Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 21:58:42 Player: Dosh Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (186) 930 Value Destroyed (6241) 6241 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (4150) 4150 TOTAL SCORE: 19561 Bonus ------- High Alert Combat Kills 350 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 98/100 System Corruption 3% Temperature Warm (163) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Mapper Deep Network Scanner Makeshift Shrapnel Gun Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Armored Treads Advanced Treads Armored Huge Wheel High-capacity Storage Unit Hardened Heavy Armor Plating Hacking Suite Thief Drone Bay Spread Laser Spread Laser EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Makeshift Shrapnel Gun Makeshift Shrapnel Gun Heavy Missile Launcher Axe Armageddon Trap Armageddon Trap Armageddon Trap Armageddon Trap Armageddon Trap [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 79 | 5 11 1 23 5 . 3 8 1 13 5 2 2 Power 7 | . 2 . 3 . . . . . 1 . 1 . Engine 6 | . 1 . 3 . . . . . 1 . 1 . Core 1 | . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 1 . 9 . . 3 . . 2 . 1 1 Treads 19 | 2 1 . 9 . . 3 . . 2 . 1 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 1 3 1 6 2 . . 5 1 8 1 . 1 Device 9 | . 1 . 2 1 . . 2 . 3 . . . Storage 4 | 1 1 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 2 | . . . . . . . 1 . . 1 . . Protection 14 | . 1 . 3 1 . . 2 1 5 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 5 . 5 3 . . 3 . 2 4 . . Energy Gun 3 | 2 . . 1 . . . . . . . . . Energy Cannon 9 | . 2 . 3 2 . . 1 . 1 . . . Ballistic Gun 8 | . 3 . . . . . 1 . 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 1 . . 1 . . . . . Parts Lost 27 | . . . 1 . . 4 1 3 2 2 4 10 Power 3 | . . . . . . . . . . . 1 2 Propulsion 10 | . . . . . . 3 . . 1 1 2 3 Utility 11 | . . . . . . 1 1 3 1 1 1 3 Weapon 3 | . . . 1 . . . . . . . . 2 Highest Loss Streak 9 | . . . 1 . . 2 1 1 1 1 2 9 To Critical Strikes 2 | . . . . . . 2 . . . . . . Average Backups 17 | 1 8 10 18 19 19 18 18 19 18 17 16 4 Power 1 | . . 1 1 2 2 2 2 2 1 2 1 . Propulsion 3 | 1 4 4 4 4 5 4 3 4 4 3 2 . Utility 5 | . 1 3 7 8 8 8 6 7 4 4 4 . Weapon 6 | . 1 2 5 4 4 4 6 6 8 8 9 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 5 . 8 2 . . 2 . 2 1 . 9 Power 1 | . . . 1 . . . . . . . . . Propulsion 9 | . 2 . 5 . . . 1 . . . . 1 Utility 8 | . . . 1 2 . . . . 2 . . 3 Weapon 11 | . 3 . 1 . . . 1 . . 1 . 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 95 99 100 90 97 97 99 99 92 80 Engine 11 | . 9 . 10 11 11 11 8 9 14 15 13 14 Treads 27 | . 28 28 33 32 33 26 26 27 22 22 22 20 Device 10 | . . 14 11 11 11 11 17 16 11 9 7 . Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 . Hackware 2 | . . . . . . . . 9 6 4 7 7 Protection 13 | . 8 . 7 11 11 8 16 8 19 23 17 20 Energy Gun 1 | . 16 . . . . . . . . . . . Energy Cannon 11 | . 8 28 21 19 22 21 14 8 7 . . . Ballistic Gun 4 | . 3 . . . . . 1 3 5 12 12 8 Slashing Weapon 1 | . . . . 2 . . 1 5 1 1 2 5 Peak Build Rating 46 | 5 10 10 24 28 24 25 35 35 45 46 46 43 Average Rating 29 | 3 7 10 18 23 24 23 32 33 43 45 43 38 On Entrance 24 | . 5 10 10 24 24 24 25 35 30 44 46 40 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 6 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 146 | 9 22 52 65 65 65 65 77 105 143 146 141 135 Greatest Support 69 | 40 40 40 69 69 69 69 66 66 66 64 62 62 Greatest Overweight (x) 3 | . . 1 1 1 . 2 1 1 2 3 3 2 Average Overweight (x) . | . . . . . . . . 1 1 2 2 . Largest Inventory Capacity 25 | 8 10 20 25 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 6 9 18 20 20 20 20 20 21 25 25 25 6 Most Carried 25 | 3 10 10 20 20 20 20 20 25 25 25 25 22 Average Carried 19 | 1 8 10 18 19 20 19 19 21 24 24 23 5 Final Capacity 25 | 8 10 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 3 10 10 20 20 20 17 20 25 25 25 23 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Matter Collected 2770 | 197 190 30 401 123 . 93 348 445 242 388 285 28 Remotely . | . . . . . . . . . . . . . Salvage Created 6814 | . 562 . 1917 245 . 476 1073 1077 453 602 381 28 Parts 386 | . 44 . 126 6 . 25 69 67 18 19 10 2 Haulers Intercepted 10 | . 2 . 6 . . . 2 . . . . . Recyclers Shooed 5 | . . . 2 . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 14 10 . Prevented 4 | . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Combat Hostiles Destroyed 147 | . 13 . 33 4 . 15 24 25 8 16 9 . Guns 31 | . 9 . . . . . 4 7 3 2 6 . Cannons 75 | . 2 . 25 3 . 12 17 11 4 1 . . AOE 38 | . 2 . 7 . . 3 3 7 . 13 3 . Classes Destroyed 16 | . 6 . 4 1 . 1 1 . 1 2 . . Worker 7 | . 1 . 3 . . . 3 . . . . . Builder 2 | . . . . . . . 1 . 1 . . . Tunneler 2 | . . . 1 . . 1 . . . . . . Hauler 10 | . 2 . 6 . . . 2 . . . . . Recycler 4 | . . . 3 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . 2 . . Operator 3 | . 1 . 2 . . . . . . . . . Watcher 8 | . 2 . 5 . . . 1 . . . . . Swarmer 43 | . 6 . 11 . . 8 9 6 . 3 . . Grunt 58 | . 7 . 11 3 . 5 6 9 3 8 6 . Brawler 4 | . . . . 1 . . . 1 . 2 . . Duelist 7 | . . . 1 . . 1 1 . 1 1 2 . Sentry 29 | . . . 10 . . . 7 9 . 2 1 . Hunter 3 | . . . . . . 1 1 . 1 . . . Programmer 3 | . . . . . . . . . 3 . . . Samaritan 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | . 2 . 5 3 . 4 6 10 4 8 4 1 Combat Bots Only 10 | . 2 . 4 2 . 4 5 10 4 8 4 . Max Kills in Single Turn 4 | . 2 . 4 1 . 2 3 3 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . . 2 2 3 . 3 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Hostile Shots Fired 657 | . 36 . 85 18 . 62 82 89 35 103 92 55 Missed 180 | . 8 . 22 5 . 14 16 22 12 35 33 13 Hits 477 | . 28 . 63 13 . 48 66 67 23 68 59 42 Melee 12 | . . . . . . 2 4 . . . 6 . Projectile 465 | . 28 . 63 13 . 46 62 67 23 68 53 42 Critical Strikes 18 | . 1 . 1 . . 2 5 5 1 1 2 . Actively Blocked 1 | . 1 . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 7380 | . 350 . 844 147 . 569 722 824 322 725 796 2081 Core 1126 | . 37 . 147 . . 81 78 69 30 19 127 538 Absorbed by Shields 430 | . . . . . . . 230 200 . . . . Redirected to Shielding 41 | . 32 . . . . . . . 9 . . . Ignored by Resistances 187 | . . . . . . . . . 24 123 40 . Regen/Repaired (Parts) 516 | . . . 168 . . . 348 . . . . . Core Remaining (%) 75 | 100 . 85 . . . 43 . 73 . . . . Volleys Fired 383 | . 44 . 93 15 . 28 69 45 29 28 24 8 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 2 2 Hottest 136 | . 120 . 136 136 . 136 136 104 96 96 56 56 Shots Fired 747 | . 88 . 184 30 . 55 136 90 58 46 44 16 Gun 251 | . 76 . . . . . 17 44 29 29 40 16 Cannon 466 | . 12 . 180 30 . 53 117 38 29 7 . . Launcher 30 | . . . 4 . . 2 2 8 . 10 4 . Special . | . . . . . . . . . . . . . Kinetic 190 | . 15 . . . . . 17 44 29 29 40 16 Thermal 466 | . 12 . 180 30 . 53 117 38 29 7 . . Explosive 30 | . . . 4 . . 2 2 8 . 10 4 . Electromagnetic 61 | . 61 . . . . . . . . . . . Robot Hit Streak 17 | . 8 . 17 11 . 8 13 17 12 12 14 6 Robot Miss Streak 8 | . 8 . 3 2 . 1 3 2 4 2 2 2 Penetration Max 1 | . . . . . . . . . 1 . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 481 | . 47 . 127 18 . 32 90 60 29 33 32 13 Core Hits 271 | . 26 1 61 6 . 24 41 37 16 32 22 5 Critical Kills 6 | . . . 2 1 . . . . 3 . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . 2 . Critical Strikes 10 | . 1 . 2 1 . . . 1 3 . 2 . Meltdown 4 | . . . 2 1 . . . . 1 . . . Destroy 5 | . . . . . . . . 1 2 . 2 . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks 51 | . . . . 1 . . 6 29 2 3 4 6 Impact . | . . . . . . . . . . . . . Slashing 51 | . . . . 1 . . 6 29 2 3 4 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13602 | 2 795 20 3013 499 . 941 2208 1995 736 2115 893 385 Guns 2779 | . 501 . . . . . 179 414 332 452 585 316 Cannons 6597 | . 89 . 2548 399 . 673 1761 665 380 82 . . Explosions 3673 | . 190 . 397 87 . 227 222 672 . 1570 308 . Melee 313 | . . . . . . . . 244 . . . 69 Ramming 240 | 2 15 20 68 13 . 41 46 . 24 11 . . Kinetic 2342 | . 64 . . . . . 179 414 332 452 585 316 Thermal 6874 | . 279 . 2548 486 . 673 1761 665 380 82 . . Explosive 3396 | . . . 397 . . 227 222 672 . 1570 308 . Electromagnetic 437 | . 437 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 313 | . . . . . . . . 244 . . . 69 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 2 2 2 2 . . 2 . 4 4 Average Corruption 1 | . 1 1 2 2 2 2 . . 1 . 4 3 Corruption Purged 3 | . . . . . . . . . 2 . . 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 80 | . 10 6 17 20 2 17 . . 2 . . 6 Message Errors 23 | . . 2 4 6 2 7 . . 1 . . 1 Matter Fused 26 | . 4 2 8 6 . 6 . . . . . . Heat Flow Errors 7 | . . . 1 2 . 2 . . . . . 2 Energy Discharges 8 | . 4 2 1 . . 1 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 9 | . 1 . 3 4 . . . . . . . 1 Data Loss (major) 3 | . . . . 1 . . . . . . . 2 Alerts 2 | . 1 . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 429 | . 33 . 17 23 . 22 48 177 . 109 . . Projectiles 70 | . . . 17 6 . 2 45 . . . . . Explosions 293 | . 33 . . 17 . 20 3 117 . 103 . . Melee 66 | . . . . . . . . 60 . 6 . . Knockbacks 1 | . . . . . . . 1 . . . . . Impact 1 | . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 277 | . 54 . 71 . . . . 51 . 64 37 . Shots 9 | . 2 . 2 . . . . 2 . 2 1 . Rammed 36 | 1 2 6 10 3 . 5 6 . 1 2 . . Targets Rammed 39 | 1 3 6 11 3 . 6 6 . 1 2 . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . . 1 . . . . . . Highest Temperature 439 | . 234 . 264 104 . 136 439 291 . 102 195 253 Average Temperature 66 | . 55 . 52 43 . 27 84 78 . 33 82 115 Received Heat Transfer 1714 | . 84 . 255 78 . 117 248 380 36 231 285 . Effects 5 | . . . . . . . 5 . . . . . Interference 3 | . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions 2 | . . . . . . . . . . 2 . . Robots Melted 4 | . . . 2 1 . . . . 1 . . . Combat Hostiles 3 | . . . 1 1 . . . . 1 . . . Parts Melted 25 | . . . 10 2 . 2 4 4 3 . . . Heat Transferred 12314 | . 485 . 4847 766 . 1184 3108 1147 629 148 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Maximum Alert Level 4 | . . . 2 1 . . 1 4 2 . . . Low Security (%) 68 | 100 100 100 65 97 . 100 87 3 . . . . Level 1 12 | . . . 15 2 . . 12 21 38 . . . Level 2 12 | . . . 18 . . . . 21 61 . . . Level 3 4 | . . . . . . . . 43 . . . . Level 4 1 | . . . . . . . . 9 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1170 | . 146 27 482 214 . 95 221 1170 613 . . . Initial 613 | . . 27 . 175 . . 8 122 613 . . . Average 193 | . 57 1 157 84 . 34 83 681 435 . . . Influence Increases 4910 | . 492 . 1133 255 . 382 757 1078 253 340 200 20 Destroy 0b10 Robot/C 2960 | . 260 . 660 80 . 300 480 500 160 320 180 20 Destroy 0b10 Robot/NC 200 | . 30 . 100 5 . 5 35 10 5 10 . . Destroy Leader 566 | . 68 . 192 20 . 50 136 20 50 10 20 . Successful Hack 123 | . 24 . 16 . . . 53 10 20 . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . Disable Machine 285 | . . . 75 120 . . . 75 15 . . . Anti-Garrison Action 350 | . . . . . . . . 350 . . . . Destroy Structure 231 | . 20 . 30 30 . 12 23 113 3 . . . Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 60 | . 30 . . . . 15 15 . . . . . Influence Decreases 4910 | . 420 72 683 663 42 360 590 97 1073 690 200 20 Entered New Map 1130 | . . 45 . 275 42 . 14 67 557 130 . . Time Decay 3448 | . 420 27 523 388 . 330 544 . 486 540 180 10 Lost Part 150 | . . . 10 . . 30 10 30 20 20 20 10 Lost Ally 10 | . . . . . . . . . 10 . . . Purge Threat 172 | . . . 150 . . . 22 . . . . . Squads Dispatched 13 | . 3 . 2 2 . 1 1 . 4 . . . Investigation 5 | . 2 . 2 1 . . . . . . . . Extermination 3 | . . . . . . . . . 3 . . . Reinforcement 5 | . 1 . . 1 . 1 1 . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Distress Signals 10 | . 1 . 5 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 209 | . 25 . 51 4 . 15 45 24 13 15 13 4 Peak Tracking Total 7 | . 5 . 4 2 . 4 7 5 4 7 4 4 Tactical Retreats 3 | . 1 . . . . 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Traps Triggered 7 | . 2 . 1 . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Machines Disabled 24 | . . . 5 8 . . . 9 1 1 . . Max in Single Turn 8 | . . . 2 8 . . . 1 1 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Machines Accessed 56 | . 9 1 15 2 1 . 16 2 5 1 . 4 Terminals 33 | . 7 1 9 . . . 11 2 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 2 . 1 . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 147 | . 22 1 35 2 1 . 52 5 9 1 . 19 Successful 97 | . 12 1 21 2 1 . 34 1 5 1 . 19 Failed 49 | . 10 . 13 . . . 18 4 4 . . . Catastrophic 4 | . . . 2 . . . . 1 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 65 | . 19 . 18 . . . 22 3 3 . . . Terminals 87 | . 20 1 22 . . . 33 5 6 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 17 | . . . 6 . . . 9 . 2 . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 14 | . . . 5 . . . 9 . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Terminal Hacks 44 | . 3 1 5 2 1 . 9 1 2 1 . 19 Record 3 | . . . . . 1 . . . . . . 2 Part Schematic 11 | . . . . . . . . . . . . 11 Robot Schematic 4 | . 1 . . . . . . . . . . 3 Robot Analysis 3 | . 2 . 1 . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . 2 . . . . 3 Open Door 3 | . . . . 2 . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 4 . . . 8 . 1 . . . Scan Component 7 | . . . 2 . . . 4 . 1 . . . Repair 6 | . . . 2 . . . 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . . 3 . . . 7 . . . . . Retrieve Study 10 | . . . 3 . . . 7 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 28 | . 9 . 9 . . . 9 . 1 . . . Terminals 24 | . 7 . 7 . . . 9 . 1 . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 5 | . 1 . 1 . . . 2 . 1 . . . Operators 1 | . . . . . . . 1 . . . . . Skim 17 | . 6 . 6 . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 7 1 10 . . . 11 2 4 . . . Full Trace Events 2 | . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 3 . . . 7 . . . . . Parts Repaired 6 | . . . 2 . . . 4 . . . . . Time 230 | . . . 77 . . . 153 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 14 . . . . Machine Destruction 14 | . . . . . . . . 14 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Total Allies 2 | . . . . . . . 1 . . 1 . . Largest Group 1 | . . . . . . . 1 1 1 1 1 . Highest-Rated Group 13 | . . . . . . . 10 10 10 13 13 . Highest-Rated Ally 13 | . . . . . . . 10 10 10 13 13 . Initial Warlord ECA Mod 4 | . . . . . . . . . 4 4 4 4 Total Orders 4 | . . . . . . . . 4 . . . . STAY 2 | . . . . . . . . 2 . . . . FOLLOW 2 | . . . . . . . . 2 . . . . Ally Attacks 4 | . . . . . . . . . . . 4 . Total Damage 51 | . . . . . . . . . . . 51 . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total 154 | . 2 . 1 . . . . . . . . 151 Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Turns Passed 17698 | 71 1439 612 3133 1209 213 985 2634 1448 1274 2785 1625 270 Spaces Moved 7688 | 41 784 265 1546 480 134 498 1064 649 543 1011 560 113 Core 21 | 5 . . . . . . . . . . . 16 Treads 7667 | 36 784 265 1546 480 134 498 1064 649 543 1011 560 97 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 145 185 185 233 264 50 Average Speed 197 | 146 160 225 168 160 160 174 197 185 210 261 264 190 Slowest Speed 332 | 160 160 240 240 200 160 240 225 185 233 277 332 264 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 72 | 2 99 60 99 98 50 97 92 84 19 98 69 79 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 31 | . 2 2 2 . 1 . . . . 2 . 22 Known Exits Taken 3 | . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . 1 . 1 . Scrap Searched 7 | . . 1 . 2 . 1 . . . 2 1 . Spaces Dug 44 | . . . . 1 . 8 5 12 2 12 4 . Terrain Destroyed 336 | . 19 . 39 34 . 21 24 24 2 108 65 . Melee 17 | . . . . 1 . . 5 2 2 3 4 . Projectile 4 | . . . . . . 2 . . . 1 1 . AOE 315 | . 19 . 39 33 . 19 19 22 . 104 60 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Total 9373 | 49 882 272 1895 885 133 550 1442 765 610 1095 652 143 Wait 921 | . 20 . 158 372 . 14 258 16 3 24 55 1 Move 7677 | 40 783 264 1545 479 133 497 1064 648 542 1010 559 113 Hop . | . . . . . . . . . . . . . Pick Up 76 | 3 12 . 27 3 . . 10 5 8 3 . 5 Fast Attach 31 | 5 3 . 5 1 . . 11 1 4 1 . . Attach 21 | . . . 4 . . 3 3 . 6 1 2 2 Detach 7 | . 1 . 4 . . . . . 1 . . 1 Swap 91 | . 8 1 22 7 . 2 7 17 6 11 8 2 Drop 61 | . 8 1 26 4 . . 8 . 8 2 . 4 Fire 383 | . 44 . 93 15 . 28 69 45 29 28 24 8 Melee 51 | . . . . 1 . . 6 29 2 3 4 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 39 | 1 3 6 11 3 . 6 6 . 1 2 . . Escape Stasis 4 | . . . . . . . . 4 . . . . Rewire 10 | . . . . . . . . . . 10 . . Trap 1 | . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 4) 497 | -10/Materials | Identified exit to Subcaves 497 | -10/Materials | Identified exit to Materials 577 | -10/Materials | Learned Storage emergency access door positions 711 | -10/Materials | Learned location of 1 exit from Recycling 806 | -10/Materials | Learned Materials emergency access door positions 838 | -10/Materials | Learned Storage garrison access intel 855 | -10/Materials | Discovered new exit (range 5) 878 | -10/Materials | Learned location of 1 exit from Recycling 1511 | -10/Materials | Entered Mines 1569 | -10/Mines | Met a Derelict bent on vengeance 1946 | -10/Mines | Learned location of Zion (-6) 2123 | -10/Mines | Entered Materials 2123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2362 | -9/Materials | Discovered new exit (range 15) 3099 | -9/Materials | Discovered new exit (range 6) 3583 | -9/Materials | Discovered new exit (range 16) 4568 | -9/Materials | Central database locked down 4745 | -9/Materials | Discovered new exit (range 4) 4815 | -9/Materials | Repaired Cld. Ion Engine 4842 | -9/Materials | Repaired Hcp. Storage Unit 5256 | -9/Materials | Entered Mines 5292 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5400 | -9/Mines | Assembled infested the area 5886 | -9/Mines | Discovered new exit (range 6) 5960 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5961 | -9/Mines | Discovered new exit (range 5) 6115 | -9/Mines | Discovered new exit (range 6) 6151 | -9/Mines | Found the Drone Emporium 6160 | -9/Mines | Found Prototype Device 6161 | -9/Mines | Identified Thief Drone Bay 6187 | -9/Mines | Learned Materials security intel 6223 | -9/Mines | Met a Derelict shopkeep closing up shop 6465 | -9/Mines | Entered Exiles 6505 | -9/Exiles | Met 8R-AWN 6531 | -9/Exiles | Met EX-HEX 6593 | -9/Exiles | Met EX-DEC 6665 | -9/Exiles | Discovered new exit (range 10) 6678 | -9/Exiles | Entered Mines 6938 | -8/Mines | Core integrity fell below 50% 7049 | -8/Mines | Discovered new exit (range 3) 7121 | -8/Mines | Discovered new exit (range 7) 7663 | -8/Mines | Entered Materials 7663 | -8/Materials | Evolved 2 slots: Utility x2 8434 | -8/Materials | Discovered new exit (range 4) 8853 | -8/Materials | Repaired Med. Armor Plating 8887 | -8/Materials | Repaired Med. Armor Plating 9056 | -8/Materials | Discovered new exit (range 13) 9523 | -8/Materials | Learned 2 Storage zone layouts 9593 | -8/Materials | Learned location of 1 exit from Lower Caves 9613 | -8/Materials | Discovered new exit (range 6) 9654 | -8/Materials | Learned Factory trap positions 9724 | -8/Materials | Repaired Adv. Treads+ 9750 | -8/Materials | Learned 4 Factory zone layouts 9777 | -8/Materials | Repaired Cld. Ion Engine 9786 | -8/Materials | Learned 4 Factory zone layouts 9811 | -8/Materials | Learned Storage emergency access door positions 9846 | -8/Materials | Learned 4 Factory zone layouts 9944 | -8/Materials | Learned 2 Lower Caves zone layouts 10291 | -8/Materials | Identified exit to Garrison 10297 | -8/Materials | Entered Garrison 10297 | -8/Garrison | Accompanied by 1 ally 10298 | -8/Garrison | Identified exit to Factory 10409 | -8/Garrison | Triggered checkpoint 10443 | -8/Garrison | Garrison Relay disabled 10643 | -8/Garrison | Triggered checkpoint 10644 | -8/Garrison | Triggered checkpoint 10661 | -8/Garrison | Triggered checkpoint 10720 | -8/Garrison | Destroyed 10 combat bots 10769 | -8/Garrison | Garrison Relay disabled 10822 | -8/Garrison | Discovered exit to Factory (range 15) 11055 | -8/Garrison | Triggered checkpoint 11503 | -8/Garrison | Triggered checkpoint 11585 | -8/Garrison | Triggered checkpoint 11588 | -8/Garrison | Garrison Relay disabled 11745 | -8/Garrison | Entered Factory 11745 | -7/Factory | Accompanied by 1 ally 11745 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11746 | -7/Factory | Identified exit to Storage 11747 | -7/Factory | Identified exit to Factory 11748 | -7/Factory | Loaded intel: 65 trap records 12537 | -7/Factory | Discovered new exit (range 7) 13019 | -7/Factory | Entered Lower Caves 13020 | -7/Lower Caves | Identified exit to Lower Caves 13025 | -7/Lower Caves | Met a Warlord Commander 13026 | -7/Lower Caves | Learned location of Warlord (-4) 13027 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13235 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13675 | -7/Lower Caves | Encountered a Warlord checkpoint 13844 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13890 | -7/Lower Caves | Destroyed 8 combat bots 15804 | -7/Lower Caves | Entered another Lower Caves area 15804 | -7/Lower Caves | Accompanied by 1 ally 15806 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15908 | -7/Lower Caves | Discovered exit to Factory (range 9) 16569 | -7/Lower Caves | Learned Factory garrison access intel 16877 | -7/Lower Caves | Spotted B-75 Beast 17012 | -7/Lower Caves | Discovered new exit (range 10) 17429 | -7/Lower Caves | Entered Data Miner 17430 | -7/Data Miner | Discovered new exit (range 6) 17517 | -7/Data Miner | Met Data Miner 17553 | -7/Data Miner | Learned location of Section 7 (-3) 17586 | -7/Data Miner | Received God Mode back door access code from Data Miner 17627 | -7/Data Miner | Destroyed Data Miner 17632 | -7/Data Miner | Found Prototype Hackware 17635 | -7/Data Miner | Found Prototype Hackware 17636 | -7/Data Miner | Interfaced with the Data Conduit 17692 | -7/Data Miner | Core integrity fell below 50% 17698 | -7/Data Miner | Core integrity fell below 20% 17699 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 17671_ Slug penetrates Enhanced Grunt. 17671_ Hrd. Medium Armor Plating destroyed. 17672_ Med. Reactive Plating destroyed. 17674_ Slug penetrates Enhanced Grunt. 17675_ The unstable cave ceiling collapses. 17677_ Slug penetrates Enhanced Grunt. 17678_ The unstable cave ceiling collapses. 17682_ Hrd. Heavy Armor Plating destroyed. 17683_ Arm. Treads+ destroyed. 17683_ Slug penetrates Enhanced Grunt. 17684_ Cld. Ion Engine destroyed. 17686_ Slug penetrates Enhanced Grunt. 17687_ The unstable cave ceiling collapses. 17689_ Slug penetrates Enhanced Grunt. 17690_ Gauss Rifle destroyed. 17691_ Adv. Treads+ destroyed. 17691_ Gauss Rifle destroyed. 17691_ Imp. Deuterium Engine destroyed. 17692_ The unstable cave ceiling collapses. 17696_ System corrupted: Heat flow error (+265). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????###?????????????????????????????????????? | | ?##### ########?????????????????????????????? | | ?# # ####??????????????????????????? | | ?# # ##?????????????????????????? | | ?# # #?????????????????####????? | | ?# # ##??????????????### #????? | | g ######????????## #????? | | g """"# # ###### < ##????? | | # g @ = [###### | | &!]& # | | g [[!!! # | | ] ]* # | | & ] ## | | """"""""""""""""#####? | | # # """"###############????? | | # "###??????????????????? | | # #####????????????????????? | | ### # # "#????????????????????????? | | ?# #????????????????????????? | | ?## "#????????????????????????? | | ??#### # "#????????????????????????? | | ??????####???## "#????????????????????????? | | ?????????????# "#????????????????????????? | | ?????????????### "#????????????????????????? | | ???????????????# "##???????????????????????? | | ??????????????## ""#???????????????????????? | | ?????????????## ""#???????????????????????? | | ??????????##"#"X ""#???????????????????????? | | ??????????""""" "####????????????????????? | | ??????????""""" X"""""????????????????????? | | ??????????##"#"X "##"#????????????????????? | | ???????????#?## X""""#????????????????????? | | ??????????????## "##"#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1050 Resistance: KI 30 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 65% | -9/Materials Hcp. Storage Unit | 74% | -9/Materials Med. Armor Plating | 10% | -8/Materials Med. Armor Plating | 20% | -8/Materials Adv. Treads | 44% | -8/Materials Cld. Ion Engine | 55% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Axe | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointSuperdenseObliterator Manual? 0 Play Time 01:04:52 Cumulative 838.7 hours Start 2026.04.08 @ 18:01:55 End 2026.04.08 @ 21:58:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 72 Types 46/5/7/4/1/1/3/3/1/1 Lore% 92 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ffc5b83-8b6b-4201-bb45-b6435d294d8f