Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 13:52:48 Player: Maelyn Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (1644) 1644 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 7359 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 335 Cogmind --------- Core Integrity 0/1000 Matter 200/300 Energy 56/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings Q-thruster > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Utility Shielding Hacking Suite Improved System Shield > --- WEAPON ----------- Gatling Laser Plasma Rifle Great Axe > --- INVENTORY -------- Power Amplifier Advanced Heat Sink Structural Scanner Microactuators ECM Suite [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Autogun Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . Utility 6 | . . . 1 . . . 1 1 1 . . 2 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 78 | 7 1 . 13 1 1 . 14 4 . 4 15 18 Power 12 | 2 . . 2 . . . 2 1 . . 3 2 Engine 5 | 2 . . 2 . . . 1 . . . . . Core 6 | . . . . . . . 1 1 . . 2 2 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 20 | 2 . . 5 . . . 5 . . . 5 3 Treads 3 | 2 . . . . . . 1 . . . . . Leg 7 | . . . 5 . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 9 | . . . . . . . 4 . . . 5 . Utility 26 | 1 1 . 3 1 1 . 5 2 . 1 5 6 Device 11 | . . . 1 1 . . 2 . . 1 1 5 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 4 | . . . . . . . 1 . . . 3 . Hackware 4 | . . . . . . . . 2 . . 1 1 Protection 4 | . . . 2 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . . 3 . . . 2 1 . 3 2 7 Energy Gun 5 | . . . . . . . 1 . . 2 1 1 Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 5 | 2 . . 2 . . . 1 . . . . . Ballistic Cannon 4 | . . . 1 . . . . 1 . . . 2 Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 1 1 . . 1 . Parts Lost 48 | . . . 11 1 . 2 1 2 . . 12 19 Power 8 | . . . 3 . . . 1 1 . . 1 2 Propulsion 15 | . . . 4 1 . . . 1 . . 7 2 Utility 13 | . . . 3 . . . . . . . 2 8 Weapon 12 | . . . 1 . . 2 . . . . 2 7 Highest Loss Streak 11 | . . . 4 1 . 1 1 1 . . 5 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 2 5 7 8 9 9 9 11 4 4 4 4 2 Power . | . 1 1 . . . . . . . . . . Propulsion 1 | 1 2 2 4 4 4 4 3 . . . . . Utility 1 | . . 2 . . . 1 2 . . 1 3 2 Weapon 2 | . 1 2 3 5 4 4 4 3 4 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . . . 1 . 2 . 1 . 1 2 Power 1 | . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 2 Weapon 4 | . . . . . 1 . 2 . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 85 74 78 77 66 80 75 60 82 93 63 Engine 5 | . 14 14 10 11 11 11 5 . . . . . Core 2 | . . . . . . . 3 5 6 6 5 4 Treads 4 | . 28 28 4 . . . 6 . . . . . Leg 9 | . . . 19 27 22 22 17 . . . . 1 Flight 7 | . . . . . . . 1 29 20 20 27 2 Device 9 | . . . 2 6 11 11 10 7 6 11 8 19 Storage 6 | . 14 14 11 11 11 11 9 . . . . . Processor 4 | . . . . . . . . 7 6 6 10 11 Hackware 5 | . . . . . . . . 14 13 13 13 9 Protection 3 | . . . 5 . . . 11 7 6 6 6 2 Energy Gun 3 | . . . . . . . 8 . . 11 12 . Ballistic Gun 10 | . 28 28 15 22 22 11 6 . . . . . Slashing Weapon 1 | . . . . . . . . . . . 2 4 Peak Build Rating 62 | 6 7 6 13 19 22 21 37 54 23 38 62 55 Average Rating 27 | 5 6 6 10 14 19 18 29 28 23 35 51 42 On Entrance 17 | . 6 6 6 10 18 21 17 23 23 23 38 31 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 77 | 12 17 17 31 22 42 29 40 77 9 22 22 36 Greatest Support 40 | 40 40 40 40 30 20 20 20 16 12 12 28 30 Greatest Overweight (x) 11 | 1 . . 2 1 2 1 2 4 . 1 1 11 Average Overweight (x) . | . . . . . 1 1 1 . . . . 2 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 10 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 15 14 5 5 5 5 5 Most Carried 15 | 4 7 7 10 10 11 11 15 6 5 5 5 4 Average Carried 6 | 2 5 7 8 9 10 11 13 4 4 4 4 2 Final Capacity 15 | 8 10 10 10 10 15 15 10 5 5 5 5 5 Final Carried 11 | 4 7 7 9 10 11 11 9 4 5 5 5 2 Class Distribution -------------------- 51% | Mutant 12% | Hacker-Assassin 10% | Hacker-Sprinter 7% | Hacker-Scout 7% | Hacker-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 1572 | 186 70 91 249 178 . 10 233 . . 340 115 100 Remotely . | . . . . . . . . . . . . . Salvage Created 1955 | . 97 131 491 103 . 37 471 . . . 481 144 Parts 138 | . 8 10 33 10 . 8 37 . . . 20 12 Haulers Intercepted 3 | . . . . . . . 1 . . . 2 . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 49 | . 2 5 17 4 . 3 13 . . . 2 3 Melee 1 | . . . . . . . . . . . . 1 Guns 40 | . 2 5 12 4 . 3 13 . . . 1 . Cannons 7 | . . . 5 . . . . . . . . 2 AOE 1 | . . . . . . . . . . . 1 . Classes Destroyed 11 | . 2 1 2 2 . . 2 . . . 2 . Worker 1 | . . . . 1 . . . . . . . . Builder 4 | . . . . . . . 1 . . . 3 . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 3 | . . . . . . . 1 . . . 2 . Recycler 1 | . . . . . . . . . . . 1 . Operator 3 | . . . 1 . . . . . . . . 2 Watcher 2 | . 1 . . . . . . . . . 1 . Swarmer 23 | . . 3 6 4 . 3 7 . . . . . Grunt 20 | . 2 2 9 . . . 4 . . . 1 2 Sentry 4 | . . . 2 . . . 2 . . . . . Programmer 2 | . . . . . . . . . . . 1 1 Best Kill Streak 6 | . 2 3 6 4 . 3 4 . . . 2 2 Combat Bots Only 5 | . 2 3 5 4 . 3 4 . . . 1 2 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 2 . . . 1 1 Gunslinging 1 | . . 1 1 . . . 1 . . . . . Exploded 1 | . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 540 | . 5 34 177 6 . 24 67 7 9 . 53 158 Missed 169 | . 1 7 59 . . 8 20 2 6 . 22 44 Hits 371 | . 4 27 118 6 . 16 47 5 3 . 31 114 Projectile 371 | . 4 27 118 6 . 16 47 5 3 . 31 114 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 21 | . . 1 5 . . . 3 . . . 3 9 Actively Blocked 1 | . . . . . . . . . . . . 1 Damage Taken 6014 | . 43 373 1297 47 . 164 599 172 24 . 850 2445 Core 1694 | . 10 31 168 10 . 55 14 76 6 . 304 1020 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 62 | . . . . . . . 6 . 3 . 34 19 Regen/Repaired (Parts) 46 | . . . . . . . . . . 14 32 . Core Remaining (%) 78 | 100 . 83 . . . 41 97 89 . . 63 . Volleys Fired 193 | . 12 25 72 6 . 9 45 . . . 15 9 Largest 2 | . 2 2 2 2 . 2 2 . . . 2 2 Hottest 160 | . 40 40 53 46 . 46 88 . . . 160 88 Shots Fired 346 | . 24 50 128 12 . 11 75 . . . 29 17 Gun 293 | . 24 50 91 12 . 11 75 . . . 29 1 Cannon 53 | . . . 37 . . . . . . . . 16 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 286 | . 24 50 128 12 . 11 45 . . . . 16 Thermal 59 | . . . . . . . 30 . . . 29 . Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 14 | . 4 8 11 5 . 3 14 . . . 4 6 Robot Miss Streak 9 | . 3 4 4 5 . 2 2 . . . 4 9 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . . 1 4 . . . 5 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . Shots Hit Robots 248 | . 12 37 89 7 . 5 49 . . . 24 25 Core Hits 115 | . 7 10 28 6 . 3 22 . . . 16 23 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . . . 5 . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . . Blast 4 | . . . 4 . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 31 | . . . . . . . . . . . 14 17 Impact 7 | . . . . . . . . . . . 7 . Slashing 24 | . . . . . . . . . . . 7 17 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 3 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4676 | . 98 298 1510 132 . 82 847 . . . 834 875 Guns 2608 | . 98 296 796 126 . 75 847 . . . 367 3 Cannons 1027 | . . . 710 . . . . . . . . 317 Explosions 137 | . . . . . . . . . . . 137 . Melee 881 | . . . . . . . . . . . 330 551 Ramming 23 | . . 2 4 6 . 7 . . . . . 4 Kinetic 2885 | . 98 296 1506 126 . 75 467 . . . . 317 Thermal 884 | . . . . . . . 380 . . . 504 . Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 Impact 278 | . . . . . . . . . . . 278 . Slashing 603 | . . . . . . . . . . . 52 551 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 1 . . 1 12 Average Corruption 3 | . . . . . . . . 1 . . 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . 5 13 Message Errors 6 | . . . . . . . . . . . 1 5 Matter Fused 1 | . . . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . . . . 1 2 Energy Discharges 3 | . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 101 | . . . 9 . . . . . . . 73 19 Projectiles 9 | . . . 9 . . . . . . . . . Explosions 22 | . . . . . . . . . . . 22 . Melee 70 | . . . . . . . . . . . 51 19 Knockbacks 7 | . . . 1 . . . . . . . 1 5 Impact 1 | . . . . . . . . . . . 1 . Kinetic 4 | . . . 1 . . . . . . . . 3 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 86 | . . . . . . . . . . . 85 1 Shots 1 | . . . . . . . . . . . 1 . Rammed 4 | . . 2 . . . . . . . . . 2 Targets Rammed 8 | . . 2 1 1 . 1 1 . . . . 2 Kicked 4 | . . . 1 1 . 1 1 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 359 | . 6 18 22 . . . 333 2 . . 359 198 Average Temperature 82 | . 6 9 5 . . . 106 2 . . 114 123 Received Heat Transfer 1371 | . 24 207 387 . . . 315 27 6 . 162 243 Effects 2 | . . . . . . . 1 . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred 1689 | . . . . . . . 814 . . . 875 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Maximum Alert Level 3 | . . . . . . . . . . . 3 1 Low Security (%) 81 | 100 100 100 100 100 . 100 100 100 100 100 24 65 Level 1 11 | . . . . . . . . . . . 26 34 Level 2 2 | . . . . . . . . . . . 16 . Level 3 5 | . . . . . . . . . . . 32 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 808 | . 50 80 179 80 . 60 193 75 . . 808 385 Initial 385 | . . 10 9 57 . . . 68 . . . 385 Average 119 | . 10 19 66 13 . 27 99 30 . . 427 139 Influence Increases 2837 | . 57 120 427 100 . 70 353 127 . . 1450 133 Destroy 0b10 Robot/C 1440 | . 40 100 340 80 . 60 260 . . . 500 60 Destroy 0b10 Robot/NC 110 | . 5 . 5 10 . . 10 . . . 70 10 Destroy Leader 302 | . 12 20 60 10 . 10 52 . . . 118 20 Allied During Kill 262 | . . . . . . . . . . . 262 . Successful Hack 35 | . . . 6 . . . . 7 . . . 22 Disable Machine 165 | . . . 15 . . . 15 . . . 135 . Destroy Structure 163 | . . . 1 . . . 1 . . . 155 6 Partial Spotted 120 | . . . . . . . . 15 . . 105 . Lose Combat Pursuer 240 | . . . . . . . 15 105 . . 105 15 Influence Decreases 2837 | . 30 121 306 247 . 70 201 279 . . 662 921 Entered New Map 611 | . . 17 17 90 . . . 84 . . . 403 Time Decay 1591 | . 30 104 189 147 . 50 191 175 . . 312 393 Lost Part 405 | . . . 100 10 . 20 10 20 . . 120 125 Lost Ally 230 | . . . . . . . . . . . 230 . Squads Dispatched 23 | . 1 . 1 . . . 2 1 2 . 9 7 Investigation 6 | . . . . . . . . . 2 . 3 1 Extermination 6 | . . . . . . . . 1 . . 2 3 Reinforcement 11 | . 1 . 1 . . . 2 . . . 4 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 5 | . . . 1 . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 8 5 23 4 . 4 19 8 1 1 31 19 Peak Tracking Total 6 | . 2 2 6 3 . 3 4 5 1 1 5 5 Tactical Retreats 13 | . . . . . . . 1 4 . . 3 5 ECM-based Alert Blocks 6 | . . . . . . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 12 | . . . . . . . . 2 1 . 5 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 12 | . . . 2 . . . 1 . . . 9 . Max in Single Turn 2 | . . . 1 . . . 1 . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 12 | . . . 2 . . . . 3 2 . 3 2 Terminals 9 | . . . 2 . . . . 2 . . 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . . . 7 . . . . 6 7 . 9 6 Successful 15 | . . . 3 . . . . 5 2 . 2 3 Failed 20 | . . . 4 . . . . 1 5 . 7 3 Catastrophic 6 | . . . 3 . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . . . 6 . 1 . . 2 . . 9 4 Terminals 26 | . . . 7 . . . . 4 . . 9 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . 2 7 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . . 3 . . . . 2 . . 1 3 Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Terminal Index 3 | . . . 1 . . . . 1 . . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 2 2 . . . Report Inventory 2 | . . . . . . . . 1 1 . . . Retrieve Matter 2 | . . . . . . . . 1 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . 1 . Terminals 2 | . . . . . . . . 1 . . 1 . Botnet 2 | . . . . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . . 2 . . . . . 2 . 3 1 Full Trace Events 5 | . . . 1 . . . . . 2 . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies 20 | . . . . . . . . . . 20 . . Largest Group 20 | . . . . . . . . . . 20 20 . Highest-Rated Group 793 | . . . . . . . . . . 793 787 . Highest-Rated Ally 50 | . . . . . . . . . . 50 50 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 150 | . . . . . . . . . . 5 145 . Total Damage 4287 | . . . . . . . . . . 82 4205 . Kills 31 | . . . . . . . . . . 1 30 . Allies Corrupted 2 | . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Active Infowar (turns) 2949 | . . . . . . . 15 462 96 251 916 1209 Optics 1778 | . . . . . . . . . . . 569 1209 Sensors 2869 | . . . . . . . 15 462 96 251 916 1129 Structural 705 | . . . . . . . . . . . . 705 ECM 454 | . . . . . . . . . . . . 454 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 6385 | 83 231 456 557 887 472 128 626 462 96 251 927 1209 Spaces Moved 5445 | 47 123 241 244 598 244 58 260 1009 322 273 1561 465 Core 129 | 5 . . . . . . . . . . . 124 Treads 466 | 42 123 241 57 . . . 3 . . . . . Legs 1437 | . . . 187 598 244 58 247 . . . . 103 Wheels . | . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 9 Flight 3404 | . . . . . . . 10 1009 322 273 1561 229 Fastest Speed 24 | 50 160 160 120 120 190 190 106 26 29 29 24 50 Average Speed 93 | 149 160 160 141 145 191 190 188 32 29 78 37 202 Slowest Speed 600 | 160 160 160 260 190 260 190 250 346 29 109 110 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 1 1 1 2 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 25 59 29 98 62 19 25 19 9 97 42 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug 9 | . . . . . . . . . . . 6 3 Terrain Destroyed 25 | . . . . . . . . . . . 22 3 Melee 9 | . . . . . . . . . . . 6 3 Projectile . | . . . . . . . . . . . . . AOE 16 | . . . . . . . . . . . 16 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 6359 | 56 138 270 342 606 251 67 340 1142 324 306 1836 681 Wait 528 | . . . 4 . . . . 124 . 29 206 165 Move 5424 | 46 122 240 243 597 243 57 259 1006 320 270 1556 465 Hop 5 | . . . . . . . . 1 1 1 2 . Pick Up 39 | 3 2 . 6 1 2 . 7 3 2 2 8 3 Fast Attach 45 | 6 1 . 9 1 1 . 6 . . 1 7 13 Attach 22 | . . . 4 . . . 4 4 . 2 2 6 Detach 5 | . 1 . 1 . 1 . 2 . . . . . Swap 14 | 1 . . 1 . . . 5 . . 1 6 . Drop 30 | . . . 1 . 4 . 11 4 1 . 9 . Fire 193 | . 12 25 72 6 . 9 45 . . . 15 9 Melee 31 | . . . . . . . . . . . 14 17 Ram 2 | . . . . . . . . . . . . 2 Kick 4 | . . . 1 1 . 1 1 . . . . . Crush 2 | . . 2 . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 11 . Rewire 3 | . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 331 | -10/Mines | Learned location of 1 exit from Materials 363 | -10/Mines | Discovered new exit (range 15) 756 | -10/Mines | Discovered new exit (range 10) 771 | -10/Mines | Entered Materials 771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 772 | -9/Materials | Identified exit to Mines 846 | -9/Materials | Discovered new exit (range 16) 995 | -9/Materials | Lost 4 parts (1n2u1w) 1213 | -9/Materials | Lost 3 parts (1p1n1u) 1328 | -9/Materials | Entered Mines 1452 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1475 | -9/Mines | Discovered new exit (range 10) 1693 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1696 | -9/Mines | Found Prototype Device 1696 | -9/Mines | Identified Exp. Sensor Array 1806 | -9/Mines | Discovered new exit (range 5) 2207 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2207 | -9/Mines | Discovered new exit (range 5) 2215 | -9/Mines | Entered Exiles 2215 | -9/Exiles | Found Exiles lab destroyed 2434 | -9/Exiles | Opened EX-Vault 2454 | -9/Exiles | Found Prototype Ballistic Cannon 2666 | -9/Exiles | Discovered new exit (range 14) 2687 | -9/Exiles | Entered Mines 2697 | -8/Mines | Core integrity fell below 50% 2810 | -8/Mines | Discovered new exit (range 5) 2815 | -8/Mines | Entered Materials 2815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3369 | -8/Materials | Discovered new exit (range 8) 3440 | -8/Materials | Identified exit to Factory 3441 | -8/Materials | Entered Factory 3441 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3441 | -7/Factory | Identified AWS/Autocannon 3603 | -7/Factory | Discovered new exit (range 8) 3605 | -7/Factory | Identified exit to Lower Caves 3605 | -7/Factory | Discovered new exit (range 16) 3798 | -7/Factory | Build established: Hacker-Sprinter 3903 | -7/Factory | Identified exit to Factory 3903 | -7/Factory | Entered another Factory area 3903 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3999 | -6/Factory | Sucked down chute 3999 | -6/Factory | Entered Waste 4000 | -6/Waste | Joined by Warlord forces that had cleared the area 4029 | -6/Waste | A Compactor rumbled back to life 4029 | -6/Waste | Spotted C-40 Crusher 4032 | -6/Waste | Allies destroyed C-40 Crusher 4093 | -6/Waste | Discovered new exit (range 12) 4218 | -6/Waste | Identified exit to Factory 4250 | -6/Waste | Entered Factory 4250 | -6/Factory | Accompanied by 20 allies 4326 | -6/Factory | Build established: Hacker-Mutant 4604 | -6/Factory | Lost 3 allies 4688 | -6/Factory | Discovered new exit (range 20) 4693 | -6/Factory | Identified exit to Factory 4907 | -6/Factory | Build established: Hacker-Scout 5078 | -6/Factory | Lost 3 allies 5169 | -6/Factory | Discovered exit to Factory (range 20) 5177 | -6/Factory | Entered another Factory area 5177 | -5/Factory | Evolved 2 slots: Utility x2 5187 | -5/Factory | Lost 5 parts (1p2n2w) 5485 | -5/Factory | Build established: Hacker-Assassin 5914 | -5/Factory | Lost 7 parts (1p1n3u2w) 5957 | -5/Factory | Allied Derelicts emerged from ambush trap array 6061 | -5/Factory | Spotted B-75 Beast 6109 | -5/Factory | P-70 Sage assimilated allied XU-JEA(g) 6309 | -5/Factory | Core integrity fell below 50% 6347 | -5/Factory | System corruption reached 10% 6374 | -5/Factory | Core integrity fell below 20% 6386 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06338_ Critical hit (Burn: +37). 06338_ P-70 Sage knocked back. 06341_ G-50 Soldier destroyed. 06347_ ECM Suite destroyed. 06350_ Hvy. Flak Cannon destroyed. 06351_ System corrupted: Substantial component data lost. 06351_ Acquired 10 matter. 06353_ Hvy. Flak Cannon destroyed. 06359_ Door malfunctions. 06361_ Slammed into A-15 Conveyor. 06362_ A-15 Conveyor calls for reinforcements. 06362_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06363_ Acquired Imp. Arc Projector. 06371_ Acquired Lrn. Proton Cannon. 06382_ Adv. Heat Sink destroyed. 06385_ Nuclear Reactor explodes. 06385_ Lrn. Proton Cannon destroyed. 06385_ Imp. Arc Projector destroyed. 06385_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | # """ """" # """ # """" """" """" | | # """ """" # """ + """" """" """" | | # """" # """ # """" """" """" | | # # # """" """" """" | | ###+############# """ # ^ %| | | ########## """ # ^%! | | ##??????## """ # ! | | ##??????## # | | ##??????######## | | ################ | | #+###############??## ######### | | # """" ##??##+##### # ???? | | # ""R" #### """ # # ! ???? | | # """ "" " #### """ # # ????? | | # """ #### """ # # ????? | | # """ #### # ##+###### | | # #### # | | +############################# | | ############### # | | ##????????????# """ # ^ | | ##???????????## """ #g | | ##???????????# """ = / | | ##???????????# %p# #### | | ##??????????## ! #??? | | ##??????????# #######+####?? | | ##??????????# @ ########??## =% #?? | | ##??????????# #?????????## [ #?? | | ##??????????## ##??????????#! | #?? | | ##???????????# #???????????# | #?? | | ##???????????# ## ###???????????# |] #?? | | #######???????????#####?###?????????????# #?? | | #######?????????????????????????????????########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 225 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativePhysicsClaw Manual? 0 Play Time 00:59:42 Cumulative 67.7 hours Start 2026.04.20 @ 12:53:25 End 2026.04.20 @ 13:52:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/T_Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: a44df6df-dcd1-4251-8329-dafa3a3a1005