Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 11:20:02 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (148) 740 Value Destroyed (6927) 6927 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2699) 2699 TOTAL SCORE: 16646 Bonus ------- High Alert Combat Kills 1797 Follower Combat Kills 120 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 428/1300 Matter 234/300 Energy 38/600 System Corruption 22% Temperature Critical (917) Movement Treading (156) Location -3/Research Parts ------- > --- POWER (3) -------- Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Biometal Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (8) ------ Advanced Cryofiber Web High-capacity Storage Unit Improved Energy Well Advanced Weapon Cycler Improved Force Field > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Advanced Medium Treads Advanced Weapon Cycler Advanced Focal Shield Skeleton Box Supersonic Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Coolant Injector High-capacity Storage Unit Improved Energy Well Experimental Optical Array Advanced Weapon Cycler Experimental Thermal Shield > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon YOLO Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Advanced Medium Treads Advanced Weapon Cycler Advanced Focal Shield Improved Force Field Skeleton Box Supersonic Drone Bay HERF Cannon Enhanced Nova Cannon [Rating: 172] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Experimental Heat Sink Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Experimental Optical Array Protection Powered Armor Weapon Nova Cannon Energy Gun Heavy EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . 2 Power 2 | . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . 2 . . 1 1 . . Utility 6 | . . . . . 2 1 2 1 . . . Weapon 2 | . . . . . . . . . . . 2 Parts Attached 118 | 7 6 6 2 . 9 3 12 20 3 10 40 Power 17 | 1 1 1 . . . 2 3 1 1 2 5 Engine 6 | 1 1 1 . . . 2 1 . . . . Core 4 | . . . . . . . 2 1 . 1 . Reactor 7 | . . . . . . . . . 1 1 5 Propulsion 31 | 3 1 2 . . 5 1 1 4 . 3 11 Treads 26 | . . 2 . . 4 1 1 4 . 3 11 Leg 1 | 1 . . . . . . . . . . . Wheel 4 | 2 1 . . . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 1 2 2 1 . 2 . 6 11 1 3 13 Device 22 | . . 1 . . 2 . 1 9 . 2 7 Storage 6 | 1 1 . 1 . . . 1 . 1 . 1 Processor 3 | . . . . . . . . 1 . . 2 Hackware . | . . . . . . . . . . . . Protection 11 | . 1 1 . . . . 4 1 . 1 3 Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 1 1 . 2 . 2 4 1 2 11 Energy Gun 4 | 1 . . . . 2 . 1 . . . . Energy Cannon 18 | . . . . . . . . 4 1 2 11 Ballistic Gun 5 | 1 2 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 1 . . 4 Parts Lost 35 | . . 3 . . . . 4 3 . 1 24 Power 3 | . . 1 . . . . . . . . 2 Propulsion 9 | . . 1 . . . . . 3 . 1 4 Utility 13 | . . 1 . . . . 2 . . . 10 Weapon 10 | . . . . . . . 2 . . . 8 Highest Loss Streak 8 | . . 1 . . . . 2 3 . 1 8 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 13 | 2 8 9 9 13 13 13 15 17 19 17 15 Power 2 | . 1 . . 3 3 3 4 5 5 3 . Propulsion 2 | 1 4 2 2 2 2 2 3 1 . 1 3 Utility 5 | . . 4 4 5 3 3 3 7 10 7 7 Weapon 2 | . 1 2 2 2 2 3 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 2 2 . . 5 . 2 1 . 4 7 Power 4 | . 1 . . . . . . . . 2 1 Propulsion 3 | . . 1 . . 1 . . . . . 1 Utility 9 | . . 1 . . 3 . . 1 . . 4 Weapon 5 | . 1 . . . 1 . 1 . . 2 . Tool/Special 2 | . . . . . . . 1 . . . 1 Average Slot Usage (%) 91 | . 92 98 100 100 88 84 90 86 81 82 86 Engine 7 | . 14 14 14 14 9 15 2 . . . . Core 3 | . . . . . . . 10 10 10 8 3 Reactor 2 | . . . . . . . . . 1 6 9 Treads 22 | . . 26 28 28 26 23 24 26 26 18 18 Wheel 3 | . 28 . . . 8 7 1 . . . . Device 14 | . . 2 14 14 17 15 19 16 21 21 19 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 4 Processor 2 | . . . . . . . . 2 5 5 7 Protection 5 | . 7 11 . . . . 12 10 5 5 3 Energy Gun 4 | . 13 . . . 14 15 12 3 . . . Energy Cannon 5 | . . . . . . . . 7 6 9 17 Ballistic Gun 9 | . 14 28 28 28 4 . . . . . . Peak Build Rating 172 | 6 11 12 17 17 36 44 62 87 101 138 172 Average Rating 62 | 4 7 11 13 17 33 43 57 70 93 115 154 On Entrance 43 | . 6 11 12 17 17 36 44 55 87 101 138 Avg Prop Armor Cover (%) 6 | 5 . . . . 11 4 2 . . . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 154 | 12 24 26 35 35 41 49 89 118 122 129 154 Greatest Support 225 | 26 26 40 40 40 62 70 90 114 114 225 225 Greatest Overweight (x) 3 | 3 . 2 . . 3 3 . 1 1 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 8 10 12 15 15 15 18 20 20 20 20 Most Carried 20 | 7 10 10 15 15 15 15 20 20 20 20 20 Average Carried 14 | 2 8 9 10 15 14 14 16 18 19 19 18 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 Final Carried 20 | 7 10 9 15 15 15 15 19 20 20 20 7 Scrap Suit Usage (%) 1 | . . . . . 1 . . . . . . Class Distribution -------------------- 70% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Tank 3% | Pyromaniac-Tank 3% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Matter Collected 2398 | 291 178 417 . . 218 30 172 254 . 155 683 Remotely . | . . . . . . . . . . . . Salvage Created 7435 | 96 420 420 . . 528 . 381 801 . 545 4244 Parts 359 | 8 35 28 . . 39 . 24 25 . 31 169 Haulers Intercepted 5 | . 2 . . . 1 . . 1 . . 1 Recyclers Shooed 6 | . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 116 | . 10 12 . . 7 . 6 10 . 7 64 Guns 32 | . 10 12 . . 7 . 3 . . . . Cannons 57 | . . . . . . . . 7 . 6 44 AOE 15 | . . . . . . . 2 . . . 13 Classes Destroyed 18 | 3 4 1 . . 3 . 1 1 . 2 3 Worker 11 | 1 1 1 . . . . . . . . 8 Builder 6 | . . . . . 1 . 1 . . . 4 Tunneler 5 | 1 . 1 . . . . 1 1 . . 1 Hauler 5 | . 2 . . . 1 . . 1 . . 1 Recycler 3 | 1 . . . . . . . 1 . . 1 Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . Swarmer 16 | . 5 6 . . . . . . . . 5 Grunt 48 | . 5 4 . . 2 . 1 5 . . 31 Brawler 2 | . . . . . . . . . . . 2 Duelist 7 | . . . . . . . 2 . . . 5 Protector 2 | . . . . . . . . . . . 2 Sentry 10 | . . 2 . . 4 . . 1 . . 3 Specialist 1 | . . . . . . . . . . 1 . Hunter 17 | . . . . . 1 . 3 2 . 4 7 Programmer 11 | . . . . . . . . 2 . 1 8 Heavy 1 | . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 17 | 3 4 4 . . 2 . 3 5 . 4 17 Combat Bots Only 12 | . 3 3 . . 2 . 3 5 . 4 12 Max Kills in Single Turn 3 | 1 2 2 . . 2 . 2 1 . 1 3 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 1153 | . 46 80 . . 25 5 93 86 . 115 703 Missed 352 | . 16 22 . . 3 2 20 33 . 36 220 Hits 801 | . 30 58 . . 22 3 73 53 . 79 483 Melee 36 | . . . . . . . 9 . . . 27 Projectile 765 | . 30 58 . . 22 3 64 53 . 79 456 Critical Strikes 46 | . . . . . 2 . 3 6 . 1 34 Part Disruptions 4 | . . . . . . . . . . . 4 Damage Taken 14255 | . 283 608 . . 239 35 1514 984 . 1241 9351 Core 1188 | . 65 53 . . 10 . 79 74 . 35 872 Absorbed by Shields 984 | . . 19 . . 90 14 25 . . 248 588 Reduced by Siege Mode 114 | . . . . . . . . . . 114 . Redirected to Shielding 10 | . 5 5 . . . . . . . . . Ignored by Resistances 1285 | . . . . . . . . 55 . 16 1214 Core Remaining (%) 89 | 100 . . . 52 98 100 90 92 . 96 . Volleys Fired 321 | 10 43 38 . 1 19 . 21 31 . 23 135 Largest 4 | 2 2 2 . 2 2 . 2 2 . 2 4 Hottest 452 | 70 70 46 . 46 100 . 100 180 . 226 452 Shots Fired 719 | 16 86 76 . 2 38 . 31 61 . 46 363 Gun 248 | 16 86 76 . 2 38 . 27 3 . . . Cannon 467 | . . . . . . . . 58 . 46 363 Launcher 4 | . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . Kinetic 143 | 10 43 76 . 2 12 . . . . . . Thermal 499 | 6 43 . . . . . . 58 . 46 346 Explosive 4 | . . . . . . . 4 . . . . Electromagnetic 73 | . . . . . 26 . 27 3 . . 17 Robot Hit Streak 16 | 6 9 16 . 1 12 . 11 12 . 13 16 Robot Miss Streak 6 | 3 3 3 . 1 3 . 4 2 . 3 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 448 | 9 53 52 . 1 28 . 23 46 . 33 203 Core Hits 251 | 4 23 21 . . 21 . 26 19 . 13 124 Critical Kills 11 | . . . . . . . . 3 . 1 7 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 16 | 1 3 1 . . . . . 3 . 1 7 Burn 4 | 1 3 . . . . . . . . . . Meltdown 11 | . . . . . . . . 3 . 1 7 Destroy 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21774 | 118 707 806 . 12 559 . 1002 1678 . 1201 15691 Guns 2663 | 118 707 806 . 12 504 . 479 37 . . . Cannons 13647 | . . . . . . . . 1627 . 1201 10819 Explosions 5415 | . . . . . 55 . 513 . . . 4847 Melee . | . . . . . . . . . . . . Ramming 49 | . . . . . . . 10 14 . . 25 Kinetic 1390 | 80 368 806 . 12 124 . . . . . . Thermal 18682 | 38 339 . . . 55 . 182 1627 . 1201 15240 Explosive 331 | . . . . . . . 331 . . . . Electromagnetic 1322 | . . . . . 380 . 479 37 . . 426 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 5 . . 22 Average Corruption 5 | . . . . . . . . 3 . . 5 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . . . . . . 4 . . 25 Message Errors 5 | . . . . . . . . . . . 5 Matter Fused 6 | . . . . . . . . 1 . . 5 Heat Flow Errors 4 | . . . . . . . . 2 . . 2 Energy Discharges 4 | . . . . . . . . . . . 4 Parts Rejected 3 | . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 805 | . . . . . . . 24 30 . . 751 Projectiles 662 | . . . . . . . . 30 . . 632 Explosions 143 | . . . . . . . 24 . . . 119 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 292 | . . . . . . . 39 . . . 253 Shots 8 | . . . . . . . 2 . . . 6 Rammed 4 | . . . . . . . 1 1 . . 2 Targets Rammed 4 | . . . . . . . 1 1 . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 933 | 27 90 99 . 8 84 . 31 317 . 28 933 Average Temperature 91 | 10 27 28 . 6 30 . 15 93 . 17 160 Received Heat Transfer 2223 | . 75 159 . . 79 18 61 369 . . 1462 Effects 19 | . . . . . . . . 1 . . 18 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 . . . Interference 6 | . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . 1 1 Total Turns 34 | . . . . . . . . . . 30 4 Longest Duration 30 | . . . . . . . . . . 30 4 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 4 | . . . . . 1 . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . 3 . 1 8 Combat Hostiles 11 | . . . . . . . . 3 . 1 7 Parts Melted 47 | . 2 . . . . . 1 7 . 3 34 Heat Transferred 18961 | 185 1221 . . . 50 . 150 1702 . 1427 14226 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Maximum Alert Level 4 | . . . . . . . . . . . 4 Low Security (%) 78 | 100 100 100 . 100 100 100 100 100 100 100 10 Level 1 3 | . . . . . . . . . . . 12 Level 2 9 | . . . . . . . . . . . 38 Level 3 6 | . . . . . . . . . . . 28 Level 4 2 | . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1463 | 10 106 94 . . 97 53 89 183 61 184 1463 Initial 103 | . 3 28 . . . 11 7 35 61 3 103 Average 184 | 1 28 23 . . 27 4 14 56 27 93 669 Influence Increases 3765 | 15 290 291 . . 239 87 236 281 5 191 2130 Destroy 0b10 Robot/C 2340 | . 200 240 . . 140 60 120 200 . 140 1240 Destroy 0b10 Robot/NC 170 | 15 20 10 . . 15 . 10 15 . . 85 Destroy Leader 470 | . 44 40 . . 62 20 20 52 . 30 202 Allied During Kill 7 | . . . . . . 7 . . . . . Successful Hack 101 | . 24 . . . 14 . . . 5 . 58 Disable Machine 45 | . . . . . . . . . . 15 30 Destroy Structure 542 | . 2 1 . . 8 . 41 14 . 6 470 Lose Combat Pursuer 90 | . . . . . . . 45 . . . 45 Influence Decreases 2331 | 10 221 301 64 . 213 96 180 228 126 12 880 Entered New Map 323 | . 2 46 64 . . 15 10 38 65 2 81 Time Decay 1688 | 10 219 235 . . 213 61 140 190 61 . 559 Lost Part 300 | . . 20 . . . . 30 . . 10 240 Lost Ally 20 | . . . . . . 20 . . . . . Squads Dispatched 39 | . 3 . . . 7 5 5 3 . 1 15 Investigation 6 | . 2 . . . 1 . . 1 . . 2 Extermination 7 | . . . . . . 2 1 1 . . 3 Reinforcement 12 | . 1 . . . 3 . 1 1 . 1 5 Assault 5 | . . . . . . . 2 . . . 3 Garrison 9 | . . . . . 3 3 1 . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Distress Signals 10 | . . . . . 4 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 14 12 . . 9 10 19 26 . 8 88 Peak Tracking Total 12 | . 3 3 . . 3 4 7 6 . 4 12 Tactical Retreats 5 | . . . . . . . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Traps Triggered 2 | . 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Disabled 3 | . . . . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Accessed 22 | . 5 . 1 . 3 2 1 2 2 . 6 Terminals 10 | . 5 . . . 1 . 1 1 1 . 1 Fabricators 3 | . . . . . . 1 . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . 2 . . . . . 2 Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 57 | . 14 . 1 . 16 3 3 3 3 . 14 Successful 35 | . 7 . 1 . 13 2 1 2 1 . 8 Failed 22 | . 7 . . . 3 1 2 1 2 . 6 Catastrophic 9 | . 3 . . . 1 1 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 10 . 1 . 4 1 . . . . 1 Terminals 26 | . 14 . . . 4 . 3 1 1 . 3 Fabricators 7 | . . . . . . 2 . . 2 . 3 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers 17 | . . . . . 12 . . . . . 5 Garrison Access 3 | . . . . . . 1 . . . . 2 Terminal Hacks 7 | . 2 . 1 . . . 1 . 1 . 2 Part Schematic 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 Network Status 2 | . . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer 11 | . . . . . 10 . . . . . 1 Insert Component 6 | . . . . . 5 . . . . . 1 Analyze 5 | . . . . . 5 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 10 | . 5 . . . 3 1 . . . . 1 Terminals 9 | . 5 . . . 3 . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . Botnet 5 | . 3 . . . 1 . . . . . 1 Disrupt 1 | . 1 . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Liberate 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 5 . . . 2 2 1 1 2 . 6 Full Trace Events 4 | . 2 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 5 . . . . . 1 Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . 18 Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 . . . Parts Scanalyzed 6 | . . . . . 5 . . . . . 1 Part Schematics Acquired 5 | . . . . . 5 . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 2 . . . 1 Machine Destruction 3 | . . . . . . . 2 . . . 1 Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total Allies 4 | . . 1 . . . 3 . . . . . Largest Group 3 | . . 1 . . . 3 . . . . . Highest-Rated Group 48 | . . 31 . . . 48 . . . . . Highest-Rated Ally 31 | . . 31 . . . 16 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 44 | . . 5 . . . 39 . . . . . Total Damage 470 | . . 40 . . . 430 . . . . . Kills 3 | . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Active Infowar (turns) 1448 | . . . . . . . . . . . 1448 Optics 1448 | . . . . . . . . . . . 1448 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Turns Passed 7591 | 112 566 882 841 430 624 552 716 793 156 272 1647 Spaces Moved 3914 | 59 444 461 520 268 315 302 381 344 82 84 654 Core 20 | 20 . . . . . . . . . . . Treads 3275 | . . 449 520 268 223 270 381 344 82 84 654 Legs 3 | 3 . . . . . . . . . . . Wheels 616 | 36 444 12 . . 92 32 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 160 160 120 135 158 158 166 170 152 Average Speed 155 | 115 90 159 160 160 171 157 158 178 183 197 163 Slowest Speed 320 | 200 90 240 160 160 320 240 158 246 246 247 239 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 69 78 77 69 29 9 14 14 4 78 27 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . . . . Spaces Dug 20 | . . . . . . . 6 . . . 14 Terrain Destroyed 301 | . . . . . 8 . 46 7 . 3 237 Melee . | . . . . . . . . . . . . Projectile 103 | . . . . . . . . 7 . 3 93 AOE 198 | . . . . . 8 . 46 . . . 144 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total 4849 | 83 527 550 529 268 370 379 462 464 89 156 972 Wait 266 | . 20 37 . . 9 74 34 31 . 7 54 Move 3903 | 58 443 460 519 267 314 301 380 343 81 83 654 Hop . | . . . . . . . . . . . . Pick Up 84 | 7 7 4 6 . 8 . 7 15 2 10 18 Fast Attach 54 | 7 2 2 . . 4 . 3 8 1 3 24 Attach 53 | . . 3 . . 2 1 3 8 1 4 31 Detach 5 | . . . . . . . . . . . 5 Swap 58 | . 4 1 2 . 3 2 8 10 1 6 21 Drop 101 | 1 8 5 2 . 11 1 5 17 3 20 28 Fire 321 | 10 43 38 . 1 19 . 21 31 . 23 135 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . . . 1 1 . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 12) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 192 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Discovered new exit (range 17) 304 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Identified exit to Mines 679 | -10/Materials | Entered Mines 859 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 865 | -10/Mines | Found Scrap Suit 883 | -10/Mines | Discovered new exit (range 7) 981 | -10/Mines | Received a Mining Laser from a helpful Derelict 1494 | -10/Mines | Discovered new exit (range 10) 1531 | -10/Mines | Learned 4 Materials zone layouts 1555 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1555 | -10/Mines | Discovered new exit (range 5) 1561 | -10/Mines | Entered Exiles 1601 | -10/Exiles | Met 8R-AWN 1627 | -10/Exiles | Met EX-HEX 1672 | -10/Exiles | Met EX-BIN 1693 | -10/Exiles | Met EX-DEC 1767 | -10/Exiles | Visited The Gauntlet 2065 | -10/Exiles | Aligned with FarCom system 2067 | -10/Exiles | Given EX-Vault access code 2104 | -10/Exiles | Opened EX-Vault 2115 | -10/Exiles | Found Skeleton Box 2122 | -10/Exiles | Found Supersonic Drone Bay 2125 | -10/Exiles | Found YOLO Cannon 2156 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2379 | -10/Exiles | Discovered new exit (range 14) 2402 | -10/Exiles | Stole three prototypes: Skeleton Box, Supersonic Drone Bay, YOLO Cannon 2402 | -10/Exiles | Entered Mines 2786 | -9/Mines | Discovered new exit (range 3) 2832 | -9/Mines | Entered Materials 2832 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2833 | -8/Materials | Identified exit to Factory 3031 | -8/Materials | Garrison activated, responded to threat 3420 | -8/Materials | Discovered exit to Factory (range 5) 3429 | -8/Materials | Met 7R-MNS 3456 | -8/Materials | Entered Factory 3456 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3457 | -7/Factory | Caught up to 7R-MNS 3458 | -7/Factory | FarCom data flow suspended 3697 | -7/Factory | Discovered new exit (range 4) 3809 | -7/Factory | Garrison activated, responded to threat 3892 | -7/Factory | Garrison activated, responded to threat 3958 | -7/Factory | P-60 Hacker assimilated allied G-47 Trooper 4008 | -7/Factory | Entered another Factory area 4008 | -6/Factory | Evolved 2 slots: Utility x2 4009 | -6/Factory | Caught up to 7R-MNS 4380 | -6/Factory | Garrison activated, responded to threat 4716 | -6/Factory | Discovered new exit (range 6) 4724 | -6/Factory | Entered another Factory area 4724 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4725 | -5/Factory | Caught up to 7R-MNS 5219 | -5/Factory | Lost 3 parts (3n) 5315 | -5/Factory | 7R-MNS lamented failing the tripod run 5318 | -5/Factory | Discovered new exit (range 12) 5465 | -5/Factory | Found Powered Armor 5469 | -5/Factory | Found Powered Armor 5480 | -5/Factory | Found Powered Armor 5483 | -5/Factory | Found Powered Armor 5486 | -5/Factory | Found Powered Armor 5506 | -5/Factory | Build established: Scavenger-Mutant 5517 | -5/Factory | Entered another Factory area 5517 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5670 | -4/Factory | Identified exit to DSF 5673 | -4/Factory | Entered DSF 5696 | -4/DSF | Additional patrols routed to DSF 5914 | -4/DSF | Discovered new exit (range 16) 5945 | -4/DSF | Entered Research 5945 | -3/Research | Evolved 2 slots: Weapon x2 6703 | -3/Research | Build established: Tank 6874 | -3/Research | Found Prototype Device 6874 | -3/Research | Identified Exp. Thermal Shield 7034 | -3/Research | Spotted B-86 Titan 7050 | -3/Research | Destroyed B-86 Titan 7075 | -3/Research | Lost 3 parts (1n2u) 7158 | -3/Research | Build established: Scavenger-Tank 7195 | -3/Research | First assault squad dispatched 7222 | -3/Research | Lost 3 parts (1u2w) 7272 | -3/Research | Fabricated Enh. Nova Cannon? 7396 | -3/Research | Garrison activated, responded to threat 7515 | -3/Research | Lost 8 parts (1p2n3u2w) 7516 | -3/Research | Destroyed 12 combat bots 7524 | -3/Research | System corruption reached 10% 7562 | -3/Research | Core integrity fell below 50% 7589 | -3/Research | Lost 6 parts (4u2w) 7592 | -3/Research | Self-destructed Last Messages --------------- 07575_ Power failure, Antimatter Reactor shutdown. 07575_ G-67 Veteran destroyed. 07584_ Power failure averted by Adv. Cryofiber Web. 07585_ Overheating: Core damaged (-143). 07586_ Power failure averted by Adv. Cryofiber Web. 07586_ R-10 Processor collects Adv. Heat Sink. 07587_ Power failure averted by Adv. Cryofiber Web. 07588_ Antimatter Reactor broken. 07588_ Overheating: Short circuit. 07589_ U-05 Engineer lays Concrete. 07589_ R-10 Processor collects Corrupted Energy Well. 07590_ Overheating: Adv. Medium Treads damaged (-6). 07590_ U-05 Engineer lays Concrete. 07590_ Nova Cannon destroyed. 07591_ Energy bleed averted by Adv. Cryofiber Web. 07591_ U-05 Engineer lays Concrete. 07591_ Adv. Medium Treads destroyed. 07591_ Enh. Nova Cannon destroyed. 07592_ Power failure averted by Adv. Cryofiber Web. 07592_ Overheating: Imp. Force Field damaged (-28). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? /????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #?????#??? | | ???????????????????????????????????# #????? ??? | | ???????????????????????????????????# #?? ???? | | ???????????????????????????????????# +? ???? | | ???????????????????????????????????# #? ???? | | ???????????????????????????????????# #? ""? ??? | | ???????????????????########????????# # "G ? ? | | ???????????????????# #????????# # """ ? | | ???????????????????# #???????## # ? | | ???????????????????# ##?????##" " ??? | | ???????????????????# @;#######" "#???????? | | ???????????????????# [ppgggg %!* #???????? | | ???????????????????# =;##g##/= % #???????? | | ???????????????????#######; = #???????? | | ??????????????????????????# ==% ! #???????? | | ??????????????????????????# %!%* #???????? | | ??????????????????????????# !#% "#???????? | | ?????????????????#????????# %] [+% "#???????? | | ?????????????????# # ! = # ##???????? | | ?????????????????# " % %# #??#?????? | | ?????????????????# # ! # #?? ????? | | ?????????????????# # u* R # #??? ??? | | ?????????????????# #"""#/# ;" #???? ??? | | ?????????################+%####R#""" #???? ""?? | | ????????? % = + ""T""?? | | ????????? ! # """ ? | | ???????? # ? | | ???????? #? = | | ????????????######+###########+####"#####??#+##### | | ????????????????????????# #?????# ## #% | | ????????????????????????# ####### #### | | ????????????????????????# """ """ + ^[ | | ????????????????????????# """ """ #### ^ ^ | | ????????????????????????# """ """ #??#^ !! | | ????????????????????????# """ """ #??# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 120 Energy Generation 51 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1050 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Enh. Nova Cannon | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Challenges ------------ None Game ------ Seed FusionHardlightShovel Manual? 0 Play Time 01:14:32 Cumulative 192.9 hours Start 2025.11.02 @ 10:01:09 End 2025.11.02 @ 11:20:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 196 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 71 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb9a4a47-a7c4-4f99-923a-25fececd36df