Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.26 @ 00:05:10 Player: Runia Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (498) 2490 Value Destroyed (20133) 20133 Prototype IDs (103) 2060 Alien Tech Used (12) 2400 Bonus (30167) 30167 TOTAL SCORE: 69750 Bonus ------- High Alert Combat Kills 1636 Follower Combat Kills 1862 Entered Garrisons 600 Used RIF Installer 1500 Network Hubs Disabled 200 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -831 Cogmind --------- Core Integrity 715/1600 Matter 425/425 Energy 1086/1100 System Corruption 0% Temperature Cool (5) Movement Walking (100) Location 0b11 Command Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (8) --- Enhanced Armored Heavy Treads Biometal Leg Enhanced Biometal Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (11) ----- Improved Fusion Compressor High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System SHELL Armor > --- WEAPON (4) ------- Plasma Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (22) --- Quantum Reactor Vortex Chain Reactor Experimental Optical Array Femtoactuators Advanced Transmission Jammer Advanced Phase Shifter Improved Weapon Shielding Centrium Heavy Armor Plating Heavy Regenerative Plating AEGIS Remote Shield High-powered Transdimensional Reconstructor Matter Drive Spacefold Activator Enhanced Nova Cannon Gamma Bomb Array Micro-nuke Launcher Kinetic Spear Kinetic Spear Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Improved Fusion Compressor High-capacity Storage Unit Long-range Sensor Array Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators SHELL Armor Matter Drive > --- WEAPON ----------- Kinetic Spear Kinetic Spear Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Matter Compressor Long-range Terrain Scanner Quantum Capacitor Advanced Phase Shifter Experimental Phase Shifter Improved Weapon Shielding Centrium Heavy Armor Plating Heavy Regenerative Plating AEGIS Remote Shield High-powered Transdimensional Reconstructor Spacefold Activator Nova Cannon Gamma Bomb Array Advanced Remote Datajack [Rating: 248] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Combat Airjet Treads Armored Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Enhanced Force Lance Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Hardcell Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . 2 . . . 2 . . . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . 1 . 1 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 787 | 2 13 7 14 3 . 3 35 3 11 6 37 . 18 1 4 2 8 23 31 15 1 6 44 4 . 4 21 1 53 4 19 5 21 22 66 10 39 77 50 104 Power 59 | . 3 . 1 . . . 3 . 2 . 2 . 2 . . 1 . 2 3 . . . 4 . . . . 1 3 . . 1 1 1 5 1 6 3 5 9 Engine 18 | . 3 . 1 . . . 3 . 2 . 2 . . . . 1 . 1 3 . . . 1 . . . . . . . . . . . . . . . . 1 Core 8 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . 2 . . . . . . . . . . . Reactor 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 5 1 6 3 5 8 Propulsion 123 | 2 1 3 3 1 . . 8 . 2 2 10 . 3 . . . . . 1 1 1 . 15 1 . . . . 4 . . 2 4 5 14 2 4 7 7 20 Treads 23 | 2 1 1 2 . . . 6 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Leg 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 4 7 5 16 Wheel 7 | . . 2 1 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 53 | . . . . . . . . . . . 8 . 3 . . . . . 1 1 1 . 15 1 . . . . 4 . . 2 4 5 8 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 365 | . 2 2 2 . . . 12 . 2 2 11 . 8 . 1 . 3 15 10 2 . 4 13 1 . 4 11 . 34 2 10 2 6 11 35 6 25 54 30 45 Device 255 | . 1 . . . . . 2 . 1 . 5 . 5 . . . 2 11 7 1 . 3 6 . . 3 6 . 26 1 6 1 3 7 31 6 23 44 25 29 Storage 9 | . 1 1 . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Processor 13 | . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . 2 . 1 . . . . 1 1 . . 1 2 1 Hackware 11 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . 2 . . . 1 . 2 . . . . 1 . . 1 . 1 . Protection 61 | . . 1 2 . . . 6 . 1 2 2 . 3 . . . 1 3 2 1 . 1 5 1 . 1 2 . 3 1 4 1 3 2 3 . . . . 10 Artifact 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 5 Weapon 240 | . 7 2 8 2 . 3 12 3 5 2 14 . 5 1 3 1 5 6 17 12 . 2 12 2 . . 10 . 12 2 9 . 10 5 12 1 4 13 8 30 Energy Gun 5 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 49 | . . . . . . . . . . . . . . . . . 2 2 3 7 . 1 1 . . . . . 2 . 2 . 5 2 2 1 1 6 4 8 Ballistic Gun 38 | . 3 2 7 1 . 1 8 2 4 1 7 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 38 | . 2 . 1 1 . 1 3 1 1 1 2 . 1 . 1 . 2 1 2 3 . . 1 1 . . 1 . 1 1 3 . 3 2 . . . . . 2 Special Weapon 15 | . . . . . . . . . . . 1 . . . . . . . 5 . . . 4 . . . 2 . 1 . . . . . . . 1 . . 1 Impact Weapon 4 | . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . 3 . 3 1 . 1 1 . 1 . . . 2 . . . 1 . 1 . . . . . . . . . . . Piercing Weapon 74 | . . . . . . . . . . . . . . . 1 . . 3 6 1 . 1 4 1 . . 5 . 7 1 4 . 2 1 8 . 2 7 4 16 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . . . 1 . . . 2 . . . . . . . . 2 . 1 . 1 . . 1 . . . . 5 . . 7 . . 2 . 11 Parts Lost 53 | . . . . . . . 3 . 2 . 3 1 1 . . . . . . . . . 2 . . 1 1 . 2 . . . 1 6 6 1 . 5 1 17 Power 17 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . 2 . . . 1 1 1 . . 2 1 5 Propulsion 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . 3 . 6 Utility 16 | . . . . . . . 2 . 1 . 1 1 . . . . . . . . . . . . . 1 1 . . . . . . 2 1 . . . . 6 Weapon 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Highest Loss Streak 9 | . . . . . . . 1 . 1 . 2 1 1 . . . . . . . . . 2 . . 1 1 . 1 . . . 1 2 2 1 . 3 1 9 Average Slot Usage (%) 94 | . 97 100 94 100 100 100 98 100 93 100 93 87 92 100 100 100 100 99 96 93 100 100 96 100 100 98 97 100 99 100 99 99 97 93 93 92 94 94 87 82 Engine 3 | . 14 14 11 11 11 11 8 9 3 9 6 7 . . . 1 7 4 6 6 6 6 3 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 6 7 7 5 . 1 . . . . 7 11 11 11 10 9 5 10 10 7 3 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 6 8 8 9 12 11 10 7 Treads 5 | . 27 19 11 11 11 11 20 27 27 27 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 32 33 32 22 23 Wheel 1 | . . 8 10 11 11 11 6 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . 11 38 38 38 38 38 38 33 33 33 33 33 31 36 38 38 35 35 35 35 35 35 35 31 20 . . . . . Device 10 | . 11 1 . . . . 8 9 11 10 5 . 7 7 6 . 6 12 5 6 13 11 9 11 11 10 14 15 10 15 14 15 13 13 12 16 15 15 13 13 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 4 3 3 Processor 9 | . . . . . . . 3 9 9 9 7 7 7 7 7 15 15 13 13 13 13 13 11 11 11 9 11 15 19 15 15 15 15 13 13 12 12 12 14 7 Protection 6 | . . 12 17 22 22 22 12 9 6 7 7 10 6 7 7 7 . 5 6 6 6 7 5 5 5 5 6 5 4 5 5 4 4 2 3 4 4 4 3 5 Ballistic Gun 6 | . 15 28 32 33 33 27 26 26 26 26 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 7 14 15 15 15 14 13 12 13 13 13 10 11 11 11 7 5 3 . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . 7 3 3 4 . 6 3 4 5 5 5 7 10 11 14 13 15 12 11 12 9 11 11 14 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 11 32 54 63 63 63 63 111 96 99 101 108 48 45 45 47 43 45 58 64 66 54 65 72 66 61 67 74 73 90 82 95 84 102 110 129 139 171 173 152 175 Greatest Support 236 | 40 40 40 40 16 10 10 60 60 64 64 86 60 60 60 60 60 60 60 60 60 60 57 74 86 86 86 86 86 88 88 88 88 92 104 137 193 219 234 225 236 Greatest Overweight (x) 17 | . 1 3 3 6 6 6 6 1 1 1 6 . . . . . . . 1 1 17 1 1 . . . . . 1 . 1 . 1 1 1 . . . 1 1 Average Overweight (x) . | . . 2 2 3 6 6 3 1 1 1 . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 22 Average Capacity 18 | 8 14 19 20 20 20 20 22 25 25 25 22 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 19 20 20 20 Most Carried 25 | 6 15 15 20 20 20 20 25 25 25 25 25 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 22 Average Carried 17 | 4 6 14 19 20 20 20 21 24 24 24 22 13 14 15 14 15 15 14 14 14 14 14 14 14 15 14 13 14 15 19 19 19 19 18 19 19 19 19 19 18 Final Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 22 Final Carried 25 | 2 13 15 20 20 20 20 25 25 25 25 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 19 20 18 20 20 20 20 20 19 20 18 22 Class Distribution -------------------- 17% | Generator-Mutant 17% | Mutant 11% | Ninja 9% | Scavenger-Tank 9% | Scavenger-Assassin 7% | Scavenger-Mutant 6% | Tank 6% | Generator-Assassin 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scout | -6/Proximity Caves Ninja | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Scavenger-Assassin | -6/Archives Scavenger-Scout | -6/Hub_04(d) Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Mutant | -4/Factory Infiltrator-Mutant | -4/Waste Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Zhirov Ninja | -3/Proximity Caves Scout | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Assassin | -2/Research Generator-Assassin | -2/Quarantine Generator-Assassin | -2/Section 7 Scavenger-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 12072 | 200 411 153 187 277 . 122 1522 174 586 207 437 76 390 28 33 . 140 250 475 250 10 60 472 16 . 103 306 . 755 107 234 116 446 128 690 231 568 585 215 1112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28225 | . 666 148 291 366 . 149 2605 234 905 331 970 70 244 224 . . 286 396 1868 166 71 290 1688 39 . 103 545 . 2011 444 285 257 837 749 1628 321 745 2162 1555 4576 Parts 1330 | . 28 6 17 29 . 8 128 15 37 19 57 10 11 1 . . 9 34 63 13 10 16 78 4 . 3 30 . 104 10 10 2 17 28 92 20 51 130 86 154 Haulers Intercepted 20 | . 2 . 2 . . . 5 . 1 . 2 . 1 . . . . . . . . 1 2 . . . 1 . 3 . . . . . . . . . . . Recyclers Shooed 12 | . 2 1 1 . . . 2 . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . 2 . . . 8 8 1 13 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 329 | . 9 4 5 10 . 4 31 8 11 5 15 7 4 . . . 3 6 17 10 . 3 10 4 . 1 9 . 19 5 5 . 15 12 17 3 10 25 16 26 Melee 154 | . . . . . . . . . . . . . 1 . . . . 4 6 . . 3 9 . . 1 4 . 16 . 1 . 7 5 17 3 10 25 16 26 Guns 68 | . 8 4 2 7 . . 25 4 8 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . AOE 102 | . 1 . 3 3 . 4 6 4 3 4 6 7 3 . . . 2 2 8 10 . . 1 4 . . 5 . 3 5 4 . 7 7 . . . . . . Classes Destroyed 25 | . 8 1 2 1 . . 4 . . . 3 . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . 1 . . 1 . . Worker 41 | . 1 . . 3 . 1 8 . 3 . 1 . . . . . . 3 . . . 1 7 . . . 2 . 3 . . . . . 3 . 2 . 1 2 Builder 16 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . 4 . . . . . 3 . 1 3 . . Tunneler 7 | . 1 . 1 . . 1 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 2 . . . 5 . 1 . 2 . 1 . . . . . . . . 1 2 . . . 1 . 3 . . . . . . . . . . . Recycler 52 | . 2 1 1 1 . 1 8 . 5 . 4 . . . . . . 1 7 . . 1 6 . . . . . 3 . . . . 3 2 1 1 1 2 1 Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 8 | . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . 1 . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 20 | . 3 . . . . . 3 . 1 . . . . . . . . . 2 . . . 1 . . . . . 4 . . . . . 1 . . 2 1 2 Swarmer 87 | . 3 . 2 7 . 4 4 7 3 3 . 7 . . . . . 2 . 8 . 3 . 4 . . 5 . 5 5 4 . 2 5 . . 4 . . . Cutter 8 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 93 | . 6 2 1 3 . . 15 . 3 2 3 . 3 . . . 2 1 7 2 . . 4 . . . . . 8 . 1 . 6 4 7 . . 6 2 5 Brawler 9 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . 1 . . . 1 . Duelist 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 35 | . . . 1 . . . 6 . 4 . 1 . 1 . . . . . 6 . . . 1 . . 1 3 . 2 . . . 1 1 . . . 3 1 3 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . . 1 1 1 . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 2 9 Programmer 55 | . . . . . . . . . . . 1 . . . . . . 3 . . . . 4 . . . 1 . 5 . . . . . 8 3 5 11 9 5 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 2 4 3 . 5 9 4 6 5 6 4 4 1 . . 3 4 8 6 1 3 6 4 . 1 5 . 5 5 4 . 7 6 5 2 3 4 4 6 Combat Bots Only 7 | . 3 2 3 3 . 4 4 4 3 5 6 4 3 . . . 3 2 6 6 . 3 3 4 . 1 5 . 5 5 4 . 7 5 4 2 3 3 4 6 Max Kills in Single Turn 4 | . 2 1 3 3 . 2 3 4 3 2 4 2 4 1 . . 2 2 3 4 1 1 1 3 . 1 3 . 2 3 3 . 2 2 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 3 . 2 3 4 2 2 4 2 3 . . . 2 2 3 4 . . 1 3 . . 3 . 2 3 3 . 2 2 . . . . . . Melee 2 | . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 . . 1 1 . 2 . 1 . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 25944 | . 396 181 47 156 . 113 1419 54 580 54 1097 388 582 . . . 20 92 962 191 . 239 900 86 185 144 261 . 920 17 164 . 640 863 2072 445 722 3025 632 8297 Core 3063 | . 38 69 . 18 . 9 74 . 89 7 42 107 88 . . . 20 31 78 10 . 56 121 . . 58 74 . 70 . . . 88 74 168 22 58 789 35 770 Absorbed by Shields 4362 | . . . . . . . 148 . . . . . . . . . . . 43 94 . . . . . . . . . . . . . 41 93 . 327 1371 490 1755 Core Remaining (%) 69 | 100 . 57 . . . 93 . . . 69 . . . . . . 63 . . . . 79 . . . 82 . . . . . . 79 . 74 . . 19 . 44 Volleys Fired 713 | . 61 10 16 22 . 6 120 21 45 24 50 6 2 . 1 . 15 18 40 18 . 6 14 2 . . 7 . 8 2 5 . 89 18 5 12 21 23 6 20 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 1 1 . 1 . 1 1 1 1 . 1 1 1 . . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 Hottest 240 | . 90 46 69 69 . 69 75 75 78 78 84 33 43 . 36 . 90 90 90 240 . 90 90 43 . . 43 . 90 43 90 . 90 113 113 113 113 113 113 113 Shots Fired 1288 | . 119 20 42 60 . 10 351 59 129 28 132 6 2 . 1 . 15 18 40 18 . 6 14 2 . . 7 . 9 2 6 . 86 18 5 12 21 24 5 21 Gun 916 | . 116 20 39 57 . 6 347 58 126 21 125 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cannon 242 | . . . . . . . . . . . . . . . . . 13 16 21 11 . 6 7 . . . . . 2 . 3 . 73 12 5 12 12 24 5 20 Launcher 92 | . 3 . 3 3 . 4 4 1 3 7 3 6 2 . 1 . 2 2 6 6 . . 1 2 . . 4 . 5 2 3 . 13 6 . . . . . . Special 38 | . . . . . . . . . . . 4 . . . . . . . 13 . . . 6 . . . 3 . 2 . . . . . . . 9 . . 1 Kinetic 869 | . 70 20 39 57 . 6 347 58 126 21 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 254 | . 46 . . . . . . . . . . . . . . . 9 16 12 1 . 6 7 . . . . . 2 . 3 . 62 12 5 12 12 24 5 20 Explosive 92 | . 3 . 3 3 . 4 4 1 3 7 3 6 2 . 1 . 2 2 6 6 . . 1 2 . . 4 . 5 2 3 . 13 6 . . . . . . Electromagnetic 35 | . . . . . . . . . . . . . . . . . 4 . 9 11 . . . . . . . . . . . . 11 . . . . . . . Robot Hit Streak 30 | . 15 5 7 8 . 4 10 16 9 14 16 1 1 . . . 4 1 8 22 . . 29 30 . . 3 . 5 . 2 . 11 4 . . 5 3 . 4 Robot Miss Streak 6 | . 5 3 2 3 . 1 4 1 6 2 2 4 2 . . . 2 2 3 . . . . 1 . . 2 . 1 1 . . 1 1 . . 3 . . . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . . . . . 5 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1444 | . 80 13 23 33 . 9 217 39 76 19 90 1 7 4 . . 7 21 58 15 2 10 72 1 . 4 30 . 67 6 9 6 28 26 83 17 32 110 57 172 Core Hits 919 | . 39 11 23 20 . 9 97 20 30 17 41 16 7 . . . 8 15 43 21 2 8 37 4 . 3 19 . 60 13 10 2 43 33 47 6 22 59 38 96 Critical Kills 5 | . . . . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 82 | . 5 . . 1 . . 3 . 2 2 . . 2 . . . . 1 3 . . . 1 . . . 2 . 12 2 . . 2 1 9 . 3 9 14 8 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . 1 . . 1 . . 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . Puncture 63 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . 11 2 . . 2 1 9 . 3 9 14 8 Melee Attacks 1580 | . . . . . . 4 . . . . 12 . 39 14 31 . 21 42 53 . 4 40 117 2 . 14 65 . 147 14 20 8 38 59 166 47 76 163 132 252 Impact 35 | . . . . . . 4 . . . . 1 . . 10 20 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 197 | . . . . . . . . . . . 11 . 39 4 11 . 7 16 14 . 2 10 38 1 . 5 26 . 13 . . . . . . . . . . . Piercing 1348 | . . . . . . . . . . . . . . . . . 14 26 39 . 2 30 79 1 . 9 39 . 134 14 20 8 38 59 166 47 76 163 132 252 Sneak Attacks 129 | . . . . . . 3 . . . . 3 . 2 3 . . . 9 12 . 2 4 17 . . 2 7 . 18 1 4 . 5 2 14 3 4 6 3 5 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . 2 . . . . . 2 . . 3 . . Follow-up Attacks 283 | . . . . . . . . . . . . . 1 . . . . 7 6 . . 2 23 . . 2 7 . 12 1 2 1 5 6 33 3 7 51 35 79 Damage Inflicted 68649 | . 966 162 691 676 . 517 4015 648 1680 904 2120 540 740 384 . . 667 1600 3294 1657 156 733 3576 460 . 332 2127 . 5146 931 1070 630 3601 2295 4257 956 1519 5521 2806 11272 Guns 9064 | . 859 162 248 494 . 69 3698 429 1292 421 1392 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1080 | . . . . . . . . . . . . . . . . . 49 . 477 292 . . . . . . . . . . . . 225 . . . . 37 . . Explosions 12676 | . 105 . 443 182 . 187 309 219 388 483 340 540 219 . . . 292 285 979 1365 . 110 82 460 . . 488 . 877 301 362 . 2215 1445 . . . . . . Melee 45818 | . . . . . . 261 . . . . 387 . 521 384 . . 326 1315 1838 . 156 623 3494 . . 332 1639 . 4269 630 708 630 1161 850 4257 956 1519 5484 2806 11272 Ramming 11 | . 2 . . . . . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8685 | . 480 162 248 494 . 69 3698 429 1292 421 1392 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 767 | . 379 . . . . . . . . . . . . . . . . . 351 . . . . . . . . . . . . . . . . . . 37 . . Explosive 12566 | . 105 . 443 182 . 187 309 219 388 483 340 540 219 . . . 292 285 979 1365 . . 82 460 . . 488 . 877 301 362 . 2215 1445 . . . . . . Electromagnetic 802 | . . . . . . . . . . . . . . . . . 49 . 126 292 . 110 . . . . . . . . . . 225 . . . . . . . Impact 764 | . . . . . . 261 . . . . 119 . . 384 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3466 | . . . . . . . . . . . 268 . 521 . . . . 441 266 . . 148 942 . . 183 598 . 99 . . . . . . . . . . . Piercing 41588 | . . . . . . . . . . . . . . . . . 326 874 1572 . 156 475 2552 . . 149 1041 . 4170 630 708 630 1161 850 4257 956 1519 5484 2806 11272 Highest Corruption 21 | . . . . . . . . . . . 1 1 1 . . . . . . . . . 3 3 3 2 . 5 11 6 6 6 6 . 21 1 4 15 7 7 Average Corruption 4 | . . . . . . . . . . . 1 1 1 . . . . . . . . . 2 3 1 2 . 5 6 6 6 6 6 . 8 1 2 7 6 2 Corruption Purged 14 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 5 . . . . . . . . . . 7 Effects 318 | . . . . . . . . . . . 4 . 2 . . . . . . . . . 16 2 1 3 . 1 56 9 24 4 21 . 34 1 20 65 24 31 Message Errors 77 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 5 1 1 . . . 10 1 6 2 3 . 8 . 4 16 8 10 Matter Fused 82 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 19 3 8 . 6 . 10 . 8 13 7 5 Heat Flow Errors 39 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 7 . 2 2 2 . 6 . 2 7 2 5 Energy Discharges 41 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 3 . . . . . 3 3 3 . 3 . 3 1 4 10 2 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Data Loss (minor) 50 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . 2 . . 9 1 2 . 3 . 3 . 2 13 4 5 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 . 1 . 2 . . 2 . 1 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 4396 | . 2 . 21 . . 161 . 10 2 30 100 18 244 280 . . 51 99 128 36 . 60 184 25 . 89 276 . 557 114 248 176 78 152 334 158 5 114 77 567 Projectiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Explosions 374 | . 2 . 21 . . 10 . 10 2 30 11 18 . . . . . 10 . 35 . . . 25 . . 41 . 21 . 21 . . 113 . . . . . 4 Melee 4021 | . . . . . . 151 . . . . 89 . 244 280 . . 51 89 128 . . 60 184 . . 89 235 . 536 114 227 176 78 39 334 158 5 114 77 563 Knockbacks 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 937 | . . . . 24 . 38 42 . 47 6 78 94 33 . . . . . 79 . . 103 . . . . . . 61 . 44 . . 133 . . . . . 155 Shots 23 | . . . . 1 . 1 2 . 1 1 2 4 1 . . . . . 3 . . 1 . . . . . . 2 . 1 . . 2 . . . . . 1 Rammed 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 60 12 34 128 . 30 117 . 18 15 78 13 5 . 3 . 180 216 214 192 . 84 298 . 221 230 77 48 335 222 263 397 188 172 262 222 96 270 169 209 Average Temperature 62 | . 15 6 16 39 . 18 32 . 8 9 27 7 3 . 3 . 57 75 83 53 . 38 31 . 116 123 21 20 75 90 80 118 60 65 92 102 63 80 78 101 Received Heat Transfer 2849 | . 177 33 27 24 . . 441 . 126 18 66 48 138 . . . 9 9 188 26 . 24 162 . . 18 39 . 127 . 12 . 102 69 318 . . 192 . 456 Effects 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 1 . . . . . 6 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 5 . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 15 | . . . . . . 6 . . . . 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 1943 | . 1406 . . . . . . . . . . . . . . . . . 500 . . . . . . . . . . . . . . . . . . 37 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1038 | . 207 94 441 234 . 154 648 701 653 487 514 403 430 . . . . 212 420 1038 477 656 414 . . . 528 199 679 . . . . 594 558 351 304 478 547 781 Initial 386 | . . 39 . 95 . . 3 386 341 326 255 192 211 . . . . . 103 179 351 8 204 . . . 15 184 139 . . . . 131 286 223 110 110 278 304 Average 275 | . 99 35 163 160 . 48 333 578 442 420 183 274 268 . . . . 72 194 583 245 288 247 . . . 195 192 307 . . . . 366 355 232 176 312 418 546 Maximum Alert Level 4 | . 1 . 2 1 . . 2 3 2 2 2 2 2 . . . . 1 2 3 2 2 2 . . . 2 . 2 . . . . 2 2 1 1 2 2 4 Low Security (%) 33 | 100 99 100 43 62 . 100 26 . . . 49 37 8 . . . . 86 63 6 44 38 36 . . . 44 100 33 . . . . 17 7 34 77 18 . . Level 1 32 | . . . 52 37 . . 44 11 38 36 37 50 85 . . . . 13 35 9 29 35 56 . . . 45 . 32 . . . . 38 69 65 22 56 31 3 Level 2 20 | . . . 3 . . . 29 65 61 63 13 12 6 . . . . . . 57 26 25 6 . . . 10 . 34 . . . . 43 22 . . 24 68 18 Level 3 12 | . . . . . . . . 23 . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . 71 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 3 . 2 . . . 6 . 2 . 9 . 6 . . . . 3 2 . . 2 7 . . . 2 . 7 . . . 1 3 3 1 2 12 3 4 Investigation 10 | . 2 . . . . . 1 . 1 . . . 3 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Extermination 25 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . 1 . 3 . . . . . 3 1 2 5 2 2 Reinforcement 35 | . 1 . 2 . . . 4 . . . 5 . 2 . . . . 1 2 . . 2 3 . . . 1 . 3 . . . . 3 . . . 4 . 2 Assault 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 56 | . 1 . 3 . . . 4 . 1 . 1 . 2 . . . . 1 2 1 . 1 1 . . . . . 2 . . . . 1 6 . . 2 . 27 Communications Jammed 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 14 2 2 91 . 3 Distress Signals 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 14 2 2 91 . 3 Times Spotted 621 | . 21 4 18 13 . 4 57 6 16 5 32 13 12 . . . 3 8 30 24 . 14 25 5 . 4 12 5 38 5 9 . 17 22 39 6 18 59 21 56 Peak Tracking Total 16 | . 3 2 6 4 . 4 6 2 4 3 16 9 7 . . . 3 3 6 8 . 6 6 5 . 3 2 5 7 5 4 . 10 6 6 3 4 10 4 12 Tactical Retreats 59 | . 2 . 1 2 . . . 1 3 . 4 1 4 . . . . . 1 . . 1 2 1 . 1 1 . 2 . 3 . 1 2 7 . 2 8 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 41 | . 1 . 1 . . . . 7 1 2 . . 2 . . . . . 3 . . . . . 3 . 1 . 3 . . . . . 5 . 2 2 . 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Triggered 4 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 57 | . . . . . . 2 2 2 3 . 4 . 3 . . . . 2 3 1 1 4 3 . . . . . 3 . . . . 1 7 1 5 6 1 3 Max in Single Turn 3 | . . . . . . 1 1 1 1 . 1 . 2 . . . . 1 2 1 . 3 3 . . . . . 1 . . . . 1 1 1 1 1 1 2 Garrison Access 11 | . . . . . . . . . . . 2 . 1 . . . . . . . . 1 1 . . . 1 . 2 . . . . . 1 . 1 . 1 . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 170 | . 8 . 5 1 1 . 10 . 5 . 12 . 14 . 1 . . 8 13 . . 3 14 . . . 3 . 15 1 . 4 . 5 12 2 10 13 6 4 Terminals 98 | . 5 . 4 1 . . 7 . 2 . 7 . 5 . . . . 3 12 . . 2 8 . . . . . 4 . . . . 4 9 1 6 11 3 4 Fabricators 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 2 . . . . . 1 . . . 1 . Repair Stations 14 | . 1 . . . . . . . 1 . . . 2 . . . . 2 . . . . 1 . . . . . 5 . . . . . . . 2 . . . Recycling Units 15 | . 2 . . . . . 1 . 1 . 2 . 2 . . . . 1 1 . . . . . . . 2 . 1 . . . . 1 . 1 . . . . Scanalyzers 13 | . . . 1 . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . 1 2 1 . Garrison Access 14 | . . . . . . . 1 . 1 . 3 . 1 . . . . . . . . 1 1 . . . 1 . 2 . . . . . 1 . 1 . 1 . Total Hacks 453 | . 17 . 17 5 1 . 27 . 14 . 27 . 36 . 1 . . 20 22 . . 4 36 . . . 5 . 47 1 . 17 . 19 38 3 24 47 13 12 Successful 229 | . 12 . 13 2 1 . 16 . 6 . 14 . 21 . 1 . . 11 14 . . 2 14 . . . 4 . 18 1 . 17 . 6 15 1 9 21 6 4 Failed 222 | . 4 . 3 3 . . 11 . 8 . 13 . 15 . . . . 9 8 . . 2 22 . . . 1 . 29 . . . . 13 23 2 15 26 7 8 Catastrophic 45 | . 1 . . . . . 4 . 1 . 3 . 2 . . . . 1 . . . . 7 . . . . . 8 . . . . 6 8 . 1 . 1 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 7 . 3 5 . . 5 . 2 . 1 . 2 . . . . 7 2 1 . . 8 . . . . . 7 . . . . 8 22 . 9 23 . 7 Terminals 260 | . 13 . 12 5 . . 17 . 5 . 18 . 12 . . . . 5 20 . . 3 18 . . . . . 10 . . . . 17 31 2 17 38 5 12 Fabricators 27 | . . . . . . . . . . . . . 3 . . . . 3 . . . . 9 . . . . . 9 . . . . . 1 . . . 2 . Repair Stations 42 | . 2 . . . . . . . 6 . . . 6 . . . . 6 . . . . 3 . . . . . 16 . . . . . . . 3 . . . Recycling Units 31 | . 2 . . . . . 3 . 1 . 5 . 4 . . . . 5 2 . . . . . . . 3 . 3 . . . . 2 . 1 . . . . Scanalyzers 50 | . . . 5 . . . 6 . . . . . 10 . . . . 1 . . . . 5 . . . . . 4 . . . . . 4 . 2 9 4 . Garrison Access 23 | . . . . . . . 1 . 2 . 4 . 1 . . . . . . . . 1 1 . . . 2 . 5 . . . . . 2 . 2 . 2 . Terminal Hacks 103 | . 8 . 8 2 1 . 7 . . . 9 . 6 . 1 . . 2 11 . . 1 1 . . . . . 2 1 . 17 . 2 9 1 4 8 1 1 Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 9 | . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 15 | . 1 . 1 1 . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . 4 . . . 1 . 2 . 1 Open Door 16 | . . . . . . . . . . . . . . . 1 . . 1 9 . . . . . . . . . . 1 . . . . 1 . . 2 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 12 | . 1 . 1 . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 2 . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Locate Traps 8 | . 2 . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 2 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 10 | . 1 . 2 . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . Fabricator Hacks 16 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 6 . . . . . 4 . . . . . 1 . . . 1 . Network Status 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . . . . Build 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . Repair Station Hacks 20 | . 2 . . . . . . . 3 . . . 3 . . . . 4 . . . . 2 . . . . . 4 . . . . . . . 2 . . . Scan Component 12 | . 1 . . . . . . . 2 . . . 2 . . . . 2 . . . . 1 . . . . . 3 . . . . . . . 1 . . . Repair 8 | . 1 . . . . . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 9 | . . . . . . . 1 . . . 1 . . . . . . 1 2 . . . . . . . 2 . 1 . . . . 1 . . . . . . Report Inventory 4 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . Scanalyzer 33 | . . . 5 . . . 6 . . . . . 8 . . . . . . . . . 3 . . . . . 2 . . . . . . . . 7 2 . Insert Component 21 | . . . 3 . . . 3 . . . . . 4 . . . . . . . . . 1 . . . . . 1 . . . . . . . . 7 2 . Analyze 12 | . . . 2 . . . 3 . . . . . 4 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 22 | . . . . . . . 1 . 2 . 4 . 1 . . . . . . . . 1 1 . . . 2 . 4 . . . . . 2 . 2 . 2 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 11 | . . . . . . . . . . . 2 . 1 . . . . . . . . 1 1 . . . 1 . 2 . . . . . 1 . 1 . 1 . Coupler Status 8 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 1 . 1 . Unauthorized Hacks 26 | . 2 . . . . . 1 . 1 . . . . . . . . 3 1 . . . 1 . . . . . 1 . . . . 3 3 . 1 6 . 3 Terminals 17 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 3 2 . 1 6 . 3 Track 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Botnet 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . 2 . . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Restock 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 125 | . 6 . 4 1 . . 8 . 3 . 8 . 12 . . . . 5 7 . . 2 12 . . . 1 . 11 . . . . 5 11 2 9 10 4 4 Full Trace Events 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . 3 . . . 2 . . . 1 . 3 . . . . . . . . . 1 . . . . . 1 . . 4 . . 1 . . . . . Parts Built 9 | . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 722 | . . . . . . . . . . . . . 95 . . . . . . . . . 329 . . . . . 298 . . . . . . . . . . . Total Part Build Rating 60 | . . . . . . . . . . . . . 10 . . . . . . . . . 28 . . . . . 22 . . . . . . . . . . . Parts Repaired 8 | . 1 . . . . . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . . . 1 . . . Time 302 | . 26 . . . . . . . 60 . . . 25 . . . . 82 . . . . 36 . . . . . 47 . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . 9 . . . . . . . . . . . 10 . . . . . . . 2 . 2 . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . . 3 . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 2 . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . . 1 . . . . . . . 4 . . . 4 . . . 2 . 2 . . . . . . . 1 . . 1 Non-combat 9 | . . . . . . . . . . . 1 . . . . . . . 4 . . . 4 . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . Robot Hacks Applied 23 | . . . . . . . . . . . 3 . . . . . . . 5 . . . 5 . . . 2 . 2 . . . . . . . 6 . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . locate_traps 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . report_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . report_analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 20 | . . . . . . . . 10 . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . . . . . 3 . 1 . Machine Destruction 20 | . . . . . . . . 10 . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . . . . . 3 . 1 . Attached 6 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 39 | . . 3 . 1 . . . . . . . . . . . . . . 25 5 . . 2 . . . 2 . 1 . . . . . . . . . . . Largest Group 12 | . . 3 3 1 . . . . . . . . . . . . . . 12 9 8 4 1 . . . 2 . 1 . . . . . . . . . . . Highest-Rated Group 736 | . . 40 40 31 . . . . . . . . . . . . . . 371 736 628 380 10 . . . 94 . 47 . . . . . . . . . . . Highest-Rated Ally 159 | . . 16 16 31 . . . . . . . . . . . . . . 159 159 146 95 10 . . . 47 . 47 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 329 | . . . 38 4 . . . . . . . . . . . . . . 107 104 28 37 . . . . 9 . 2 . . . . . . . . . . . Total Damage 8287 | . . . 446 63 . . . . . . . . . . . . . . 2312 2548 1127 1436 . . . . 295 . 60 . . . . . . . . . . . Kills 51 | . . . 11 . . . . . . . . . . . . . . . 11 16 4 7 . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 36113 | 4 1309 916 589 654 443 698 2044 598 815 400 1531 89 732 294 406 161 476 726 1306 457 1437 416 1415 82 81 235 484 74 2206 405 1003 153 853 495 1854 608 1351 2176 1162 4975 Spaces Moved 25199 | 1 639 488 325 383 261 396 904 206 249 136 925 121 843 416 462 247 594 696 840 169 250 347 1541 105 144 353 506 110 2189 491 754 183 895 557 1124 291 815 1327 769 3147 Core 149 | . . . . . . . . . . . . . . . . . . . . . 149 . . . . . . . . . . . . . . . . . . . Treads 2023 | 1 639 136 1 . . . 276 206 249 136 378 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 6870 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585 291 815 1279 769 3131 Wheels 2393 | . . 352 324 383 261 396 628 . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13701 | . . . . . . . . . . . 498 121 843 416 462 247 594 696 840 169 101 347 1541 105 144 353 506 110 2189 491 754 183 895 557 539 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 160 160 145 145 145 170 170 110 250 233 233 64 64 64 64 64 64 64 64 64 64 60 60 48 56 56 56 56 56 53 53 53 47 44 44 38 113 111 110 110 100 Average Speed 100 | 160 160 165 145 151 170 170 181 250 242 233 139 64 64 64 64 64 64 64 66 115 561 71 57 57 56 56 56 56 55 53 57 49 61 46 92 113 112 111 114 107 Slowest Speed 900 | 160 240 240 250 170 170 170 250 250 250 233 233 64 64 64 64 64 64 64 134 134 900 128 130 60 56 56 56 56 121 53 121 53 118 105 184 115 113 113 180 250 Overloaded Moves 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 . 17 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . Spacefolds 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 6 Exploration Rate (%) 52 | 2 88 97 43 75 68 95 65 44 30 42 27 41 24 55 62 13 77 20 86 74 83 26 40 21 17 53 12 89 46 58 64 61 79 23 82 13 77 72 23 86 Regions Visited 40 Branch Regions 23 Pre-discovered Areas 10 | . 2 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 30 | . 1 . 1 . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 2 . 1 . 2 . . . . . . . 1 2 . 2 . . . . . . 1 . 1 . . . 2 2 . 3 . . . . . . . Spaces Dug 475 | . . . . . . 1 7 . . . 6 11 12 6 33 . 17 24 19 . . 17 29 1 . 7 3 . 39 5 10 . 73 26 11 23 18 28 20 29 Terrain Destroyed 1486 | . 14 . 18 17 . 24 35 . 25 40 23 57 33 6 33 . 32 37 67 120 . 176 35 12 . 7 64 . 82 23 57 . 169 85 11 23 21 29 20 91 Melee 261 | . . . . . . 1 . . . . 6 . 12 6 19 . 9 9 2 . . 14 22 1 . 7 3 . 38 5 7 . 11 17 7 11 11 9 15 19 Projectile 174 | . . . . . . . . . . . 1 . . . . . 8 15 1 . . 4 7 . . . . . 1 . 3 . 62 10 4 12 10 20 5 11 AOE 1051 | . 14 . 18 17 . 23 35 . 25 40 16 57 21 . 14 . 15 13 64 120 . 158 6 11 . . 61 . 43 18 47 . 96 58 . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 33603 | 6 809 577 420 418 260 408 1155 269 403 198 1075 126 968 427 539 250 641 904 1478 404 280 461 1926 120 143 369 619 122 2947 616 1287 234 1049 716 1786 502 1162 1908 982 4639 Wait 5088 | . 70 68 33 8 . . 39 18 89 12 9 . 45 . 50 . 9 131 421 198 26 69 215 3 . 3 30 8 565 105 486 27 13 67 407 147 192 360 68 1097 Move 25127 | . 638 487 324 382 260 395 904 205 249 135 925 120 842 415 461 246 593 695 839 168 249 346 1540 104 143 352 506 109 2188 490 753 182 894 556 1123 290 814 1300 768 3137 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 303 | . 17 3 16 1 . . 21 4 3 8 13 . 15 . 1 . 1 7 2 2 1 2 7 2 . . 8 2 14 3 2 7 3 7 32 3 23 20 5 48 Fast Attach 124 | . 2 . 5 . . . 5 . 3 . 7 . . . 1 1 . 1 2 2 . . 12 2 . . 4 . 6 . . 3 1 5 14 3 4 8 9 24 Attach 136 | 2 1 1 1 . . . 6 . 1 . 11 . 3 . . . . 4 1 . . . 3 1 . 2 3 . 4 . 3 1 4 6 12 2 2 8 7 47 Detach 41 | . . . . . . . 1 . . . 3 . . . . . . . 1 . . . 2 . . . 1 . . . 3 . 1 . . . . 1 2 26 Swap 542 | . 10 6 8 3 . 3 24 3 7 6 20 . 15 1 3 1 8 18 28 13 1 6 29 2 . 2 14 1 43 4 16 2 16 11 41 5 34 66 37 35 Drop 357 | 4 9 2 17 2 . . 23 4 6 9 25 . 13 1 2 2 1 4 6 3 1 2 22 3 . 1 6 2 16 2 4 7 3 5 43 3 17 23 11 53 Fire 713 | . 61 10 16 22 . 6 120 21 45 24 50 6 2 . 1 . 15 18 40 18 . 6 14 2 . . 7 . 8 2 5 . 89 18 5 12 21 23 6 20 Melee 1022 | . . . . . . 4 . . . . 11 . 33 10 20 . 14 26 39 . 2 30 82 1 . 9 40 . 103 10 13 5 25 41 109 37 55 99 69 135 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . 14 . 4 . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . 17 Rewire 62 | . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 5 exits: *Sto x2 / Low x2 / Gar) -7/Garrison -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Identified exit to Mines 171 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 14) 696 | -10/Materials | Repaired Lgt. Treads 888 | -10/Materials | Discovered new exit (range 4) 1314 | -10/Materials | Entered Mines 1471 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1536 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1675 | -10/Mines | Learned Materials garrison access intel 1701 | -10/Mines | Learned Materials stockpile data 1788 | -10/Mines | Assembled infested the area 1885 | -10/Mines | Found a hidden stash of uninstalled traps 1948 | -10/Mines | Discovered new exit (range 15) 2083 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2230 | -10/Mines | Entered Materials 2230 | -9/Materials | Accompanied by 3 allies 2230 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2369 | -9/Materials | Central database locked down 2631 | -9/Materials | Identified exit to Mines 2631 | -9/Materials | Discovered new exit (range 12) 2756 | -9/Materials | Build established: Scavenger-Tank 2819 | -9/Materials | Entered Mines 2824 | -9/Mines | Met a Derelict bent on vengeance 2947 | -9/Mines | Received a Mining Laser from a helpful Derelict 3025 | -9/Mines | Discovered new exit (range 5) 3407 | -9/Mines | Learned Materials interactive machine intel 3435 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3451 | -9/Mines | Learned Materials security intel 3464 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3466 | -9/Mines | Discovered new exit (range 5) 3473 | -9/Mines | Entered Exiles 3473 | -9/Exiles | Found Exiles lab abandoned 3897 | -9/Exiles | Discovered new exit (range 11) 3916 | -9/Exiles | Entered Mines 3930 | -8/Mines | Discovered new exit (range 5) 4550 | -8/Mines | Discovered new exit (range 7) 4596 | -8/Mines | Build established: Mutant 4614 | -8/Mines | Entered Materials 4614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4616 | -8/Materials | Loaded intel: 19 interactive machine locations 4617 | -8/Materials | Loaded intel: 1 garrison access location 5000 | -8/Materials | Identified exit to Factory 5012 | -8/Materials | Build established: Tank 6298 | -8/Materials | Build established: Scavenger-Tank 6614 | -8/Materials | First assault squad dispatched 6658 | -8/Materials | Identified exit to Garrison 6658 | -8/Materials | Entered Garrison 6671 | -8/Garrison | Installed Relay Interface Framework 6713 | -8/Garrison | Build established: Tank 6776 | -8/Garrison | Triggered checkpoint 6816 | -8/Garrison | Garrison Relay disabled 6936 | -8/Garrison | Triggered checkpoint 7078 | -8/Garrison | Triggered checkpoint 7118 | -8/Garrison | Garrison Relay disabled 7234 | -8/Garrison | Discovered new exit (range 10) 7256 | -8/Garrison | Entered Materials 7576 | -8/Materials | Repaired Enh. Autogun 8056 | -8/Materials | First assault squad dispatched 8071 | -8/Materials | Identified exit to Garrison 8071 | -8/Materials | Entered Garrison 8083 | -8/Garrison | Expanded RIF knowledge: Program Shield 8157 | -8/Garrison | Triggered checkpoint 8213 | -8/Garrison | Triggered checkpoint 8311 | -8/Garrison | Discovered exit to Factory (range 13) 8471 | -8/Garrison | Entered Factory 8471 | -7/Factory | Evolved 2 slots: Propulsion x2 8651 | -7/Factory | Garrison activated, responded to threat 9059 | -7/Factory | Discovered new exit (range 20) 9150 | -7/Factory | Identified exit to Storage 9255 | -7/Factory | Build established: Scavenger-Tank 9803 | -7/Factory | Identified exit to Lower Caves 9900 | -7/Factory | Cargo convoy interrupted 9918 | -7/Factory | Build established: Scavenger-Mutant 10002 | -7/Factory | Identified exit to Garrison 10002 | -7/Factory | Entered Garrison 10006 | -7/Garrison | Expanded RIF knowledge: Autooverride 10056 | -7/Garrison | Triggered checkpoint 10087 | -7/Garrison | Discovered new exit (range 8) 10091 | -7/Garrison | Identified exit to Factory 10091 | -7/Garrison | Entered Factory 10275 | -7/Factory | Repaired Lrn. Missile Launcher 10650 | -7/Factory | Fabricated Cmb. Airjet? 10823 | -7/Factory | Entered Lower Caves 10890 | -7/Lower Caves | Learned location of Zion (-7) 10997 | -7/Lower Caves | Build established: Mutant 11029 | -7/Lower Caves | Identified exit to Lower Caves 11108 | -7/Lower Caves | Spotted B-75 Beast 11117 | -7/Lower Caves | Entered another Lower Caves area 11130 | -7/Lower Caves | Discovered new exit (range 9) 11135 | -7/Lower Caves | Identified exit to Factory 11412 | -7/Lower Caves | Discovered new exit (range 8) 11419 | -7/Lower Caves | Identified exit to Zion 11523 | -7/Lower Caves | Entered Zion 11599 | -7/Zion | Discovered new exit (range 11) 11684 | -7/Zion | Identified exit to Proximity Caves 11684 | -7/Zion | Entered Proximity Caves 12044 | -6/Proximity Caves | Build established: Scout 12129 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12160 | -6/Proximity Caves | Entered Factory 12160 | -6/Factory | Evolved 2 slots: Utility x2 12217 | -6/Factory | Repaired Imp. Sensor Array 12263 | -6/Factory | Repaired Imp. Medium Armor Plating 12436 | -6/Factory | Spotted B-75 Beast 12458 | -6/Factory | Identified exit to Lower Caves 12458 | -6/Factory | Identified exit to Extension 12518 | -6/Factory | Build established: Ninja 12880 | -6/Factory | Cargo convoy interrupted 12886 | -6/Factory | Entered Extension 12998 | -6/Extension | Rescued a captive Derelict 13002 | -6/Extension | Rescued a captive Derelict 13007 | -6/Extension | Rescued a captive Derelict 13127 | -6/Extension | Rescued a captive Derelict 13136 | -6/Extension | Rescued a captive Derelict 13137 | -6/Extension | Rescued a captive Derelict 13221 | -6/Extension | Rescued a captive Derelict 13222 | -6/Extension | Rescued a captive Derelict 13480 | -6/Extension | Build established: Commander-Mutant 13663 | -6/Extension | Spotted B-75 Beast 13688 | -6/Extension | Destroyed B-75 Beast 13689 | -6/Extension | Spotted B-75 Beast 13710 | -6/Extension | Destroyed B-75 Beast 13838 | -6/Extension | Rescued a captive Derelict 14023 | -6/Extension | Rescued A7 14108 | -6/Extension | Rescued a captive Derelict 14122 | -6/Extension | Rescued a captive Derelict 14132 | -6/Extension | Rescued a captive Derelict 14133 | -6/Extension | Rescued a captive Derelict 14146 | -6/Extension | Discovered new exit (range 10) 14146 | -6/Extension | Discovered new exit (range 6) 14157 | -6/Extension | Identified exit to Cetus 14192 | -6/Extension | Entered Cetus 14192 | -6/Cetus | Accompanied by 8 allies (A7) 14197 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14206 | -6/Cetus | Spotted Cetus Guard 14207 | -6/Cetus | Spotted Cetus Guard 14209 | -6/Cetus | Spotted Cetus Guard 14213 | -6/Cetus | Spotted Cetus Guard 14219 | -6/Cetus | Allies destroyed Cetus Guard 14227 | -6/Cetus | Allies destroyed Cetus Guard 14234 | -6/Cetus | Allies destroyed Cetus Guard 14236 | -6/Cetus | Allies destroyed Cetus Guard 14329 | -6/Cetus | Started Cetus Manufacturing Module 14347 | -6/Cetus | Escorted A7 to Cetus Mainframe 14354 | -6/Cetus | Manufactured an Enhanced Grunt 14358 | -6/Cetus | Discovered new exit (range 22) 14379 | -6/Cetus | Manufactured an Enhanced Grunt 14404 | -6/Cetus | Manufactured an Enhanced Grunt 14429 | -6/Cetus | Manufactured an Enhanced Grunt 14454 | -6/Cetus | Manufactured an Enhanced Grunt 14542 | -6/Cetus | Spotted Cetus Guard 14542 | -6/Cetus | Spotted Cetus Guard 14542 | -6/Cetus | Spotted Cetus Guard 14542 | -6/Cetus | Spotted Cetus Guard 14554 | -6/Cetus | Allies destroyed Cetus Guard 14555 | -6/Cetus | Discovered new exit (range 22) 14560 | -6/Cetus | Allies destroyed Cetus Guard 14561 | -6/Cetus | Allies destroyed Cetus Guard 14576 | -6/Cetus | Met Revision 17 14616 | -6/Cetus | Identified exit to Archives 14649 | -6/Cetus | Entered Archives 14649 | -6/Archives | Accompanied by 8 allies (A7) 14654 | -6/Archives | Received a hacking code to weaken MAIN.C 14687 | -6/Archives | Discovered new exit (range 22) 14690 | -6/Archives | Discovered new exit (range 18) 14984 | -6/Archives | Build established: Scavenger-Assassin 16042 | -6/Archives | Discovered new exit (range 18) 16085 | -6/Archives | Identified exit to Hub_04(d) 16086 | -6/Archives | Entered Hub_04(d) 16086 | -6/Hub_04(d) | Accompanied by 4 allies 16116 | -6/Hub_04(d) | Discovered new exit (range 10) 16184 | -6/Hub_04(d) | Identified exit to Factory 16284 | -6/Hub_04(d) | Network Hub disabled 16484 | -6/Hub_04(d) | Spotted Lightning 16485 | -6/Hub_04(d) | Spotted Lightning 16486 | -6/Hub_04(d) | Spotted Lightning 16502 | -6/Hub_04(d) | Entered Factory 16502 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17254 | -5/Factory | Fabricated Cmb. Airjet? 17442 | -5/Factory | Identified exit to Upper Caves 17538 | -5/Factory | Discovered new exit (range 21) 17567 | -5/Factory | Identified exit to Factory 17608 | -5/Factory | Build established: Scout 17615 | -5/Factory | Repaired Centrium Medium Armor Plating 17661 | -5/Factory | Fabricated Lgt. Quantum Reactor? 17754 | -5/Factory | Spotted B-75 Beast 17917 | -5/Factory | Entered Upper Caves 17943 | -5/Upper Caves | Learned Factory emergency access door positions 17950 | -5/Upper Caves | Found Alien Artifact 17950 | -5/Upper Caves | Identified Core Expander 17950 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 17998 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17999 | -5/Upper Caves | Identified exit to Warlord 17999 | -5/Upper Caves | Entered Warlord 18019 | -5/Warlord | System corruption cleaned by Quarantine Array 18021 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 18021 | -5/Warlord | Attacked by Warlord forces 18048 | -5/Warlord | Discovered new exit (range 8) 18052 | -5/Warlord | Identified exit to Proximity Caves 18080 | -5/Warlord | Entered Proximity Caves 18080 | -4/Proximity Caves | Spotted B-86 Titan 18256 | -4/Proximity Caves | Learned location of 1 exit from Research 18257 | -4/Proximity Caves | Learned Research terminal intel 18281 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18298 | -4/Proximity Caves | Discovered exit to Factory (range 9) 18315 | -4/Proximity Caves | Entered Factory 18315 | -4/Factory | Evolved 2 slots: Utility x2 18463 | -4/Factory | Spotted B-86 Titan 18559 | -4/Factory | Build established: Mutant 18799 | -4/Factory | Sucked down chute 18799 | -4/Factory | Entered Waste 18803 | -4/Waste | Spotted C-40 Crusher 18805 | -4/Waste | Spotted C-40 Crusher 18811 | -4/Waste | Spotted C-40 Crusher 18814 | -4/Waste | EMP discharged 18820 | -4/Waste | Spotted C-40 Crusher 18823 | -4/Waste | Spotted C-40 Crusher 18847 | -4/Waste | Spotted C-40 Crusher 18858 | -4/Waste | Discovered new exit (range 22) 18873 | -4/Waste | Entered Factory 18926 | -4/Factory | Repaired Broken Cmb. Antigrav System 19052 | -4/Factory | Build established: Infiltrator-Mutant 19416 | -4/Factory | Build established: Ninja 19744 | -4/Factory | Discovered new exit (range 7) 19753 | -4/Factory | Identified exit to Research 19920 | -4/Factory | Fabricated Force Lance (x1) 20049 | -4/Factory | Fabricated Force Lance? 20254 | -4/Factory | System corruption reached 10% 20375 | -4/Factory | Fabricated Gamma Bomb Array (x1) 20491 | -4/Factory | Spotted B-86 Titan 20803 | -4/Factory | Identified exit to Upper Caves 20803 | -4/Factory | Identified exit to Armory 20979 | -4/Factory | Found Quantum Capacitor 21079 | -4/Factory | Entered Upper Caves 21421 | -4/Upper Caves | Discovered new exit (range 15) 21478 | -4/Upper Caves | Identified exit to Upper Caves 21484 | -4/Upper Caves | Entered another Upper Caves area 21490 | -4/Upper Caves | Learned location of Armory (-4) 22239 | -4/Upper Caves | Learned Research emergency access door positions 22480 | -4/Upper Caves | Discovered new exit (range 15) 22486 | -4/Upper Caves | Identified exit to Zhirov 22487 | -4/Upper Caves | Entered Zhirov 22487 | -4/Zhirov | Discovered new exit (range 3) 22497 | -4/Zhirov | Met Zhirov 22507 | -4/Zhirov | Learned location of Quarantine (-2) 22507 | -4/Zhirov | Learned location of Testing (-3) 22507 | -4/Zhirov | Learned location of Command (-1) 22534 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22542 | -4/Zhirov | Found Alien Artifact 22542 | -4/Zhirov | Identified Integrated Dissipator 22542 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22610 | -4/Zhirov | Found Alien Artifact 22640 | -4/Zhirov | Identified exit to Proximity Caves 22640 | -4/Zhirov | Entered Proximity Caves 23045 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 23124 | -3/Proximity Caves | Destroyed 7 combat bots 23337 | -3/Proximity Caves | Build established: Mutant 23490 | -3/Proximity Caves | Discovered exit to Research (range 8) 23493 | -3/Proximity Caves | Entered Research 23493 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23494 | -3/Research | Identified exit to Research 23496 | -3/Research | Loaded intel: 23 terminal locations 23916 | -3/Research | Identified exit to Testing 23988 | -3/Research | Entered Testing 24014 | -3/Testing | Build established: Scout 24026 | -3/Testing | Found Prototype Protection 24028 | -3/Testing | Found Prototype Protection 24030 | -3/Testing | Found Prototype Protection 24062 | -3/Testing | Identified Lgt. Regenerative Plating 24066 | -3/Testing | Identified Hvy. Regenerative Plating (x2) 24071 | -3/Testing | Found Prototype Protection 24077 | -3/Testing | Identified SHELL Armor 24430 | -3/Testing | Spotted PG-PDTDTIIM6S 24489 | -3/Testing | Destroyed PG-PDTDTIIM6S 24497 | -3/Testing | Found Prototype Device 24628 | -3/Testing | Identified Exp. Thermal Shield 24990 | -3/Testing | Found Prototype Ballistic Gun 24991 | -3/Testing | Identified Hyp. Multirail 25177 | -3/Testing | System corruption reached 10% 25185 | -3/Testing | Identified Transdimensional Reconstructor 25185 | -3/Testing | Warped through subspace 25207 | -3/Testing | Found Prototype Energy Cannon 25227 | -3/Testing | Spotted PL-4OWJMWZV79 25299 | -3/Testing | Discovered exit to Research (range 23) 25306 | -3/Testing | Found Prototype Energy Gun 25307 | -3/Testing | Identified Hyp. EM Gauss Rifle 25341 | -3/Testing | Build established: Scavenger-Assassin 25399 | -3/Testing | Found Enh. Force Lance 25493 | -3/Testing | Found Prototype Device 25493 | -3/Testing | Identified AEGIS Remote Shield 25842 | -3/Testing | Entered Research 25842 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25843 | -2/Research | Identified exit to Quarantine 26195 | -2/Research | Spotted B-90 Cyclops 26450 | -2/Research | Entered Quarantine 26499 | -2/Quarantine | Found Alien Artifact 26550 | -2/Quarantine | Discovered new exit (range 19) 26600 | -2/Quarantine | Found Enh. Force Lance 27100 | -2/Quarantine | Repaired Hcp. Storage Unit 27302 | -2/Quarantine | Found Transdimensional Reconstructor 27304 | -2/Quarantine | Found Alien Artifact 27310 | -2/Quarantine | Found Alien Artifact 27315 | -2/Quarantine | Found Alien Artifact 27573 | -2/Quarantine | Spotted Alpha 7 27758 | -2/Quarantine | Spotted Fortress 27759 | -2/Quarantine | Warped through subspace 27786 | -2/Quarantine | Discovered new exit (range 14) 27797 | -2/Quarantine | Build established: Generator-Assassin 27800 | -2/Quarantine | Identified exit to Section 7 27801 | -2/Quarantine | Entered Section 7 27871 | -2/Section 7 | Found Alien Artifact 27985 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x3) 27985 | -2/Section 7 | Identified Integrated Mediator 27985 | -2/Section 7 | Identified Subatomic Replicator 27985 | -2/Section 7 | Identified Potential Cannon 28033 | -2/Section 7 | Spotted B-90 Cyclops 28065 | -2/Section 7 | Warped through subspace 28200 | -2/Section 7 | Found Femtoactuators 28205 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 28261 | -2/Section 7 | Found Alien Artifact 28348 | -2/Section 7 | Found Alien Artifact 28694 | -2/Section 7 | Identified exit to Access 28729 | -2/Section 7 | Found Integrated Dissipator 28729 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29081 | -2/Section 7 | Identified Core Reset Matrix 29081 | -2/Section 7 | Identified Spacefold Activator 29118 | -2/Section 7 | Spotted S7 Guard 29136 | -2/Section 7 | Garrison activated, responded to threat 29143 | -2/Section 7 | Destroyed S7 Guard 29157 | -2/Section 7 | Found Alien Artifact 29203 | -2/Section 7 | Spotted Alpha 7 29205 | -2/Section 7 | Spotted Alpha 7 29209 | -2/Section 7 | Warped through subspace 29256 | -2/Section 7 | Spotted B-99 Colossus 29333 | -2/Section 7 | Found Alien Artifact 29336 | -2/Section 7 | Found Alien Artifact 29394 | -2/Section 7 | System corruption reached 10% 29421 | -2/Section 7 | Found Integrated Dissipator 29421 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29510 | -2/Section 7 | Spotted Executioner 29526 | -2/Section 7 | Spotted Executioner 29534 | -2/Section 7 | Destroyed Executioner 29541 | -2/Section 7 | Destroyed Executioner 29558 | -2/Section 7 | Found Prototype Device 29558 | -2/Section 7 | Identified Adv. Kinecellerator 29588 | -2/Section 7 | Found Transdimensional Reconstructor 29661 | -2/Section 7 | Found Alien Artifact 29668 | -2/Section 7 | Core integrity fell below 50% 29806 | -2/Section 7 | Identified Matter Drive 29817 | -2/Section 7 | Spotted S7 Guard 29838 | -2/Section 7 | Found Alien Artifact 29881 | -2/Section 7 | Lost 3 parts (1p2n) 29926 | -2/Section 7 | Spotted B-90 Cyclops 29956 | -2/Section 7 | Core integrity fell below 20% 29977 | -2/Section 7 | Entered Access 29977 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30227 | -1/Access | First assault squad dispatched 30509 | -1/Access | Build established: Scavenger-Mutant 30566 | -1/Access | Warped through subspace 31048 | -1/Access | Identified Core Membrane 31048 | -1/Access | Identified Core Physics Calibrator 31048 | -1/Access | Installed Core Membrane, gained immunity to corruption 31106 | -1/Access | Used Subatomic Replicator to replicate AEGIS Remote Shield 31133 | -1/Access | Discovered new exit (range 7) 31138 | -1/Access | Identified exit to Command 31139 | -1/Access | Entered Command 31299 | -1/Command | Spotted B-99 Colossus 31321 | -1/Command | Build established: Generator-Mutant 31672 | -1/Command | Spotted B-99 Colossus 31994 | -1/Command | Spotted Combat Programmer 32048 | -1/Command | Met MAIN.C 32050 | -1/Command | Hacked MAIN.C using A7's code 32055 | -1/Command | 0b10 Conduit disabled 32198 | -1/Command | Destroyed MAIN.C Shell 32200 | -1/Command | MAIN.C activated Command garrisons 32277 | -1/Command | Destroyed MAIN.C 32311 | -1/Command | Spotted M Guard 32353 | -1/Command | Lost 9 parts (3p3n3u) 32414 | -1/Command | Lost 3 parts (2p1n) 32667 | -1/Command | Core integrity fell below 50% 33635 | -1/Command | All MAIN.C guards destroyed 33755 | -1/Command | Identified LRC Storage 33755 | -1/Command | Installed LRC Storage, increased inventory capacity (+2) 33756 | -1/Command | Identified LRC Matter Compressor 33756 | -1/Command | Installed LRC Matter Compressor, increased matter storage capacity (+125) 33856 | -1/Command | Discovered new exit (range 14) 33989 | -1/Command | Found Quantum Capacitor 33991 | -1/Command | Found Prototype Protection 33994 | -1/Command | Found Prototype Reactor 33996 | -1/Command | Identified Singularity Reactor 34014 | -1/Command | Found Prototype Energy Cannon 34014 | -1/Command | Identified Hpw. Disruptor Cannon 34217 | -1/Command | Found Exp. Phase Shifter 34220 | -1/Command | Found Prototype Device 34221 | -1/Command | Identified Centrium Heavy Armor Plating 34223 | -1/Command | Identified System Purifier 34227 | -1/Command | Found Prototype Device 34227 | -1/Command | Identified Exp. ECM Suite 34248 | -1/Command | Found Prototype Ballistic Cannon 34248 | -1/Command | Identified Omega Cannon 34256 | -1/Command | Found Vortex Chain Reactor 34261 | -1/Command | Found Femtoactuators 34306 | -1/Command | Found Antimissile System 34776 | -1/Command | Spotted B-99 Colossus 34944 | -1/Command | Destroyed B-99 Colossus 34981 | -1/Command | Discovered new exit (range 7) 35571 | -1/Command | Found Corrupted Enh. Force Lance 35784 | -1/Command | Phase Generator disabled 36057 | -1/Command | Identified exit to Surface 36114 | *** | Establishing 0b11! Last Messages --------------- 35917_ Sneak attack on Warlord 4Z-XS3. 35917_ Destroyed Imp. Arc Thrower. 35918_ Sneak attack on Warlord 4Z-XS3. 35921_ Warlord 4Z-XS3 destroyed. 35927_ Sneak attack on Warlord D3-CKR. 35927_ Enh. Force Lance follow-up attack on Warlord D3-CKR. 35927_ Destroyed Unknown Device. 35929_ Sneak attack on Warlord D3-CKR. 35930_ Warlord D3-CKR destroyed. 35934_ Dropped Micro-nuke Launcher. 35934_ Acquired Unknown Launcher. 35937_ Identified Imp. Grenade Launcher. 35940_ Dropped Imp. Grenade Launcher. 35943_ Acquired Micro-nuke Launcher. 35956_ Acquired 10 matter. 36016_ Dropped Antimissile System. 36016_ Acquired Adv. Signal Interpreter. 36019_ Acquired 5 matter. 36057_ EXIT=IDENTIFIED: SURFACE [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | #??????# """"#??????##############???????? | | ######## ] """"#??????# #???????? | | ?# # #??????# #???????? | | ???# # #??????# #???????? | | ##### #+##+##+########## #???????? | | + + + #???????? | | ##### # #######+##+###########???????? | | ????# # #??# #????????????????? | | ????######## #??# #????????????????? | | #???# # #??# """ #????????????????? | | #???# * # #### T" #????????????????? | | #???# # + """ #????????????????? | | #???# # ^ ## #????????????????? | | #???# # ## #????????????????? | | #???# # "" ## #????????????????? | | ????# # "" ##* #????????????????? | | ????# # "T #####+##+##????????????????? | | ????# # ^ "" #???# #?????#######?????? | | ##### *# " #???# #?????# #?????? | | # [# ##### ####### #?????? | | + ! * # # #?????? | | ##### % !" # #?????? | | ????# !# ####### # #?????? | | ############[ ! ####### + #?????? | | """"""#????# / [ ## ## # #?????? | | """#????# ## @ ## # #?????? | | ""#????# [ ## # #?????? | | """#????# ## # #?????? | | """"""#????# ####### # #?????? | | #######????# #?????# # #?????? | | ???????????# ####### ##+####?????? | | ???????????# # # #????????? | | ##????????## # # ##+########??????? | | ########## # # # #??????? | | # # #??????? | | # + # """"" #??????" | | #######+## # # ""R"" #????#"" | | #### ## # # # " " #????#"" | | ## ## % ## # # #????#" | | ## ## # #????#"" | | ## ## # ??????#"" | | ## + # ######??????# " | | ## ] # # %[ !] #???????# | | ########### ]] #???????# " | | #????????## ] #???????#"" | | #???????## % # #???????#!! | | #???????###% [[ ] #???????#!| | | +?????### # [[ #???????#!% | | #???### ##%! [[! ###"########### % | | ##### # = *%%=! [ %%%= %% *! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 75 Energy Capacity 1100 Matter Stores 425 Matter Capacity 500 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 1800 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 82 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 26 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cooling System | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Field Recycling Unit | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Centrium Medium Armor Plating | -5/Factory | Scanalyzed Force Lance | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Biometal Heavy Treads | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -5/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Force Lance | x1 | -4/Factory | Authchip Force Lance | x1 | -4/Factory Gamma Bomb Array | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Mediator Spacefold Activator Matter Drive Core Membrane Core Physics Calibrator Subatomic Replicator LRC Storage LRC Matter Compressor Achievements -------------- Commander 0b11 Poison In The Code void main() Challenges ------------ None Game ------ Seed TerrainLauncherBoosters Manual? 0 Play Time 06:14:49 Cumulative 521.2 hours Start 2021.11.24 @ 23:37:54 End 2021.11.26 @ 00:05:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 496 Rogue 496 Adventurer 0 Explorer 0 Win Type 1 Total 14 Types 9/1/3/1/0/0/0/0/0 Lore% 83 Gallery% 94 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec6a15c-b53a-4699-b6f8-8ab4dfeebc8a