 . . . . 7 8 Catastrophic 12 | . 2 . . 4 1 . 2 1 . 1 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 20 | . 6 . . 8 2 . . . . . . . . . . 4 Terminals 66 | . 20 . . 14 6 . 5 3 . 1 . . . . 8 9 Fabricators 6 | . . . . . 2 . . . . . . . . . 4 . Repair Stations 5 | . 1 . . . 3 . . . . . . . . . 1 . Recycling Units 19 | . 6 . . 9 . . . 1 . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . . . . . . Terminal Hacks 82 | . 11 . 9 7 2 . . . . . . 1 48 . 3 1 Record 44 | . . . 8 . . . . . . . . . 36 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 9 | . 2 . . 3 . . . . . . . . 4 . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . . . . . . . . . 1 1 Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . 3 1 . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 2 . . . . . . . . . 4 . Network Status 2 | . . . . . 1 . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 3 | . . . . . 1 . . . . . . . . . 2 . Repair Station Hacks 4 | . 1 . . . 2 . . . . . . . . . 1 . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Refit 2 | . 1 . . . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . 3 . . 3 . . . . . . . . . . 1 . Retrieve Components 7 | . 3 . . 3 . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . . 8 4 . 3 3 . 1 . . . . 5 2 Full Trace Events 5 | . 2 . . 1 . . . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 454 | . . . . . 128 . . . . . . . . . 326 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 3 . . 6 . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 4 . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Total Allies 3 | . . . . . 1 . . . . . . . . . . 2 Largest Group 2 | . . . . . 1 . . . . . . . . . . 2 Highest-Rated Group 75 | . . . . . 29 . . . . . . . . . . 75 Highest-Rated Ally 46 | . . . . . 29 . . . . . . . . . . 46 Total Orders 1 | . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 31 | . . . . . 21 . . . . . . . . . . 10 Total Damage 616 | . . . . . 303 . . . . . . . . . . 313 Kills 4 | . . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total 9 | . 2 . . 3 . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . 2 1 . . . . . . . 2 2 . 2 . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . 35 4 Traps 7 | . . . . . . . . . . . . . . . 7 . Emergency Access 6 | . . . . . . . . . . . . . . . 5 1 Garrisons 1 | . . . . . . . . . . . . . . . 1 . Patrols 15 | . . . . . . . . . . . . . . . 12 3 Investigations 2 | . . . . . . . . . . . . . . . 2 . Reinforcements 1 | . . . . . . . . . . . . . . . 1 . Guards 7 | . . . . . . . . . . . . . . . 7 . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Turns Passed 5935 | 71 332 418 783 300 544 524 398 191 81 65 692 408 88 152 699 189 Spaces Moved 7486 | 49 307 496 1017 440 646 397 658 241 146 144 893 509 151 294 799 299 Core 987 | 1 . . . . 1 . . . . . . 111 151 294 309 120 Treads . | . . . . . . . . . . . . . . . . . Legs 89 | . . . . . . 89 . . . . . . . . . . Wheels 425 | 48 181 . . . . . . . . . . . . . 196 . Hover 2136 | . 126 496 209 . 8 202 . . . . 681 398 . . 16 . Flight 3849 | . . . 808 440 637 106 658 241 146 144 212 . . . 278 179 Fastest Speed 26 | 50 66 66 37 42 35 38 33 33 37 38 48 48 50 50 26 30 Average Speed 53 | 81 74 72 53 43 45 71 40 40 37 44 53 60 50 50 54 38 Slowest Speed 200 | 95 80 136 160 44 200 120 116 120 44 52 100 152 50 50 120 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . 3 10 4 11 8 2 . . . . . 8 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 48 78 50 88 16 31 23 13 32 5 89 64 63 51 14 38 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . . 3 1 . . Known Exits Taken 10 | . 1 . . . 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . 1 2 . . . . . . . 4 3 . 2 . . Spaces Dug 3 | . . . 2 . . . . . . . 1 . . . . . Terrain Destroyed 266 | . 6 40 3 34 33 . . . . . 10 4 . . 135 1 Melee 1 | . . . . . . . . . . . 1 . . . . . Projectile 22 | . . . 3 2 . . . . . . 9 4 . . 3 1 AOE 243 | . 6 40 . 32 33 . . . . . . . . . 132 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Ext Total 8893 | 63 354 542 1201 507 809 576 755 327 164 145 1071 592 162 298 978 349 Wait 655 | . . 1 65 12 62 83 73 84 4 1 128 45 . 2 95 . Move 7377 | 48 306 495 1016 433 626 388 635 225 140 143 892 508 150 293 782 297 Hop 47 | . . . . 3 10 4 11 8 2 . . . . . 8 1 Pick Up 56 | 2 9 6 8 12 . 1 3 1 . . 2 3 2 1 6 . Fast Attach 98 | 5 1 3 10 3 12 11 13 3 6 . 2 5 4 1 18 1 Attach 29 | 1 1 1 12 . . 1 . 1 . . 1 1 3 . 6 1 Detach 40 | . 2 3 13 . 2 6 1 1 . . 1 4 1 1 5 . Swap 29 | . 1 8 10 . 1 1 . . 2 . 2 1 . . 2 1 Drop 92 | . 5 11 13 16 3 8 8 4 1 1 1 9 2 . 10 . Fire 342 | 7 29 14 54 28 69 35 11 . 1 . 28 9 . . 46 11 Melee 11 | . . . . . . . . . . . 4 7 . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . 18 38 . . 8 . . . . . . . Rewire 43 | . . . . . 6 . . . . . . . . . . 37 Trap 10 | . . . . . . . . . . . 10 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -8/Recycling -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Central database locked down 81 | -10/Materials | Discovered new exit (range 17) 150 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 9) 404 | -10/Materials | Entered Mines 410 | -10/Mines | Discovered new exit (range 10) 448 | -10/Mines | Met a Derelict bent on vengeance 473 | -10/Mines | Learned Materials trap positions 490 | -10/Mines | Discovered new exit (range 5) 523 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 523 | -10/Mines | Discovered new exit (range 5) 571 | -10/Mines | Discovered new exit (range 10) 689 | -10/Mines | Learned location of 2 exits from Materials 822 | -10/Mines | Entered Subcaves 930 | -10/Subcaves | Core integrity fell below 50% 967 | -10/Subcaves | Lost 3 parts (1p1n1w) 1001 | -10/Subcaves | Learned Materials stockpile data 1309 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1487 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1495 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1514 | -10/Subcaves | Discovered new exit (range 12) 1531 | -10/Subcaves | Core integrity fell below 20% 1570 | -10/Subcaves | Visited 4L-MR0's lab 1575 | -10/Subcaves | Found Gun Armor 1605 | -10/Subcaves | Entered Recycling 1607 | -8/Recycling | Found Scrap Engine 1849 | -8/Recycling | Discovered new exit (range 14) 1905 | -8/Recycling | Entered Factory 1905 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 1945 | -6/Factory | Discovered new exit (range 14) 2229 | -6/Factory | Repaired Mak. Flight Unit 2449 | -6/Factory | Identified exit to Garrison 2449 | -6/Factory | Entered Garrison 2470 | -6/Garrison | Spotted B-75 Beast 2618 | -6/Garrison | Triggered checkpoint 2694 | -6/Garrison | Garrison Relay disabled 2696 | -6/Garrison | Lost 3 parts (1p1n1u) 2756 | -6/Garrison | Attached Gun Armor, gained temporary slots: Weapon x2 2812 | -6/Garrison | Triggered checkpoint 2912 | -6/Garrison | Triggered checkpoint 2923 | -6/Garrison | Lost 3 parts (1n1u1w) 2928 | -6/Garrison | Triggered checkpoint 2940 | -6/Garrison | Triggered checkpoint 2963 | -6/Garrison | Discovered new exit (range 14) 2970 | -6/Garrison | Installed Relay Interface Framework 2973 | -6/Garrison | Entered Factory 3361 | -6/Factory | Discovered new exit (range 10) 3371 | -6/Factory | Identified exit to Factory 3371 | -6/Factory | Entered another Factory area 3371 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3538 | -5/Factory | System corruption reached 10% 3562 | -5/Factory | Identified exit to Garrison 3562 | -5/Factory | Entered Garrison 3576 | -5/Garrison | Triggered checkpoint 3588 | -5/Garrison | Triggered checkpoint 3604 | -5/Garrison | Triggered checkpoint 3624 | -5/Garrison | Discovered new exit (range 19) 3628 | -5/Garrison | Triggered checkpoint 3631 | -5/Garrison | Identified exit to Factory 3643 | -5/Garrison | Entered Factory 3672 | -5/Factory | Discovered new exit (range 8) 3676 | -5/Factory | Identified exit to Upper Caves 3708 | -5/Factory | Entered Upper Caves 3729 | -5/Upper Caves | Encountered a Warlord checkpoint 3754 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3801 | -5/Upper Caves | Learned Factory terminal intel 4158 | -5/Upper Caves | Build established: Scout 4349 | -5/Upper Caves | Learned 8 Factory zone layouts 4360 | -5/Upper Caves | Discovered new exit (range 11) 4365 | -5/Upper Caves | Identified exit to Upper Caves 4400 | -5/Upper Caves | Entered another Upper Caves area 4553 | -5/Upper Caves | Lost 4 parts (2n1u1w) 4560 | -5/Upper Caves | Identified exit to Factory 4791 | -5/Upper Caves | Lost 4 parts (2n2u) 4805 | -5/Upper Caves | Discovered new exit (range 5) 4807 | -5/Upper Caves | Identified exit to Zhirov 4808 | -5/Upper Caves | Entered Zhirov 4808 | -5/Zhirov | Discovered new exit (range 3) 4820 | -5/Zhirov | Met Zhirov 4831 | -5/Zhirov | Learned location of Quarantine (-2) 4831 | -5/Zhirov | Learned location of Testing (-3) 4831 | -5/Zhirov | Learned location of Command (-1) 4839 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4847 | -5/Zhirov | Found Alien Artifact 4847 | -5/Zhirov | Identified Integrated Reactor 4847 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4856 | -5/Zhirov | Found Alien Artifact 4896 | -5/Zhirov | Identified exit to Proximity Caves 4896 | -5/Zhirov | Entered Proximity Caves 4913 | -4/Proximity Caves | Spotted B-86 Titan 4925 | -4/Proximity Caves | Core integrity fell below 50% 4951 | -4/Proximity Caves | Learned Research terminal intel 5037 | -4/Proximity Caves | Discovered exit to Factory (range 5) 5048 | -4/Proximity Caves | Entered Factory 5048 | -4/Factory | Evolved 2 slots: Utility x2 5050 | -4/Factory | Loaded intel: 27 terminal locations 5108 | -4/Factory | Discovered new exit (range 14) 5116 | -4/Factory | Identified exit to Research 5195 | -4/Factory | Identified Transdimensional Reconstructor 5195 | -4/Factory | Warped through subspace 5235 | -4/Factory | Build established: Derelict-Mutant 5631 | -4/Factory | Discovered new exit (range 22) 5635 | -4/Factory | Lost 4 parts (3n1u) 5651 | -4/Factory | Spotted B-86 Titan 5683 | -4/Factory | Build established: Scavenger-Mutant 5719 | -4/Factory | Core integrity fell below 50% 5747 | -4/Factory | Identified exit to Extension 5747 | -4/Factory | Entered Extension 5749 | -4/Extension | Lost 4 parts (2n1u1w) 5870 | -4/Extension | Core integrity fell below 20% 5903 | -4/Extension | Lost 8 parts (1p3n2u2w) 5926 | -4/Extension | Spotted B-86 Titan 5930 | -4/Extension | Spotted B-86 Titan 5936 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 05860_ Penetrated by Slug. 05861_ Attempting to rewire FL-7Z9(b). 05861_ Penetrated by Slug. 05861_ Hardcell Cannon destroyed. 05862_ Attempting to rewire FL-7Z9(b). 05866_ Penetrated by Slug. 05866_ Backup Laser III destroyed. 05866_ Backup Power III destroyed. 05867_ Attempting to rewire FL-7Z9(b). 05869_ Penetrated by Slug. 05870_ Attempting to rewire FL-7Z9(b). 05871_ Acquired 81 matter. 05872_ Penetrated by Slug. 05872_ Scrap Engine destroyed. 05875_ Penetrated by Slug. 05876_ >> DECODED: Emergency access location. 05879_ Slug penetrates Wall. 05882_ K-01 Serf enters Transfer Station. 05932_ Knocked back. 05934_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????""????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #??##?##???#?????????? | | ????????????????????????### ###Y##Y### ##????????? | | ????????????????????????#""w"" "" ""#???????? | | ????????????????????????# " " " " #???????? | | ????????????????????????# u #???????? | | ????????????????????????# #???????? | | ######################### ####????? | | ????? | | ???? | | % ???? | | u ??? | | tBB RRR u ??? | | #########################@BB BB #???????? | | ????????????????????????# BB #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ?????????????????????????#####T#"""#######???????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 25 Energy Capacity 408 Matter Stores 432 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 60 Resistance: KI 30 Resistance: EM 25 Utility Shielding 90 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 10 Core Analysis 6 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellBottomlessTreads Manual? 0 Play Time 02:07:11 Cumulative 189.3 hours Start 2024.03.22 @ 16:35:07 End 2024.03.22 @ 18:45:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5fc5a527-f8bb-4f4e-907d-418c98802005