Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 14:01:22 Player: Derk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (242) 1210 Value Destroyed (11099) 11099 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (14750) 14750 TOTAL SCORE: 38059 Bonus ------- High Alert Combat Kills 2124 Follower Combat Kills 4047 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1116 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -1437 Cogmind --------- Core Integrity 1531/1600 Matter 190/300 Energy 168/170 System Corruption 0% Temperature Cool (5) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (13) ----- Advanced Visual Processing Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Reaction Control System Advanced Phase Shifter > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Quantum Reactor Medium Storage Unit Improved Matter Compressor (287) Z-bomb Delivery System Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Enhanced Armored Medium Treads Experimental Biometal Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Enhanced Optical Array Spectral Analyzer Advanced Targeting Computer Advanced Transmission Jammer Centrium Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Railgun Overtuned Railgun Overtuned Railgun > --- INVENTORY -------- Neutrino Core Experimental Power Amplifier Advanced Heat Sink Experimental Heat Sink Experimental Cooling System Improved Coolant Injector Improved Energy Well Deep Structural Scanner Long-range Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Medium Insulated Plating Experimental Focal Shield Thermal Barrier Advanced Thermal Defense Suite Advanced Force Field Advanced Trap Extractor Transdimensional Reconstructor Warp Gun Z-bomb Delivery System Improved Datajack Plasma Sword Sapper Charge SGEMP Prototype [Rating: 164] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Biometal Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Scrap Suit Device Scrap Suit Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Overtuned Coil Gun Energy Gun Overtuned Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 Utility 11 | . . . 1 . . . 2 . . . . 2 . . . . 2 . . . . 1 . 2 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 398 | 7 21 . 27 21 8 13 30 9 8 . 3 29 13 11 8 12 26 3 4 5 2 24 63 35 16 Power 27 | 1 2 . 1 1 . 1 2 1 . . . 4 . . 1 . . 1 . . . 2 4 4 2 Engine 10 | 1 2 . 1 1 . 1 2 1 . . . 1 . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . 3 . . . . . . . . . 1 1 . . Reactor 12 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 3 4 2 Propulsion 85 | 2 9 . 12 5 2 8 9 1 1 . 1 8 2 1 1 . 2 . 1 . . 3 3 8 6 Treads 32 | 2 4 . 6 2 2 5 . 1 1 . . . 1 1 . . 1 . 1 . . 2 3 . . Leg 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . 6 . Wheel 26 | . 5 . 4 2 . 3 4 . . . . 3 1 . . . 1 . . . . 1 . 2 . Hover 6 | . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . Flight 13 | . . . . 1 . . . . . . 1 4 . . 1 . . . . . . . . . 6 Utility 152 | 2 3 . 6 2 2 4 10 4 4 . 1 10 3 4 4 8 12 2 1 4 2 13 35 12 4 Device 100 | 1 1 . 2 2 2 1 4 4 4 . 1 8 2 3 3 6 6 2 . 2 1 10 28 5 2 Storage 8 | 1 1 . . . . 1 1 . . . . . 1 . . . 1 . . . 1 . 1 . . Processor 14 | . . . 1 . . . 2 . . . . . . 1 . . 2 . . . . 1 2 3 2 Hackware 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . Protection 25 | . 1 . 3 . . 2 3 . . . . 1 . . 1 2 2 . 1 2 . 1 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 7 . 8 13 4 . 9 3 3 . 1 7 8 6 2 4 12 . 2 1 . 6 21 11 4 Energy Gun 22 | 1 . . 1 2 1 . 1 2 . . 1 . 1 2 . 1 1 . . 1 . 2 3 2 . Energy Cannon 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 56 | 1 5 . 2 7 1 . 5 1 1 . . 2 . 2 2 . 6 . 1 . . 3 9 6 2 Ballistic Cannon 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Launcher 15 | . . . . 1 . . 1 . 1 . . 3 . . . 1 2 . . . . 1 2 2 1 Special Weapon 4 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . Impact Weapon 16 | . 2 . 3 2 2 . 2 . . . . . . 1 . 1 2 . 1 . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . Piercing Weapon 6 | . . . . . . . . . 1 . . 2 2 . . . . . . . . . . . 1 Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Unidentified Prototypes 34 | . 1 . 1 5 . . . . . . . 4 2 . 4 . . . . 2 . 2 13 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . System Corruption 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . Parts Lost 69 | . 2 . 3 2 . . 1 . 1 . . 10 . 3 . . . . . . . 5 22 18 2 Power 8 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 2 1 Propulsion 16 | . . . 1 2 . . . . 1 . . 2 . 2 . . . . . . . . 4 3 1 Utility 27 | . 1 . 2 . . . . . . . . 5 . . . . . . . . . 2 8 9 . Weapon 18 | . 1 . . . . . . . . . . 2 . 1 . . . . . . . 3 7 4 . Highest Loss Streak 14 | . 1 . 1 2 . . 1 . 1 . . 9 . 3 . . . . . . . 5 12 14 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 99 100 99 98 93 94 73 93 91 93 93 71 76 73 65 81 84 84 84 84 84 84 80 56 28 Engine 5 | . 14 14 11 11 11 11 5 6 6 6 6 3 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 6 4 3 Treads 12 | . 25 . 14 13 27 26 3 1 7 13 7 . 2 4 5 5 5 5 5 5 5 5 10 . . Wheel 8 | . 2 28 18 18 . 3 12 4 . . . 1 14 12 11 11 14 15 15 15 15 12 6 4 . Hover 2 | . . . . . . . 7 33 30 26 26 2 . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 4 22 . . 1 5 . . . . . . . . 13 Device 13 | . 7 . 10 18 21 11 10 12 13 13 13 12 22 17 16 15 10 14 15 12 10 17 18 12 3 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 10 5 5 5 5 5 5 5 4 3 . . Processor 5 | . . . . . . . 4 6 6 6 6 5 5 5 11 11 13 10 10 10 10 9 9 6 6 Protection 5 | . 6 14 11 3 . 7 1 . . . . . . . . . 6 10 10 12 15 6 4 4 . Energy Gun 2 | . 1 . 1 . . . 1 5 4 . 2 . 2 1 . 4 5 5 5 7 10 5 1 . . Ballistic Gun 9 | . 16 14 10 11 17 11 11 12 11 13 13 4 . 1 . 5 4 10 5 5 5 7 10 8 . Impact Weapon 4 | . 10 14 7 7 3 11 4 . . . . . . . 5 4 3 . 4 2 . . . . . Peak Build Rating 164 | 8 11 11 19 23 23 39 65 66 66 59 63 78 86 86 89 92 107 105 105 115 114 129 164 153 76 Average Rating 65 | 5 10 11 15 21 20 26 53 64 63 59 60 55 78 81 74 90 101 104 104 108 112 122 135 98 39 On Entrance 59 | . 8 11 11 19 21 21 39 61 66 59 59 63 78 80 79 89 92 104 105 105 114 113 126 12 6 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heaviest Build 159 | 13 56 55 63 62 62 65 84 37 32 26 32 44 53 59 43 52 73 74 74 98 104 113 159 75 35 Greatest Support 148 | 40 40 32 60 60 63 63 52 50 50 40 40 60 60 56 40 40 56 56 56 56 56 58 148 140 36 Greatest Overweight (x) 7 | 1 1 1 2 2 1 7 6 . . . . 1 1 1 1 1 1 1 1 1 1 2 7 3 1 Average Overweight (x) 1 | . . 1 1 1 . 1 2 . . . . . . . . . 1 . 1 1 1 1 4 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 15 15 15 15 20 20 25 5 5 Average Capacity 16 | 7 18 20 20 20 20 20 18 10 10 10 10 10 10 10 10 10 14 15 15 15 17 20 23 5 5 Most Carried 25 | 8 15 16 20 20 20 20 20 10 10 10 10 10 10 10 10 10 15 15 15 15 19 20 25 5 5 Average Carried 15 | 3 10 14 18 19 19 19 17 10 9 10 9 8 8 9 9 9 13 14 14 14 17 19 21 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 15 15 15 15 20 20 5 5 5 Final Carried 20 | 8 14 16 20 19 19 20 10 10 10 10 10 6 10 10 10 10 15 15 15 15 19 20 5 5 5 Class Distribution -------------------- 42% | Scavenger-Scrapper 18% | Mutant 17% | Commander-Mutant 6% | Commander-Scrapper 5% | Scrapper 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Sprinter | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Testing Scavenger-Scrapper | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 9380 | 282 294 25 420 231 196 80 462 335 240 . 45 387 203 222 . 435 844 229 119 122 116 446 1524 1469 654 Remotely 827 | . 140 . . . . . . . . . . . . . . . . . . . . . 687 . . Salvage Created 11939 | 122 603 20 853 416 247 . 480 355 122 . 56 370 184 493 . 350 875 389 225 520 885 807 1494 1786 287 Parts 501 | 10 17 2 30 21 5 . 13 9 9 . 4 17 5 30 . 16 38 7 8 23 19 35 78 93 12 Haulers Intercepted 7 | . 1 . 2 3 . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 10 | 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . . 6 14 . 4 . 16 21 . 14 . 22 20 . 14 . . . . Prevented 11 | . . . . . . . . . . . . . 2 . . 4 . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 182 | . 15 . 15 11 4 . 8 4 4 . 1 5 2 11 . 6 11 3 2 10 5 14 21 27 3 Melee 16 | . 5 . 2 1 2 . 1 . . . . 1 . 1 . . . . . . . . . . 3 Guns 99 | . 3 . 5 1 . . 4 4 1 . 1 . 2 1 . 5 10 2 2 7 5 10 18 18 . Cannons 7 | . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . AOE 40 | . . . . 6 . . 3 . 3 . . 4 . 5 . . 1 . . 3 . 4 2 9 . Classes Destroyed 25 | 2 5 1 2 . 2 . 1 1 1 . . . . . . 2 1 . 1 2 . 1 3 . . Worker 15 | . 1 1 2 1 . . . . . . . 2 . . . . 1 . . . . 1 . 4 2 Builder 8 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . 5 . Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 7 | . 1 . 2 3 . . . . . . . . . . . . 1 . . . . . . . . Recycler 7 | 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 3 . Minesweeper 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Operator 5 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . Swarmer 39 | . 3 . . 4 . . 3 . 3 . . 3 . 7 . . . 1 . . . 5 . 10 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 74 | . 12 . 10 4 1 . 3 3 1 . . . 2 1 . 3 7 1 . 5 5 3 6 7 . Brawler 6 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 2 . Duelist 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 19 | . . . 5 3 . . 2 . . . . . . 1 . 1 . 1 1 . . 2 . 3 . Hunter 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 3 Programmer 22 | . . . . . 2 . . . . . 1 2 . 2 . . 2 . . 1 . 2 7 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrapoid 4 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Best Kill Streak 12 | 3 4 1 4 6 5 . 4 3 3 . 1 7 1 5 . 2 4 3 1 6 4 6 5 12 2 Combat Bots Only 6 | . 3 . 4 4 4 . 4 3 3 . 1 3 1 5 . 2 4 3 1 6 4 5 5 6 2 Max Kills in Single Turn 6 | 1 1 1 1 2 1 . 3 1 2 . 1 3 1 4 . 1 1 1 2 2 1 4 2 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . 3 . 2 . . 1 . 3 . . 1 . . 2 . 3 2 5 . Melee 1 | . 1 . 1 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 1509 | . 39 . 93 37 23 . 154 7 15 . 5 77 10 50 . 57 45 13 10 8 15 74 447 309 21 Missed 496 | . 7 . 25 16 6 . 57 3 4 . 3 27 6 16 . 23 13 1 5 1 6 24 106 136 11 Damage Taken 19051 | 31 374 . 900 287 306 . 861 56 243 . 20 1082 73 748 . 547 956 304 96 71 171 1072 6407 4108 338 Core 2685 | . 46 . 188 28 22 . 78 . . . . 156 . 74 . 61 55 57 . . . 37 605 1209 69 Absorbed by Shields 521 | . . . . . . . . . . . . . . . . . . . . 74 83 . 364 . . Redirected to Shielding 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1203 | . . . . . . . . . . . . . . . . 157 . . . . . 26 719 301 . Regen/Repaired (Parts) 313 | . . . . . . . 2 . 10 . . . . 7 . . 39 86 10 12 . 9 120 18 . Core Remaining (%) 69 | 100 . 81 . . . 40 . . . . 90 . . . . 70 . . . . 90 . 46 16 95 Volleys Fired 564 | 4 11 . 15 11 6 . 27 17 17 . 1 23 15 19 . 47 38 21 10 24 26 39 110 82 1 Largest 3 | 2 2 . 2 2 2 . 3 3 3 . 3 2 2 2 . 2 3 3 3 3 3 3 3 3 1 Hottest 192 | 60 40 . 91 91 79 . 153 160 160 . 160 60 157 157 . 121 167 167 167 192 192 192 145 160 30 Shots Fired 1198 | 8 24 1 30 15 12 . 57 42 36 . 3 23 19 24 . 86 76 60 24 60 61 94 230 212 1 Gun 1132 | 8 24 1 28 7 12 . 55 42 33 . 3 12 13 6 . 86 71 60 24 60 61 93 223 210 . Cannon 23 | . . . 2 1 . . . . . . . . 4 16 . . . . . . . . . . . Launcher 41 | . . . . 7 . . 2 . 3 . . 11 1 2 . . 4 . . . . 1 7 2 1 Special 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Kinetic 844 | 4 24 1 15 7 7 . 46 28 25 . 2 12 4 16 . 52 44 39 14 18 24 53 203 206 . Thermal 249 | . . . 15 1 5 . 9 14 8 . 1 . 13 6 . 34 27 21 10 24 26 20 11 4 . Explosive 35 | . . . . 7 . . 2 . 3 . . 11 1 2 . . 4 . . . . 1 1 2 1 Electromagnetic 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 64 | . . . . . . . . . . . . . . . . . . . . 18 11 20 15 . . Robot Hit Streak 26 | 3 10 . 14 4 6 . 10 9 4 . 2 7 7 6 . 10 8 9 11 7 26 14 14 10 . Robot Miss Streak 8 | 2 3 . 2 2 1 . 8 2 6 . 2 2 4 1 . 3 3 4 2 3 4 5 3 7 . Penetration Max 2 | . . . . . . . . . . . . . . 1 . . 1 . . 2 1 . 1 1 . Secondary Targets 24 | . 1 . . . . . 1 . . . . . . . . 1 3 . . 4 2 2 4 6 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . 1 1 . . 1 1 1 1 1 . Shots Hit Robots 840 | 5 39 2 46 18 22 . 47 23 15 . 2 25 11 31 . 53 53 35 13 41 43 53 146 112 5 Core Hits 424 | 4 6 1 17 10 3 . 16 11 11 . 2 23 10 20 . 17 29 10 7 27 25 29 64 79 3 Critical Kills 25 | . 1 . 2 . . . . 1 1 . . 1 . . . . 1 1 . . 2 1 5 9 . Critical Parts Destroyed 50 | . 9 . 7 5 2 . 3 2 . . . . . . . . . 2 . 2 . 2 8 8 . Critical Strikes 117 | . 10 . 13 5 3 . 6 4 2 . . 1 1 2 . 1 5 4 2 7 6 8 18 17 2 Burn 29 | . . . 3 . . . 1 1 1 . . . 1 1 . 1 4 1 2 5 4 4 . . . Destroy 48 | . . . 1 . . . 2 3 1 . . 1 . . . . . 3 . . 2 3 15 17 . Blast 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Smash 31 | . 10 . 9 5 3 . 3 . . . . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . Melee Attacks 228 | . 34 2 41 14 14 . 32 . 2 . . 23 1 18 . 2 7 . 3 4 . . 13 . 18 Impact 153 | . 34 2 41 14 14 . 32 . . . . . . . . 2 7 . 3 4 . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . Piercing 62 | . . . . . . . . . 2 . . 23 1 18 . . . . . . . . . . 18 Sneak Attacks 25 | . 5 2 4 3 . . 2 . . . . 2 . 2 . . 2 . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35998 | 98 1494 151 1379 1112 702 . 1767 559 659 . 50 1206 398 1505 . 1094 2100 899 405 2228 1814 2076 6368 7614 320 Guns 20492 | 65 182 . 234 78 141 . 734 559 470 . 50 246 216 178 . 1094 1313 899 345 1659 1814 1477 4106 4632 . Cannons 639 | . . . 42 . . . . . . . . . 106 491 . . . . . . . . . . . Explosions 8900 | 33 . . . 546 . . 353 . 189 . . 638 76 371 . . 489 . . 569 . 599 2072 2965 . Melee 5905 | . 1301 151 1103 488 561 . 680 . . . . 322 . 465 . . 298 . 60 . . . 156 . 320 Ramming 62 | . 11 . . . . . . . . . . . . . . . . . . . . . 34 17 . Kinetic 14750 | 28 182 . 77 78 72 . 627 313 356 . 20 246 106 491 . 706 830 675 176 446 564 642 3608 4507 . Thermal 4874 | 33 . . 199 . 69 . 107 246 114 . 30 . 216 178 . 388 483 224 169 1014 507 390 382 125 . Explosive 6229 | . . . . 546 . . 353 . 189 . . 638 76 371 . . 489 . . . . 392 210 2965 . Electromagnetic 37 | 37 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4642 | . 1301 151 1103 488 561 . 680 . . . . . . . . . 298 . 60 . . . . . . Slashing 156 | . . . . . . . . . . . . . . . . . . . . . . . 156 . . Piercing 1107 | . . . . . . . . . . . . 322 . 465 . . . . . . . . . . 320 Entropic 4141 | . . . . . . . . . . . . . . . . . . . . 768 743 652 1978 . . Highest Corruption 42 | . 4 4 . . 2 . . . . . . 8 8 10 10 10 2 2 2 2 . 3 42 24 . Average Corruption 5 | . 2 4 . . 1 . . . . . . 7 8 9 10 10 1 2 2 2 . 1 8 9 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 257 | . 17 6 . . 8 . . . . . . 5 19 27 4 44 6 14 14 . . 4 60 29 . Message Errors 46 | . 2 1 . . . . . . . . . 1 3 6 1 8 2 5 5 . . . 9 3 . Matter Fused 61 | . 3 2 . . 3 . . . . . . 1 1 6 1 7 . 4 3 . . 3 18 9 . Heat Flow Errors 28 | . 1 . . . 3 . . . . . . . 4 2 . 10 1 . 2 . . . 4 1 . Energy Discharges 32 | . 2 2 . . . . . . . . . 1 7 4 1 4 1 . 1 . . . 5 4 . Parts Rejected 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . . Parts Fused 9 | . 1 . . . . . . . . . . 1 . 3 . 3 . . 1 . . . . . . Data Loss (minor) 29 | . 3 . . . 1 . . . . . . . 2 3 . 5 2 1 2 . . 1 7 2 . Data Loss (major) 10 | . . . . . . . . . . . . 1 1 1 . 1 . 2 . . . . 4 . . Misfires 10 | . 2 1 . . . . . . . . . . . 1 . 4 . 1 . . . . . 1 . Alerts 6 | . 1 . . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 . Weapon Failures 13 | . . . . . . . . . . . . . . 1 . . . . . . . . 6 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3109 | . 667 51 466 266 183 . 254 . . . . 22 . 129 . . 92 . . 12 . 95 154 617 101 Projectiles 36 | . . . . . 2 . . . . . . . . 34 . . . . . . . . . . . Explosions 905 | . . . . 35 . . . . . . . . . . . . . . . 12 . 95 146 617 . Melee 2168 | . 667 51 466 231 181 . 254 . . . . 22 . 95 . . 92 . . . . . 8 . 101 Knockbacks 16 | . 5 1 3 . 3 . 1 . . . . . . 2 . . . . . . . . 1 . . Impact 12 | . 5 1 2 . 2 . 1 . . . . . . . . . . . . . . . 1 . . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Secondary 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 680 | 31 11 . . . . . . . 54 . . 28 . 70 . . . . . . . . 272 214 . Shots 9 | 1 . . . . . . . . 2 . . 1 . 2 . . . . . . . . 2 1 . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | 12 142 1 116 33 275 . 338 316 237 . 133 . 239 193 . 222 268 243 178 200 200 325 215 232 . Average Temperature 98 | 12 77 1 38 10 159 . 130 121 107 . 72 . 112 86 . 88 90 109 64 128 104 157 50 67 . Received Heat Transfer 3164 | . 165 . 474 84 12 . 228 29 81 . . 48 27 63 . 147 121 54 67 19 22 284 774 441 24 Effects 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . 7 1 8 5 2 . 1 . . . . . . . . . . . . . . . 1 . . Combat Hostiles 18 | . 7 . 5 3 2 . . . . . . . . . . . . . . . . . 1 . . Parts Fried 36 | . 11 2 10 8 1 . 2 . . . . . . . . 1 1 . . . . . . . . Impact Corruptions 64 | . 20 3 14 7 12 . 5 . . . . . . . . . 2 . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 33 | . . . 5 . . . . 1 . . . . . . . . 3 4 1 6 7 3 . 2 1 Heat Transferred 10040 | . . . 740 . 148 . 300 550 300 . 50 . 498 400 . 629 1079 500 500 1521 1300 900 475 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1659 | 15 171 24 267 273 144 . 589 . . . . 486 . . . . 662 . . . . 581 879 1659 1397 Initial 988 | . 9 14 9 40 52 . . . . . . . . . . . . . . . . 106 261 411 988 Average 299 | 7 49 19 120 137 59 . 300 . . . . 135 . . . . 187 . . . . 256 536 986 1185 Maximum Alert Level 5 | . . . 1 1 . . 2 . . . . 2 . . . . 2 . . . . 2 3 5 4 Low Security (%) 57 | 100 100 100 84 73 100 . 37 . . . . 82 . . . . 65 . . . . 58 . . . Level 1 12 | . . . 15 26 . . 24 . . . . 7 . . . . 9 . . . . 1 35 . . Level 2 16 | . . . . . . . 38 . . . . 9 . . . . 25 . . . . 39 35 24 . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . 29 41 34 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 30 65 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . . 2 . . 4 . . . . 4 . . . . 8 . . . . 3 7 12 5 Investigation 12 | . . . . 1 . . 2 . . . . 2 . . . . 3 . . . . 1 . 1 2 Extermination 9 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 4 1 . Reinforcement 13 | . 3 . . 1 . . . . . . . . . . . . 4 . . . . . 1 3 1 Assault 10 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 4 2 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 14 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . 2 . 5 3 Communications Jammed 52 | . . . . . . . . . . . . . . . . . 1 . . . . . 51 . . Distress Signals 52 | . . . . . . . . . . . . . . . . . 1 . . . . . 51 . . Times Spotted 408 | . 31 . 22 15 5 . 19 8 7 . 2 25 11 8 . 14 30 10 5 21 14 24 52 70 15 Peak Tracking Total 16 | . 4 . 6 5 3 . 4 4 4 . 1 7 4 5 . 3 5 5 4 9 4 7 11 16 6 Tactical Retreats 25 | . 1 . . . . . . 1 . . 1 4 1 . . 7 . 1 . 1 . 2 1 5 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 8 | . 3 . . 1 . . . . . . . . . . . . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Traps Extracted 14 | . . . . . . . . . . . . . . 2 . 12 . . . . . . . . . Installed 27 | . . . . . . . . . 3 . . . . 4 . 20 . . . . . . . . . Triggered 14 | . . . . . . . . 1 . . . . . . . 4 . 2 . 7 . . . . . Most Traps Carried 8 | . . . . . . . . . 3 2 2 2 . 8 6 8 8 8 8 8 8 8 8 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 44 | . 1 . 1 1 . . 7 1 . . . 2 1 . . . 5 1 1 . . 4 14 3 2 Max in Single Turn 2 | . 1 . 1 1 . . 1 1 . . . . 1 . . . . . 1 . . 1 2 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 90 | . 6 . 5 4 4 8 4 2 1 4 1 12 . 4 5 . 6 . 1 6 . 3 7 4 3 Terminals 36 | . 6 . 5 4 4 . 1 1 . . 1 5 . 1 . . 1 . . . . 1 4 2 . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Recycling Units 13 | . . . . . . . 2 . . . . 3 . . . . 3 . . . . 2 . 1 2 Scanalyzers 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Total Hacks 266 | . 17 . 21 10 12 55 8 2 1 27 1 30 . 7 18 . 7 . 1 16 . 7 15 6 5 Successful 188 | . 11 . 11 2 6 55 4 2 1 27 1 9 . 7 18 . 4 . 1 16 . 2 7 3 1 Failed 78 | . 6 . 10 8 6 . 4 . . . . 21 . . . . 3 . . . . 5 8 3 4 Catastrophic 18 | . . . 2 1 1 . 1 . . . . 8 . . . . 1 . . . . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 11 . 14 6 7 . 6 . . . . 12 1 . . . 5 . . 1 . 7 6 3 5 Terminals 100 | . 17 . 21 10 12 . 2 1 . . 1 18 . 1 . . 1 . . . . 2 10 4 . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Recycling Units 22 | . . . . . . . 4 . . . . 5 . . . . 3 . . . . 5 . 1 4 Scanalyzers 10 | . . . . . . . 2 . . . . 4 . . . . 1 . . . . . 3 . . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Terminal Hacks 155 | . 9 . 6 2 4 55 . 2 1 27 1 3 . 7 18 . . . 1 16 . . 2 1 . Record 94 | . . . . . . 55 . 1 . 11 1 . . 5 6 . . . . 15 . . . . . Part Schematic 13 | . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 9 | . . . . 2 . . . 1 1 . . . . 2 . . . . 1 1 . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 3 . 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 . . Insert Component 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Analyze 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 2 . 5 . 2 . 3 . . . . 3 . . . . 4 . . . . 2 2 2 1 Terminals 15 | . 2 . 5 . 2 . 1 . . . . 2 . . . . . . . . . 1 1 1 . Track 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 2 . 1 . 1 . . . . 2 . . . . . . . . . 1 1 1 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . 2 . . . . 1 . . . . 4 . . . . 1 1 1 1 Mechanics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 9 | . . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 5 4 3 . 2 . . . . 10 . 1 . . 2 . . . . 3 5 3 2 Full Trace Events 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 9 . 1 . . 4 . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . 11 . 1 3 . . . . . . . . . 1 . 5 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 71 | . . . . . 11 . 11 3 . . . 5 . . . . 16 1 . 5 . 5 1 5 8 Largest Group 11 | . . . . . 11 10 11 3 3 3 3 5 2 . . . 7 8 7 9 8 8 1 5 8 Highest-Rated Group 702 | . . . . . 113 104 252 93 93 93 93 235 94 . . . 295 341 327 498 455 447 36 323 702 Highest-Rated Ally 135 | . . . . . 34 34 34 31 31 31 31 47 47 . . . 50 50 53 68 68 68 36 67 135 Total Orders 36 | . . . . 5 . 3 . . . . . . 2 . . . 6 8 4 . . 8 . . . STAY 16 | . . . . . . 2 . . . . . . 1 . . . 3 4 2 . . 4 . . . FOLLOW 15 | . . . . . . 1 . . . . . . 1 . . . 3 4 2 . . 4 . . . EXPLORE 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 740 | . . . . . 7 . 104 . 20 . . 82 18 . . . 115 44 16 53 28 76 . 93 84 Total Damage 17681 | . . . . . 55 . 2195 . 355 . . 1558 326 . . . 2858 864 288 1749 1229 2052 . 2178 1974 Kills 115 | . . . . . 1 . 20 . 3 . . 11 4 . . . 19 6 7 10 5 9 . 9 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 1 . 1 . . 2 . 2 . 3 2 . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 22194 | 122 1685 230 1205 631 791 4051 903 464 522 77 417 505 507 711 136 1203 858 889 790 747 868 1006 1754 794 328 Spaces Moved 17463 | 61 679 194 715 334 319 2266 701 657 673 76 486 991 556 720 154 1112 687 817 770 659 784 719 1048 691 594 Core 490 | 6 . . . . . . . . . . . . . . . . . . . . . . 37 259 188 Treads 2533 | 55 587 . 90 43 319 1354 . . . . . . . . . . . . . . . 84 1 . . Legs 123 | . . . . . . . . . . . . . . . . . . . . . . . . 123 . Wheels 10976 | . 92 194 625 291 . 912 611 . . . . 38 556 720 154 1112 687 817 770 659 784 635 1010 309 . Hover 2015 | . . . . . . . 90 657 673 76 486 33 . . . . . . . . . . . . . Flight 1326 | . . . . . . . . . . . . 920 . . . . . . . . . . . . 406 Fastest Speed 25 | 50 115 115 115 120 160 90 49 49 64 88 68 28 70 80 70 70 80 76 89 89 89 89 50 50 25 Average Speed 101 | 152 208 115 125 131 185 175 91 52 68 88 71 32 74 82 76 79 86 88 89 89 89 107 111 74 34 Slowest Speed 370 | 160 240 115 240 240 240 240 370 64 88 88 88 80 80 91 80 80 89 89 89 89 89 242 231 110 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . 7 . . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 58 | 5 94 33 50 50 69 92 17 81 81 73 63 28 58 66 61 86 22 88 89 86 71 19 86 30 14 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 12 | . . . . . . 5 . . 1 1 . . . . 3 1 . . . 1 . . . . . Known Exits Taken 15 | . . . 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . 1 . . . 1 1 . . . . 1 . . . 1 . Scrap Searched 32 | . . 1 . . . 8 . 4 3 . 4 . 2 2 . 3 . 3 . . 2 . . . . Spaces Dug 204 | . 5 . 10 2 . . 15 . 2 . . 13 9 15 . 5 1 4 6 . 1 1 83 25 7 Terrain Destroyed 776 | 3 5 . 10 37 . . 19 1 27 . . 23 13 27 . 6 39 30 18 23 27 40 297 124 7 Melee 64 | . 5 . 10 2 . . 15 . 2 . . 13 . 1 . 2 1 . . . . . 6 . 7 Projectile 372 | . . . . . . . 2 1 4 . . . 4 6 . 4 11 30 18 6 27 17 127 115 . AOE 335 | 3 . . . 35 . . 2 . 21 . . 10 9 20 . . 27 . . 17 . 23 163 5 . Terrain Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 20749 | 79 853 197 914 484 477 2351 873 760 714 85 552 1131 631 799 172 1345 887 954 861 791 926 907 1487 855 664 Wait 1521 | . 89 . 69 79 18 49 44 38 10 10 59 45 33 7 . 140 98 110 70 57 110 106 216 28 36 Move 17414 | 60 678 193 714 333 318 2265 700 656 672 75 485 976 555 719 153 1111 686 816 769 658 783 718 1047 690 584 Hop 10 | . . . . . . . . . . . . 7 . . . . . . . . . . . . 3 Pick Up 148 | 8 11 2 26 7 1 6 10 3 1 . 2 6 6 6 2 4 13 1 2 5 4 8 8 4 2 Fast Attach 161 | 7 5 . 1 7 3 7 14 2 1 . . 14 5 9 8 5 7 1 . 3 . 8 13 26 15 Attach 64 | . 3 . 6 1 . 1 4 . . . 1 12 3 . . . 4 1 1 . . 4 18 4 1 Detach 28 | . 1 . 1 1 . . 3 . . . . 5 1 . . . 3 . . . . 1 10 1 1 Swap 175 | . 13 . 20 13 5 5 12 7 7 . 2 3 5 2 1 7 15 1 3 2 2 12 33 5 . Drop 223 | . 7 . 21 15 3 18 26 5 1 . 2 17 7 15 8 9 16 2 3 8 1 11 14 12 2 Fire 564 | 4 11 . 15 11 6 . 27 17 17 . 1 23 15 19 . 47 38 21 10 24 26 39 110 82 1 Melee 228 | . 34 2 41 14 14 . 32 . 2 . . 23 1 18 . 2 7 . 3 4 . . 13 . 18 Ram 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 175 | . . . . . 109 . 1 32 . . . . . . . . . 1 . 30 . . 2 . . Trap 27 | . . . . . . . . . 3 . . . . 4 . 20 . . . . . . . . . Miscellaneous 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 12) 915 | -10/Materials | Discovered new exit (range 7) 1473 | -10/Materials | Discovered new exit (range 15) 1808 | -10/Materials | Entered Mines 1863 | -10/Mines | Discovered new exit (range 10) 1962 | -10/Mines | Assembled infested the area 1967 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2038 | -10/Mines | Entered Materials 2038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2561 | -9/Materials | Discovered new exit (range 3) 2659 | -9/Materials | Identified exit to Materials 3027 | -9/Materials | Identified exit to Mines 3027 | -9/Materials | Identified exit to Storage 3153 | -9/Materials | Build established: Scavenger-Mutant 3243 | -9/Materials | Discovered exit to Materials (range 15) 3243 | -9/Materials | Entered Storage 3431 | -9/Storage | Core integrity fell below 50% 3536 | -9/Storage | Build established: Mutant 3864 | -9/Storage | Used back door to open Recycling access 3864 | -9/Storage | Discovered new exit (range 5) 3874 | -9/Storage | Entered Recycling 4351 | -9/Recycling | Discovered new exit (range 16) 4419 | -9/Recycling | Build established: Commander-Mutant 4609 | -9/Recycling | Scanned before Scraplab entrance 4633 | -9/Recycling | Entered Scraplab 4646 | -9/Recycling | Discovered new exit (range 2) 4665 | -9/Recycling | Entered Scraptown 4665 | -9/Scraptown | Accompanied by 10 allies 4665 | -9/Scraptown | System corruption cleaned by C-Scrubber 4964 | -9/Scraptown | Visited UFD Registry 4983 | -9/Scraptown | Registered with UFD as "Wavestep" 5012 | -9/Scraptown | Visited SPCMW 5058 | -9/Scraptown | Visited Assassins FH 5259 | -9/Scraptown | Discovered new exit (range 11) 5610 | -9/Scraptown | Visited Cyclists 5646 | -9/Scraptown | Entered Cyclist Reading Room 5655 | -9/Scraptown | Learned location of Exiles (-9) 5655 | -9/Scraptown | Learned location of Zion (-7) 5722 | -9/Scraptown | Visited Bundlers 6087 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6272 | -9/Scraptown | Visited Red Mages 6308 | -9/Scraptown | Visited TADAMA 6411 | -9/Scraptown | Visited Artisan Demo Area 6716 | -9/Scraptown | Visited Modified Component R&D 6859 | -9/Scraptown | Visited Scrapoid Research Area 6943 | -9/Scraptown | Visited Curators Association 7113 | -9/Scraptown | Visited Cartography Club 7166 | -9/Scraptown | Visited Supply Room 7221 | -9/Scraptown | Visited Supply Room 7657 | -9/Scraptown | Found Scrap Suit 8117 | -9/Scraptown | Build established: Commander-Scrapper 8149 | -9/Scraptown | Learned location of Recycling (-9) 8149 | -9/Scraptown | Learned 8 Materials zone layouts 8149 | -9/Scraptown | Learned 8 Factory zone layouts 8149 | -9/Scraptown | Learned 20 Factory zone layouts 8149 | -9/Scraptown | Learned 16 Research zone layouts 8149 | -9/Scraptown | Learned 4 Access zone layouts 8149 | -9/Scraptown | Learned 20 Lower Caves zone layouts 8149 | -9/Scraptown | Learned 12 Upper Caves zone layouts 8149 | -9/Scraptown | Learned 20 Upper Caves zone layouts 8149 | -9/Scraptown | Learned 24 Upper Caves zone layouts 8149 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 8149 | -9/Scraptown | Learned Research emergency access door positions 8149 | -9/Scraptown | Learned location of 1 exit from Lower Caves 8149 | -9/Scraptown | Learned location of 2 exits from Lower Caves 8149 | -9/Scraptown | Identified exit to Factory 8179 | -9/Scraptown | Found Deep Structural Scanner 8281 | -9/Scraptown | Visited LU-1G1's Boring Crew 8321 | -9/Scraptown | Visited Abandonware Association 8330 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 8351 | -9/Scraptown | Visited Scrap Suit Storage 8716 | -9/Scraptown | Entered Factory 8716 | -6/Factory | Accompanied by 10 allies 8716 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 8717 | -6/Factory | Identified exit to Factory 8718 | -6/Factory | Identified exit to Lower Caves 8955 | -6/Factory | Lost 4 allies 8960 | -6/Factory | Found Prototype Processor 8982 | -6/Factory | Identified Exp. Targeting Computer 9055 | -6/Factory | Garrison activated, responded to threat 9060 | -6/Factory | Scrapoid reinforcements arrived 9109 | -6/Factory | Lost 6 allies 9112 | -6/Factory | Scrapoid reinforcements arrived 9235 | -6/Factory | Lost 6 allies 9477 | -6/Factory | Build established: Scavenger-Scrapper 9619 | -6/Factory | Entered Lower Caves 9620 | -6/Lower Caves | Identified exit to Lower Caves 9626 | -6/Lower Caves | Encountered a Warlord checkpoint 9818 | -6/Lower Caves | Build established: Scrapper 9865 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10083 | -6/Lower Caves | Entered another Lower Caves area 10083 | -6/Lower Caves | Accompanied by 3 allies 10084 | -6/Lower Caves | Identified exit to Data Miner 10105 | -6/Lower Caves | Learned location of Extension (-5) 10605 | -6/Lower Caves | Entered Data Miner 10605 | -6/Data Miner | Accompanied by 3 allies 10605 | -6/Data Miner | Discovered new exit (range 6) 10617 | -6/Data Miner | Met Data Miner 10638 | -6/Data Miner | Learned location of Section 7 (-2) 10638 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10651 | -6/Data Miner | Received God Mode back door access code from Data Miner 10682 | -6/Data Miner | Entered Proximity Caves 10682 | -5/Proximity Caves | Accompanied by 3 allies 10740 | -5/Proximity Caves | Learned Factory stockpile data 10809 | -5/Proximity Caves | Build established: Skirmisher 10994 | -5/Proximity Caves | Spotted B-75 Beast 11099 | -5/Proximity Caves | Entered Factory 11099 | -5/Factory | Accompanied by 3 allies 11099 | -5/Factory | Evolved 2 slots: Utility x2 11151 | -5/Factory | Incoming investigation squad redirected 11338 | -5/Factory | Identified exit to Upper Caves 11338 | -5/Factory | Identified exit to Extension 11394 | -5/Factory | Fabricated Antigrav System? 11403 | -5/Factory | Build established: Sprinter 11484 | -5/Factory | Lost 9 parts (1p2n4u2w) 11530 | -5/Factory | Scrapoids reinforcements arrived? 11567 | -5/Factory | Found Scrap Suit 11587 | -5/Factory | Lost 3 allies 11604 | -5/Factory | Entered Upper Caves 11604 | -5/Upper Caves | Accompanied by 2 allies 11605 | -5/Upper Caves | Identified exit to Upper Caves 11666 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11815 | -5/Upper Caves | Encountered a Warlord checkpoint 11835 | -5/Upper Caves | Build established: Scavenger-Scrapper 11866 | -5/Upper Caves | Found DCF Scrap (14 items) 12046 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12053 | -5/Upper Caves | Found Prototype Special Weapon 12053 | -5/Upper Caves | Identified Molecular Deconstructor 12073 | -5/Upper Caves | Spotted B-75 Beast 12111 | -5/Upper Caves | Entered another Upper Caves area 12111 | -5/Upper Caves | Accompanied by 1 ally 12112 | -5/Upper Caves | Identified exit to Factory 12113 | -5/Upper Caves | Discovered new exit (range 82) 12250 | -5/Upper Caves | Learned 12 Factory zone layouts 12309 | -5/Upper Caves | System corruption reached 10% 12324 | -5/Upper Caves | Learned location of 1 exit from Factory 12324 | -5/Upper Caves | Learned 8 Factory zone layouts 12324 | -5/Upper Caves | Learned Factory security intel 12327 | -5/Upper Caves | Lost 3 parts (2n1w) 12539 | -5/Upper Caves | Encountered a Warlord checkpoint 12604 | -5/Upper Caves | Learned location of 1 exit from Factory 12822 | -5/Upper Caves | Entered Zhirov 12823 | -5/Zhirov | Discovered new exit (range 3) 12838 | -5/Zhirov | Met Zhirov 12856 | -5/Zhirov | Learned location of Quarantine (-2) 12856 | -5/Zhirov | Learned location of Testing (-3) 12856 | -5/Zhirov | Learned location of Command (-1) 12861 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12876 | -5/Zhirov | Found Alien Artifact 12876 | -5/Zhirov | Identified Integrated Dissipator 12876 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12889 | -5/Zhirov | Found Alien Artifact 12958 | -5/Zhirov | Entered Proximity Caves 12988 | -4/Proximity Caves | Learned Research trap positions 13751 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14161 | -4/Proximity Caves | Entered Factory 14161 | -4/Factory | Evolved 2 slots: Utility x2 14162 | -4/Factory | Identified exit to Research 14163 | -4/Factory | Identified exit to Upper Caves 14211 | -4/Factory | Incoming investigation squad redirected 14213 | -4/Factory | Scrapoid reinforcements arrived 14544 | -4/Factory | Found Scrap Suit 14749 | -4/Factory | Scrapoid reinforcements arrived 14749 | -4/Factory | Crushed by falling debris 14771 | -4/Factory | Found Scrap Suit 14786 | -4/Factory | Lost 4 allies 15011 | -4/Factory | Scrapoid reinforcements arrived 15016 | -4/Factory | Incoming investigation squad redirected 15019 | -4/Factory | Entered Upper Caves 15019 | -4/Upper Caves | Accompanied by 7 allies 15020 | -4/Upper Caves | Identified exit to Upper Caves 15117 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15268 | -4/Upper Caves | Learned Research emergency access door positions 15620 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15710 | -4/Upper Caves | Spotted B-86 Titan 15825 | -4/Upper Caves | Learned Research stockpile data 15908 | -4/Upper Caves | Entered another Upper Caves area 15908 | -4/Upper Caves | Accompanied by 7 allies 15909 | -4/Upper Caves | Identified exit to Warlord 15980 | -4/Upper Caves | Learned 4 Research zone layouts 15986 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16173 | -4/Upper Caves | Learned 4 Research zone layouts 16480 | -4/Upper Caves | Lost 3 allies 16698 | -4/Upper Caves | Entered Warlord 16698 | -4/Warlord | Accompanied by 4 allies 16728 | -4/Warlord | System corruption cleaned by Quarantine Array 16784 | -4/Warlord | Discovered new exit (range 13) 17072 | -4/Warlord | Visited the Vortex Lab 17082 | -4/Warlord | Found Prototype Energy Gun 17082 | -4/Warlord | Identified Vortex Shotgun 17085 | -4/Warlord | Found Vortex Shotgun 17088 | -4/Warlord | Found Prototype Launcher 17090 | -4/Warlord | Warlord's base attacked by MAIN.C 17176 | -4/Warlord | Learned Factory fabricator intel 17176 | -4/Warlord | Learned Armory terminal intel 17176 | -4/Warlord | Learned Armory repair station intel 17176 | -4/Warlord | Learned Research scanalyzer intel 17177 | -4/Warlord | Learned 4 Access zone layouts 17177 | -4/Warlord | Learned 4 Testing zone layouts 17179 | -4/Warlord | Learned Testing stockpile data 17189 | -4/Warlord | Rebuked by Warlord 17198 | -4/Warlord | Opened Warlord's prototype stash 17202 | -4/Warlord | Found Prototype Device 17202 | -4/Warlord | Identified Exp. Focal Shield 17353 | -4/Warlord | Warlord forces counterattacked 17445 | -4/Warlord | Entered Proximity Caves 17445 | -3/Proximity Caves | Accompanied by 8 allies 17466 | -3/Proximity Caves | Spotted B-86 Titan 17471 | -3/Proximity Caves | Lost 8 allies 17475 | -3/Proximity Caves | Allies destroyed B-86 Titan 18210 | -3/Proximity Caves | Discovered exit to Research (range 24) 18313 | -3/Proximity Caves | Entered Research 18313 | -3/Research | Accompanied by 8 allies 18313 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18314 | -3/Research | Identified exit to Testing 18315 | -3/Research | Identified exit to Research 18316 | -3/Research | Loaded intel: 50 trap records 18319 | -3/Research | Loaded intel: 6 scanalyzer locations 18322 | -3/Research | Found Prototype Processor 18322 | -3/Research | Identified Exp. Signal Interpreter 18678 | -3/Research | Spotted B-86 Titan 18693 | -3/Research | Destroyed B-86 Titan 18702 | -3/Research | Lost 7 allies 18720 | -3/Research | Found Scrap Suit 18740 | -3/Research | Lost 5 parts (2u3w) 18781 | -3/Research | Scrapoid reinforcements arrived 18907 | -3/Research | P-80 Master assimilated allied 03R33-D 18952 | -3/Research | Lost 3 allies 19079 | -3/Research | Discovered exit to Research (range 9) 19313 | -3/Research | First assault squad dispatched 19319 | -3/Research | Entered Testing 19338 | -3/Testing | Spotted Alpha 7 19542 | -3/Testing | Found Prototype Launcher 19913 | -3/Testing | Found Prototype Energy Gun 19913 | -3/Testing | Identified Warp Gun 20145 | -3/Testing | Spotted Striker 20146 | -3/Testing | Spotted Striker 20147 | -3/Testing | Spotted PY-G7VFY7FS2A 20166 | -3/Testing | Identified Vortex Catalyst Activator 20174 | -3/Testing | Spotted Alpha 7 20176 | -3/Testing | Destroyed Striker 20176 | -3/Testing | Destroyed Striker 20191 | -3/Testing | Destroyed Alpha 7 20197 | -3/Testing | Destroyed PY-G7VFY7FS2A 20216 | -3/Testing | Found Prototype Protection 20216 | -3/Testing | Identified Centrium Heavy Armor Plating 20221 | -3/Testing | Found Prototype Device 20221 | -3/Testing | Identified Thermal Barrier 20224 | -3/Testing | Lost 3 parts (2u1w) 20243 | -3/Testing | Stole the SGEMP Prototype 20347 | -3/Testing | Found Prototype Processor 20389 | -3/Testing | System corruption reached 10% 20569 | -3/Testing | First assault squad dispatched 20685 | -3/Testing | Identified Spectral Analyzer 20702 | -3/Testing | Identified Transdimensional Reconstructor 20702 | -3/Testing | Warped through subspace 20813 | -3/Testing | Lost 3 parts (1n1u1w) 21025 | -3/Testing | System corruption reached 30% 21049 | -3/Testing | Identified Z-bomb Delivery System 21053 | -3/Testing | Core integrity fell below 50% 21053 | -3/Testing | Released all parts (7) 21071 | -3/Testing | Discovered exit to Research (range 4) 21073 | -3/Testing | Entered Research 21073 | -2/Research | Evolved 2 slots: Utility x2 21074 | -2/Research | Identified exit to Quarantine 21084 | -2/Research | Lost 12 parts (3p3n4u2w) 21123 | -2/Research | Incoming investigation squad redirected 21128 | -2/Research | Scrapoids reinforcements arrived? 21258 | -2/Research | Found Scrap Suit 21297 | -2/Research | Lost 3 allies 21403 | -2/Research | Found Scrap Suit 21609 | -2/Research | First assault squad dispatched 21704 | -2/Research | System corruption reached 10% 21832 | -2/Research | Lost 14 parts (1p3n6u4w) 21835 | -2/Research | Core integrity fell below 50% 21841 | -2/Research | Spotted B-90 Cyclops 21847 | -2/Research | Incoming assault squad redirected 21855 | -2/Research | Discovered new exit (range 15) 21866 | -2/Research | Core integrity fell below 20% 21867 | -2/Research | Entered Access 21867 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21868 | -1/Access | Identified exit to Command 21868 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21868 | -1/Access | Zhirov transferred Access data 21869 | -1/Access | Loaded intel: 113 machine locations 21869 | -1/Access | Loaded intel: 50 trap records 21869 | -1/Access | Identified exit to Surface 21869 | -1/Access | Discovered exit to Surface (range 111) 21869 | -1/Access | Discovered exit to Command (range 194) 21897 | -1/Access | Incoming investigation squad redirected 21943 | -1/Access | Scrapoid reinforcements arrived 21974 | -1/Access | Zhirov warped through subspace 22117 | -1/Access | First assault squad dispatched 22143 | -1/Access | Incoming assault squad redirected 22147 | -1/Access | Spotted B-99 Colossus 22195 | *** | Escaped! Last Messages --------------- 22118_ H-88 Terminator heat damages core (-27). 22121_ Slug penetrates Wall. 22122_ H-88 Terminator suffers critical hit (Impale). 22122_ H-88 Terminator destroyed. 22126_ U-05 Engineer builds a Wall. 22126_ Acquired 80 matter. 22127_ Acquired 100 matter. 22128_ Acquired 47 matter. 22129_ Acquired Mak. Salvage Targeting Computer. 22130_ Acquired 70 matter. 22131_ R-10 Processor collects Lgt. Ion Engine. 22132_ Evaded trap by timely firing Adv. Reaction Control System. 22132_ A bubble of rippling energy engulfs the area. 22142_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22143_ ALERT: Higher priority target reported, redirecting assault. 22160_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 22186_ Sealed Barrier breached. 22191_ K-01 Serf collects debris. 22191_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ## !! # # # """"" # ## | | ##### ! # # #"""""""" # ## | | ## # "" # #"""""""" # ## | | + """" # # """"" ########## | | # #"R # # # | | ######## #""" # # # | | ######## #""" + + # | | " # # # # # + "" | | # # # # # # "" | | # ! # ########## ############## """""" | | # ! # ####### ########### """""" | | # # ####### ########### "" | | # # ####### ########### "" | | # + ####### ########### | | #### # ####### ####### + | | #### ] # ####### ####### # | | #### # ####### ####### #####+##+# | | #### # #######""""""""""####### # | | ########### #######""""""""""####### # | | #######""""""""""####### ######### # | | #######""""""""""####### ######### | | ####### ####### ########### | | ####### """""" ####### ########### | | ####### " " ####### ########### | | ####### " "" " ####### ########### | | ####### " "@ " ####### ########### | | ######### ####### " " ####### ########### | | ######### ####### """ "" ####### ########### | | ######### ####### ####### ########### | | ######### ####### ####### ########### | | ######### ######""""" """"###### ####### | | ######### #######"" ####### | | ######### #######"" ####### | | ######### #######"" ####### ####### | | ######### #######T ####### ######## # | | ######### #######"" ####### ######## # | | ####### #######"" ####### ######## # | | ####### #######""u ####### ######## # | | k R ######## # | | ######## # | | ##########+####################/########### # | | # ################ ## # | | "#### ################ ## # | | ### ################ ## # | | ### ################ ## # | | ### ################ ## # | | ### ################ + | | ### ! ################ ## | | ### ################ ##### | | / + ################ ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 217 Coolant Potential 80 Energy Generation 55 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Imp. Hacking Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. Ablative Armor | -3/Testing | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Antigrav System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed PhysicsMiniReplica Manual? 0 Play Time 05:25:32 Cumulative 408.4 hours Start 2025.01.11 @ 23:14:51 End 2025.01.13 @ 14:01:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b0f3382-02ce-401d-a1ac-056fa77fd7ee