Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.20 @ 21:00:07 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (169) 169 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 1525 Bonus ------- Follower Combat Kills 126 Cogmind --------- Core Integrity 386/400 Matter 275/300 Energy 280/280 System Corruption 0% Temperature Cool (51) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (14) --- Heavy Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Improved Terrain Scanner Light Armor Plating Beam Rifle Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Assault Rifle Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 7 7 5 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 4 3 3 Device 3 | 1 1 . 1 Storage 5 | 1 2 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 100 | . 100 100 100 Engine 13 | . 14 14 11 Treads 27 | . 28 28 22 Device 12 | . 13 11 11 Storage 14 | . 14 14 18 Processor 1 | . . . 11 Protection 1 | . . 2 3 Energy Gun 13 | . 12 14 11 Ballistic Gun 13 | . 14 14 11 Naked Turns . | . . . . Heaviest Build 39 | 13 28 33 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 10 16 14 Average Capacity 9 | 5 8 10 12 Most Carried 12 | 4 10 10 12 Average Carried 8 | 2 7 9 10 Final Capacity 14 | 6 10 10 14 Final Carried 12 | 4 10 10 12 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 443 | 280 34 112 17 Remotely . | . . . . Salvage Created 577 | 184 329 30 34 Parts 49 | 15 24 3 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 4 | . 4 . . Guns 4 | . 4 . . Classes Destroyed 8 | 3 4 1 . Worker 1 | 1 . . . Builder 1 | . . 1 . Tunneler 5 | 4 . . 1 Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 1 | . 1 . . Best Kill Streak 4 | 4 3 1 2 Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed 1 | . . 1 . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 160 | . 61 57 42 Core 30 | . 12 4 14 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 42 | 10 23 5 4 Largest 2 | 2 2 2 2 Hottest 100 | 70 100 79 79 Shots Fired 80 | 20 42 10 8 Gun 76 | 20 38 10 8 Cannon . | . . . . Launcher . | . . . . Special 4 | . 4 . . Kinetic 38 | 10 19 5 4 Thermal 42 | 10 23 5 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 31 | 7 31 7 8 Robot Miss Streak 1 | 1 1 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 54 | 13 28 6 7 Core Hits 26 | 7 14 2 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 593 | 139 287 61 106 Guns 590 | 139 284 61 106 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 179 | 30 80 21 48 Thermal 411 | 109 204 40 58 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 110 | 70 110 60 51 Average Temperature 30 | 25 35 25 17 Received Heat Transfer 45 | . 12 6 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 1184 | 333 592 111 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 143 | 30 143 72 45 Initial 18 | . 16 14 18 Average 29 | 12 40 22 22 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 8 5 4 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 24 . . Successful 18 | . 18 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 17 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 11 . . Part Schematic 2 | . 2 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Locate Traps 3 | . 3 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 5 | . 5 . . Track 3 | . 3 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 18 | . . 14 4 Total Damage 188 | . . 178 10 Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1544 | 120 680 566 178 Spaces Moved 868 | 62 369 338 99 Core 20 | 20 . . . Treads 848 | 42 369 338 99 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 124 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 77 90 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile 4 | . 4 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 962 | 85 412 355 110 Wait . | . . . . Move 865 | 61 368 337 99 Hop . | . . . . Pick Up 21 | 7 8 3 3 Fast Attach 6 | 4 1 . 1 Attach 5 | 3 . . 2 Detach 1 | . . . 1 Swap 11 | . 6 5 . Drop 10 | . 5 5 . Fire 42 | 10 23 5 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 12) 695 | -10/Materials | Discovered new exit (range 11) 762 | -10/Materials | Discovered new exit (range 7) 801 | -10/Materials | Entered Mines 845 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1001 | -10/Mines | Found a hidden stash of uninstalled traps 1062 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1203 | -10/Mines | Learned Materials emergency access door positions 1293 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1340 | -10/Mines | Discovered new exit (range 12) 1352 | -10/Mines | Allies destroyed YI-UF0 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Accompanied by 3 allies 1367 | -9/Materials | Evolved 2 slots: Utility x2 1545 | -9/Materials | Self-destructed Last Messages --------------- 01348_ Destroyed Shock Absorption System. 01352_ YI-UF0 destroyed. 01361_ The unstable cave ceiling collapses. 01362_ Acquired 6 matter. 01366_ The unstable cave ceiling collapses. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials emergency access points (x5)... 01379_ Acquired Hvy. Assault Rifle. 01425_ Acquired Med. Storage Unit. 01457_ K-01 Serf collects debris. 01470_ Acquired Beam Rifle. 01516_ W-16 Scout destroyed. 01517_ R-06 Scavenger collects Sensor Array. 01532_ T-07 Excavator destroyed. 01535_ Acquired 17 matter. 01538_ Acquired Imp. Terrain Scanner. 01540_ R-06 Scavenger collects Lgt. Ion Engine. 01544_ R-06 Scavenger collects Wheel. 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T ????????????????????? | | ?????????????????#?????? ?? ?????????????????? | | ???????????????????????? ? ##??????????????????? | | ????????????????????????# ? ??#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticDynamicKit Manual? 0 Play Time 00:15:02 Cumulative 290.0 hours Start 2021.09.20 @ 20:46:29 End 2021.09.20 @ 21:00:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 123 Rogue 20 Adventurer 101 Explorer 2 Win Type - Total 19 Types 16/2/0/0/0/0/0/0/1 Lore% 48 Gallery% 77 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d97ebc56-1ffd-4c6a-99a1-9dece8acc354