Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 18:24:28 Player: Nebulae Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (2777) 2777 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 6178 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 385/700 Matter 6/300 Energy 24/150 System Corruption 8% Temperature Hot (229) Movement Flying (24) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- VTOL Module Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY (5) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Arc Projector > --- INVENTORY (8) ---- Improved Deuterium Engine System Restoration Module Rocket Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Cesium-ion Thruster Kinecellerator Hacking Suite Gauss Rifle Rocket Launcher Improved Datajack Power Maul [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 3 | . . . . 2 . 1 Weapon . | . . . . . . . Parts Attached 95 | 6 12 19 . 33 1 24 Power 13 | 1 2 4 . 3 1 2 Engine 8 | 1 1 4 . 1 . 1 Core 5 | . 1 . . 2 1 1 Reactor . | . . . . . . . Propulsion 31 | 2 5 7 . 12 . 5 Treads . | . . . . . . . Leg 18 | . 5 7 . 6 . . Wheel 2 | 2 . . . . . . Hover 2 | . . . . 1 . 1 Flight 9 | . . . . 5 . 4 Utility 26 | 1 2 2 . 11 . 10 Device 8 | . . . . 5 . 3 Storage 6 | 1 1 1 . 1 . 2 Processor 4 | . 1 1 . 1 . 1 Hackware 4 | . . . . 2 . 2 Protection 4 | . . . . 2 . 2 Artifact . | . . . . . . . Weapon 25 | 2 3 6 . 7 . 7 Energy Gun 6 | . 1 1 . 3 . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 12 | 2 2 3 . 2 . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . 1 . 1 . . Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 . 3 . 1 Parts Lost 17 | . 2 2 . 5 2 6 Power 1 | . . . . . 1 . Propulsion 9 | . . 2 . 4 1 2 Utility 2 | . . . . . . 2 Weapon 5 | . 2 . . 1 . 2 Highest Loss Streak 3 | . 2 1 . 3 2 2 To Critical Strikes . | . . . . . . . Average Backups 11 | 1 9 14 15 11 9 8 Power 1 | . 1 1 2 1 . . Propulsion . | . 1 . . 1 2 . Utility 4 | . 5 6 7 4 3 3 Weapon 3 | . . 6 6 4 4 3 Tool/Special . | . . . . . . . Unused Backups 22 | . 4 5 . 7 . 6 Power 4 | . 2 1 . 1 . . Propulsion . | . . . . . . . Utility 9 | . 2 . . 4 . 3 Weapon 7 | . . 4 . 1 . 2 Tool/Special 2 | . . . . 1 . 1 Average Slot Usage (%) 96 | . 94 97 100 94 98 97 Engine 5 | . 7 10 11 3 . . Core 4 | . 6 . . 5 9 7 Leg 20 | . 23 41 44 13 . . Flight 13 | . . . . 18 34 33 Device 4 | . . . . 8 9 11 Storage 9 | . 14 11 11 8 9 7 Processor 8 | . 12 11 11 4 . 4 Hackware 5 | . . . . 9 18 11 Energy Gun 3 | . . 9 . 1 . . Ballistic Gun 11 | . 23 11 11 11 9 4 Ballistic Cannon 1 | . . . . . . 4 Impact Weapon 1 | . . . . 2 9 4 Peak Build Rating 49 | 6 10 18 18 35 34 49 Average Rating 25 | 4 8 16 18 28 33 45 On Entrance 16 | . 6 10 18 18 34 30 Naked Turns . | . . . . . . . Heaviest Build 45 | 13 23 35 35 45 22 26 Greatest Support 51 | 26 26 40 40 51 26 26 Greatest Overweight (x) 2 | 1 . 1 . 2 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 10 10 Average Capacity 11 | 7 9 14 15 12 10 8 Most Carried 15 | 3 10 15 15 15 10 10 Average Carried 11 | 1 9 14 15 11 9 8 Final Capacity 15 | 8 10 15 15 10 10 8 Final Carried 15 | 3 10 15 15 10 9 5 Class Distribution -------------------- 38% | Scavenger-Mutant 22% | Mutant 19% | Hacker-Sprinter 10% | Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 2631 | 180 446 401 35 760 53 756 Remotely . | . . . . . . . Salvage Created 3623 | . 710 1282 35 897 32 667 Parts 237 | . 46 90 6 51 1 43 Haulers Intercepted 9 | . 1 4 . 2 . 2 Recyclers Shooed 5 | 1 . 2 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 70 | . 12 27 4 16 . 11 Guns 45 | . 12 17 . 8 . 8 Cannons 3 | . . 1 . 1 . 1 AOE 21 | . . 9 4 7 . 1 Classes Destroyed 13 | . 7 3 . 2 . 1 Worker 6 | . 1 3 . 1 . 1 Builder 1 | . . . . 1 . . Hauler 9 | . 1 4 . 2 . 2 Recycler 2 | . 1 1 . . . . Mechanic 1 | . . 1 . . . . Operator 3 | . 2 . . . . 1 Watcher 15 | . 2 5 . 2 1 5 Swarmer 27 | . 3 14 4 2 . 4 Grunt 25 | . 9 3 . 12 . 1 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . 1 . . Sentry 10 | . . 9 . 1 . . Programmer 6 | . . . . . . 6 Best Kill Streak 7 | . 3 6 4 7 1 4 Combat Bots Only 5 | . 3 4 4 5 . 4 Max Kills in Single Turn 4 | . 1 3 4 3 1 1 Gunslinging . | . . . . . . . Exploded 4 | . . 3 4 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 450 | . 69 106 4 101 43 127 Missed 156 | . 20 34 1 31 23 47 Hits 294 | . 49 72 3 70 20 80 Melee 1 | . . 1 . . . . Projectile 293 | . 49 71 3 70 20 80 Critical Strikes 15 | . 2 . . 5 . 8 Part Disruptions 1 | . . . . . . 1 Damage Taken 4422 | . 625 1010 27 1242 261 1257 Core 1005 | . 126 195 18 246 105 315 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 366 | . 100 66 . 90 14 96 Core Remaining (%) 57 | 100 49 . 46 . 36 . Volleys Fired 305 | 3 80 78 1 56 . 87 Largest 2 | 2 2 2 2 2 . 2 Hottest 95 | 40 60 79 53 79 . 95 Shots Fired 562 | 6 146 155 2 106 . 147 Gun 495 | 6 146 149 1 72 . 121 Cannon 48 | . . 2 . 28 . 18 Launcher 13 | . . 4 1 6 . 2 Special 6 | . . . . . . 6 Kinetic 401 | 6 136 76 1 58 . 124 Thermal . | . . . . . . . Explosive 13 | . . 4 1 6 . 2 Electromagnetic 142 | . 10 75 . 42 . 15 Robot Hit Streak 19 | 4 10 19 . 12 . 16 Robot Miss Streak 5 | 1 4 3 1 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 383 | 5 99 99 . 69 2 109 Core Hits 160 | 1 38 52 4 38 1 26 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 9 | . . 4 . 1 . 4 Destroy 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Corrupt 5 | . . 4 . 1 . . Smash 2 | . . . . . . 2 Melee Attacks 49 | . . . . 11 12 26 Impact 49 | . . . . 11 12 26 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8417 | 50 1076 2315 194 1853 110 2819 Guns 5058 | 50 1076 1394 . 717 . 1821 Cannons 799 | . . 38 . 425 . 336 Explosions 1823 | . . 883 194 592 . 154 Melee 737 | . . . . 119 110 508 Ramming . | . . . . . . . Kinetic 4256 | 50 959 606 . 574 . 2067 Thermal 578 | . . 429 . 123 . 26 Explosive 1245 | . . 454 194 469 . 128 Electromagnetic 1601 | . 117 826 . 568 . 90 Impact 737 | . . . . 119 110 508 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 1 2 8 Average Corruption 3 | . . . . 1 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . 3 22 Message Errors 5 | . . . . . . 5 Matter Fused 6 | . . . . . 2 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . 1 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 447 | . . 80 . 115 . 252 Projectiles 65 | . . . . 12 . 53 Explosions 99 | . . 80 . 4 . 15 Melee 283 | . . . . 99 . 184 Knockbacks 7 | . . . . . 1 6 Impact 5 | . . . . . 1 4 Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 221 | . . 141 . 36 . 44 Shots 6 | . . 3 . 1 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 430 | . 225 64 . 430 5 226 Average Temperature 59 | . 70 16 . 130 3 23 Received Heat Transfer 1281 | . 372 144 . 657 54 54 Effects 4 | . . . . 4 . . Energy Bleed 2 | . . . . 2 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 1 | . . . . . . 1 Parts Fried 6 | . . 2 . 2 . 2 Impact Corruptions 10 | . . . . 2 . 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 700 | . . 500 . 150 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 4 . 2 . 1 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 2 | . . 2 1 1 . 1 Low Security (%) 79 | 100 100 66 47 73 100 83 Level 1 18 | . . 27 52 26 . 16 Level 2 1 | . . 6 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 501 | . 70 501 223 261 53 249 Initial 127 | . . 16 127 66 40 . Average 101 | . 19 150 197 150 27 73 Influence Increases 2781 | . 361 955 96 565 121 683 Destroy 0b10 Robot/C 1400 | . 240 540 80 320 . 220 Destroy 0b10 Robot/NC 185 | . 35 70 . 30 5 45 Destroy Leader 388 | . 66 158 10 68 2 84 Successful Hack 118 | . 20 24 . 7 15 52 Disable Machine 90 | . . 60 . 15 . 15 Destroy Structure 210 | . . 88 6 80 9 27 Partial Spotted 195 | . . . . 30 45 120 Lose Combat Pursuer 195 | . . 15 . 15 45 120 Influence Decreases 2549 | . 321 666 252 641 216 453 Entered New Map 392 | . . 24 202 107 57 2 Time Decay 1839 | . 311 482 50 474 111 411 Lost Part 130 | . 10 10 . 50 20 40 Lost Ally 10 | . . . . 10 . . Purge Threat 178 | . . 150 . . 28 . Squads Dispatched 26 | . 2 2 . 4 3 15 Investigation 11 | . 1 2 . 1 1 6 Extermination 6 | . . . . . . 6 Reinforcement 8 | . 1 . . 3 2 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 6 | . 1 1 . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 20 37 7 35 17 28 Peak Tracking Total 12 | . 3 4 4 6 12 4 Tactical Retreats 10 | . . 1 . 1 2 6 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 12 | . 1 2 . 3 1 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 7 | . . 5 . 1 . 1 Max in Single Turn 4 | . . 4 . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 53 | . 8 13 . 7 8 17 Terminals 33 | . 5 9 . 5 7 7 Fabricators 3 | . . . . . . 3 Repair Stations 6 | . 1 1 . 1 1 2 Recycling Units 6 | . 2 1 . . . 3 Scanalyzers 5 | . . 2 . 1 . 2 Garrison Access . | . . . . . . . Total Hacks 157 | . 20 28 . 24 33 52 Successful 106 | . 15 15 . 19 23 34 Failed 49 | . 5 13 . 5 8 18 Catastrophic 9 | . . 2 . 1 3 3 Database Lockouts 2 | . . . . . 2 . Manual 74 | . 9 16 . 12 17 20 Terminals 95 | . 12 17 . 14 30 22 Fabricators 5 | . . . . . . 5 Repair Stations 25 | . 4 2 . 6 3 10 Recycling Units 17 | . 4 4 . . . 9 Scanalyzers 15 | . . 5 . 4 . 6 Garrison Access . | . . . . . . . Terminal Hacks 30 | . 2 2 . 3 15 8 Record 7 | . . . . 1 4 2 Robot Schematic 1 | . . . . . 1 . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . . 1 . . 1 . Terminal Index 2 | . . . . . 1 1 Fabricator Index 1 | . . . . . . 1 Unreport Threat 2 | . . 1 . . 1 . Locate Traps 2 | . 1 . . . 1 . Investigation Status 1 | . . . . . 1 . Recall Investigation 3 | . . . . 1 . 2 Recall Reinforcements 2 | . . . . 1 1 . Hauler Manifests 1 | . . . . . . 1 Zone Layout 3 | . 1 . . . 2 . Fabricator Hacks 5 | . . . . . . 5 Network Status 1 | . . . . . . 1 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 22 | . 4 2 . 5 3 8 Scan Component 12 | . 2 1 . 3 2 4 Repair 10 | . 2 1 . 2 1 4 Recycling Unit Hacks 7 | . 2 1 . . . 4 Report Inventory 4 | . . 1 . . . 3 Retrieve Components 3 | . 2 . . . . 1 Scanalyzer 12 | . . 3 . 4 . 5 Insert Component 7 | . . 2 . 2 . 3 Analyze 5 | . . 1 . 2 . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 30 | . 7 7 . 7 5 4 Terminals 24 | . 5 6 . 7 5 1 Track 5 | . . 1 . 2 2 . Assimilate 2 | . . 1 . 1 . . Botnet 17 | . 5 4 . 4 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 1 . . . 3 Reject 6 | . 2 1 . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 36 | . 3 10 . 6 5 12 Full Trace Events 12 | . . 2 . 1 3 6 Feedback Events 2 | . . . . . . 2 Corruption 2 | . . . . . . 2 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 1 . 2 . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 174 | . . . . . . 174 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 10 | . 2 1 . 2 1 4 Time 353 | . 64 26 . 70 38 155 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 14 | . 12 . . . . 2 Parts Scanalyzed 5 | . . 1 . 2 . 2 Part Schematics Acquired 4 | . . 1 . 2 . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 3 | . . . . . . 3 Combat . | . . . . . . . Robot Hacks Applied 6 | . . . . . . 6 parse_system 2 | . . . . . . 2 no_distress 1 | . . . . . . 1 find_chute 1 | . . . . . . 1 find_fabricator 1 | . . . . . . 1 find_dsf 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders 2 | . . . . 2 . . STAY 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 1751 | . . . . 181 . 1570 Sensors 1555 | . . . . . . 1555 Structural 44 | . . . . 44 . . Seismic 90 | . . . . 90 . . Jamming 47 | . . . . 47 . . ECM 33 | . . . . . . 33 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 6429 | 51 1154 1997 111 1200 245 1671 Spaces Moved 6807 | 35 654 1153 87 1213 516 3149 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 2036 | . 541 1153 87 255 . . Wheels 145 | 32 113 . . . . . Hover 83 | . . . . . . 83 Flight 4540 | . . . . 958 516 3066 Fastest Speed 24 | 50 90 120 120 26 26 24 Average Speed 61 | 89 114 129 120 60 26 29 Slowest Speed 260 | 100 120 190 120 260 109 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 16 | . . . . 4 2 10 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 91 85 19 60 66 53 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 27 | . . . . 8 9 10 Terrain Destroyed 203 | . . 85 7 79 9 23 Melee 27 | . . . . 8 9 10 Projectile 3 | . . . . . . 3 AOE 173 | . . 85 7 71 . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 8390 | 46 928 1504 91 1543 601 3677 Wait 932 | . 154 204 . 165 74 335 Move 6770 | 34 653 1152 86 1204 511 3130 Hop 15 | . . . . 4 2 9 Pick Up 88 | 3 15 22 1 25 . 22 Fast Attach 37 | 6 4 4 . 10 1 12 Attach 25 | . 1 4 . 8 1 11 Detach 2 | . 1 . . . . 1 Swap 78 | . 8 18 2 27 . 23 Drop 89 | . 12 22 1 33 . 21 Fire 305 | 3 80 78 1 56 . 87 Melee 49 | . . . . 11 12 26 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 161 | -10/Materials | Discovered new exit (range 20) 311 | -10/Materials | Discovered new exit (range 6) 334 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 4) 868 | -10/Materials | Discovered new exit (range 13) 1081 | -10/Materials | Repaired Lgt. Nuclear Core 1092 | -10/Materials | Core integrity fell below 50% 1183 | -10/Materials | Repaired Lgt. Assault Rifle 1206 | -10/Materials | Entered another Materials area 1206 | -9/Materials | Evolved 2 slots: Propulsion x2 1424 | -9/Materials | Build established: Scavenger-Mutant 1468 | -9/Materials | Discovered new exit (range 4) 1952 | -9/Materials | Discovered new exit (range 9) 1997 | -9/Materials | Discovered new exit (range 15) 2330 | -9/Materials | Repaired Aluminum Leg 3008 | -9/Materials | Discovered new exit (range 16) 3203 | -9/Materials | Entered Mines 3205 | -9/Mines | Core integrity fell below 50% 3274 | -9/Mines | Discovered new exit (range 6) 3281 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3314 | -9/Mines | Entered Materials 3314 | -8/Materials | Evolved 2 slots: Utility x2 3444 | -8/Materials | Lost 3 parts (3n) 4159 | -8/Materials | Discovered new exit (range 13) 4214 | -8/Materials | Discovered new exit (range 11) 4346 | -8/Materials | Repaired Cesium-ion Thruster 4388 | -8/Materials | Repaired Rocket Launcher? 4514 | -8/Materials | Entered Storage 4630 | -8/Storage | Repaired Cesium-ion Thruster 4685 | -8/Storage | Core integrity fell below 50% 4743 | -8/Storage | Identified exit to Recycling 4747 | -8/Storage | Discovered new exit (range 15) 4754 | -8/Storage | Central database locked down 4754 | -8/Storage | Central database locked down 4759 | -8/Storage | Entered Factory 4759 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4800 | -7/Factory | Discovered new exit (range 12) 4896 | -7/Factory | Garrison activated, responded to threat 4925 | -7/Factory | Build established: Hacker-Sprinter 4980 | -7/Factory | Discovered new exit (range 13) 5145 | -7/Factory | Repaired Cesium-ion Thruster 5184 | -7/Factory | Repaired Cesium-ion Thruster 5402 | -7/Factory | Fabricated Imp. VTOL Module? 5508 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5592 | -7/Factory | Repaired Cesium-ion Thruster 5895 | -7/Factory | Build established: Sprinter 6209 | -7/Factory | Discovered new exit (range 16) 6246 | -7/Factory | Repaired Imp. VTOL Module? 6430 | -7/Factory | Self-destructed Last Messages --------------- 06364_ Destroyed Shock Rifle. 06366_ Prc. Assault Rifle destroyed. 06368_ P-60 Hacker destroyed. 06374_ P-60 Hacker suffers critical hit (Blast). 06374_ Destroyed Gravmag System. 06380_ Prc. Assault Rifle destroyed. 06380_ Destroyed Shock Rifle. 06383_ Destroyed Gravmag System. 06386_ Destroyed Imp. Heat Sink. 06394_ Destroyed Shock Rifle. 06398_ System corrupted: Mni. Assault Cannon rejected. 06406_ U-05 Engineer builds a Wall. 06407_ R-06 Scavenger collects Mni. Assault Cannon. 06409_ Chain reaction triggered in Lgt. Ion Engine. 06410_ M-13 Machinist fits Backup Propulsion I on W-25 Informer. 06413_ Destroyed Com. Wheel. 06415_ U-05 Engineer lays Concrete. 06420_ System corrupted: FCS attempts to trigger Arc Projector. 06420_ System corrupted: Arc Projector misfires. 06421_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# ^ ^#????????????????? | | ??????????????# ^#????????#####???? | | ??????????????# +????????# ??? | | ??????????????# #????????# """?? | | ??????????????# #????????# """"" | | ??????????????# #????????# """"" | | ??????????????# ########## """"" | | ??????????????# # | | ??????????????# # """"" | | ??????????????# # """"" | | ??????????????# # """"" | | ??????????????# k % + """"" | | ??????????????# # | | ??????????????# # | | ??????????????########## ######### | | ???????????????????????# ######### | | ????????????????######## | | ##########??????# % | | # #??????# [%! % | | ? #??????# % | | # """" ######## | | # """" + | | # """" # ^ @ ^ | | # """" # ^ [[ """ """ ############+## | | # #^ [ """ """ #?????????????? | | # """" # r[[ """ """ #?????????????? | | # """" + #?????????????? | | # """" # #?????????????? | | # """" # #?????????????? | | ?? ##### #?????????????? | | ? """" #???# ############### | | # """" #???# k / | | # """" #???# ############ """ " | | ???"""" #???# #??????????# """ " | | ????? #???# #??????????# """ " | | ????? #???# #??????????# | | ?????#####??##+####+######???????# | | ????????????# [*| #???????# | | ????????????# ! #???????# | | ????????????# ! #???????####### | | ????????????# #?????????????? | | ????????????# #?????????????? | | ?????######## #?????????????? | | ?????# # #?????????????? | | ?????#""" # #?????????????? | | ?????#""" # !##############? | | ?????#""" # # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Repaired ---------- Lgt. Nuclear Core | 12% | -10/Materials Lgt. Assault Rifle | 30% | -10/Materials Aluminum Leg | 26% | -9/Materials Cesium-ion Thruster | 16% | -8/Materials Rocket Launcher | 1% | -8/Materials Cesium-ion Thruster | 44% | -8/Storage Cesium-ion Thruster | 20% | -7/Factory Cesium-ion Thruster | 40% | -7/Factory Cesium-ion Thruster | 40% | -7/Factory Imp. VTOL Module | 8% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Part-time Excavator Prolific Hacker Safety First root@ Challenges ------------ None Game ------ Seed CloakLightCalibrator Manual? 0 Play Time 03:02:31 Cumulative 23.4 hours Start 2025.05.26 @ 16:31:54 End 2025.05.28 @ 18:24:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b114db27-b575-43df-8017-771d42337468