Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 02:20:06 Player: Fusha Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (295) 1475 Value Destroyed (8106) 8106 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1670) 1670 TOTAL SCORE: 17711 Bonus ------- High Alert Combat Kills 1591 Follower Combat Kills 97 Met Data Miner 300 Friendly Fire -318 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced ECM Suite Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Antigrav System Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Improved Transmission Jammer Experimental Weapon Shielding Advanced Thermal Shield Advanced System Shield > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Vibroblade > --- INVENTORY -------- Advanced Weight Redist. System Structural Scanner Advanced ECM Suite Hardcell Cannon Hardcell Cannon [Rating: 111] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Advanced Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Vibroblade Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 . . 2 . . 2 Power 2 | . . . . . 1 . . . . . . 1 . . . Propulsion 3 | . . 2 . . . . . . . . . . . . 1 Utility 6 | . . . . 2 1 . . . 2 . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 354 | 6 4 14 31 54 36 1 . 7 17 3 1 14 21 1 144 Power 59 | 1 1 2 3 9 8 . . . 1 1 1 4 3 . 25 Engine 27 | 1 1 . 3 6 2 . . . . . 1 1 3 . 9 Core 27 | . . 2 . 3 6 . . . 1 1 . 3 . . 11 Reactor 5 | . . . . . . . . . . . . . . . 5 Propulsion 62 | 2 2 4 3 16 5 . . . 4 . . . 2 . 24 Treads 6 | . . . . 5 . . . . . . . . . . 1 Leg 19 | 2 . . 3 5 . . . . . . . . . . 9 Wheel . | . . . . . . . . . . . . . . . . Hover 30 | . . . . 6 5 . . . 4 . . . 2 . 13 Flight 7 | . 2 4 . . . . . . . . . . . . 1 Utility 114 | 1 . 3 1 11 13 1 . 4 5 . . 7 11 1 56 Device 70 | . . 2 . 2 6 . . 1 3 . . 5 11 1 39 Storage 2 | 1 . . . . . . . . . . . . . . 1 Processor 11 | . . . 1 2 2 . . . 1 . . . . . 5 Hackware 3 | . . 1 . . . . . . . . . . . . 2 Protection 28 | . . . . 7 5 1 . 3 1 . . 2 . . 9 Artifact . | . . . . . . . . . . . . . . . . Weapon 119 | 2 1 5 24 18 10 . . 3 7 2 . 3 5 . 39 Energy Gun 27 | 1 . 2 7 8 3 . . . . . . . . . 6 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 33 | 1 . . . 5 3 . . . 4 . . 1 1 . 18 Ballistic Cannon 24 | . . 2 8 1 1 . . 1 . . . 1 3 . 7 Launcher 16 | . 1 1 9 1 . . . 1 2 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 1 2 . . 1 1 1 . . . . . Slashing Weapon 10 | . . . . 2 1 . . . . . . . . . 7 Piercing Weapon 3 | . . . . . . . . . . . . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 2 1 . . . 1 . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . 1 Parts Lost 91 | . . 1 5 18 2 . . . 1 1 . . 4 1 58 Power 24 | . . . 1 3 . . . . . . . . 2 1 17 Propulsion 20 | . . 1 2 6 1 . . . . . . . . . 10 Utility 24 | . . . 1 4 . . . . . 1 . . 1 . 17 Weapon 23 | . . . 1 5 1 . . . 1 . . . 1 . 14 Highest Loss Streak 17 | . . 1 3 9 1 . . . 1 1 . . 3 1 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 73 95 85 94 94 100 100 100 97 97 93 95 91 82 85 Engine 3 | . 14 2 8 4 . . . . . . 1 . 7 5 3 Core 8 | . . 8 1 3 13 15 15 15 13 13 11 16 8 5 7 Treads 2 | . . . . 14 . . . . . . . . . . . Leg 5 | . 5 . 21 15 . . . . . . . . . . 5 Hover 15 | . . . . 3 27 30 30 30 26 26 26 23 22 23 12 Flight 2 | . 22 44 12 . . . . . . . . . . . . Device 12 | . . 7 3 3 8 7 7 7 12 20 20 22 21 17 14 Processor 6 | . . . 7 3 7 15 15 7 9 6 6 5 5 5 10 Hackware 5 | . . 10 11 9 7 7 7 7 6 4 . . . . 5 Protection 10 | . . . . 17 9 7 7 13 13 13 13 11 11 11 7 Energy Gun 2 | . 10 7 2 8 2 . . . . . . . . . . Ballistic Gun 4 | . 14 1 . 5 2 7 7 5 4 . . 4 5 5 6 Ballistic Cannon 4 | . . 5 13 2 5 . . 6 6 4 . . 3 5 5 Launcher 1 | . 3 7 3 . . . . 1 1 1 6 2 . . . Naked Turns 8 | . . . . . . . . . . . . . . . 8 Heaviest Build 63 | 14 14 15 17 29 30 24 24 39 48 42 41 50 49 42 63 Greatest Support 88 | 20 20 16 30 88 36 36 36 36 46 46 46 46 48 48 70 Greatest Overweight (x) 9 | . . . 3 3 1 . . 1 1 . . 1 1 . 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 2 5 5 5 5 5 5 5 5 5 4 5 5 5 4 9 Average Carried 4 | 1 4 3 3 3 4 4 5 4 4 3 4 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 4 5 5 5 3 4 5 5 4 4 5 Class Distribution -------------------- 61% | Mutant 20% | Scavenger-Mutant 11% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Matter Collected 8772 | 166 19 495 1423 1321 483 20 . 20 338 88 . 180 537 114 3568 Remotely 1462 | . . 83 730 . . . . . . . . . . . 649 Salvage Created 10844 | . 93 576 1893 2264 553 . . . 192 169 . 673 299 116 4016 Parts 575 | . 12 40 107 126 24 . . . 12 4 . 32 10 2 206 Haulers Intercepted 16 | . . 2 6 5 . . . . . . . . . . 3 Recyclers Shooed 17 | . . 2 2 2 . . . . . . . 7 . . 4 Parts Field Recycled 35 | . . . . . . . . . . . . . . . 35 Retrieved Matter 150 | . . . . . . . . . . . . . . . 150 Parts Self-Destructed 10 | . . . . . . . . . . 3 . . 7 . . Prevented 2 | . . . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 152 | . 4 9 35 40 5 . . . 5 1 . . 6 1 46 Melee 8 | . . . . . 1 . . . . . . . . . 7 Guns 61 | . . . 3 28 1 . . . 1 . . . 3 . 25 Cannons 39 | . . 2 12 4 2 . . . 1 1 . . 3 1 13 AOE 42 | . 4 7 20 7 . . . . 3 . . . . . 1 Classes Destroyed 17 | . 4 6 4 1 1 . . . . . . . 1 . . Worker 44 | . 1 1 10 6 4 . . . 3 . . 6 . . 13 Builder 22 | . . 1 4 4 . . . . . . . . . . 13 Tunneler 6 | . . 1 1 1 1 . . . . . . . . . 2 Hauler 16 | . . 2 6 5 . . . . . . . . . . 3 Recycler 31 | . . 2 9 3 3 . . . . . . 4 . . 10 Mechanic 2 | . . . 2 . . . . . . . . . . . . Operator 6 | . 1 1 2 1 . . . . 1 . . . . . . Watcher 14 | . . 2 1 4 2 . . . . . . 2 . . 3 Swarmer 33 | . 3 3 3 10 . . . . . . . . 1 . 13 Grunt 51 | . 1 4 18 18 . . . . 3 . . . 2 . 5 Brawler 3 | . . . 1 2 . . . . . . . . . . . Duelist 5 | . . . 1 2 . . . . . . . . 1 . 1 Protector 3 | . . . 2 1 . . . . . . . . . . . Sentry 23 | . . 2 10 6 3 . . . . . . . . 1 1 Hunter 14 | . . . . 1 . . . . . . . . 2 . 11 Programmer 20 | . . . . . 2 . . . 2 1 . . . . 15 Packrat 3 | . . . . . . . . . . 2 . . . 1 . Samaritan 1 | . . . . . . . . . . . . . 1 . . Thug 2 | . . . 2 . . . . . . . . . . . . Best Kill Streak 16 | . 3 9 16 8 2 . . . 3 1 . 2 1 1 11 Combat Bots Only 10 | . 3 4 10 5 1 . . . 3 1 . . 1 1 5 Max Kills in Single Turn 5 | . 3 3 5 3 1 . . . 1 1 . 1 1 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 3 | . 3 3 2 2 . . . . 1 . . . . . 1 Melee 1 | . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 1297 | . 6 20 68 207 96 . . . 32 4 . 1 85 6 772 Missed 426 | . 2 8 28 56 44 . . . 12 1 . 1 36 3 235 Damage Taken 15145 | . 100 305 974 2806 591 . . . 411 44 . . 971 78 8865 Core 2164 | . . 97 266 372 155 . . . 39 . . . 48 28 1159 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 132 | . . . . . . . . . . . . . . . 132 Redirected to Shielding 370 | . . . . 12 . . . . . . . . . . 358 Ignored by Resistances 812 | . . . . . . . . . . . . . . . 812 Regen/Repaired (Parts) 1116 | . . . 153 85 . . . . 16 . . 40 290 . 532 Core Remaining (%) 72 | 100 100 . 9 32 . . . 77 . . 95 . . 92 . Volleys Fired 606 | . 7 44 86 163 16 . . . 12 1 . 15 38 6 218 Largest 3 | . 2 2 2 2 2 . . . 2 2 . 1 2 2 3 Hottest 195 | . 60 80 89 121 100 . . . 91 91 . 33 81 81 195 Shots Fired 1156 | . 10 69 127 282 31 . . . 23 2 . 15 76 12 509 Gun 718 | . 6 41 32 217 19 . . . 7 . . 15 45 6 330 Cannon 382 | . . 12 68 61 12 . . . 12 1 . . 31 6 179 Launcher 56 | . 4 16 27 4 . . . . 4 1 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 923 | . 3 15 68 188 24 . . . 19 1 . 15 76 12 502 Thermal 47 | . . . . 47 . . . . . . . . . . . Explosive 56 | . 4 16 27 4 . . . . 4 1 . . . . . Electromagnetic 130 | . 3 38 32 43 7 . . . . . . . . . 7 Robot Hit Streak 24 | . 3 6 10 14 6 . . . 4 2 . 6 6 4 24 Robot Miss Streak 15 | . 3 5 15 10 2 . . . 4 . . 2 3 3 6 Penetration Max 1 | . . . . 1 . . . . . . . 1 . . 1 Secondary Targets 7 | . . . 1 2 . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . 1 Shots Hit Robots 814 | . 4 42 101 219 37 . . . 14 4 . 26 40 6 321 Core Hits 584 | . 7 37 182 146 16 . . . 16 3 . 14 13 5 145 Critical Kills 13 | . . . . 1 . . . . 1 . . . . . 11 Critical Parts Destroyed 24 | . . . . 4 4 . . . . 1 . 2 3 . 10 Critical Strikes 76 | . . 2 2 6 4 . . . 4 1 . 3 4 1 49 Burn 1 | . . . . 1 . . . . . . . . . . . Destroy 31 | . . . . 5 . . . . . . . 2 3 . 21 Blast 30 | . . . . . . . . . 3 . . . 1 1 25 Corrupt 5 | . . 2 2 . . . . . . . . . . . 1 Smash 6 | . . . . . 4 . . . 1 1 . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . 1 . . 1 Melee Attacks 127 | . . . . 8 32 . . 2 4 10 . 25 3 . 43 Impact 51 | . . . . 5 30 . . 2 4 10 . . . . . Slashing 30 | . . . . 3 2 . . . . . . . . . 25 Piercing 46 | . . . . . . . . . . . . 25 3 . 18 Sneak Attacks 38 | . . . . . 7 . . . 3 2 . 10 2 . 14 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27517 | . 152 1206 4496 4645 1724 . . . 952 315 . 1348 1305 187 11187 Guns 9647 | . 40 419 401 2874 156 . . . 85 . . 378 708 82 4504 Cannons 7713 | . . 235 1342 925 294 . . . 206 43 . . 467 105 4096 Explosions 5238 | . 112 552 2753 713 42 . . . 396 54 . . . . 616 Melee 4905 | . . . . 131 1232 . . . 265 218 . 970 130 . 1959 Ramming 14 | . . . . 2 . . . . . . . . . . 12 Kinetic 15087 | . 12 247 1342 2608 344 . . . 291 43 . 378 1175 187 8460 Thermal 1728 | . . 170 65 835 42 . . . . . . . . . 616 Explosive 3984 | . 112 382 2688 352 . . . . 396 54 . . . . . Electromagnetic 1799 | . 28 407 401 717 106 . . . . . . . . . 140 Impact 1815 | . . . . 131 1201 . . . 265 218 . . . . . Slashing 1477 | . . . . . 31 . . . . . . . . . 1446 Piercing 1613 | . . . . . . . . . . . . 970 130 . 513 Highest Corruption 42 | . . . . 2 2 . . . . . . . . . 42 Average Corruption 13 | . . . . 1 1 . . . . . . . . . 14 Corruption Purged 3 | . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 98 | . . . . . 2 . . . . . . . . . 96 Message Errors 20 | . . . . . . . . . . . . . . . 20 Matter Fused 24 | . . . . . 1 . . . . . . . . . 23 Heat Flow Errors 6 | . . . . . 1 . . . . . . . . . 5 Energy Discharges 9 | . . . . . . . . . . . . . . . 9 Parts Fused 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . . . . . . . . . . . . 12 Data Loss (major) 3 | . . . . . . . . . . . . . . . 3 Misfires 6 | . . . . . . . . . . . . . . . 6 Alerts 4 | . . . . . . . . . . . . . . . 4 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1863 | . . 14 34 15 571 . . . 103 118 . 193 34 . 781 Projectiles 153 | . . . . 4 . . . . . . . . 34 . 115 Explosions 189 | . . 14 34 11 2 . . . 29 . . . . . 99 Melee 1521 | . . . . . 569 . . . 74 118 . 193 . . 567 Knockbacks 110 | . . 3 38 31 1 . . . 3 1 . . 6 . 27 Impact 3 | . . . . 1 1 . . . . 1 . . . . . Kinetic 100 | . . 3 34 29 . . . . 3 . . . 6 . 25 Secondary 7 | . . . 4 1 . . . . . . . . . . 2 Self-Inflicted Damage 1242 | . 64 180 421 308 93 . . . 137 . . . . . 39 Shots 40 | . 2 8 15 8 2 . . . 4 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 512 | . 14 120 298 306 207 1 1 3 484 18 . 24 178 15 512 Average Temperature 89 | . 6 28 71 90 74 1 1 1 123 12 . 11 71 11 112 Received Heat Transfer 1770 | . 6 57 264 909 72 . . . 45 . . . 153 9 255 Effects 14 | . . . . 1 . . . . . . . . . . 13 Shutdowns 7 | . . . . . . . . . . . . . . . 7 Energy Bleed 4 | . . . . 1 . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . 3 Total Turns 104 | . . . . . . . . . . . . . . . 104 Longest Duration 50 | . . . . . . . . . . . . . . . 50 Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . 4 . . 3 . . . 2 . . . . . 1 Impact Corruptions 21 | . . . . . 15 . . . 2 3 . . . . 1 Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 6 | . . . 1 3 1 . . . . . . . . . 1 Heat Transferred 2345 | . . 200 100 1645 50 . . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 2 5 . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Peak Influence 1310 | . 284 682 1310 984 568 . . . 151 . . 91 . . 909 Initial 553 | . . 119 287 553 309 . . . . . . 44 . . 23 Average 437 | . 75 363 923 679 360 . . . 34 . . 56 . . 408 Maximum Alert Level 4 | . 1 2 4 3 2 . . . . . . . . . 3 Low Security (%) 27 | 100 85 22 . . . . . . 100 . . 100 . . 16 Level 1 25 | . 14 35 18 . 94 . . . . . . . . . 37 Level 2 25 | . . 41 4 58 5 . . . . . . . . . 34 Level 3 15 | . . . 29 41 . . . . . . . . . . 12 Level 4 5 | . . . 48 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 3 2 8 10 4 . . . 5 . . 1 . . 12 Investigation 13 | . 2 1 3 3 1 . . . 3 . . . . . . Extermination 12 | . . . . . 2 . . . 2 . . 1 . . 7 Reinforcement 6 | . 1 1 . . 1 . . . . . . . . . 3 Assault 9 | . . . 4 3 . . . . . . . . . . 2 Garrison 5 | . . . 1 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Distress Signals 6 | . 2 1 1 1 . . . . . . . . . . 1 Communications Jammed 30 | . . . . . . . . . . . . 21 . . 9 Distress Signals 30 | . . . . . . . . . . . . 21 . . 9 Times Spotted 280 | . 14 14 52 69 6 . . 1 8 1 . 3 33 1 78 Peak Tracking Total 10 | . 7 5 10 10 2 . . 4 3 1 . 1 8 1 6 Tactical Retreats 30 | . 3 1 1 4 . . . 1 1 . . 1 8 . 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Traps Triggered 8 | . 1 . . 2 3 . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 2 . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Machines Disabled 31 | . 1 3 8 3 5 . . . 3 . . . . . 8 Max in Single Turn 4 | . 1 2 2 1 4 . . . 2 . . . . . 2 Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Machines Accessed 63 | . 4 4 16 6 8 . 4 . 5 . . 9 . . 7 Terminals 38 | . 2 3 11 4 4 . . . 2 . . 7 . . 5 Fabricators 3 | . . . . . 1 . . . 1 . . 1 . . . Repair Stations 6 | . . . 2 1 1 . . . . . . . . . 2 Recycling Units 8 | . 2 . 2 . 1 . . . 2 . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . . . . . . Total Hacks 183 | . 9 12 52 17 14 . 25 . 15 . . 18 . . 21 Successful 97 | . 3 3 26 9 4 . 25 . 11 . . 7 . . 9 Failed 85 | . 6 9 26 8 10 . . . 4 . . 11 . . 11 Catastrophic 19 | . 5 1 3 2 3 . . . . . . 2 . . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 Manual 31 | . 1 4 16 6 1 . . . 3 . . . . . . Terminals 106 | . 6 9 35 12 7 . . . 6 . . 15 . . 16 Fabricators 5 | . . . . . 1 . . . 2 . . 2 . . . Repair Stations 20 | . . . 11 3 1 . . . . . . . . . 5 Recycling Units 17 | . 3 . 4 . 2 . . . 7 . . 1 . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . Garrison Access 7 | . . . 2 2 3 . . . . . . . . . . Terminal Hacks 68 | . 2 1 14 7 2 . 25 . 3 . . 6 . . 8 Record 14 | . . . . . . . 6 . . . . 3 . . 5 Part Schematic 12 | . . . . . . . 12 . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Open DSF 4 | . . . . . 1 . . . . . . 2 . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . 2 . . . . . 1 . . . . . . Alert Level 5 | . . . 1 2 1 . . . 1 . . . . . . Unreport Threat 6 | . . . 3 3 . . . . . . . . . . . Locate Traps 7 | . 1 1 3 . . . . . . . . 1 . . 1 Recall Investigation 3 | . . . 1 1 . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . 1 . . . 2 . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 3 | . . . . . 1 . . . 1 . . 1 . . . Repair Station Hacks 10 | . . . 7 2 . . . . . . . . . . 1 Scan Component 6 | . . . 4 1 . . . . . . . . . . 1 Repair 4 | . . . 3 1 . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . 4 . . . . . 6 . . . . . . Recycle Component 3 | . . . . . . . . . 3 . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . . . 1 . . . . . . Retrieve Components 5 | . 1 . 2 . . . . . 2 . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . . . . 1 . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 46 | . 4 4 12 5 5 . . . 4 . . 7 . . 5 Full Trace Events 12 | . 1 2 4 2 . . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . . . . Parts Built 4 | . . . . . 1 . . . 1 . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 251 | . . . . . 47 . . . 76 . . 128 . . . Total Part Build Rating 26 | . . . . . 5 . . . 5 . . 16 . . . Parts Repaired 4 | . . . 3 1 . . . . . . . . . . . Time 153 | . . . 127 26 . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . 3 . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Total Allies 2 | . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . 32 . . . . . . . . . . . . Total Damage 542 | . . . 542 . . . . . . . . . . . . Kills 6 | . . . 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Turns Passed 12863 | 58 181 266 1092 2017 1081 54 40 712 1026 341 360 836 1545 67 3187 Spaces Moved 10875 | 41 358 368 750 1083 1329 110 84 508 849 439 551 691 1434 67 2213 Core 112 | 6 . . 1 6 . . . . . . . . . . 99 Treads 551 | . . . . 444 . . . . . . . . . . 107 Legs 1348 | 35 21 . 410 425 . . . . . . . . . . 457 Wheels . | . . . . . . . . . . . . . . . . Hover 7820 | . . . . 208 1329 110 84 508 849 439 551 691 1434 67 1550 Flight 1044 | . 337 368 339 . . . . . . . . . . . . Fastest Speed 31 | 50 37 31 31 43 43 48 48 48 48 65 65 65 65 71 44 Average Speed 73 | 109 41 31 81 116 47 48 48 63 72 65 65 79 69 71 85 Slowest Speed 500 | 120 120 31 200 200 108 48 48 108 130 65 65 130 141 71 500 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 61 22 93 47 20 16 71 62 11 55 52 14 86 22 23 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 1 . 1 . 2 1 . 3 . . Spaces Dug 98 | . 6 31 25 3 10 . . 2 1 8 . 4 4 . 4 Terrain Destroyed 931 | . 26 112 381 37 76 . . 2 72 24 . 7 31 8 155 Melee 30 | . . . . 3 10 . . 2 1 8 . 3 1 . 2 Projectile 148 | . . . . . 2 . . . 8 1 . 4 30 8 95 AOE 751 | . 26 112 381 34 64 . . . 63 15 . . . . 56 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Total 14396 | 54 378 447 1085 1533 1688 110 83 889 1233 470 551 917 1898 74 2986 Wait 2183 | . . 9 194 176 247 . . 370 322 18 . 168 399 . 280 Move 10856 | 40 357 363 749 1082 1328 109 83 507 848 438 550 690 1433 66 2213 Hop 2 | . . 2 . . . . . . . . . . . . . Pick Up 103 | 8 6 7 9 18 6 . . 1 12 . . 2 1 . 33 Fast Attach 130 | . . 2 9 24 20 . . . 5 . . 5 1 1 63 Attach 76 | 6 . 4 8 10 9 . . . 2 . . 3 5 . 29 Detach 24 | . . . 5 1 6 . . . 1 . . 1 2 . 8 Swap 148 | . 4 8 14 20 7 1 . 7 10 3 1 6 15 . 52 Drop 138 | . 4 8 11 30 17 . . 1 17 . . 2 1 1 46 Fire 606 | . 7 44 86 163 16 . . . 12 1 . 15 38 6 218 Melee 127 | . . . . 8 32 . . 2 4 10 . 25 3 . 43 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 1 | . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Upp / DSF / DSF) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 14) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Propulsion x2 500 | -9/Materials | Discovered new exit (range 12) 506 | -9/Materials | Entered Storage 524 | -9/Storage | Found Prototype Launcher 525 | -9/Storage | Identified Scatter Rocket Array 652 | -9/Storage | Identified exit to Recycling 655 | -9/Storage | Met a pair of Derelict thieves 681 | -9/Storage | Build established: Sprinter 729 | -9/Storage | Lost 3 parts (1p1n1w) 749 | -9/Storage | Destroyed 10 combat bots 854 | -9/Storage | Garrison activated, responded to threat 855 | -9/Storage | Core integrity fell below 50% 906 | -9/Storage | First assault squad dispatched 981 | -9/Storage | Build established: Mutant 1307 | -9/Storage | Repaired Imp. EM Shotgun 1332 | -9/Storage | Core integrity fell below 20% 1365 | -9/Storage | Repaired Flak Cannon 1403 | -9/Storage | Repaired Flak Cannon? 1585 | -9/Storage | Discovered new exit (range 10) 1598 | -9/Storage | Entered Materials 1598 | -8/Materials | Evolved 2 slots: Utility x2 1726 | -8/Materials | Garrison activated, responded to threat 1844 | -8/Materials | Repaired Aluminum Leg 2196 | -8/Materials | Build established: Scavenger-Mutant 2398 | -8/Materials | First assault squad dispatched 2421 | -8/Materials | Garrison activated, responded to threat 2593 | -8/Materials | Lost 9 parts (1p4n2u2w) 3559 | -8/Materials | Discovered new exit (range 9) 3579 | -8/Materials | Core integrity fell below 50% 3615 | -8/Materials | Identified exit to Factory 3615 | -8/Materials | Entered Factory 3615 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3642 | -7/Factory | Lost 3 parts (2n1u) 3844 | -7/Factory | Fabricated Adv. Sensor Array (x1) 3939 | -7/Factory | Build established: Mutant 4690 | -7/Factory | Discovered new exit (range 12) 4695 | -7/Factory | Identified exit to Lower Caves 4696 | -7/Factory | Entered Lower Caves 4732 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4737 | -7/Lower Caves | Identified exit to Data Miner 4750 | -7/Lower Caves | Entered Data Miner 4750 | -7/Data Miner | Discovered new exit (range 6) 4753 | -7/Data Miner | Identified exit to Proximity Caves 4760 | -7/Data Miner | Met Data Miner 4771 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4780 | -7/Data Miner | Received God Mode back door access code from Data Miner 4790 | -7/Data Miner | Entered Proximity Caves 5492 | -6/Proximity Caves | Discovered new exit (range 8) 5499 | -6/Proximity Caves | Identified exit to Factory 5502 | -6/Proximity Caves | Entered Factory 5502 | -6/Factory | Evolved 2 slots: Utility x2 5858 | -6/Factory | Discovered new exit (range 7) 5864 | -6/Factory | Identified exit to Lower Caves 6014 | -6/Factory | Fabricated Lgt. Regenerative Plating? 6528 | -6/Factory | Entered Lower Caves 6533 | -6/Lower Caves | Identified exit to Lower Caves 6869 | -6/Lower Caves | Entered another Lower Caves area 7154 | -6/Lower Caves | Discovered new exit (range 3) 7155 | -6/Lower Caves | Identified exit to Factory 7229 | -6/Lower Caves | Entered Factory 7229 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7321 | -5/Factory | Identified exit to DSF 7330 | -5/Factory | Spotted B-75 Beast 7915 | -5/Factory | Fabricated Hyp. Railgun (x2) 7965 | -5/Factory | Identified exit to DSF 8046 | -5/Factory | Discovered new exit (range 4) 8048 | -5/Factory | Identified exit to Upper Caves 8065 | -5/Factory | Entered Upper Caves 8211 | -5/Upper Caves | Learned Factory stockpile data 8572 | -5/Upper Caves | Learned Factory security intel 8679 | -5/Upper Caves | Lost 3 parts (1p1u1w) 9456 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9595 | -5/Upper Caves | Discovered new exit (range 13) 9604 | -5/Upper Caves | Identified exit to Upper Caves 9610 | -5/Upper Caves | Entered another Upper Caves area 9612 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9641 | -5/Upper Caves | Discovered new exit (range 8) 9646 | -5/Upper Caves | Identified exit to Factory 9663 | -5/Upper Caves | Spotted B-75 Beast 9677 | -5/Upper Caves | Entered Factory 9677 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9959 | -4/Factory | Lost 3 parts (2p1w) 9959 | -4/Factory | Found Prototype Slashing Weapon 9960 | -4/Factory | Identified Vibroblade 9977 | -4/Factory | Found Vibroblade 10159 | -4/Factory | Lost 3 parts (1p2u) 10494 | -4/Factory | Lost 4 parts (1p1n2w) 10714 | -4/Factory | Lost 4 parts (1p2n1u) 10863 | -4/Factory | Build established: Scavenger-Gunner 11154 | -4/Factory | Central database locked down 11370 | -4/Factory | Lost 3 parts (2p1w) 11443 | -4/Factory | System corruption reached 10% 11487 | -4/Factory | Core integrity fell below 50% 11527 | -4/Factory | Lost 17 parts (3p4n6u4w) 11638 | -4/Factory | Build established: Scavenger-Mutant 11984 | -4/Factory | Lost 4 parts (1p3n) 12167 | -4/Factory | Build established: Scavenger-Gunner 12634 | -4/Factory | Lost 3 parts (2p1u) 12727 | -4/Factory | First assault squad dispatched 12730 | -4/Factory | Lost 3 parts (2p1w) 12755 | -4/Factory | Incoming assault squad redirected 12809 | -4/Factory | System corruption reached 30% 12813 | -4/Factory | Released all parts (6) 12817 | -4/Factory | Core integrity fell below 20% 12858 | -4/Factory | Lost 9 parts (1p6u2w) 12864 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12813_ Released Imp. Targeting Computer. 12813_ Released Imp. Target Analyzer. 12813_ Released Flexi-carbon Leg. 12813_ Released Coil Gun. 12814_ System corrupted: Matter fused (-7). 12815_ U-05 Engineer builds a Wall. 12820_ Acquired Reaction Control System. 12825_ U-05 Engineer builds a Wall. 12827_ Reaction Control System destroyed. 12828_ U-05 Engineer builds a Wall. 12829_ Acquired 4 matter. 12830_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 12831_ K-01 Serf destroyed. 12835_ Acquired Myomer Leg. 12836_ System corrupted: Matter fused (-8). 12838_ Acquired 2 matter. 12857_ ,WYT1GI5TO