Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 00:50:15 Player: emory Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1420) 1420 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6040 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Propulsion Shielding Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Gravmag Array Improved Datajack [Rating: 61] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . 2 2 . . 2 Weapon 1 | . . . . . . 1 . Parts Attached 77 | 6 1 6 35 . . 18 11 Power 11 | 1 . . 6 . . 3 1 Engine 2 | 1 . . 1 . . . . Core 8 | . . . 5 . . 3 . Reactor 1 | . . . . . . . 1 Propulsion 29 | 2 . 3 12 . . 7 5 Treads 3 | 2 . . 1 . . . . Leg 12 | . . 3 5 . . . 4 Wheel . | . . . . . . . . Hover 3 | . . . . . . 2 1 Flight 11 | . . . 6 . . 5 . Utility 19 | 1 1 1 10 . . 5 1 Device 5 | . . 1 1 . . 2 1 Storage 3 | 1 1 . 1 . . . . Processor 7 | . . . 7 . . . . Hackware 1 | . . . . . . 1 . Protection 3 | . . . 1 . . 2 . Artifact . | . . . . . . . . Weapon 18 | 2 . 2 7 . . 3 4 Energy Gun 2 | . . . 1 . . 1 . Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 10 | 2 . 1 2 . . 2 3 Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 36 | . . 2 17 . 3 . 14 Power 6 | . . . 3 . . . 3 Propulsion 13 | . . 1 8 . 1 . 3 Utility 6 | . . . 2 . . . 4 Weapon 11 | . . 1 4 . 2 . 4 Highest Loss Streak 8 | . . 1 8 . 3 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 72 | . 85 83 77 76 67 82 50 Engine 3 | . 14 11 3 . . . . Core 4 | . . . 4 7 7 11 3 Treads 2 | . 28 4 . . . . . Leg 7 | . . 26 14 . . . . Flight 9 | . . . 10 23 16 18 8 Device 5 | . . 8 7 . . 5 3 Storage 4 | . 14 11 6 . . . . Processor 7 | . . . 9 30 30 14 5 Hackware 1 | . . . . . . . 5 Protection 4 | . . . 2 . . 11 5 Energy Gun 1 | . . . . . . 5 . Energy Cannon 2 | . . . 9 7 5 . . Ballistic Gun 11 | . 28 21 5 7 5 10 9 Naked Turns . | . . . . . . . . Heaviest Build 59 | 10 25 25 59 13 13 49 49 Greatest Support 65 | 40 40 40 65 15 15 26 30 Greatest Overweight (x) 9 | . . . 9 . 2 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 5 5 5 5 Average Capacity 9 | 7 13 15 15 5 5 5 5 Most Carried 17 | 3 6 9 17 1 2 5 5 Average Carried 5 | 1 4 6 7 1 1 3 3 Final Capacity 15 | 8 15 15 5 5 5 5 5 Final Carried 8 | 3 6 8 1 1 2 4 . Class Distribution -------------------- 69% | Mutant 22% | Tank 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 1572 | 256 24 148 444 . . 257 443 Remotely . | . . . . . . . . Salvage Created 1582 | . 48 199 692 . . 145 498 Parts 83 | . 3 18 35 . . 6 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 34 | . 1 10 13 . . 2 8 Guns 22 | . 1 6 5 . . 2 8 Cannons 8 | . . . 8 . . . . AOE 4 | . . 4 . . . . . Classes Destroyed 7 | . 1 2 4 . . . . Builder 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Swarmer 7 | . . 7 . . . . . Grunt 19 | . 1 1 9 . . . 8 Brawler 1 | . . . 1 . . . . Sentry 5 | . . 2 2 . . 1 . Hunter 2 | . . . 1 . . 1 . Best Kill Streak 5 | . 1 5 4 . . 1 3 Combat Bots Only 5 | . 1 5 3 . . 1 3 Max Kills in Single Turn 4 | . 1 4 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 458 | . 5 37 152 . 31 51 182 Missed 146 | . 5 8 35 . 14 14 70 Damage Taken 5473 | . . 529 1986 . 199 430 2329 Core 1710 | . . 94 525 . 55 34 1002 Absorbed by Shields 38 | . . . . . 38 . . Redirected to Shielding 110 | . . . . . . 14 96 Core Remaining (%) 78 | 100 100 76 4 . 92 96 . Volleys Fired 162 | . 5 25 80 . . 15 37 Largest 3 | . 2 2 2 . . 3 3 Hottest 116 | . 40 50 114 . . 116 99 Shots Fired 300 | . 10 48 130 . . 38 74 Gun 234 | . 10 43 69 . . 38 74 Cannon 61 | . . . 61 . . . . Launcher 5 | . . 5 . . . . . Special . | . . . . . . . . Kinetic 238 | . 10 43 88 . . 23 74 Thermal 57 | . . . 42 . . 15 . Explosive 5 | . . 5 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 2 12 7 . . 14 7 Robot Miss Streak 5 | . 3 4 4 . . 5 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . 2 1 . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 192 | . 4 34 85 . . 25 44 Core Hits 91 | . 2 19 44 . . 7 19 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 2 | . . . 1 . . . 1 Destroy 2 | . . . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3503 | . 32 467 1326 . . 486 1192 Guns 2446 | . 32 249 565 . . 435 1165 Cannons 758 | . . . 758 . . . . Explosions 218 | . . 218 . . . . . Melee . | . . . . . . . . Ramming 81 | . . . 3 . . 51 27 Kinetic 2529 | . 32 249 825 . . 258 1165 Thermal 675 | . . . 498 . . 177 . Explosive 218 | . . 218 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 . . . 2 Average Corruption 2 | . . . 2 . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . 5 . . . 1 Matter Fused 2 | . . . 2 . . . . Data Loss (minor) 2 | . . . 1 . . . 1 Data Loss (major) 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . . . . 2 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 2 | . . . . . . 2 . Knockbacks 8 | . . . 6 . . 2 . Impact 1 | . . . . . . 1 . Kinetic 6 | . . . 6 . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 193 | . . 156 . . . 25 12 Shots 5 | . . 5 . . . . . Rammed 11 | . . . 1 . . 3 7 Targets Rammed 13 | . . . 3 . . 3 7 Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 576 | . . 17 576 . . 445 472 Average Temperature 195 | . . 6 175 . . 206 274 Received Heat Transfer 1497 | . . 54 855 . . 54 534 Effects 27 | . . . 10 . . 11 6 Shutdowns 6 | . . . . . . 5 1 Interference 10 | . . . 3 . . 5 2 Matter Decay 4 | . . . 1 . . . 3 Short Circuit 3 | . . . 3 . . . . Damage (minor) 1 | . . . . . . 1 . Damage (major) 2 | . . . 2 . . . . Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 2 . . 2 . Heat Transferred 1221 | . . . 962 . . 259 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Peak Influence 331 | . 40 331 218 97 67 162 197 Initial 135 | . . 16 135 97 67 27 . Average 83 | . 12 127 142 97 62 68 43 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 88 | 100 100 70 72 100 100 100 100 Level 1 11 | . . 29 27 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 1 7 . 1 1 4 Investigation 4 | . . . 2 . . 1 1 Extermination . | . . . . . . . . Reinforcement 7 | . 1 1 2 . 1 . 2 Assault 1 | . . . . . . . 1 Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 1 12 22 . 4 6 25 Peak Tracking Total 8 | . 1 6 6 . 5 2 8 Tactical Retreats 4 | . . . 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered 6 | . . 1 1 . 2 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled 4 | . . 1 . . . 1 2 Max in Single Turn 1 | . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 9 | . 2 1 2 1 . 2 1 Terminals 7 | . 2 1 2 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 23 | . 6 3 7 1 . 4 2 Successful 16 | . 4 3 5 1 . 3 . Failed 7 | . 2 . 2 . . 1 2 Catastrophic 2 | . . . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 4 | . . . 4 . . . . Terminals 19 | . 6 3 7 1 . 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 3 5 1 . 1 . Record 5 | . . 2 3 . . . . Open DSF 1 | . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . Alert Level 3 | . 1 . 2 . . . . Transport Status 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 2 1 . 1 1 Full Trace Events 3 | . . . 1 . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 2578 | 83 184 359 670 4 50 547 681 Spaces Moved 1980 | 46 104 222 354 13 50 472 719 Core 68 | 4 . . . . . . 64 Treads 186 | 42 104 40 . . . . . Legs 340 | . . 182 143 . . . 15 Wheels . | . . . . . . . . Hover 458 | . . . . . . 37 421 Flight 928 | . . . 211 13 50 435 219 Fastest Speed 29 | 50 160 120 29 29 29 30 30 Average Speed 94 | 150 160 127 108 29 40 91 71 Slowest Speed 755 | 160 160 160 755 29 115 114 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . 3 . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 23 25 32 . 48 16 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | . . 12 2 . . . 14 Melee . | . . . . . . . . Projectile 14 | . . . 2 . . . 12 AOE 12 | . . 12 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 2434 | 60 114 259 525 12 78 561 825 Wait 36 | . . . . . . 5 31 Move 1965 | 45 103 221 347 12 47 471 719 Hop 4 | . . . 3 . 1 . . Pick Up 79 | 9 4 5 34 . 1 17 9 Fast Attach . | . . . . . . . . Attach 77 | 6 1 5 35 . . 18 12 Detach 13 | . . 2 4 . . 5 2 Swap 1 | . . 1 . . . . . Drop 37 | . 1 . 19 . . 9 8 Fire 162 | . 5 25 80 . . 15 37 Melee . | . . . . . . . . Ram 11 | . . . 1 . . 3 7 Kick 2 | . . . 2 . . . . Crush . | . . . . . . . . Escape Stasis 47 | . . . . . 29 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 14) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 609 | -9/Materials | Discovered new exit (range 15) 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Utility x2 694 | -8/Materials | Garrison activated, responded to threat 897 | -8/Materials | Lost 8 parts (1p5n2w) 1104 | -8/Materials | Core integrity fell below 50% 1136 | -8/Materials | Lost 5 parts (1p3n1u) 1193 | -8/Materials | Garrison activated, responded to threat 1238 | -8/Materials | Core integrity fell below 20% 1290 | -8/Materials | Discovered new exit (range 20) 1297 | -8/Materials | Entered Factory 1297 | -7/Factory | Evolved 2 slots: Utility x2 1301 | -7/Factory | Identified exit to DSF 1301 | -7/Factory | Entered DSF 1326 | -7/DSF | Discovered new exit (range 19) 1339 | -7/DSF | Additional patrols routed to DSF 1351 | -7/DSF | Entered Factory 1351 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1380 | -6/Factory | Lost 3 parts (1n2w) 1531 | -6/Factory | Discovered new exit (range 20) 1704 | -6/Factory | Identified exit to Factory 1839 | -6/Factory | Build established: Tank 1898 | -6/Factory | Entered another Factory area 1898 | -5/Factory | Evolved 2 slots: Utility x2 2165 | -5/Factory | Lost 3 parts (2p1u) 2355 | -5/Factory | Spotted B-75 Beast 2475 | -5/Factory | Lost 4 parts (3u1w) 2500 | -5/Factory | Core integrity fell below 50% 2562 | -5/Factory | Build established: Mutant 2562 | -5/Factory | Core integrity fell below 20% 2579 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Gravmag Array destroyed. Lgt. Antimatter Reactor destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. Slammed into S-27 Virus. Destabilizing: Core damaged (-10). Slammed into S-27 Virus. Adv. Visual Processing Unit broken. Destabilizing: Short circuit. Slammed into S-27 Virus. Carbon-fiber Leg destroyed. System corrupted: Component data lost. K-01 Serf destroyed. Acquired 10 matter. K-01 Serf collects debris. R-10 Processor collects Wheel. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????+ #??????????????????? | | ?????????????????????????# w #?????????? ???????? | | ?????????????????######?## ########## ???????? | | ?????????????????# # ???????? | | ?????????????????# ] #@ ???????? | | ?????????????????# !! + k ???????? | | ?????????????????# !! # ???????? | | ?????????????????# ! # ######?????????? | | ?????????????????# ?# u #?????? ?#?????? | | ?????????????????####+#?# #?????? #?????? | | ??????????????????????### #????? #?????? | | ????????????????????# k +????? #?????? | | ????????????????????# ##### #????? +?????? | | ????????????????????# ????# #????? #?????? | | ??????????????????? ????# ###### ##????? | | ??????????????????###### ????# #????? | | ???????????????????????# ????# #????? | | ???????????????????????? ????# +????? | | ???????????????????????? ????###### #????? | | ???????????????????????? ?????????# #????? | | ??????????????????????????????????# ###????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ?????????????????????????????###### #??????? | | ?????????????????????????????+ #??????? | | ?????????????????????????????### ######## | | ??????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 18 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Made in Tau Ceti IV Please Form A Line Risk Taker Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed CentriumFluxActivator Manual? 0 Play Time 01:07:09 Cumulative 3.9 hours Start 2024.04.04 @ 23:23:33 End 2024.04.05 @ 00:50:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 86281154-4bd4-4117-a4ad-a98ff559b8c1