Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 08:16:38 Player: star Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (3319) 3319 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1688) 1688 TOTAL SCORE: 8957 Bonus ------- High Alert Combat Kills 525 Follower Combat Kills 163 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 121/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer Powered Armor Relay Coupler [NC] (21) > --- WEAPON (2) ------- High-powered Shotgun Datajack > --- INVENTORY (20) --- Light Treads Light Treads Compact Battery (200) Improved Targeting Computer Powered Armor Graphene Brace System Shield Authchip [R/Combat] Relay Coupler [Cutter] (21) YOLO Cannon Heavy Assault Rifle Heavy Assault Rifle Mass Driver Rocket Launcher Mini Grenade Launcher Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Compact Battery High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Authchip [R/Combat] Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 115 | 6 5 2 22 4 . 5 38 27 6 Power 9 | 1 . . 4 1 . . 2 1 . Engine 8 | 1 . . 4 1 . . 2 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 27 | 2 1 . 5 . . 1 11 7 . Treads 25 | 2 . . 5 . . 1 10 7 . Leg 1 | . . . . . . . 1 . . Wheel 1 | . 1 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 1 1 . 4 1 . 2 11 8 3 Device 7 | . 1 . 2 . . . 2 1 1 Storage 4 | 1 . . 1 1 . . 1 . . Processor 4 | . . . . . . . 4 . . Hackware 5 | . . . . . . . . 4 1 Protection 11 | . . . 1 . . 2 4 3 1 Artifact . | . . . . . . . . . . Weapon 48 | 2 3 2 9 2 . 2 14 11 3 Energy Gun 17 | 2 2 1 5 1 . 1 4 1 . Energy Cannon 3 | . . . . . . . 2 . 1 Ballistic Gun 11 | . . . 3 1 . . 5 1 1 Ballistic Cannon 6 | . . . . . . . 1 5 . Launcher 7 | . 1 1 1 . . 1 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 3 1 Unidentified Prototypes 5 | . . . 3 . . . 1 . 1 Parts Lost 19 | . . 1 1 . . 2 10 5 . Power 3 | . . . 1 . . . 1 1 . Propulsion 8 | . . 1 . . . . 4 3 . Utility 6 | . . . . . . 2 3 1 . Weapon 2 | . . . . . . . 2 . . Highest Loss Streak 3 | . . 1 1 . . 2 2 3 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 87 85 95 100 100 100 95 98 100 Engine 9 | . 14 14 10 11 11 11 8 6 . Treads 23 | . 28 14 19 22 22 22 24 26 27 Device 12 | . 2 14 28 22 22 11 8 2 5 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 7 | . . . . . . . 18 16 9 Hackware 3 | . . . . . . . . 15 12 Protection 7 | . . . 2 11 11 21 7 1 9 Energy Gun 9 | . 27 27 11 11 11 10 7 1 . Ballistic Gun 8 | . . . 10 11 11 11 8 8 9 Ballistic Cannon 1 | . . . . . . . . 6 3 Peak Build Rating 41 | 6 9 9 20 25 27 27 41 41 40 Average Rating 24 | 5 7 8 16 21 25 26 29 33 34 On Entrance 19 | . 6 9 8 20 25 27 27 35 36 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 13 15 16 43 67 67 72 75 60 68 Greatest Support 60 | 40 40 20 40 40 40 40 60 60 60 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 2 1 1 Average Overweight (x) . | . . . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 20 20 Average Capacity 17 | 6 8 8 13 18 20 20 20 20 20 Most Carried 20 | 2 8 8 15 20 20 20 20 20 20 Average Carried 16 | 1 6 7 11 16 19 19 19 19 18 Final Capacity 20 | 8 8 8 15 20 20 20 20 20 20 Final Carried 20 | 2 8 8 15 20 20 20 20 20 18 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2599 | 217 20 365 409 67 . 41 736 709 35 Remotely 123 | . . . . . . . 123 . . Salvage Created 3706 | . 143 98 914 150 . 178 1522 668 33 Parts 225 | . 12 16 47 9 . 8 96 33 4 Haulers Intercepted 5 | . . . 2 . . . 2 . 1 Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 96 | . 4 7 17 3 . 6 37 22 . Guns 61 | . 1 5 14 3 . 3 25 10 . Cannons 11 | . . . . . . . 2 9 . AOE 23 | . 3 2 3 . . 3 9 3 . Classes Destroyed 15 | . 4 1 3 . . 1 4 2 . Worker 7 | . . . 2 . . . 5 . . Builder 2 | . 1 . . . . . 1 . . Hauler 5 | . . . 2 . . . 2 . 1 Recycler 6 | . 1 . 2 1 . . 2 . . Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . . . . . 2 . . Swarmer 38 | . 3 6 3 2 . 3 14 7 . Grunt 32 | . 1 . 9 1 . 2 12 7 . Brawler 2 | . . . . . . 1 1 . . Sentry 18 | . . . 5 . . . 8 5 . Specialist 1 | . . . . . . . . 1 . Hunter 2 | . . . . . . . 1 1 . Programmer 1 | . . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 11 | . 3 4 5 2 . 3 11 4 1 Combat Bots Only 10 | . 3 3 4 2 . 3 10 4 . Max Kills in Single Turn 3 | . 3 1 3 1 . 1 3 3 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . 3 1 2 . . 1 3 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 454 | . 14 20 89 20 . 24 147 139 1 Missed 124 | . 4 8 27 3 . 5 41 36 . Damage Taken 4967 | . 104 97 636 167 . 252 2159 1538 14 Core 717 | . 12 16 111 4 . 22 348 190 14 Absorbed by Shields 327 | . . . 183 67 . 53 . 24 . Core Remaining (%) 84 | 100 . 88 . . . 65 . . . Volleys Fired 300 | . 12 8 60 9 . 10 119 81 1 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 100 | . 90 90 78 98 . 98 100 99 82 Shots Fired 581 | . 24 16 118 18 . 20 222 161 2 Gun 478 | . 23 13 116 18 . 17 196 94 1 Cannon 85 | . . . . . . . 18 66 1 Launcher 18 | . 1 3 2 . . 3 8 1 . Special . | . . . . . . . . . . Kinetic 351 | . . . 58 9 . 10 138 134 2 Thermal 190 | . 11 5 56 9 . 7 76 26 . Explosive 18 | . 1 3 2 . . 3 8 1 . Electromagnetic 22 | . 12 8 2 . . . . . . Robot Hit Streak 45 | . 6 2 28 12 . 17 45 23 5 Robot Miss Streak 6 | . 2 2 3 2 . 1 4 6 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 1 1 . 1 3 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . Shots Hit Robots 391 | . 16 6 86 13 . 14 161 93 2 Core Hits 185 | . 8 9 34 5 . 10 81 36 2 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 11 | . . . 2 . . 1 5 3 . Burn 6 | . . . 2 . . 1 3 . . Meltdown 1 | . . . . . . . 1 . . Destroy 1 | . . . . . . . 1 . . Blast 3 | . . . . . . . . 3 . Melee Attacks 9 | . . . . . . . . 9 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9229 | . 472 179 1547 231 . 429 4389 1915 67 Guns 5492 | . 207 72 1281 231 . 223 2546 907 25 Cannons 1390 | . . . . . . . 477 871 42 Explosions 2345 | . 265 107 266 . . 206 1364 137 . Melee . | . . . . . . . . . . Ramming 2 | . . . . . . . 2 . . Kinetic 3981 | . . . 603 93 . 101 1618 1499 67 Thermal 3365 | . 231 38 667 138 . 122 1890 279 . Explosive 1703 | . 108 107 266 . . 206 879 137 . Electromagnetic 178 | . 133 34 11 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 227 | . . 28 15 . . . 163 21 . Projectiles 161 | . . . . . . . 148 13 . Explosions 66 | . . 28 15 . . . 15 8 . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . . . . 2 11 . Impact . | . . . . . . . . . . Kinetic 13 | . . . . . . . 2 11 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 254 | . . . . . . . 238 16 . Shots 5 | . . . . . . . 4 1 . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 354 | . 354 60 210 96 . 199 198 210 21 Average Temperature 57 | . 143 21 46 43 . 96 56 47 11 Received Heat Transfer 1460 | . 54 . 253 61 . 90 540 453 9 Effects 3 | . 3 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 7 | . . . 3 . . . 4 . . Heat Transferred 6392 | . 572 111 1776 259 . 296 2860 518 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1383 | . 173 169 306 155 . 180 788 1383 683 Initial 674 | . . 7 . 105 . . . 512 674 Average 314 | . 54 89 156 57 . 43 318 818 681 Maximum Alert Level 4 | . . . 1 . . . 3 4 2 Low Security (%) 58 | 100 100 100 70 100 . 100 47 . . Level 1 7 | . . . 29 . . . 12 . . Level 2 16 | . . . . . . . 26 32 100 Level 3 14 | . . . . . . . 12 53 . Level 4 2 | . . . . . . . . 13 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . 1 . . . 4 . . Investigation 2 | . . . 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . . . 4 . . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 10 7 26 6 . 5 60 34 . Peak Tracking Total 10 | . 3 3 4 3 . 3 10 6 1 Tactical Retreats 8 | . . . 2 . . . 2 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . 2 . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 18 | . . . . . . . . 18 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . . . 2 . . 2 2 2 . Max in Single Turn 2 | . . . 1 . . 2 1 1 . Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 13 | . 1 . 2 1 2 . 4 3 . Terminals 10 | . 1 . 2 1 . . 3 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 26 | . 2 . 3 4 2 . 7 8 . Successful 12 | . . . 1 . 2 . 5 4 . Failed 14 | . 2 . 2 4 . . 2 4 . Catastrophic 2 | . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 13 | . . . 3 4 1 . 4 1 . Terminals 23 | . 2 . 3 4 . . 6 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 11 | . . . 1 . 2 . 4 4 . Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . . . 2 . . Garrison Registry 2 | . . . . . . . . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 1 1 . . 3 3 . Full Trace Events 2 | . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . 3 . Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . . 3 . Robot Hacks Applied 5 | . . . . . . . . 5 . scatter_targeting 1 | . . . . . . . . 1 . go_dormant 1 | . . . . . . . . 1 . streamctrl_high 3 | . . . . . . . . 3 . Relay Couplers Released 8 | . . . . . . . . 8 . Machine Destruction 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Attached 3 | . . . . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . 1 . . . 5 . Largest Group 2 | . . . . 1 1 . . 2 2 Highest-Rated Group 70 | . . . . 31 31 . . 70 65 Highest-Rated Ally 39 | . . . . 31 31 . . 39 34 Total Orders . | . . . . . . . . . . Ally Attacks 30 | . . . . 6 . . . 24 . Total Damage 477 | . . . . 103 . . . 374 . Kills 5 | . . . . 1 . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9002 | 96 411 564 1158 1212 552 822 2179 1756 252 Spaces Moved 3777 | 57 223 297 488 490 229 309 769 770 145 Core 5 | 5 . . . . . . . . . Treads 3763 | 52 221 290 488 490 229 309 769 770 145 Legs . | . . . . . . . . . . Wheels 9 | . 2 7 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 240 240 240 160 160 160 Average Speed 195 | 151 159 158 175 240 240 240 213 166 163 Slowest Speed 320 | 160 160 160 240 240 240 240 320 245 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 34 54 41 90 61 66 60 71 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 16 | . . . . . . . 16 . . Terrain Destroyed 193 | . 7 17 8 . . 22 126 12 1 Melee . | . . . . . . . . . . Projectile 12 | . . . . . . . 6 5 1 AOE 181 | . 7 17 8 . . 22 120 7 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 4765 | 64 255 374 672 511 233 369 1058 1073 156 Wait 446 | . 1 66 78 1 2 43 103 152 . Move 3769 | 56 222 296 487 489 228 308 769 769 145 Hop . | . . . . . . . . . . Pick Up 52 | 2 11 1 13 5 1 2 12 3 2 Fast Attach 23 | 6 . . 2 . . . 10 5 . Attach 14 | . 1 . 2 . . 2 9 . . Detach 2 | . . . . . . . 2 . . Swap 78 | . 4 2 18 4 . 3 19 22 6 Drop 48 | . 4 1 12 3 2 1 14 9 2 Fire 300 | . 12 8 60 9 . 10 119 81 1 Melee 9 | . . . . . . . . 9 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis 2 | . . . . . . . . 2 . Rewire 3 | . . . . . . . . 3 . Trap 18 | . . . . . . . . 18 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 7) 508 | -10/Materials | Entered Mines 580 | -10/Mines | Met a Derelict bent on vengeance 630 | -10/Mines | Assembled infested the area 635 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1055 | -10/Mines | Discovered new exit (range 5) 1072 | -10/Mines | Entered Materials 1072 | -9/Materials | Evolved 2 slots: Utility x2 1721 | -9/Materials | Discovered new exit (range 15) 2090 | -9/Materials | Build established: Scavenger-Mutant 2230 | -9/Materials | Entered Mines 2239 | -9/Mines | Escorted by a lone wolf Derelict 2259 | -9/Mines | Learned location of Storage (-9) 2426 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2812 | -9/Mines | Discovered new exit (range 4) 2927 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3116 | -9/Mines | Learned location of Zion (-7) 3330 | -9/Mines | Discovered new exit (range 5) 3432 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3432 | -9/Mines | Discovered new exit (range 5) 3442 | -9/Mines | Entered Exiles 3442 | -9/Exiles | Accompanied by 1 ally 3502 | -9/Exiles | Met 8R-AWN 3543 | -9/Exiles | Met EX-HEX 3608 | -9/Exiles | Met EX-BIN 3642 | -9/Exiles | Aligned with FarCom system 3644 | -9/Exiles | Given EX-Vault access code 3706 | -9/Exiles | Opened EX-Vault 3746 | -9/Exiles | Found YOLO Cannon 3797 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3864 | -9/Exiles | Met EX-DEC 3951 | -9/Exiles | Discovered new exit (range 12) 3994 | -9/Exiles | Left Exiles lab with YOLO Cannon 3994 | -9/Exiles | Entered Mines 4780 | -8/Mines | Discovered new exit (range 15) 4816 | -8/Mines | Entered Materials 4816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5854 | -8/Materials | Build established: Mutant 6164 | -8/Materials | Destroyed 10 combat bots 6556 | -8/Materials | Core integrity fell below 50% 6879 | -8/Materials | Build established: Scavenger-Mutant 6995 | -8/Materials | Identified exit to Garrison 6995 | -8/Materials | Entered Garrison 7095 | -8/Garrison | Triggered checkpoint 7423 | -8/Garrison | Triggered checkpoint 7493 | -8/Garrison | Discovered new exit (range 88) 7493 | -8/Garrison | Discovered new exit (range 76) 7493 | -8/Garrison | Discovered new exit (range 20) 7493 | -8/Garrison | Discovered new exit (range 88) 7493 | -8/Garrison | Discovered new exit (range 76) 7493 | -8/Garrison | Discovered new exit (range 20) 7546 | -8/Garrison | Installed Relay Interface Framework 7665 | -8/Garrison | Triggered checkpoint 7795 | -8/Garrison | Triggered checkpoint 7891 | -8/Garrison | Garrison Relay disabled 7913 | -8/Garrison | Triggered checkpoint 8123 | -8/Garrison | Triggered checkpoint 8335 | -8/Garrison | Core integrity fell below 20% 8378 | -8/Garrison | Lost 3 parts (1p1n1u) 8751 | -8/Garrison | Entered Materials 8751 | -8/Materials | Accompanied by 2 allies 8841 | -8/Materials | Found Powered Armor 8845 | -8/Materials | Found Powered Armor 9003 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 08795_ A-02 Transporter destroyed. 08796_ Acquired 2 matter. 08798_ K-01 Serf collects debris. 08798_ U-05 Engineer builds a Wall. 08802_ Dropped Disposable Heat Sink. 08803_ Acquired System Shield. 08804_ Acquired 33 matter. 08806_ K-01 Serf cleans the Fusion Modulator. 08810_ K-01 Serf collects debris. 08817_ K-01 Serf cleans the Fusion Modulator. 08820_ K-01 Serf collects debris. 08831_ Acquired Prototype Energy Cannon. 08831_ Identified Cld. Particle Cannon. 08831_ Mass Driver broken. 08831_ Faulty integration triggers power surge. 08833_ Acquired Hpw. Shotgun. 08837_ Dropped Hvy. Assault Rifle. 08841_ Acquired Powered Armor. 08848_ Discarded System Shield. 08862_ Discarded Relay Coupler [Sentry]. Map ----- +----------------------------------------------------+ | ??????????????????????? ?????# #???????# #?? | | ??????????????????????# ??????# #???????# #??? | | ??????????????????????# ???????# #???????# #??? | | ??????????????????????# ???????? ????????# #????## | | ??????????????????????#????????? ????????# #?????? | | ????????????????????????????????#??####### #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ??????????????????????????########## #####?????? | | ??????????????????????????# # #?????????? | | ??????????????????????????# # #?????????? | | ??????????????????????????# # #?????????? | | ??????????????????????????# # #?????????? | | ??????????????????????????# = # #?????????? | | ??????????????????????????# # #?????????? | | ??????????????????????????# # #?????????? | | ??????????????????????????# # #?????????? | | ????????????????????##????# # #?????????? | | ????????????????????#Y#???####+##### #?????????? | | ????????????????????# ?????# #??# #?????????? | | ????????????????????#!!!?#### #??# #?????????? | | ????????????????????#!!!?+ #??# ########??? | | ????????????????????#!! # h #??# # !!]#??? | | ????????????????????# # g #??# # !! #??? | | ????????????????????#"" @ #??# # !! #??? | | ????????????????????#"T # #### + #??? | | ????????????????????#"" =# # ! #??? | | ????????????????????# ?# #! #??? | | ????????????????????####?# ########??? | | ?????????????????????????#+###+#########?????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ???????????????? | | ?????????????????????????? ??????????????? | | ????????????????H?????????#########??????????????? | | ?????????????????????????????????????????????????? | | ???????????????????w?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 100 Energy Generation 18 Energy Capacity 275 Matter Stores 314 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonAluminumMicrothruster Manual? 0 Play Time 00:56:28 Cumulative 109.8 hours Start 2024.10.09 @ 07:57:52 End 2024.10.10 @ 08:16:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ec35a09-8d94-4c35-bfa8-9027ad83c48c