Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 18:00:20 Player: Anting Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1332) 1332 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1237) 1237 TOTAL SCORE: 4604 Bonus ------- Follower Combat Kills 683 Met Imprinter 300 Was Imprinted 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 204/290 System Corruption 0% Temperature Critical (1135) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Makeshift Spear > --- INVENTORY (10) --- VTOL Module VTOL Module Sensor Array Experimental Sensor Array Improved Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- VTOL Module VTOL Module Sensor Array Improved Light Armor Plating Makeshift Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Hypervelocity Gauss Rifle Makeshift Spear [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 50 | 7 5 3 13 5 7 10 Power 4 | 1 . 1 1 . . 1 Engine 4 | 1 . 1 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 . 1 1 1 2 Treads 9 | 2 2 . 1 1 1 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 . 2 4 1 3 2 Device 6 | 1 . 1 1 1 2 . Storage 2 | 1 . 1 . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . . . 2 . 1 2 Artifact . | . . . . . . . Weapon 23 | 2 3 . 7 3 3 5 Energy Gun 3 | 2 . . 1 . . . Energy Cannon 6 | . . . 1 1 1 3 Ballistic Gun 6 | . 2 . 1 1 1 1 Ballistic Cannon 4 | . . . 4 . . . Launcher 1 | . 1 . . . . . Special Weapon 2 | . . . . 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 . Parts Lost 16 | . 4 1 3 4 . 4 Power 3 | . . 1 1 . . 1 Propulsion 4 | . 1 . 1 1 . 1 Utility 3 | . . . 1 1 . 1 Weapon 6 | . 3 . . 2 . 1 Highest Loss Streak 4 | . 1 1 1 4 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 99 95 92 98 99 Engine 11 | . 14 13 10 11 11 10 Treads 23 | . 26 28 21 22 22 21 Device 12 | . 14 14 19 11 11 10 Storage 11 | . 14 14 11 11 11 11 Processor 6 | . . . 2 11 11 11 Protection 6 | . . . 7 4 9 11 Energy Cannon 6 | . . . . 6 11 13 Ballistic Gun 9 | . 15 28 1 2 9 8 Ballistic Cannon 3 | . . . 20 8 . . Launcher 1 | . 7 . . . . . Special Weapon 1 | . . . . 3 1 . Peak Build Rating 34 | 7 7 8 12 20 26 34 Average Rating 14 | 4 6 7 9 10 21 24 On Entrance 10 | . 7 7 8 10 19 22 Naked Turns . | . . . . . . . Heaviest Build 47 | 13 13 17 24 23 24 47 Greatest Support 48 | 40 40 40 40 40 40 48 Greatest Overweight (x) 11 | . . . 1 . . 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 Most Carried 10 | 5 6 8 10 9 10 10 Average Carried 7 | 1 4 5 9 7 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 2 5 8 9 7 10 8 Class Distribution -------------------- 93% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1415 | 221 251 109 411 205 80 138 Remotely . | . . . . . . . Salvage Created 1458 | 24 593 100 360 100 . 281 Parts 93 | 5 40 5 31 9 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 37 | . 14 2 14 2 . 5 Guns 12 | . 10 2 . . . . Cannons 20 | . . . 14 2 . 4 AOE 4 | . 4 . . . . . Classes Destroyed 9 | 1 6 . 1 1 . . Builder 2 | . 2 . . . . . Tunneler 2 | 1 . . . 1 . . Recycler 3 | . 2 . . 1 . . Operator 4 | . 2 . 2 . . . Watcher 3 | . 2 . 1 . . . Swarmer 13 | . 5 . 6 . . 2 Grunt 18 | . 9 2 4 1 . 2 Sentry 5 | . . . 4 . . 1 Demolisher 1 | . . . . 1 . . Best Kill Streak 5 | 1 4 2 5 1 . 2 Combat Bots Only 4 | . 4 2 4 1 . 2 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 292 | . 70 21 78 17 . 106 Missed 80 | . 19 6 25 4 . 26 Damage Taken 3228 | . 606 184 576 408 . 1454 Core 581 | . 90 64 38 91 . 298 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 353 | . 117 . . . 236 . Core Remaining (%) 69 | 100 . 38 . . . . Volleys Fired 178 | 1 72 10 51 20 . 24 Largest 2 | 2 2 2 2 2 . 2 Hottest 145 | 80 80 40 70 100 . 145 Shots Fired 305 | 2 107 20 102 31 . 43 Gun 132 | 2 96 20 6 1 . 7 Cannon 154 | . . . 96 22 . 36 Launcher 11 | . 11 . . . . . Special 8 | . . . . 8 . . Kinetic 221 | . 70 20 102 22 . 7 Thermal 45 | . . . . 9 . 36 Explosive 11 | . 11 . . . . . Electromagnetic 28 | 2 26 . . . . . Robot Hit Streak 11 | 1 11 7 10 5 . 6 Robot Miss Streak 4 | . 3 2 4 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 164 | 1 63 14 53 12 . 21 Core Hits 78 | 1 36 5 19 6 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 2 . . . . . Destroy 1 | . 1 . . . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3057 | 12 1184 145 915 198 . 603 Guns 864 | 12 654 145 20 9 . 24 Cannons 1662 | . . . 895 188 . 579 Explosions 530 | . 530 . . . . . Melee . | . . . . . . . Ramming 1 | . . . . 1 . . Kinetic 1696 | . 415 145 915 197 . 24 Thermal 579 | . . . . . . 579 Explosive 530 | . 530 . . . . . Electromagnetic 251 | 12 239 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 75 | . 30 . 17 . . 28 Projectiles 45 | . . . 17 . . 28 Explosions 30 | . 30 . . . . . Melee . | . . . . . . . Knockbacks 12 | . . . 11 1 . . Impact . | . . . . . . . Kinetic 12 | . . . 11 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 90 | . 90 . . . . . Shots 3 | . 3 . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1327 | 18 216 25 473 42 . 1327 Average Temperature 135 | 12 54 8 63 11 . 383 Received Heat Transfer 975 | . 228 105 129 18 . 495 Effects 21 | . . . 1 . . 20 Shutdowns 5 | . . . 1 . . 4 Interference 1 | . . . . . . 1 Matter Decay 5 | . . . . . . 5 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . . . . 5 Heat Transferred 955 | . . . . . . 955 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 277 | 5 249 79 277 199 . . Initial 49 | . 3 24 . 49 . . Average 97 | 1 135 37 155 53 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 88 | 100 81 100 72 100 . . Level 1 11 | . 18 . 27 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 22 2 20 9 . 22 Peak Tracking Total 10 | . 4 2 5 3 . 10 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . 1 . 1 1 . 1 Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 10 | . 7 . 3 . . . Terminals 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 26 . 7 . . . Successful 23 | . 17 . 6 . . . Failed 10 | . 9 . 1 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 13 | . 10 . 3 . . . Terminals 29 | . 24 . 5 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 12 . 3 . . . Record 12 | . 10 . 2 . . . Branch Access Points 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Botnet 2 | . 2 . . . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 6 . 2 . . . Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 13 | . . . . 4 9 . Largest Group 11 | . . . . 3 11 11 Highest-Rated Group 321 | . . . . 53 321 321 Highest-Rated Ally 41 | . . . . 31 41 41 Total Orders . | . . . . . . . Ally Attacks 154 | . . . . 37 . 117 Total Damage 2488 | . . . . 456 . 2032 Kills 24 | . . . . 5 . 19 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 7032 | 83 1344 615 805 1212 1671 1302 Spaces Moved 3764 | 51 705 358 379 632 1015 624 Core 17 | 15 . . . . . 2 Treads 3747 | 36 705 358 379 632 1015 622 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 159 | 127 160 160 160 160 160 161 Slowest Speed 600 | 160 160 160 240 160 160 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 5 95 73 29 93 85 61 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 3 . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 9 | . . 1 . 1 4 3 Spaces Dug 6 | . . . . 6 . . Terrain Destroyed 87 | . 80 . . 6 . 1 Melee . | . . . . . . . Projectile 7 | . . . . 6 . 1 AOE 80 | . 80 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4478 | 67 826 383 474 785 1061 882 Wait 417 | . 37 3 16 127 27 207 Move 3756 | 50 704 357 378 629 1014 624 Hop 1 | . . . . 1 . . Pick Up 51 | 9 8 7 10 1 8 8 Fast Attach 4 | . . . 2 . 1 1 Attach 24 | 7 5 1 4 4 . 3 Detach 1 | . . . . 1 . . Swap 22 | . . 2 7 1 6 6 Drop 23 | . . 3 6 . 5 9 Fire 178 | 1 72 10 51 20 . 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 14) 665 | -10/Materials | Discovered new exit (range 4) 861 | -10/Materials | Discovered new exit (range 5) 1136 | -10/Materials | Identified exit to Mines 1287 | -10/Materials | Discovered new exit (range 8) 1346 | -10/Materials | Repaired Lgt. Treads 1428 | -10/Materials | Entered Mines 1504 | -10/Mines | Learned Materials garrison access intel 1584 | -10/Mines | Core integrity fell below 50% 1907 | -10/Mines | Found DCF Scrap (13 items) 1907 | -10/Mines | Discovered new exit (range 9) 2043 | -10/Mines | Entered Materials 2043 | -9/Materials | Evolved 2 slots: Utility x2 2561 | -9/Materials | Discovered new exit (range 14) 2607 | -9/Materials | Identified exit to Mines 2848 | -9/Materials | Entered Mines 2852 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3112 | -9/Mines | Discovered new exit (range 9) 3113 | -9/Mines | Escorted by a lone wolf Derelict 3265 | -9/Mines | Assembled infested the area 3351 | -9/Mines | Lost 4 parts (1n1u2w) 3438 | -9/Mines | Learned Materials terminal intel 4008 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4013 | -9/Mines | Found Prototype Device 4014 | -9/Mines | Identified Exp. Sensor Array 4058 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4060 | -9/Mines | Entered Zion 4060 | -7/Zion | Accompanied by 2 allies 4441 | -7/Zion | Learned Factory emergency access door positions 4468 | -7/Zion | Visited the Megawrench Repair Shop 4468 | -7/Zion | Megawrench repaired 8 parts 4584 | -7/Zion | Learned Factory emergency access door positions 4714 | -7/Zion | Met Imprinter 4759 | -7/Zion | Imprinted 4762 | -7/Zion | Declared Zion's savior 4872 | -7/Zion | Learned location of Armory (-3) 5006 | -7/Zion | Found Prototype Special Weapon 5007 | -7/Zion | Identified RU-N14's Throwing Claymores 5207 | -7/Zion | Gained Derelict followers 5697 | -7/Zion | Discovered new exit (range 10) 5716 | -7/Zion | Identified exit to Proximity Caves 5731 | -7/Zion | Entered Proximity Caves 5731 | -6/Proximity Caves | Accompanied by 11 allies 6361 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6551 | -6/Proximity Caves | Lost 3 allies 6553 | -6/Proximity Caves | Learned Factory emergency access door positions 6681 | -6/Proximity Caves | Found DCF Scrap (12 items) 6795 | -6/Proximity Caves | Lost 3 allies 6992 | -6/Proximity Caves | Core integrity fell below 50% 7022 | -6/Proximity Caves | Core integrity fell below 20% 7034 | -6/Proximity Caves | Core destroyed Last Messages --------------- Overheating: Short circuit. Carbon-fiber Leg fries itself beyond repair. Overheating: Core damaged (-56). Hvy. Ion Cannon broken. Overheating: Short circuit. Plasma Cannon destroyed. Overheating: Matter decay (-25). HV Slug penetrates Wall. Hyp. Gauss Rifle broken. Overheating: Short circuit. Dropped Broken Hyp. Gauss Rifle. Broken Med. Treads destroyed. Acquired 62 matter. Power failure, Imp. Deuterium Engine shutdown. Overheating: Broken Hvy. Ion Cannon damaged (-54). Overheating: Matter decay (-30). Overheating: Matter decay (-31). Overheating: Core damaged (-60). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????# #?????????????????????????????????? | | #++####### ??????????????????????????????????? | | #????????????????????????????????????? | | #???????????????????????#????????????? | | ###????????????????????? #????????????? | | #?????#####??????????? #?????????????? | | ## ## ####??# #####??### #?????????????? | | ## ######## ##?# ### #??????????????? | | ## #???#### ### ## =%* #??????????????? | | #???# ## ### ! #??????????????? | | ##??# ### #?????????????? | | #??# ### ## #?????????????? | | #??# ## ### #?? #????????????? | | #??# ##### #?### ??? #???????????? | | ##??# #???## #????# ?? #???????????? | | ##### ##????# ##????# #??? ??????????? | | # ##????## ###??? #???????????????? | | # # #????## ##?? #???????????????? | | ####### # #????# #??? #??????????????? | | ??????# # #????# ## #??? ??????????????? | | ??????# # #????## ### ##?? ??????????????? | | ??????# #?????# #?# ##?? ???????????????? | | #?????######?????# ?# #????????????????????? | | #????????????????# ?## #????????????????????? | | #???????????????# ??#g ##????????????????????? | | #???????????????# ?##@ ##????????????????????? | | #???????????????# #??# % ##???????????????????? | | ##???????????????###??##[ #???????????????????? | | #???????????????????### #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????## ##???????????????????? | | ?????????????????????### #????????????????????? | | ???????????????????????## #???????????????????? | | #???????????????????????## ##???????????????????? | | #?????????????????????????###????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # #????????????????????????????????????????? | | ? #??????????????????????????????????????? | | ?? #??????????????????????????????????????? | | ?? # ###??????????????????????????????????????? | | ???###? #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 325 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Librarian Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Robot Respite The More The Merrier The One Tourist True Hacker Uninvited Guest Challenges ------------ None Game ------ Seed HelicalMiniMallet Manual? 0 Play Time 00:51:59 Cumulative 0.8 hours Start 2025.01.10 @ 17:09:57 End 2025.01.10 @ 18:00:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 755eb5c6-d622-4abd-a3ec-9ec381606c84