Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 17:24:03 Player: TryExcept Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (385) 385 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3630 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 100/100 System Corruption 10% Temperature Cool (24) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (0) Enhanced Optical Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Hacking Suite System Backup Module > --- WEAPON ----------- Shock Maul Katana > --- INVENTORY -------- High-capacity Matter Pod Enhanced Optical Array Advanced Terrain Scanner Microactuators Maneuvering Thrusters Gauss Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Utility Shielding Device Maneuvering Thrusters Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 3 | . . 2 . 1 . . . Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 50 | . 6 12 6 9 1 3 13 Power 12 | . . 1 2 2 . . 7 Engine 10 | . . 1 2 1 . . 6 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 12 | . 2 6 . 2 1 . 1 Treads . | . . . . . . . . Leg 2 | . 2 . . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight 8 | . . 4 . 2 1 . 1 Utility 14 | . 3 1 2 4 . 3 1 Device 7 | . . . 1 4 . 1 1 Storage 3 | . 2 1 . . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 2 | . 1 . 1 . . . . Artifact . | . . . . . . . . Weapon 12 | . 1 4 2 1 . . 4 Energy Gun 2 | . 1 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . . 3 . 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . 5 Parts Lost 12 | . . 2 2 . . . 8 Power 2 | . . . . . . . 2 Propulsion 6 | . . 1 1 . . . 4 Utility 2 | . . . 1 . . . 1 Weapon 2 | . . 1 . . . . 1 Highest Loss Streak 6 | . . 1 1 . . . 6 Average Slot Usage (%) 92 | . 98 94 90 78 100 100 86 Engine 11 | . 14 11 16 3 7 7 3 Core 2 | . . . . 6 7 7 6 Leg 11 | . 26 11 . . . . . Wheel 1 | . . 8 . . . . . Flight 19 | . . 19 32 29 38 38 33 Device 3 | . . . 5 6 15 11 6 Storage 10 | . 14 11 9 7 7 7 6 Protection 9 | . 13 11 9 7 7 . . Energy Gun 6 | . 14 4 4 . . . . Ballistic Gun 9 | . 14 15 4 . 7 7 2 Launcher 2 | . . 1 9 6 . . . Slashing Weapon 2 | . . . . 7 7 7 7 Naked Turns 10 | . . . . . . . 10 Heaviest Build 27 | 13 26 27 24 25 25 25 23 Greatest Support 32 | 20 20 32 24 32 25 25 25 Greatest Overweight (x) 4 | . 1 4 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 8 8 8 8 8 Average Capacity 8 | 6 8 9 8 8 8 8 7 Most Carried 10 | 6 10 10 8 8 8 8 8 Average Carried 7 | 6 8 8 7 6 8 7 7 Final Capacity 10 | 6 10 8 8 8 8 8 4 Final Carried 10 | 6 10 6 7 8 8 8 3 Class Distribution -------------------- 63% | Mutant 36% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Sto Matter Collected 971 | 212 135 236 22 86 . . 280 Remotely . | . . . . . . . . Salvage Created 464 | 62 67 302 4 . . 29 . Parts 57 | 1 9 37 5 . . 5 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 23 | . 3 16 4 . . . . Guns 12 | . 3 9 . . . . . AOE 11 | . . 7 4 . . . . Classes Destroyed 7 | 1 2 3 . . . 1 . Worker 1 | . 1 . . . . . . Tunneler 1 | . . 1 . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . . 1 . Swarmer 19 | . 3 12 4 . . . . Grunt 3 | . . 3 . . . . . Sentry 1 | . . 1 . . . . . Best Kill Streak 4 | 1 2 4 4 . . 1 . Combat Bots Only 4 | . 2 4 4 . . . . Max Kills in Single Turn 3 | 1 1 3 2 . . 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Damage Taken 2280 | . 215 763 235 . . 16 1051 Core 946 | . 38 195 13 . . 16 684 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 84 51 97 . . . . Volleys Fired 59 | 4 18 34 3 . . . . Largest 2 | 2 2 2 1 . . . . Hottest 70 | 70 70 63 30 . . . . Shots Fired 102 | 8 36 55 3 . . . . Gun 95 | 8 36 51 . . . . . Cannon . | . . . . . . . . Launcher 7 | . . 4 3 . . . . Special . | . . . . . . . . Kinetic 55 | 4 18 33 . . . . . Thermal 17 | 4 13 . . . . . . Explosive 7 | . . 4 3 . . . . Electromagnetic 23 | . 5 18 . . . . . Robot Hit Streak 20 | 3 3 20 4 . . . . Robot Miss Streak 4 | 1 4 3 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 67 | 5 16 39 3 . . 2 2 Core Hits 34 | 2 4 22 4 . . 1 1 Critical Hits 1 | . . 1 . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks 15 | . . . 1 . . 6 8 Impact 2 | . . . . . . . 2 Slashing 13 | . . . 1 . . 6 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1574 | 62 142 813 384 . . 101 72 Guns 693 | 62 142 489 . . . . . Cannons . | . . . . . . . . Explosions 686 | . . 324 362 . . . . Melee 173 | . . . . . . 101 72 Ramming 22 | . . . 22 . . . . Kinetic 347 | 13 52 282 . . . . . Thermal 112 | 49 63 . . . . . . Explosive 686 | . . 324 362 . . . . Electromagnetic 234 | . 27 207 . . . . . Impact 39 | . . . . . . . 39 Slashing 134 | . . . . . . 101 33 Piercing . | . . . . . . . . Highest Corruption 10 | . 2 . 1 . 8 8 10 Average Corruption 5 | . 2 . 1 . 8 8 8 Corruption Purged . | . . . . . . . . Effects 12 | . 1 . 1 . 2 2 6 Message Errors 2 | . 1 . . . . . 1 Matter Fused 2 | . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 4 | . . . 1 . 1 . 2 Parts Rejected 1 | . . . . . 1 . . Targeting Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . 20 . . 5 . Projectiles . | . . . . . . . . Explosions 20 | . . . 20 . . . . Melee 5 | . . . . . . 5 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 78 | . . 65 13 . . . . Shots 3 | . . 2 1 . . . . Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 239 | 18 99 27 . 3 . 239 15 Average Temperature 40 | 10 37 9 . 3 . 201 7 Received Heat Transfer 717 | . 42 195 . . . 9 471 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 333 | 148 185 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Peak Influence 415 | 5 110 411 415 201 95 123 174 Initial 173 | . 3 18 173 126 70 66 55 Average 142 | 3 60 172 328 157 81 97 108 Maximum Alert Level 2 | . . 2 2 1 . . . Low Security (%) 75 | 100 100 55 6 96 100 100 100 Level 1 23 | . . 43 92 3 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 8 3 1 . 1 4 Investigation 7 | . . 5 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 9 | . 1 3 2 1 . 1 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Distress Signals 4 | . 1 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 10 35 18 3 7 4 40 Peak Tracking Total 25 | . 3 9 8 2 6 3 25 Tactical Retreats 16 | . 4 5 4 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Traps Triggered 4 | . 1 1 . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Accessed 24 | . 3 5 5 4 . 5 2 Terminals 19 | . 2 2 5 3 . 5 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Recycling Units 2 | . . 1 . 1 . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 74 | . 14 14 17 6 . 16 7 Successful 36 | . 10 11 5 2 . 4 4 Failed 38 | . 4 3 12 4 . 12 3 Catastrophic 10 | . 1 1 3 3 . 2 . Database Lockouts . | . . . . . . . . Manual 51 | . 9 16 13 3 . 4 6 Terminals 64 | . 10 11 17 3 . 16 7 Fabricators . | . . . . . . . . Repair Stations 5 | . 4 1 . . . . . Recycling Units 4 | . . 1 . 3 . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 4 6 4 . . 3 2 Record 1 | . . . . . . 1 . Level Access Points 3 | . 1 1 1 . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 5 | . 1 1 1 . . 1 1 Alert Level 4 | . 1 2 1 . . . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . Security Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 2 5 1 . . 1 2 Terminals 8 | . 2 2 1 . . 1 2 Track 3 | . 1 1 . . . . 1 Botnet 5 | . 1 1 1 . . 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Mechanics 1 | . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . Tunnel 1 | . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Extract 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 2 3 4 4 . 5 2 Full Trace Events 6 | . . 2 3 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total Allies 3 | . . . . . 1 . 2 Largest Group 2 | . . . . . 1 . 2 Highest-Rated Group 62 | . . . . . 31 . 62 Highest-Rated Ally 31 | . . . . . 31 . 31 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . 6 . 11 Total Damage 278 | . . . . . 127 . 151 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Sto Turns Passed 1845 | 44 597 377 290 229 56 112 140 Spaces Moved 2636 | 27 353 437 615 540 153 273 238 Core 11 | . . . . . . . 11 Treads . | . . . . . . . . Legs 380 | 27 353 . . . . . . Wheels 110 | . . 110 . . . . . Hover . | . . . . . . . . Flight 2135 | . . 327 615 540 153 273 227 Fastest Speed 28 | 120 120 31 31 28 31 31 29 Average Speed 52 | 120 130 59 38 32 32 31 33 Slowest Speed 360 | 120 150 360 114 34 114 31 114 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . 2 4 3 . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 47 48 55 16 80 8 39 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . 1 . . 4 5 Terrain Destroyed 70 | . . 40 21 . . 4 5 Melee 10 | . . . 1 . . 4 5 Projectile . | . . . . . . . . AOE 60 | . . 40 20 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total 2970 | 30 455 501 658 594 158 291 283 Wait 126 | . 60 8 26 13 5 . 14 Move 2606 | 26 352 432 606 534 152 272 232 Hop 12 | . . 2 4 3 . . 3 Pick Up 31 | . 11 2 4 7 . 5 2 Fast Attach 24 | . 3 6 1 5 1 . 8 Attach 12 | . . 2 4 3 . . 3 Detach 7 | . . 1 2 3 . . 1 Swap 14 | . 3 4 1 1 . 3 2 Drop 44 | . 8 10 4 7 . 5 10 Fire 59 | 4 18 34 3 . . . . Melee 15 | . . . 1 . . 6 8 Ram 2 | . . . 2 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . 18 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 385 | -10/Materials | Repaired Aluminum Leg 413 | -10/Materials | Repaired Aluminum Leg 552 | -10/Materials | Identified exit to Materials 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x2 917 | -9/Materials | Identified exit to Materials 1019 | -9/Materials | Entered another Materials area 1019 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1294 | -8/Materials | Identified exit to Factory 1309 | -8/Materials | Entered Factory 1309 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -7/Factory | Sucked down chute 1538 | -7/Factory | Entered Waste 1539 | -7/Waste | Met a frightened Derelict 1544 | -7/Waste | Spotted C-40 Crusher 1553 | -7/Waste | EMP discharged 1576 | -7/Waste | Spotted C-40 Crusher 1578 | -7/Waste | Spotted C-40 Crusher 1578 | -7/Waste | Spotted C-40 Crusher 1583 | -7/Waste | Spotted C-40 Crusher 1584 | -7/Waste | Spotted C-40 Crusher 1589 | -7/Waste | Discovered new exit (range 14) 1594 | -7/Waste | Entered Factory 1693 | -7/Factory | Discovered new exit (range 14) 1706 | -7/Factory | Entered Storage 1707 | -7/Storage | Build established: Sprinter 1717 | -7/Storage | Met a pair of Derelict thieves 1770 | -7/Storage | Identified exit to Recycling 1831 | -7/Storage | Released all parts (7) 1839 | -7/Storage | Core integrity fell below 50% 1844 | -7/Storage | System corruption reached 10% 1845 | -7/Storage | Core integrity fell below 20% 1846 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01830_ G-47 Trooper destroyed. 01830_ Lgt. Nuclear Core destroyed. 01830_ R-06 Scavenger collects Particle Gun. 01830_ K-01 Serf collects debris. 01831_ Released Imp. VTOL Module. 01831_ Released Terrain Scan Processor. 01831_ Released Xenon Bombardment Thruster. 01831_ Released Med. Storage Unit. 01831_ Released Katana. 01831_ Released Hacking Suite. 01831_ Released Shock Maul. 01832_ Dropped Gauss Rifle. 01832_ Acquired Katana. 01833_ K-01 Serf collects debris. 01840_ R-06 Scavenger collects Shock Maul. 01841_ K-01 Serf collects debris. 01843_ R-06 Scavenger collects Imp. Light Cannon. 01843_ Katana destroyed. 01843_ System corrupted by crushing effect (+2). 01844_ K-01 Serf collects debris. 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Matter Pod | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Everything Is Under Control Hunted Party Time True Hacker root@ Challenges ------------ None Game ------ Seed BehemothPlasmaStorage Manual? 0 Play Time 01:12:37 Cumulative 16.4 hours Start 2020.09.27 @ 11:53:17 End 2020.09.27 @ 17:24:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb3584fe-165f-4479-b2c2-f6f6a012bb44