Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 20:03:37 Player: 3.14 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (245) 245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 715 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 200/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Shield Generator High-powered Tractor Beam Particle Gun Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Shield Generator High-powered Tractor Beam EM Shotgun Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 14 1 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 4 . Treads 4 | . 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 6 1 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Treads 21 | . 21 28 Leg 6 | . 6 . Device 11 | . 11 14 Storage 15 | . 16 14 Energy Gun 11 | . 10 26 Ballistic Gun 15 | . 17 . Naked Turns . | . . . Heaviest Build 52 | 13 52 52 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 17 | . 17 20 Most Carried 20 | . 20 20 Average Carried 15 | . 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 19 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 481 | 186 237 58 Remotely . | . . . Salvage Created 412 | . 412 . Parts 27 | . 27 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 5 | . 5 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Best Kill Streak 8 | . 8 . Combat Bots Only 8 | . 8 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1226 | . 751 475 Core 260 | . 135 125 Absorbed by Shields . | . . . Regen/Repaired (Parts) 132 | . 132 . Core Remaining (%) 100 | 100 . . Volleys Fired 46 | . 42 4 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 90 | . 84 6 Gun 90 | . 84 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 82 | . 82 . Thermal . | . . . Explosive . | . . . Electromagnetic 8 | . 2 6 Robot Hit Streak 7 | . 7 2 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | . 57 4 Core Hits 26 | . 24 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 655 | . 595 60 Guns 643 | . 583 60 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 565 | . 565 . Thermal . | . . . Explosive . | . . . Electromagnetic 78 | . 18 60 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 24 | . 24 . Average Temperature 11 | . 11 . Received Heat Transfer 216 | . 216 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 245 | . 245 . Initial . | . . . Average 66 | . 72 . Maximum Alert Level 1 | . 1 . Low Security (%) 77 | . 75 100 Level 1 22 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 13 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1111 | . 1021 90 Spaces Moved 403 | 1 369 33 Core . | . . . Treads 368 | . 335 33 Legs 35 | 1 34 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 216 | 120 214 240 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 52 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 570 | . 532 38 Wait 57 | . 57 . Move 401 | . 368 33 Hop . | . . . Pick Up 32 | . 32 . Fast Attach 4 | . 4 . Attach 6 | . 5 1 Detach . | . . . Swap 5 | . 5 . Drop 17 | . 17 . Fire 46 | . 42 4 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 126 | -10/Materials | Core integrity fell below 50% 186 | -10/Materials | Destroyed 8 combat bots 307 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 14) 709 | -10/Materials | Discovered new exit (range 6) 839 | -10/Materials | Repaired Lgt. Treads 867 | -10/Materials | Repaired Lgt. Treads 1022 | -10/Materials | Entered Mines 1023 | -10/Mines | Learned location of Storage (-9) 1074 | -10/Mines | Assembled infested the area 1103 | -10/Mines | Core integrity fell below 20% 1105 | -10/Mines | Met 8R-AWN 1112 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 01091_ C-30 ARC bursts open, deploying its payload. 01091_ D-53 Grenadier unfolds itself. 01103_ U-05 Engineer builds a Wall. 8R-AWN: Hm, I'm not getting any readings that show these Assembled are different than what we have already... But you... you look interesting. Maybe they'll want to see you. Come along little bot, it's safer with us than out here, anyway. 01106_ HV Slug penetrates as-26997. 01106_ as-26997 suffers critical hit (Destroy). 01106_ as-26997 destroyed. 01106_ EM Shotgun destroyed. 01107_ U-05 Engineer lays Concrete. 01108_ U-05 Engineer builds a Wall. 01109_ EM Shotgun destroyed. 01109_ HV Slug penetrates as-67685. 01109_ as-67685 suffers critical hit (Destroy). 01109_ as-67685 destroyed. 01111_ The unstable cave ceiling collapses. 01112_ U-05 Engineer lays Concrete. 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